* adjusted mana icons to be 60% of the original size. The rest of the game apparently resizes the mana icons to 40% but
that makes it look a little blurred when viewed that way on the deck selection screen. * adjusted debug message condition for the mana display
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@@ -264,12 +264,12 @@ void DeckMenu::Render()
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{
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if ( (deckManaColors.at(colorIdx) == '1') != 0)
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{
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renderer->RenderQuad(manaIcons[colorIdx], manaIconX, manaIconY);
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manaIconX += 30;
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renderer->RenderQuad(manaIcons[colorIdx], manaIconX, manaIconY, 0, 0.6f, 0.6f);
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manaIconX += 20;
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}
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}
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}
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else
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else if (deckManaColors.compare("") != 0 )
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DebugTrace("Error with color index string for "<< mSelectedDeck->getName() << ". [" << deckManaColors << "].");
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}
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