Reverting r3496 to fix failing tests
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@@ -804,7 +804,6 @@ public:
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{
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if(!source->isInPlay())
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return 0;
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// TODO: C6246: Clarify e, is this independant of the "e" declared outside this scope?
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WEvent * e = NEW WEventVampire(victems[w],victems[w],source);
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game->receiveEvent(e);
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victems[w] = NULL;
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@@ -4705,7 +4704,6 @@ public:
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{
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if (value_before_modification)
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{
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// TODO: C6246: Clarify _target, is this independant of the "_target" declared as the member var of this class?
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Damageable * _target = (Damageable *) target;
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game->mLayers->stackLayer()->addDamage(source, _target, 2);
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}
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