Fixes on Markov Warlord, Skarrg Guildmage
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@@ -51694,7 +51694,7 @@ toughness=1
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[card]
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name=Markov Warlord
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abilities=haste
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auto=cantblock target(<upto:2>creature)
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auto=cantblock target(<upto:2>creature) ueot
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text=Haste -- When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
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mana={5}{R}
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type=Creature
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@@ -76594,7 +76594,7 @@ toughness=9
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[card]
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name=Skarrg Guildmage
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auto={R}{G}:all(creature|myBattlefield) trample ueot
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auto={1}{R}{G}:target(land|mybattlefield) transforms((Elemental Creature,4/4)) ueot
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auto={1}{R}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4)) ueot
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text={R}{G}: Creatures you control gain trample until end of turn. -- {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
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mana={R}{G}
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type=Creature
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