updated code for False Cure and Transcendence. added Martyr of Sands to borderline.
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@@ -130,6 +130,16 @@ power=2
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Martyr of Sands
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auto={1}{S}:foreach(*[white]|myhand) life:3 controller
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text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
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mana={W}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=1
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[/card]
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[card]
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name=Metalworker
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name=Metalworker
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auto={T}:foreach(artifact|myhand) Add{2} controller
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auto={T}:foreach(artifact|myhand) Add{2} controller
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text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.
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text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.
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@@ -28348,7 +28348,7 @@ toughness=2
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#emblem ueot removes the effect, the ability acts an observer
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#emblem ueot removes the effect, the ability acts an observer
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[card]
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[card]
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name=False Cure
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name=False Cure
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auto=emblem transforms((,newability[@lifed(opponent):life:-thatmuch opponent && life:-thatmuch opponent],newability[@lifed(controller):life:-thatmuch controller && life:-thatmuch controller])) ueot
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auto=emblem transforms((,newability[@lifed(opponent):life:-twicethatmuch opponent],newability[@lifed(controller):life:-twicethatmuch controller])) ueot
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text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained.
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text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained.
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mana={B}{B}
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mana={B}{B}
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type=Instant
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type=Instant
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@@ -91049,8 +91049,8 @@ name=Transcendence
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abilities=cantlifelose
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abilities=cantlifelose
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auto=this(controllerlife > 19) winGame opponent
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auto=this(controllerlife > 19) winGame opponent
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auto=@lifed(controller):this(controllerlife > 19) winGame opponent
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auto=@lifed(controller):this(controllerlife > 19) winGame opponent
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auto=@damaged(controller):life:thatmuch controller && life:that much controller
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auto=@damaged(controller):life:twicethatmuch controller
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auto=@lifeloss(controller):life:thatmuch controller && life:that much controller
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auto=@lifeloss(controller):life:twicethatmuch controller
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text=You don't lose the game for having 0 or less life. -- When you have 20 or more life, you lose the game. -- Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
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text=You don't lose the game for having 0 or less life. -- When you have 20 or more life, you lose the game. -- Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
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mana={3}{W}{W}{W}
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mana={3}{W}{W}{W}
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type=Enchantment
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type=Enchantment
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