- updated pt translation (thanks to almosthumane)
- Added/updated some Themes by Ilya B
- Added a random wallpaper loading at loading screen (see wallpapers.txt in Res/graphics)
- Saving decks and collection should now be a bit more secure (attempt at minimizing issue 393)
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-05-02 12:49:36 +00:00
parent c26f453b16
commit 755bb04475
54 changed files with 304 additions and 176 deletions

View File

@@ -249,9 +249,6 @@ void GameStateDuel::Update(float dt)
loadTestSuitePlayers();
mGamePhase = DUEL_STATE_PLAY;
testSuite->initGame();
char buf[4096];
sprintf(buf, "nb cards in player2's graveyard : %i\n",mPlayers[1]->game->graveyard->nb_cards);
LOG(buf);
}else{
if (!game){
mGamePhase = DUEL_STATE_ERROR;
@@ -391,7 +388,6 @@ void GameStateDuel::Update(float dt)
void GameStateDuel::Render()
{
JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
LOG("Start Render\n");
JRenderer * r = JRenderer::GetInstance();
r->ClearScreen(ARGB(0,0,0,0));
@@ -466,7 +462,6 @@ void GameStateDuel::Render()
if(menu)
menu->Render();
}
LOG("End Render\n");
}
void GameStateDuel::ButtonPressed(int controllerId, int controlId)