Merge pull request #658 from kevlahnota/master

produce mana for lands you/opponent could produce
This commit is contained in:
Anthony Calosa
2015-11-08 19:15:28 +08:00
4 changed files with 196 additions and 44 deletions

View File

@@ -31743,6 +31743,16 @@ mana={4}{B}
type=Sorcery
[/card]
[card]
name=Exotic Orchard
auto=this(variable{olandg}>0) {t}:add{g}
auto=this(variable{olandu}>0) {t}:add{u}
auto=this(variable{olandr}>0) {t}:add{r}
auto=this(variable{olandb}>0) {t}:add{b}
auto=this(variable{olandw}>0) {t}:add{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
type=Land
[/card]
[card]
name=Expedition Map
auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary)
text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
@@ -33223,6 +33233,17 @@ power=4
toughness=6
[/card]
[card]
name=Fellwar Stone
auto=this(variable{olandg}>0) {t}:add{g}
auto=this(variable{olandu}>0) {t}:add{u}
auto=this(variable{olandr}>0) {t}:add{r}
auto=this(variable{olandb}>0) {t}:add{b}
auto=this(variable{olandw}>0) {t}:add{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={2}
type=Artifact
[/card]
[card]
name=Femeref Archers
auto={T}:damage:4 target(creature[attacking;flying])
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
@@ -34522,6 +34543,15 @@ power=2
toughness=3
[/card]
[card]
name=Flame Wave
target=player
auto=damage:4
auto=damage:4 all(creature|targetedpersonsbattlefield)
text=Flame Wave deals 4 damage to target player and each creature he or she controls.
mana={3}{R}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Flameblast Dragon
abilities=flying
auto=this(attacking) {X}{R}:thisforeach(X) damage:1 target(creature,player) limit:1
@@ -36843,7 +36873,7 @@ type=Sorcery
[/card]
[card]
name=Fumiko the Lowblood
auto=bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
auto=aslongas(creature[attacking]) bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
auto=lord(creature|opponentBattlefield) mustattack
text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) -- Creatures your opponents control attack each turn if able.
mana={2}{R}{R}
@@ -44122,6 +44152,20 @@ power=3
toughness=2
[/card]
[card]
name=Harvester Druid
auto=this(variable{plandg}>0) {t}:add{g}
auto=this(variable{plandu}>0) {t}:add{u}
auto=this(variable{plandr}>0) {t}:add{r}
auto=this(variable{plandb}>0) {t}:add{b}
auto=this(variable{plandw}>0) {t}:add{w}
text={T}: Add to your mana pool one mana of any color that a land you control could produce.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Harvester of Souls
abilities=deathtouch
auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 controller
@@ -76353,6 +76397,20 @@ power=1
toughness=1
[/card]
[card]
name=Quirion Explorer
auto=this(variable{olandg}>0) {t}:add{g}
auto=this(variable{olandu}>0) {t}:add{u}
auto=this(variable{olandr}>0) {t}:add{r}
auto=this(variable{olandb}>0) {t}:add{b}
auto=this(variable{olandw}>0) {t}:add{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Elf Druid Scout
power=1
toughness=1
[/card]
[card]
name=Quirion Ranger
auto={H(forest|myBattlefield)}:untap target(creature) limit:1
text=Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
@@ -78703,6 +78761,16 @@ power=0
toughness=2
[/card]
[card]
name=Reflecting Pool
auto=this(variable{plandg}>0) {t}:add{g}
auto=this(variable{plandu}>0) {t}:add{u}
auto=this(variable{plandr}>0) {t}:add{r}
auto=this(variable{plandb}>0) {t}:add{b}
auto=this(variable{plandw}>0) {t}:add{w}
text={T}: Add to your mana pool one mana of any type that a land you control could produce.
type=Land
[/card]
[card]
name=Reflex Sliver
auto=lord(sliver) haste
text=All Sliver creatures have haste.
@@ -98929,6 +98997,20 @@ power=*
toughness=4
[/card]
[card]
name=Sylvok Explorer
auto=this(variable{olandg}>0) {t}:add{g}
auto=this(variable{olandu}>0) {t}:add{u}
auto=this(variable{olandr}>0) {t}:add{r}
auto=this(variable{olandb}>0) {t}:add{b}
auto=this(variable{olandw}>0) {t}:add{w}
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Sylvok Lifestaff
auto=1/0
auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) life:3 controller

View File

@@ -4763,11 +4763,6 @@ power=1
toughness=2
[/card]
[card]
name=Exotic Orchard
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
type=Land
[/card]
[card]
name=Experiment Kraj
text=Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. -- {T}: Put a +1/+1 counter on target creature.
mana={2}{G}{G}{U}{U}
@@ -4986,12 +4981,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Fellwar Stone
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={2}
type=Artifact
[/card]
[card]
name=Feral Contest
text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
mana={3}{G}
@@ -6861,15 +6850,6 @@ power=1
toughness=1
[/card]
[card]
name=Harvester Druid
text={T}: Add to your mana pool one mana of any color that a land you control could produce.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Hatred
text=As an additional cost to cast Hatred, pay X life. -- Target creature gets +X/+0 until end of turn.
mana={3}{B}{B}
@@ -12614,15 +12594,6 @@ mana={1}{U}
type=Sorcery
[/card]
[card]
name=Quirion Explorer
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Elf Druid Scout
power=1
toughness=1
[/card]
[card]
name=R&D's Secret Lair
mana=
type=Legendary Land
@@ -12923,11 +12894,6 @@ mana={4}
type=Artifact
[/card]
[card]
name=Reflecting Pool
text={T}: Add to your mana pool one mana of any type that a land you control could produce.
type=Land
[/card]
[card]
name=Refraction Trap
text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. -- Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
mana={3}{W}
@@ -15570,6 +15536,7 @@ subtype=Monger
power=3
toughness=3
[/card]
#needs alias
[card]
name=Squandered Resources
text=Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.
@@ -16214,15 +16181,6 @@ power=2
toughness=2
[/card]
[card]
name=Sylvok Explorer
text={T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
mana={1}{G}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Symbol Status
mana={2}{G}{G}
type=Sorcery

View File

@@ -668,6 +668,116 @@ private:
{
intValue = target->controller()->handsize;
}
else if (s == "olandg")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(1))
intValue = 1;
}//end
}
else if (s == "olandu")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(2))
intValue = 1;
}//end
}
else if (s == "olandr")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(3))
intValue = 1;
}//end
}
else if (s == "olandb")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(4))
intValue = 1;
}//end
}
else if (s == "olandw")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller()->opponent() && amp->output->hasColor(5))
intValue = 1;
}//end
}
else if (s == "plandg")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(1))
intValue = 1;
}//end
}
else if (s == "plandu")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(2))
intValue = 1;
}//end
}
else if (s == "plandr")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(3))
intValue = 1;
}//end
}
else if (s == "plandb")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(4))
intValue = 1;
}//end
}
else if (s == "plandw")
{
intValue = 0;
for (size_t i = 0; i < target->getObserver()->mLayers->actionLayer()->manaObjects.size(); i++)
{//start
MTGAbility * a = ((MTGAbility *) target->getObserver()->mLayers->actionLayer()->manaObjects[i]);
AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
if (amp && amp->source->isLand() && amp->source->controller() == target->controller() && amp->output->hasColor(5))
intValue = 1;
}//end
}
else if (s == "controllerturn")//intvalue = 1 if its your turn this(variable{controllerturn})
{
intValue = 0;

View File

@@ -365,6 +365,8 @@ void CardGui::Render()
buff = "CT";
if(!card->isToken && card->isACopier)
buff = "C";
if(game && card->has(Constants::PAYZERO) && ((card->currentZone == card->controller()->game->hand) || (card->has(Constants::CANPLAYFROMGRAVEYARD) && card->currentZone == card->controller()->game->graveyard) || (card->has(Constants::CANPLAYFROMEXILE) && card->currentZone == card->controller()->game->exile)))
buff += "Z";
if(card->alias == 0000)
{
if(card->chooseacolor == 1)