- deprecated the following keywords (see list below for new usage)
-- cantcreaturecast => auto=maxCast(creature)0
-- cantspellcast => auto=maxCast(*)0
-- onlyonecast => auto=maxCast(*)1 
-- bothcantcast => auto=maxCast(*)0 auto=maxCast(*)0 opponent
-- bothnocreature => auto=maxCast(creature)0 auto=maxCast(creature)0 opponent
-- oneboth => auto=maxCast(*)1 auto=maxCast(*)1 opponent

Strangely enough, I couldn't find most of these keywords in mtg.txt?

I also removed variables such as "spellCastedThisTurn" and stuff like that... now if you want to know how many spells were cast in one turn by a given player, use player->game->stack->seenThisTurn("*").
seenThisTurn can take a string representing a TargetChooser, or better, a TargetChooser.

I can't guarantee I didn't break anything, but the test suite passes and the AI seems to run ok
This commit is contained in:
wagic.the.homebrew@gmail.com
2011-02-13 11:23:51 +00:00
parent 8eac9c587e
commit 6b89899d1b
10 changed files with 75 additions and 242 deletions

View File

@@ -89,13 +89,13 @@ const char* Constants::MTGBasicAbilities[] = {
"cantlose",
"cantlifelose",
"cantmilllose",
"cantcreaturecast",
"cantspellcast",
"onlyonecast",
"snowlandwalk",
"nonbasiclandwalk",
"strong",//cant be blocked by creature with less power
"storm",
"bothcantcast",
"bothnocreature",
"oneboth",
"phasing",
"split second",
"weak",//cant block creatures with more power
"affinityartifacts",
"affinityplains",
"affinityforests",
@@ -117,13 +117,7 @@ const char* Constants::MTGBasicAbilities[] = {
"snowplainslandwalk",
"snowmountainlandwalk",
"snowislandlandwalk",
"snowswamplandwalk",
"snowlandwalk",
"nonbasiclandwalk",
"strong",//cant be blocked by creature with less power
"weak",//cant block creatures with more power
"phasing",
"split second",
"snowswamplandwalk"
};
map<string,int> Constants::MTGBasicAbilitiesMap;