- New difficulty mode to unlock
This commit is contained in:
wagic.the.homebrew
2009-03-16 13:58:57 +00:00
parent 3a97c61f22
commit 78b18435b3
7 changed files with 88 additions and 11 deletions

View File

@@ -8,6 +8,9 @@ using std::string;
#define OPTIONS_MUSICVOLUME "musicVolume"
#define OPTIONS_SFXVOLUME "sfxVolume"
#define OPTIONS_DIFFICULTY_MODE_UNLOCKED "prx_handler" //huhu
#define OPTIONS_DIFFICULTY "difficulty"
// WALDORF - added
#define OPTIONS_INTERRUPT_SECONDS "interruptSeconds"

View File

@@ -29,7 +29,10 @@ class GameStateDuel: public GameState, public JGuiListener
SimpleMenu * menu;
JLBFont* mFont, *opponentMenuFont;
int nbAIDecks;
int unlocked;
JQuad * unlockedQuad;
JTexture * unlockedTex;
int isDifficultyUnlocked();
void loadPlayer(int playerId, int decknb = 0, int isAI = 0);
public:
GameStateDuel(GameApp* parent);