- graphical representation of counters. see graphics/counters/quest.jpg for an example

- rewrote some code dealing with text formatting for a card when rendering in text mode. I could swear my code has been reverted. If somebody has good reason to believe we should re-process the string formatting on every frame, please let me now. I believe my change can help rendering speed of text mode a lot.
- counters change to vector instead of array
This commit is contained in:
wagic.the.homebrew
2011-07-29 17:43:45 +00:00
parent 9631171ad1
commit 794be140ce
14 changed files with 149 additions and 70 deletions

View File

@@ -33,7 +33,7 @@ protected:
*/
static void RenderBig(MTGCard * card, const Pos& pos);
void RenderCountersBig(const Pos& pos);
static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
static void AlternateRender(MTGCard * card, const Pos& pos);
static void TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad);