1445
projects/mtg/bin/Res/sets/M15/_cards.dat
Normal file
1445
projects/mtg/bin/Res/sets/M15/_cards.dat
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -546,6 +546,16 @@ private:
|
||||
{
|
||||
intValue = target->controller()->life;
|
||||
}
|
||||
else if (s == "startinglife")
|
||||
{
|
||||
intValue = target->controller()->initLife;
|
||||
}
|
||||
else if (s == "abundantlife")//current life is morethan or equal to starting life
|
||||
{
|
||||
intValue = 0;
|
||||
if (target->controller()->life >= target->controller()->initLife)
|
||||
intValue = 1;
|
||||
}
|
||||
else if (s == "highestlifetotal")
|
||||
{
|
||||
intValue = target->controller()->life <= target->controller()->opponent()->life? target->controller()->opponent()->life:target->controller()->life;
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
int extraTurn;
|
||||
int drawCounter;
|
||||
int epic;
|
||||
int initLife;
|
||||
vector<string> prowledTypes;
|
||||
vector<MTGCardInstance*>curses;
|
||||
Player(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL);
|
||||
|
||||
@@ -404,6 +404,7 @@ void Rules::initGame(GameObserver *g, bool currentPlayerSet)
|
||||
{
|
||||
Player * p = g->players[i];
|
||||
p->life = initState.playerData[i].player->life;
|
||||
p->initLife = initState.playerData[i].player->life;
|
||||
p->poisonCount = initState.playerData[i].player->poisonCount;
|
||||
p->damageCount = initState.playerData[i].player->damageCount;
|
||||
p->preventable = initState.playerData[i].player->preventable;
|
||||
|
||||
Reference in New Issue
Block a user