Erwan
- updated pt translation (thanks to almosthumane) - Added/updated some Themes by Ilya B - Added a random wallpaper loading at loading screen (see wallpapers.txt in Res/graphics) - Saving decks and collection should now be a bit more secure (attempt at minimizing issue 393)
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@@ -249,9 +249,6 @@ void GameStateDuel::Update(float dt)
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loadTestSuitePlayers();
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mGamePhase = DUEL_STATE_PLAY;
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testSuite->initGame();
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char buf[4096];
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sprintf(buf, "nb cards in player2's graveyard : %i\n",mPlayers[1]->game->graveyard->nb_cards);
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LOG(buf);
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}else{
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if (!game){
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mGamePhase = DUEL_STATE_ERROR;
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@@ -391,7 +388,6 @@ void GameStateDuel::Update(float dt)
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void GameStateDuel::Render()
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{
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JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
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LOG("Start Render\n");
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JRenderer * r = JRenderer::GetInstance();
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r->ClearScreen(ARGB(0,0,0,0));
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@@ -466,7 +462,6 @@ void GameStateDuel::Render()
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if(menu)
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menu->Render();
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}
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LOG("End Render\n");
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}
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void GameStateDuel::ButtonPressed(int controllerId, int controlId)
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