J :
* Interface for damage assignment.
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@@ -33,8 +33,8 @@ class Damage: public Interruptible {
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Damageable * target;
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int damage;
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void Render();
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Damage(int id, MTGCardInstance* source, Damageable * target);
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Damage(int id, MTGCardInstance* source, Damageable * target, int damage);
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Damage(MTGCardInstance* source, Damageable * target);
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Damage(MTGCardInstance* source, Damageable * target, int damage);
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int resolve();
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virtual ostream& toString(ostream& out) const;
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};
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