- graphical representation of counters. see graphics/counters/quest.jpg for an example
- rewrote some code dealing with text formatting for a card when rendering in text mode. I could swear my code has been reverted. If somebody has good reason to believe we should re-process the string formatting on every frame, please let me now. I believe my change can help rendering speed of text mode a lot. - counters change to vector instead of array
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@@ -28,7 +28,7 @@ class Counters
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{
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public:
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int mCount;
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Counter * counters[10];
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vector<Counter *>counters;
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MTGCardInstance * target;
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Counters(MTGCardInstance * _target);
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~Counters();
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