- graphical representation of counters. see graphics/counters/quest.jpg for an example

- rewrote some code dealing with text formatting for a card when rendering in text mode. I could swear my code has been reverted. If somebody has good reason to believe we should re-process the string formatting on every frame, please let me now. I believe my change can help rendering speed of text mode a lot.
- counters change to vector instead of array
This commit is contained in:
wagic.the.homebrew
2011-07-29 17:43:45 +00:00
parent 9631171ad1
commit 794be140ce
14 changed files with 149 additions and 70 deletions

View File

@@ -451,11 +451,11 @@ int AIAction::getEfficiency()
efficiency = 90;
}
if(_target->counters && _target->counters->counters && _target->counters->hasCounter(cc->power,cc->toughness) && _target->counters->hasCounter(cc->power,cc->toughness)->nb > 15)
if(_target->counters && _target->counters->hasCounter(cc->power,cc->toughness) && _target->counters->hasCounter(cc->power,cc->toughness)->nb > 15)
{
efficiency = _target->counters->hasCounter(cc->power,cc->toughness)->nb;
}
if(cc->maxNb && _target->counters && _target->counters->counters && _target->counters->hasCounter(cc->power,cc->toughness)->nb >= cc->maxNb)
if(cc->maxNb && _target->counters && _target->counters->hasCounter(cc->power,cc->toughness)->nb >= cc->maxNb)
efficiency = 0;
}
}