more OutputDebugString() conversions, and removed a useless trace in the base WResource destructor - instead, moved it up to WCachedResource so that we can output the filename of the resource that is being destroyed.

This commit is contained in:
wrenczes@gmail.com
2010-10-06 11:46:10 +00:00
parent 5595c0d3d8
commit 78f8ff98bb
3 changed files with 11 additions and 10 deletions

View File

@@ -1,4 +1,5 @@
#include "../include/config.h"
#include "../include/DebugRoutines.h"
#include "../include/utils.h"
#include "../include/GameOptions.h"
#include <iostream>
@@ -160,12 +161,7 @@ void WResourceManager::FlattenTimes(){
}
WResourceManager::WResourceManager(){
#ifdef WIN32
char buf [4096];
sprintf(buf, " Init WResourceManager : %p\n", this);
OutputDebugString(buf);
#endif
DebugTrace("Init WResourceManager : " << addressof(this));
#ifdef DEBUG_CACHE
menuCached = 0;
#endif
@@ -1459,7 +1455,7 @@ bool WCache<cacheItem, cacheActual>::Delete(cacheItem * item){
cacheSize -= isize;
#ifdef DEBUG_CACHE
if(cacheItems == 0)
OutputDebugString("cacheItems out of sync.\n");
DebugTrace("cacheItems out of sync.");
#endif
cacheItems--;