Fixes on Markov Warlord, Skarrg Guildmage

This commit is contained in:
punkeduard@gmail.com
2013-01-25 01:53:03 +00:00
parent 2c00d99563
commit 78797356ea

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@@ -51694,7 +51694,7 @@ toughness=1
[card]
name=Markov Warlord
abilities=haste
auto=cantblock target(<upto:2>creature)
auto=cantblock target(<upto:2>creature) ueot
text=Haste -- When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
mana={5}{R}
type=Creature
@@ -76594,7 +76594,7 @@ toughness=9
[card]
name=Skarrg Guildmage
auto={R}{G}:all(creature|myBattlefield) trample ueot
auto={1}{R}{G}:target(land|mybattlefield) transforms((Elemental Creature,4/4)) ueot
auto={1}{R}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4)) ueot
text={R}{G}: Creatures you control gain trample until end of turn. -- {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
mana={R}{G}
type=Creature