* Interface for damage assignment.
This commit is contained in:
jean.chalard
2009-08-31 02:00:33 +00:00
parent c9f5519ba6
commit 6dab048a9e
19 changed files with 377 additions and 213 deletions

View File

@@ -88,7 +88,7 @@ void GameObserver::nextGamePhase(){
Phase * cPhaseOld = phaseRing->getCurrentPhase();
if (!blockersSorted && cPhaseOld->id == Constants::MTG_PHASE_COMBATBLOCKERS){
blockersAssigned = 1;
receiveEvent(NEW WEventBlockersAssigned());
receiveEvent(NEW WEventCombatStepChange(ORDER));
/*
if (!mLayers->combatLayer()->autoOrderBlockers()){
OutputDebugString("Player has To choose ordering!");
@@ -156,7 +156,7 @@ void GameObserver::userRequestNextGamePhase(){
Phase * cPhaseOld = phaseRing->getCurrentPhase();
if (!blockersSorted && cPhaseOld->id == Constants::MTG_PHASE_COMBATBLOCKERS){
blockersAssigned = 1;
receiveEvent(NEW WEventBlockersAssigned());
receiveEvent(NEW WEventCombatStepChange(ORDER));
/*
if (!mLayers->combatLayer()->autoOrderBlockers()){
OutputDebugString("Player has To choose ordering!");