Last March Update

Some bug fixing to the primitives, the fetchlands are so buggy that I restored to a simple version

Some minor UI improvements
This commit is contained in:
Eduardo
2019-03-31 20:53:13 -06:00
parent e4d73d95ec
commit 6eca5bea2f
6 changed files with 95 additions and 85 deletions

View File

@@ -1353,7 +1353,7 @@ void GameStateDeckViewer::renderOnScreenMenu()
sprintf(buffer, STATS_TITLE_FORMAT.c_str(), mStatsWrapper->currentPage, _("Mana cost per color").c_str());
font->DrawString(buffer, 10 + 20 + leftTransition, 10);
font->DrawString(_("Total colored manasymbols in cards' casting costs:"), 20 + 20 + leftTransition, 30);
font->DrawString(_("Total colored mana symbols in cards' casting costs:"), 20 + 20 + leftTransition, 30);
posY = 50;
for (int i = 1; i < Constants::NB_Colors - 1; i++)