Support transforms for nonpermanent
fix startled awake to persistent nightmare
This commit is contained in:
@@ -79025,7 +79025,9 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Persistent Nightmare
|
||||
auto=@combatdamaged(player) from(this):moveto(myhand) and!(flip(Startled Awake) )!
|
||||
abilities=skulk
|
||||
auto=@combatdamaged(player) from(this):moveto(ownerhand)
|
||||
color=blue
|
||||
text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
|
||||
type=Creature
|
||||
subtype=Nightmare
|
||||
@@ -104779,8 +104781,9 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Startled Awake
|
||||
auto=deplete:13 opponent
|
||||
autograveyard={3}{U}{U}:moveto(mybattlefield) and!(flip(Persistant Nightmare) )! assorcery
|
||||
target=opponent
|
||||
auto=deplete:13 targetedplayer
|
||||
autograveyard={{3}{U}{U}}:moveto(mybattlefield) and!(flip(Persistent Nightmare))! assorcery
|
||||
text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.
|
||||
mana={2}{U}{U}
|
||||
type=Sorcery
|
||||
|
||||
Reference in New Issue
Block a user