* Update for interface change.
  - The new arguments, being PSP-specific, are ignored (same as windows
    version). It might be surprising and not very readable, but it does
    what makes the most sense in our case.
This commit is contained in:
jean.chalard
2009-04-29 10:00:56 +00:00
parent 80e0735510
commit 789ad60723

View File

@@ -590,7 +590,7 @@ static void jpeg_mem_src(j_decompress_ptr cinfo, byte *mem, int len)
LoadJPG
==============
*/
void JRenderer::LoadJPG(TextureInfo &textureInfo, const char *filename, int mode __attribute__((unused)))
void JRenderer::LoadJPG(TextureInfo &textureInfo, const char *filename, int mode __attribute__((unused)), int TextureFormat __attribute__((unused)))
{
@@ -738,7 +738,7 @@ static void PNGCustomReadDataFn(png_structp png_ptr, png_bytep data, png_size_t
}
JTexture* JRenderer::LoadTexture(const char* filename, int mode)
JTexture* JRenderer::LoadTexture(const char* filename, int mode, int TextureFormat __attribute__((unused)))
{
TextureInfo textureInfo;
@@ -827,7 +827,7 @@ JTexture* JRenderer::LoadTexture(const char* filename, int mode)
return tex;
}
void JRenderer::LoadPNG(TextureInfo &textureInfo, const char *filename, int mode __attribute__((unused)))
void JRenderer::LoadPNG(TextureInfo &textureInfo, const char *filename, int mode __attribute__((unused)), int TextureFormat __attribute__((unused)))
{
//TextureInfo* textureInfo = new TextureInfo;
@@ -1022,7 +1022,7 @@ void JRenderer::LoadPNG(TextureInfo &textureInfo, const char *filename, int mode
//////////////////////////////////////////////////////////////////////////
/// GIF Support
int JRenderer::image_readgif(void * handle, TextureInfo &textureInfo, DWORD * bgcolor, InputFunc readFunc,int mode __attribute__((unused)))
int JRenderer::image_readgif(void * handle, TextureInfo &textureInfo, DWORD * bgcolor, InputFunc readFunc, int mode __attribute__((unused)), int TextureFormat __attribute__((unused)))
{
// pixel ** image_data=NULL;
@@ -1163,7 +1163,7 @@ int image_gif_read(GifFileType * ft, GifByteType * buf, int size)
}
void JRenderer::LoadGIF(TextureInfo &textureInfo, const char *filename, int mode)
void JRenderer::LoadGIF(TextureInfo &textureInfo, const char *filename, int mode, int TextureFormat __attribute__((unused)))
{
///*
//FILE * fp = fopen(filename, "rb");