- New difficulty mode to unlock
This commit is contained in:
wagic.the.homebrew
2009-03-16 13:58:57 +00:00
parent 3a97c61f22
commit 78b18435b3
7 changed files with 88 additions and 11 deletions

View File

@@ -28,7 +28,9 @@ void GameStateOptions::Start()
optionsList->Add(NEW OptionItem(OPTIONS_SFXVOLUME, "SFX volume", 100, 10));
// WALDORF - added next line
optionsList->Add(NEW OptionItem(OPTIONS_INTERRUPT_SECONDS, "Seconds to pause for an Interrupt", 20, 1));
if (GameOptions::GetInstance()->values[OPTIONS_DIFFICULTY_MODE_UNLOCKED].getIntValue()) {
optionsList->Add(NEW OptionItem(OPTIONS_DIFFICULTY, "difficulty", 3, 1));
}
JLBFont * mFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
optionsMenu = NEW SimpleMenu(102, this,mFont, 50,170);
optionsMenu->Add(1, "Save & Back to Main Menu");