Cards from Outlaws of Thunder Junction Commander (OTC) and bug fixes

Bug Fixes:
Fiery Conclusion
Intrusive Packbeast
Last March of the Ents
Kels, Fight Fixer

New cards:
Malcolm, the Eyes
Conduit Pylons
Gold Pan
Harrier Strix
Mirage Mesa
Baron Bertram Graywater
Wylie Duke, Atiin Hero
Form a Posse
Jolene, Plundering Pugilist
Kraum, Violent Cacophony
Lavaspur Boots
Goldvein Hydra
Tinybones, the Pickpocket
Vraska Joins Up
Vial Smasher, Gleeful Grenadier
Bonny Pall, Clearcutter
Akul the Unrepentant
Annie Flash, the Veteran
Rakdos Joins Up
Ruthless Lawbringer
Outlaws' Fury
Cactusfolk Sureshot
Embrace the Unknown
Kirri, Talented Sprout
Yuma, Proud Protector
Rumbleweed
Charred Graverobber
Ghired, Mirror of the Wilds
Vihaan, Goldwaker
Back in Town
Tower Winder
Colossal Rattlewurm
Olivia, Opulent Outlaw
This commit is contained in:
Eduardo MG
2024-05-06 19:57:13 -06:00
parent 93faa08ef3
commit 705e1444e0
2 changed files with 364 additions and 11 deletions

View File

@@ -1,6 +1,6 @@
#Primitives Pack for Wagic the Homebrew. #Primitives Pack for Wagic the Homebrew.
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card #Please keep these card alphabetized, and try to have the "name=" line at the top of each card
#I sorted this programmatically - Thanks to Vitty85 03-05-2024 #I sorted this programmatically - Thanks to Vitty85 06-05-2024
[card] [card]
name=+2 Mace name=+2 Mace
auto={3}:equip auto={3}:equip
@@ -1458,6 +1458,17 @@ power=6
toughness=6 toughness=6
[/card] [/card]
[card] [card]
name=Akul the Unrepentant
abilities=flying,trample
auto={S(other creature|mybattlefield)}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:notAtarget(creature|myHand) moveTo(mybattlefield) asSorcery limit:1
text=Flying, trample -- Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
mana={B}{B}{R}{R}
type=Legendary Creature
subtype=Scorpion Dragon Rogue
power=5
toughness=5
[/card]
[card]
name=Alabaster Host Intercessor name=Alabaster Host Intercessor
auto=target(creature|opponentbattlefield) (blink)forsrc auto=target(creature|opponentbattlefield) (blink)forsrc
aicode=activate target(plains|mylibrary) moveto(ownerHand) aicode=activate target(plains|mylibrary) moveto(ownerHand)
@@ -2990,6 +3001,18 @@ power=1
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Annie Flash, the Veteran
abilities=flash
auto=if casted(this) then target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(battlefield) and!(tap(noevent))!
auto=@tapped(this):all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )!
text=Flash -- When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. -- Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
mana={3}{R}{G}{W}
type=Legendary Creature
subtype=Human Rogue
power=4
toughness=5
[/card]
[card]
name=Annihilating Glare name=Annihilating Glare
other={4}{B} other={4}{B}
target=creature,planeswalker target=creature,planeswalker
@@ -6488,6 +6511,14 @@ mana={4}{B}{G}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Back in Town
target=<prex>*[creature&Assassin;Mercenary;Pirate;Rogue;Warlock]|mygraveyard
auto=moveto(ownerHand)
text=Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
mana={X}{2}{B}
type=Sorcery
[/card]
[card]
name=Backdraft Hellkite name=Backdraft Hellkite
abilities=flying abilities=flying
auto=_ATTACKING_all(instant,sorcery|mygraveyard) tempflashback ueot auto=_ATTACKING_all(instant,sorcery|mygraveyard) tempflashback ueot
@@ -7203,6 +7234,17 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Baron Bertram Graywater
auto=@movedTo(*[token]|myBattlefield) turnlimited:create(vampire rogue:creature vampire rogue:1/1:black:lifelink)
auto={1}{B}{S(other *[creature;artifact]|mybattlefield)}:draw:1
text=Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. -- {1}{B}, Sacrifice another creature or artifact: Draw a card.
mana={2}{W}{B}
type=Legendary Creature
subtype=Vampire Noble
power=3
toughness=4
[/card]
[card]
name=Barrel Down Sokenzan name=Barrel Down Sokenzan
auto=if type(mountain|mybattlefield)~morethan~0 then choice name(Return 1 mountain) name(Return 1 mountain) target(creature) damage:2 && ability$!name(Return 1 mountain) name(Return 1 mountain) target(mountain|mybattlefield) moveto(ownerHand)!$ controller auto=if type(mountain|mybattlefield)~morethan~0 then choice name(Return 1 mountain) name(Return 1 mountain) target(creature) damage:2 && ability$!name(Return 1 mountain) name(Return 1 mountain) target(mountain|mybattlefield) moveto(ownerHand)!$ controller
auto=if type(mountain|mybattlefield)~morethan~1 then choice name(Return 2 mountains) name(Return 2 mountains) target(creature) damage:4 && ability$!name(Return 2 mountains) name(Return 2 mountains) target(<2>mountain|mybattlefield) moveto(ownerHand)!$ controller auto=if type(mountain|mybattlefield)~morethan~1 then choice name(Return 2 mountains) name(Return 2 mountains) target(creature) damage:4 && ability$!name(Return 2 mountains) name(Return 2 mountains) target(<2>mountain|mybattlefield) moveto(ownerHand)!$ controller
@@ -11420,6 +11462,18 @@ mana={X}{X}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Bonny Pall, Clearcutter
abilities=reach
auto=create(Beau:Legendary Creature Ox:0/0:blue) and!( transforms((,newability[type:land:myBattlefield/type:land:myBattlefield cdaactive])) forever )!
auto=@each my blockers:draw:1 and!(may moveto(myBattlefield) target(land|myGraveyard,myHand))!
text=Reach -- When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control." -- Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
mana={3}{G}{U}{U}
type=Legendary Creature
subtype=Giant Scout
power=6
toughness=5
[/card]
[card]
name=Bontu the Glorified name=Bontu the Glorified
abilities=menace,indestructible,cantattack,cantpwattack,cantblock abilities=menace,indestructible,cantattack,cantpwattack,cantblock
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
@@ -13649,6 +13703,18 @@ mana={5}{B}{B}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Cactusfolk Sureshot
abilities=reach
auto=_WARD_(2)
auto=@each my combatbegins:all(other creature[power>=4]|myBattlefield) trample ueot && haste ueot
text=Reach -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
mana={2}{R}{G}
type=Creature
subtype=Plant Mercenary
power=4
toughness=4
[/card]
[card]
name=Cadira, Caller of the Small name=Cadira, Caller of the Small
abilities=trample abilities=trample
auto=@combatdamaged(player) from(this):create(rabbit:creature rabbit:1/1:white)*type:*[token]:myBattlefield auto=@combatdamaged(player) from(this):create(rabbit:creature rabbit:1/1:white)*type:*[token]:myBattlefield
@@ -16435,6 +16501,18 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Charred Graverobber
auto=target(Assassin,Mercenary,Pirate,Rogue,Warlock|mygraveyard) moveto(ownerhand)
retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
auto=if paid(retrace) then counter(1/1)
text=When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand. -- Escape-{3}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Charred Graverobber escapes with a +1/+1 counter on it.
mana={2}{B}
type=Creature
subtype=Skeleton Mercenary
power=3
toughness=1
[/card]
[card]
name=Chart a Course name=Chart a Course
auto=draw:2 controller auto=draw:2 controller
auto=ifnot raid then discard(*|myhand) auto=ifnot raid then discard(*|myhand)
@@ -18469,6 +18547,18 @@ power=6
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Colossal Rattlewurm
abilities=trample
anyzone=aslongas(desert|mybattlefield) flash >0
autograveyard={1}{G}{E}:moveto(mybattlefield) target(Desert|mylibrary) and!(tap(noevent))!
text=Colossal Rattlewurm has flash as long as you control a Desert. -- Trample -- {1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
mana={2}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=5
[/card]
[card]
name=Colossal Skyturtle name=Colossal Skyturtle
abilities=flying abilities=flying
auto=_WARD_(2) auto=_WARD_(2)
@@ -19033,6 +19123,19 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Conduit Pylons
auto=_SURVEIL1_
auto={T}:Add{C}
auto={1}{T}:Add{W}
auto={1}{T}:Add{U}
auto={1}{T}:Add{B}
auto={1}{T}:Add{R}
auto={1}{T}:Add{G}
text=When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color.
type=Land
subtype=Desert
[/card]
[card]
name=Conduit of Worlds name=Conduit of Worlds
auto=lord(land|mygraveyard) canplayfromgraveyard auto=lord(land|mygraveyard) canplayfromgraveyard
auto={T} restriction{thisturn(*|mystack)~equalto~0}:name(Cast a spell from graveyard) target(*[-land;-instant;-sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[counter(0/0.1.ConduitEffect) notrg],newability[@each endofturn restriction{compare(hascntconduiteffect)~morethan~0}:name(Effect ends) counter(0/0.-hascntconduiteffect.ConduitEffect) notrg])) ueot asSorcery auto={T} restriction{thisturn(*|mystack)~equalto~0}:name(Cast a spell from graveyard) target(*[-land;-instant;-sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[counter(0/0.1.ConduitEffect) notrg],newability[@each endofturn restriction{compare(hascntconduiteffect)~morethan~0}:name(Effect ends) counter(0/0.-hascntconduiteffect.ConduitEffect) notrg])) ueot asSorcery
@@ -19657,7 +19760,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Cornered Crook name=Cornered Crook
auto=may notATarget(artifact|mybattlefield) sacrifice && ability$! damage:3 target(creature,player) !$ controller auto=may notATarget(artifact|mybattlefield) sacrifice && ability$! damage:3 target(anyTarget) !$ controller
text=When Cornered Crook enters the battlefield, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target. text=When Cornered Crook enters the battlefield, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target.
mana={4}{R} mana={4}{R}
type=Creature type=Creature
@@ -29898,6 +30001,14 @@ mana={2}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Embrace the Unknown
auto=all(*[zpos<=2]|mylibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )!
retrace={2}{R}{D(land|myhand)}
text=Exile the top two cards of your library. Until the end of your next turn, you may play those cards. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Embrose, Dean of Shadow name=Embrose, Dean of Shadow
auto={T}:name(Put 1/1 counter) target(other creature|battlefield) transforms((,newability[counter(1/1)],newability[damage:2])) oneshot auto={T}:name(Put 1/1 counter) target(other creature|battlefield) transforms((,newability[counter(1/1)],newability[damage:2])) oneshot
auto=@movedto(creature[counter{1/1}]|graveyard) from(mybattlefield):name(Draw card) draw:1 controller auto=@movedto(creature[counter{1/1}]|graveyard) from(mybattlefield):name(Draw card) draw:1 controller
@@ -35994,7 +36105,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Flick a Coin name=Flick a Coin
target=player,creature,planeswalker target=anyTarget
auto=damage:1 auto=damage:1
auto=token(Treasure) auto=token(Treasure)
auto=draw:1 controller auto=draw:1 controller
@@ -36747,6 +36858,13 @@ type=Land
subtype=Desert subtype=Desert
[/card] [/card]
[card] [card]
name=Form a Posse
auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )!*X
text=Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
mana={X}{R}{W}
type=Sorcery
[/card]
[card]
name=Form of the Dinosaur name=Form of the Dinosaur
auto=lifeset:15 controller auto=lifeset:15 controller
auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability<!powerstrike targetopponent!>],newability[damage:15])) oneshot auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability<!powerstrike targetopponent!>],newability[damage:15])) oneshot
@@ -39168,6 +39286,17 @@ power=2
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Ghired, Mirror of the Wilds
abilities=haste
auto=lord(creature[-token]|myBattlefield) {T}:clone target(*[token;fresh]|myBattlefield)
text=Haste -- Nontoken creatures you control have "{T}: Create a token that's a copy of target token you control that entered the battlefield this turn."
mana={R}{G}{W}
type=Legendary Creature
subtype=Human Shaman
power=3
toughness=3
[/card]
[card]
name=Ghitu Amplifier name=Ghitu Amplifier
kicker={2}{U} kicker={2}{U}
auto=if paid(kicker) then target(creature|opponentBattlefield) moveto(ownerhand) auto=if paid(kicker) then target(creature|opponentBattlefield) moveto(ownerhand)
@@ -41721,6 +41850,16 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Gold Pan
auto=create(Treasure)
auto=teach(creature) 1/1
auto={1}:equip
text=When Gold Pan enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Gold-Forge Garrison name=Gold-Forge Garrison
auto={T}:add{W}{W} auto={T}:add{W}{W}
auto={T}:add{G}{G} auto={T}:add{G}{G}
@@ -41927,6 +42066,18 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Goldvein Hydra
abilities=haste,trample,vigilance
auto=counter(1/1,X)
auto=_DIES_thisforeach(power>=1) create(Treasure) and!( tap(noevent) )!
text=Vigilance, trample, haste -- Goldvein Hydra enters the battlefield with X +1/+1 counters on it. -- When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
mana={X}{G}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]
[card]
name=Goldvein Pick name=Goldvein Pick
auto={1}:equip auto={1}:equip
auto=teach(creature) 1/1 auto=teach(creature) 1/1
@@ -45280,6 +45431,18 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Harrier Strix
abilities=flying
auto=tap target(*)
auto={2}{U}:_LOOT_
text=Flying -- When Harrier Strix enters the battlefield, tap target permanent. -- {2}{U}: Draw a card, then discard a card.
mana={U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Harvest Mage name=Harvest Mage
auto={G}{T}{D(*|myhand)}:name(Lands produce any color) transforms((,newability[lord(land|mybattlefield) loseabilities],newability[lord(land|mybattlefield) losesubtypesof(land)],newability[lord(land|mybattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}]))])) ueot auto={G}{T}{D(*|myhand)}:name(Lands produce any color) transforms((,newability[lord(land|mybattlefield) loseabilities],newability[lord(land|mybattlefield) losesubtypesof(land)],newability[lord(land|mybattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}]))])) ueot
text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. text={G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
@@ -46813,7 +46976,7 @@ type=Enchantment
name=High Noon name=High Noon
auto=maxCast(*)1 auto=maxCast(*)1
auto=maxCast(*)1 opponent auto=maxCast(*)1 opponent
auto={4}{R}{S}:damage:5 target(creature,player,planeswalker) auto={4}{R}{S}:damage:5 target(anyTarget)
text=Each player can't cast more than one spell each turn. -- {4}{R}, Sacrifice High Noon: It deals 5 damage to any target. text=Each player can't cast more than one spell each turn. -- {4}{R}, Sacrifice High Noon: It deals 5 damage to any target.
mana={1}{W} mana={1}{W}
type=Enchantment type=Enchantment
@@ -51192,7 +51355,7 @@ subtype=Lesson
[card] [card]
name=Intrusive Packbeast name=Intrusive Packbeast
abilities=vigilance abilities=vigilance
auto=tap <upto:2>target(creature|opponentBattlefield) auto=tap target(<upto:2>creature|opponentBattlefield)
text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control.
mana={4}{W} mana={4}{W}
type=Creature type=Creature
@@ -53192,6 +53355,17 @@ mana={G}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Jolene, Plundering Pugilist
auto=_ATTACKING_if type(creature[power>=4]|myBattlefield)~morethan~0 then create(Treasure)
auto={1}{R}{S(*[Treasure]|myBattlefield)}:damage:1 target(anyTarget)
text=Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. -- {1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.
mana={1}{R}{G}
type=Legendary Creature
subtype=Human Mercenary
power=4
toughness=2
[/card]
[card]
name=Jolene, the Plunder Queen name=Jolene, the Plunder Queen
auto=@each my blockers:name(Create treasure) create(Treasure) auto=@each my blockers:name(Create treasure) create(Treasure)
auto=@tokencreated(*[Treasure]|myBattlefield):token(Treasure,notrigger) auto=@tokencreated(*[Treasure]|myBattlefield):token(Treasure,notrigger)
@@ -54814,7 +54988,7 @@ toughness=2
[card] [card]
name=Kels, Fight Fixer name=Kels, Fight Fixer
auto=menace auto=menace
auto=@sacrificed(creature|mybattlefield):pay({RU}) draw:1 controller auto=@sacrificed(creature|mybattlefield):pay({UB}) draw:1 controller
auto={1}{S(creature|mybattlefield)}:indestructible ueot auto={1}{S(creature|mybattlefield)}:indestructible ueot
text=Menace -- Whenever you sacrifice a creature, you may pay -- {U} or {B} -- . If you do, draw a card. ( {U} or {B} can be paid with either {U} or {B}.) -- {1}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn. text=Menace -- Whenever you sacrifice a creature, you may pay -- {U} or {B} -- . If you do, draw a card. ( {U} or {B} can be paid with either {U} or {B}.) -- {1}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.
mana={2}{B}{B} mana={2}{B}{B}
@@ -55570,6 +55744,17 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Kirri, Talented Sprout
auto=lord(other Plant,Treefolk|myBattlefield) 2/0
auto=@each my secondmain:target(*[Plant;Treefolk;land]|myGraveyard) moveTo(myHand)
text=Other Plants and Treefolk you control get +2/+0. -- At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand.
mana={1}{R}{G}{W}
type=Legendary Creature
subtype=Plant Druid
power=0
toughness=3
[/card]
[card]
name=Kitchen name=Kitchen
auto=tapped auto=tapped
auto={T}:Add{G} auto={T}:Add{G}
@@ -56403,6 +56588,17 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Kraum, Violent Cacophony
abilities=flying
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1) && draw:1
text=Flying -- Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card.
mana={2}{U}{R}
type=Legendary Creature
subtype=Zombie Horror
power=2
toughness=3
[/card]
[card]
name=Krav, the Unredeemed name=Krav, the Unredeemed
abilities=partner abilities=partner
partner=Regna, the Redeemer partner=Regna, the Redeemer
@@ -57198,7 +57394,7 @@ type=Sorcery
name=Last March of the Ents name=Last March of the Ents
abilities=nofizzle abilities=nofizzle
auto=name(Draw cards) draw:toughness:highest:creature:mybattlefield controller auto=name(Draw cards) draw:toughness:highest:creature:mybattlefield controller
auto=may name(Put creatures in play) target(creature|myhand) moveto(mybattlefield) auto=may name(Put creatures in play) target(<anyamount>creature|myhand) moveto(mybattlefield)
text=This spell can't be countered. -- Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. text=This spell can't be countered. -- Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
mana={6}{G}{G} mana={6}{G}{G}
type=Sorcery type=Sorcery
@@ -57455,6 +57651,17 @@ power=2
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Lavaspur Boots
auto=teach(creature) 1/0
auto=teach(creature) haste
auto=teach(creature) _WARD_(1)
auto={1}:equip
text=Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) -- Equip {1}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Lavinia, Azorius Renegade name=Lavinia, Azorius Renegade
auto=maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot auto=maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot
auto=@each opponent untap:transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot auto=@each opponent untap:transforms((,white,blue,newability[maxCast(*[-creature;manacost>=type:land:opponentbattlefieldplus1plusend])0 opponent ueot])) ueot
@@ -59119,8 +59326,8 @@ toughness=3
name=Livewire Lash name=Livewire Lash
auto={2}:equip auto={2}:equip
auto=teach(creature) 2/0 auto=teach(creature) 2/0
auto=teach(creature) transforms((,newability[@targeted(this):name(Deal 2 damage) damage:2 target(anytarget)])) auto=teach(creature) transforms((,newability[@targeted(this) from(*|stack):name(Deal 2 damage) damage:2 target(anytarget)]))
text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." -- Equip {2} text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." -- Equip {2}
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment subtype=Equipment
@@ -61324,6 +61531,17 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Malcolm, the Eyes
abilities=flying,haste
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:create(Clue)
text=Flying, haste -- Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
mana={U}{R}
type=Legendary Creature
subtype=Siren Pirate
power=2
toughness=2
[/card]
[card]
name=Malefic Scythe name=Malefic Scythe
auto={1}:equip auto={1}:equip
auto=counter(0/0.1.Soul) auto=counter(0/0.1.Soul)
@@ -64182,6 +64400,14 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Mirage Mesa
auto=tap(noevent)
auto=chooseacolor {T}:add{chosencolor} chooseend
text=Mirage Mesa enters the battlefield tapped. As it enters, choose a color. -- {T}: Add one mana of the chosen color.
type=Land
subtype=Desert
[/card]
[card]
name=Mirage Mirror name=Mirage Mirror
auto={2}:target(*[artifact;creature;enchantment;land]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Mirage Mirror) undocpy])) forever )! auto={2}:target(*[artifact;creature;enchantment;land]|battlefield) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Mirage Mirror) undocpy])) forever )!
text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn. text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
@@ -70600,6 +70826,18 @@ power=3
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Olivia, Opulent Outlaw
abilities=flying,lifelink
auto=@combatdamaged(player) from(*[Assassin;Mercenary;Pirate;Rogue;Warlock]|mybattlefield) turnlimited:create(Treasure)
auto={3}{S(*[treasure]|mybattlefield)}{S(*[treasure]|mybattlefield)}:all(creature|myBattlefield) counter(1/1,2) asSorcery
text=Flying, lifelink -- Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- {3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
mana={1}{R}{W}{B}
type=Legendary Creature
subtype=Vampire Assassin
power=3
toughness=3
[/card]
[card]
name=Ollenbock Escort name=Ollenbock Escort
abilities=vigilance abilities=vigilance
auto={S}:name(Creature gains lifelink and indestructible) target(creature[counter{1/1}]|mybattlefield) transforms((,newability[lifelink],newability[indestructible])) ueot auto={S}:name(Creature gains lifelink and indestructible) target(creature[counter{1/1}]|mybattlefield) transforms((,newability[lifelink],newability[indestructible])) ueot
@@ -72105,6 +72343,14 @@ power=1
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Outlaws' Fury
auto=all(creature|myBattlefield) 2/0
auto=aslongas(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield) all(*[zpos=1]|myLibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile uent])) uent )!
text=Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
mana={2}{R}
type=Instant
[/card]
[card]
name=Outlaws' Merriment name=Outlaws' Merriment
auto=@each my upkeep:choice name(warrior) token(-47316011) auto=@each my upkeep:choice name(warrior) token(-47316011)
auto=@each my upkeep:choice name(cleric) token(-47316012) auto=@each my upkeep:choice name(cleric) token(-47316012)
@@ -78646,6 +78892,14 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Rakdos Joins Up
auto=target(creature|mygraveyard) moveTo(battlefield) and!( counter(1/1,2) )!
auto=@movedTo(creature[legendary]|mygraveyard) from(battlefield):all(trigger[to]) transforms((,newability[target(opponent) dynamicability<!powerstrike!>])) oneshot
text=When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. -- Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
mana={3}{B}{R}
type=Legendary Enchantment
[/card]
[card]
name=Rakdos Locket name=Rakdos Locket
auto={BR}{BR}{BR}{BR}{T}{S}:draw:2 auto={BR}{BR}{BR}{BR}{T}{S}:draw:2
auto={T}:Add{B} auto={T}:Add{B}
@@ -84323,6 +84577,18 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Rumbleweed
abilities=reach,trample,vigilance
anyzone=affinity(land|mygraveyard) reduce({1})
auto=all(other creature|myBattlefield) transforms((,newability[3/3],newability[trample])) ueot
text=This spell costs {1} less to cast for each land card in your graveyard. -- Vigilance, reach, trample -- When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
mana={10}{G}
type=Creature
subtype=Plant Elemental
power=8
toughness=8
[/card]
[card]
name=Rumbling Aftershocks name=Rumbling Aftershocks
auto=@movedTo(*[kicked=1]|myStack):may name(Deal 1 damage) target(creature) damage:1 auto=@movedTo(*[kicked=1]|myStack):may name(Deal 1 damage) target(creature) damage:1
auto=@movedTo(*[kicked=2]|myStack):may name(Deal 2 damage) target(creature) damage:2 auto=@movedTo(*[kicked=2]|myStack):may name(Deal 2 damage) target(creature) damage:2
@@ -84819,6 +85085,16 @@ power=3
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Ruthless Lawbringer
auto=may name(Sacrifice another creature) sacrifice notAtarget(other creature|mybattlefield) && ability$!destroy target(*[-land])!$ controller
text=When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
mana={1}{W}{B}
type=Creature
subtype=Vampire Assassin
power=3
toughness=2
[/card]
[card]
name=Ruthless Predation name=Ruthless Predation
target=creature|mybattlefield target=creature|mybattlefield
auto=1/2 auto=1/2
@@ -89229,7 +89505,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Shady Informant name=Shady Informant
auto=_DIES_damage:2 target(creature,player,planeswalker) auto=_DIES_damage:2 target(anyTarget)
facedown={3} facedown={3}
autofacedown=_WARD_(2) autofacedown=_WARD_(2)
autofacedown={2}{BR}{BR}:morph autofacedown={2}{BR}{BR}:morph
@@ -104918,6 +105194,17 @@ power=1
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Tinybones, the Pickpocket
abilities=deathtouch
auto=@combatdamaged(player) from(this):auto=if type(*[-land;-instant;-sorcery]|opponentgraveyard)~morethan~0 then name(Exile nonland permanent) name(Exile nonland permanent) target(*[-land;-instant;-sorcery]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever])) forever )!
text=Deathtouch -- Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
mana={B}
type=Legendary Creature
subtype=Skeleton Rogue
power=1
toughness=1
[/card]
[card]
name=Tireless Angler name=Tireless Angler
auto=@movedTo(island|myBattlefield):name(Draft a card) transforms((,newability[choice name(Fleet Swallower) conjure cards(Fleet Swallower) zone(myhand)],newability[choice name(Moat Piranhas) conjure cards(Moat Piranhas) zone(myhand)],newability[choice name(Mystic Skyfish) conjure cards(Mystic Skyfish) zone(myhand)],newability[choice name(Nadir Kraken) conjure cards(Nadir Kraken) zone(myhand)],newability[choice name(Pouncing Shoreshark) conjure cards(Pouncing Shoreshark) zone(myhand)],newability[choice name(Sea-Dasher Octopus) conjure cards(Sea-Dasher Octopus) zone(myhand)],newability[choice name(Spined Megalodon) conjure cards(Spined Megalodon) zone(myhand)],newability[choice name(Stinging Lionfish) conjure cards(Stinging Lionfish) zone(myhand)],newability[choice name(Voracious Greatshark) conjure cards(Voracious Greatshark) zone(myhand)],newability[choice name(Archipelagore) conjure cards(Archipelagore) zone(myhand)],newability[choice name(Serpent of Yawning Depths) conjure cards(Serpent of Yawning Depths) zone(myhand)],newability[choice name(Wormhole Serpent) conjure cards(Wormhole Serpent) zone(myhand)],newability[choice name(Sigiled Starfish) conjure cards(Sigiled Starfish) zone(myhand)],newability[choice name(Riptide Turtle) conjure cards(Riptide Turtle) zone(myhand)],newability[choice name(Ruin Crab) conjure cards(Ruin Crab) zone(myhand)])) oneshot auto=@movedTo(island|myBattlefield):name(Draft a card) transforms((,newability[choice name(Fleet Swallower) conjure cards(Fleet Swallower) zone(myhand)],newability[choice name(Moat Piranhas) conjure cards(Moat Piranhas) zone(myhand)],newability[choice name(Mystic Skyfish) conjure cards(Mystic Skyfish) zone(myhand)],newability[choice name(Nadir Kraken) conjure cards(Nadir Kraken) zone(myhand)],newability[choice name(Pouncing Shoreshark) conjure cards(Pouncing Shoreshark) zone(myhand)],newability[choice name(Sea-Dasher Octopus) conjure cards(Sea-Dasher Octopus) zone(myhand)],newability[choice name(Spined Megalodon) conjure cards(Spined Megalodon) zone(myhand)],newability[choice name(Stinging Lionfish) conjure cards(Stinging Lionfish) zone(myhand)],newability[choice name(Voracious Greatshark) conjure cards(Voracious Greatshark) zone(myhand)],newability[choice name(Archipelagore) conjure cards(Archipelagore) zone(myhand)],newability[choice name(Serpent of Yawning Depths) conjure cards(Serpent of Yawning Depths) zone(myhand)],newability[choice name(Wormhole Serpent) conjure cards(Wormhole Serpent) zone(myhand)],newability[choice name(Sigiled Starfish) conjure cards(Sigiled Starfish) zone(myhand)],newability[choice name(Riptide Turtle) conjure cards(Riptide Turtle) zone(myhand)],newability[choice name(Ruin Crab) conjure cards(Ruin Crab) zone(myhand)])) oneshot
text=Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook. text=Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook.
@@ -106058,6 +106345,17 @@ mana={2G}{2G}{2G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Tower Winder
abilities=deathtouch,reach
auto=moveto(ownerHand) target(Command Tower|mylibrary,mygraveyard)
text=Reach, deathtouch -- When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.
mana={1}{G}
type=Creature
subtype=Snake
power=1
toughness=1
[/card]
[card]
name=Tower Worker name=Tower Worker
abilities=reach abilities=reach
auto={T}:name(Add mana) if type(Mine Worker|mybattlefield)~morethan~0,type(Power Plant Worker|mybattlefield)~morethan~0 then Add{C}{C}{C} else Add{C} auto={T}:name(Add mana) if type(Mine Worker|mybattlefield)~morethan~0,type(Power Plant Worker|mybattlefield)~morethan~0 then Add{C}{C}{C} else Add{C}
@@ -110765,6 +111063,16 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Vial Smasher, Gleeful Grenadier
auto=@movedTo(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield):damage:1 target(opponent)
text=Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
mana={B}{R}
type=Legendary Creature
subtype=Goblin Mercenary
power=3
toughness=2
[/card]
[card]
name=Viashino Branchrider name=Viashino Branchrider
abilities=haste abilities=haste
kicker={2}{G} kicker={2}{G}
@@ -110951,6 +111259,18 @@ power=6
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Vihaan, Goldwaker
auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) vigilance
auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) haste
auto=@each my combatbegins:may all(treasure|myBattlefield) transforms((Construct Assassin artifact Creature,setpower=3,settoughness=3)) ueot
text=Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.
mana={R}{W}{B}
type=Legendary Creature
subtype=Dwarf Warlock
power=3
toughness=3
[/card]
[card]
name=Vile Entomber name=Vile Entomber
abilities=deathtouch abilities=deathtouch
auto=name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( shuffle )! auto=name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( shuffle )!
@@ -112229,6 +112549,14 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Vraska Joins Up
auto=all(creature|mybattlefield) transforms((,newability[counter(0/0.1.deathtouch)],newability[this(counter{0/0.1.deathtouch}>0) deathtouch])) forever
auto=@combatdamaged(player) from(creature[legendary]|myBattlefield):draw:1 controller
text=When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control. -- Whenever a legendary creature you control deals combat damage to a player, draw a card.
mana={B}{G}
type=Legendary Enchantment
[/card]
[card]
name=Vraska's Conquistador name=Vraska's Conquistador
auto=@combat(attacking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller auto=@combat(attacking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller
auto=@combat(blocking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller auto=@combat(blocking) source(this) restriction{type(planeswalker[vraska]|myBattlefield)~morethan~0}:life:-2 opponent && life:2 controller
@@ -115567,6 +115895,17 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Wylie Duke, Atiin Hero
abilities=vigilance
auto=@tapped(this):life:1 && draw:1
text=Vigilance -- Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card.
mana={1}{G}{W}
type=Legendary Creature
subtype=Human Ranger
power=4
toughness=2
[/card]
[card]
name=Wyll, Blade of Frontiers name=Wyll, Blade of Frontiers
#Ignore the lowest roll is not available ATM. #Ignore the lowest roll is not available ATM.
abilities=backgroundpartner abilities=backgroundpartner
@@ -116181,6 +116520,19 @@ power=2
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Yuma, Proud Protector
anyzone=affinity(land|mygraveyard) reduce({1})
auto=may name(Sacrifice a land) sacrifice notAtarget(land|mybattlefield) && draw:1
auto=_ATTACKING_may name(Sacrifice a land) sacrifice notAtarget(land|mybattlefield) && draw:1
auto=@movedTo(Desert|mygraveyard):create(plant warrior:creature plant warrior:4/2:green:reach)
text=This spell costs {1} less to cast for each land card in your graveyard. -- Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. -- Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.
mana={5}{R}{G}{W}
type=Legendary Creature
subtype=Human Ranger
power=6
toughness=6
[/card]
[card]
name=Yuriko, the Tiger's Shadow name=Yuriko, the Tiger's Shadow
autohand={U}{B}{N}:ninjutsu autohand={U}{B}{N}:ninjutsu
autocommandzone={U}{B}{N}:ninjutsu autocommandzone={U}{B}{N}:ninjutsu

View File

@@ -40360,7 +40360,8 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Fiery Conclusion name=Fiery Conclusion
auto=damage:5 target(creature) target=creature
auto=damage:5
text=As an additional cost to cast Fiery Conclusion, sacrifice a creature. -- Fiery Conclusion deals 5 damage to target creature. text=As an additional cost to cast Fiery Conclusion, sacrifice a creature. -- Fiery Conclusion deals 5 damage to target creature.
mana={1}{R}{S(creature|mybattlefield)} mana={1}{R}{S(creature|mybattlefield)}
type=Instant type=Instant