diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 989c4423c..2bcd6d9d8 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -130,6 +130,16 @@ power=2 toughness=3 [/card] [card] +name=Martyr of Sands +auto={1}{S}:foreach(*[white]|myhand) life:3 controller +text={1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Metalworker auto={T}:foreach(artifact|myhand) Add{2} controller text={T}: Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way. diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index ca00dd41f..15912103f 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -28348,7 +28348,7 @@ toughness=2 #emblem ueot removes the effect, the ability acts an observer [card] name=False Cure -auto=emblem transforms((,newability[@lifed(opponent):life:-thatmuch opponent && life:-thatmuch opponent],newability[@lifed(controller):life:-thatmuch controller && life:-thatmuch controller])) ueot +auto=emblem transforms((,newability[@lifed(opponent):life:-twicethatmuch opponent],newability[@lifed(controller):life:-twicethatmuch controller])) ueot text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained. mana={B}{B} type=Instant @@ -91049,8 +91049,8 @@ name=Transcendence abilities=cantlifelose auto=this(controllerlife > 19) winGame opponent auto=@lifed(controller):this(controllerlife > 19) winGame opponent -auto=@damaged(controller):life:thatmuch controller && life:that much controller -auto=@lifeloss(controller):life:thatmuch controller && life:that much controller +auto=@damaged(controller):life:twicethatmuch controller +auto=@lifeloss(controller):life:twicethatmuch controller text=You don't lose the game for having 0 or less life. -- When you have 20 or more life, you lose the game. -- Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) mana={3}{W}{W}{W} type=Enchantment