Support transforms for nonpermanent

fix startled awake to persistent nightmare
This commit is contained in:
Anthony Calosa
2016-08-01 03:52:10 +08:00
parent 89a30ae5ee
commit 71a9ef00ee
5 changed files with 43 additions and 5 deletions
+18 -2
View File
@@ -3280,6 +3280,11 @@ int AAFlip::resolve()
}
SAFE_DELETE(myFlip);
_target->mPropertiesChangedSinceLastUpdate = true;
if(!isflipcard)
{
WEvent * e = NEW WEventCardTransforms(_target);
game->receiveEvent(e);
}
}
currentAbilities.clear();
@@ -4112,7 +4117,7 @@ int AAMover::resolve()
//inplay is a special zone !
for (int i = 0; i < 2; i++)
{
if (!_target->hasSubtype(Subtypes::TYPE_AURA) && destZone == game->players[i]->game->inPlay && fromZone != game->players[i]->game->inPlay && fromZone
if (!_target->hasSubtype(Subtypes::TYPE_INSTANT) && !_target->hasSubtype(Subtypes::TYPE_SORCERY) && !_target->hasSubtype(Subtypes::TYPE_AURA) && destZone == game->players[i]->game->inPlay && fromZone != game->players[i]->game->inPlay && fromZone
!= game->players[i]->opponent()->game->inPlay)
{
MTGCardInstance * copy = game->players[i]->game->putInZone(_target, fromZone, game->players[i]->game->temp);
@@ -4172,6 +4177,17 @@ int AAMover::resolve()
}
else
{
if(_target->hasSubtype(Subtypes::TYPE_INSTANT) || _target->hasSubtype(Subtypes::TYPE_SORCERY) &&
(destZone == game->players[0]->game->inPlay || destZone == game->players[1]->game->inPlay))
{
if(andAbility)
{
if(!dynamic_cast<AAFlip *>(andAbility))
return 0;
}
else
return 0;
}
p->game->putInZone(_target, fromZone, destZone);
while(_target->next)
_target = _target->next;
@@ -7077,7 +7093,7 @@ void ABlink::resolveBlink()
void ABlink::returnCardIntoPlay(MTGCardInstance* _target) {
MTGCardInstance * Blinker = NULL;
if(!_target->blinked)
if(!_target->blinked || _target->hasSubtype(Subtypes::TYPE_INSTANT) || _target->hasSubtype(Subtypes::TYPE_SORCERY))
{
this->forceDestroy = 1;
return;