Erwan
- updated pt translation (thanks to almosthumane) - Added/updated some Themes by Ilya B - Added a random wallpaper loading at loading screen (see wallpapers.txt in Res/graphics) - Saving decks and collection should now be a bit more secure (attempt at minimizing issue 393)
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@@ -28,6 +28,7 @@ class GameStateMenu: public GameState, public JGuiListener
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char nbcardsStr[400];
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vector<string> langs;
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vector<string> primitives;
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string wallpaper;
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int primitivesLoadCounter;
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DIR *mDip;
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@@ -50,6 +51,7 @@ class GameStateMenu: public GameState, public JGuiListener
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void listPrimitives();
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void genNbCardsStr(); //computes the contents of nbCardsStr
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void ensureMGuiController(); //creates the MGuiController if it doesn't exist
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string loadRandomWallpaper(); //loads a list of string of textures that can be randolmy shown on the loading screen
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public:
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GameStateMenu(GameApp* parent);
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virtual ~GameStateMenu();
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