added pdcount varible. playerdamagecount for the turn. this is for Simulacrum style cards.
Issue: 502
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@@ -66,6 +66,8 @@ public:
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}
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}else if (s == "lifetotal"){
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intValue = target->controller()->life;
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}else if (s == "pdcount"){
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intValue = target->controller()->damageCount;
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}else if (s == "odcount"){
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intValue = target->controller()->opponent()->damageCount;
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}else if (s == "opponentlifetotal"){
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