adding a test to insure that a <1 aslongas actually remains on the field if the considiation is false.
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#Testing Glimmervoid
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[INIT]
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SECONDMAIN
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[PLAYER1]
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inplay:Swamp,Glimmervoid,Bottle Gnomes
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[PLAYER2]
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life:20
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[DO]
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Swamp
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next
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next
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[ASSERT]
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CLEANUP
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[PLAYER1]
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inplay:Swamp,Glimmervoid,Bottle Gnomes
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life:20
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[PLAYER2]
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life:20
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[END]
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