J :
* Fix a bug on key bindings on PSP.
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@@ -1768,4 +1768,5 @@ void WGuiKeyBinder::setData(){
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if (o && LOCAL_KEY_NONE != o->from && JGE_BTN_NONE != o->to)
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if (o && LOCAL_KEY_NONE != o->from && JGE_BTN_NONE != o->to)
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j->BindKey(o->from, o->to);
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j->BindKey(o->from, o->to);
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}
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}
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j->ResetInput();
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}
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}
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