- Fixed Shadow Ability now works properly
- Added Generic KirdApe give P/W modifier when cards inplay - Added Rampage (WIP) does not work at the moment - Added Cards from diverse Sets
This commit is contained in:
@@ -2715,7 +2715,6 @@ public:
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};
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};
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// GiveLifeForTappedType
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// GiveLifeForTappedType
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class AGiveLifeForTappedType:public MTGAbility{
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class AGiveLifeForTappedType:public MTGAbility{
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public:
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public:
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char type[20];
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char type[20];
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@@ -2746,6 +2745,67 @@ public:
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}
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}
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};
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};
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// People of the Woods
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class APeopleOfTheWoods:public ListMaintainerAbility{
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public:
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APeopleOfTheWoods(int _id, MTGCardInstance * _source):ListMaintainerAbility(_id, _source){
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}
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int canBeInList(MTGCardInstance * card){
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if (source->controller()->game->inPlay->hasCard(card) && card->hasType("forest") ) return 1;
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return 0;
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}
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int added(MTGCardInstance * card){
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source->addToToughness(1);
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return 1;
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}
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int removed(MTGCardInstance * card){
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source->addToToughness(-1);
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return 1;
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}
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};
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//Abomination Kill blocking creature if white or green
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class AAbomination :public MTGAbility{
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public:
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MTGCardInstance * opponents[20];
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int nbOpponents;
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AAbomination (int _id, MTGCardInstance * _source):MTGAbility(_id, _source){
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nbOpponents = 0;
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}
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void Update(float dt){
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if (newPhase != currentPhase){
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if( newPhase == MTG_PHASE_COMBATDAMAGE){
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nbOpponents = 0;
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MTGCardInstance * opponent = source->getNextOpponent();
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while (opponent && opponent->hasColor(MTG_COLOR_GREEN) || opponent->hasColor(MTG_COLOR_WHITE)){
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opponents[nbOpponents] = opponent;
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nbOpponents ++;
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opponent = source->getNextOpponent(opponent);
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}
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}else if (newPhase == MTG_PHASE_COMBATEND){
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for (int i = 0; i < nbOpponents ; i++){
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game->mLayers->stackLayer()->addPutInGraveyard(opponents[i]);
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}
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}
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}
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}
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int testDestroy(){
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if(!game->isInPlay(source) && currentPhase != MTG_PHASE_UNTAP){
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return 0;
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}else{
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return MTGAbility::testDestroy();
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}
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}
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};
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//Minion of Leshrac
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//Minion of Leshrac
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class AMinionofLeshrac: public TargetAbility{
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class AMinionofLeshrac: public TargetAbility{
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public:
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public:
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@@ -2808,5 +2868,114 @@ public:
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};
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};
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//CreaturePowerToughnessModifierForAllTypeControlled
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class ACreaturePowerToughnessModifierForAllTypeControlled:public ListMaintainerAbility{
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public:
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char type[20];
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ACreaturePowerToughnessModifierForAllTypeControlled(int _id, MTGCardInstance * _source, const char * _type):ListMaintainerAbility(_id, _source){
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}
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int canBeInList(MTGCardInstance * card){
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if (source->controller()->game->inPlay->hasCard(card) && card->hasType(type) ) return 1;
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return 0;
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}
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int added(MTGCardInstance * card){
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source->power += 1;
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source->addToToughness(1);
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return 1;
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}
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int removed(MTGCardInstance * card){
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source->power -= 1;
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source->addToToughness(-1);
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return 1;
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}
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};
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//GenericKirdApe
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class AGenericKirdApe:public MTGAbility{
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public:
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int init;
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char type [20];
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int power;
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int toughness;
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AGenericKirdApe(int _id, MTGCardInstance * _source, const char * _type, int _power, int _toughness):MTGAbility(_id, _source){
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init = 0;
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}
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void Update(float dt){
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if (source->controller()->game->inPlay->hasType(type)){
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if(!init){
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init = 1;
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source->power+=power;
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source->addToToughness(toughness);
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}
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}else{
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if (init){
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init = 0;
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source->power-=power;
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source->addToToughness(-toughness);
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}
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}
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}
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};
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//Rampage ability Tentative 2
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class ARampageAbility:public MTGAbility{
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public:
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int nbOpponents;
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int PowerModifier;
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int ToughnessModifier;
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int modifier;
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ARampageAbility(int _id, MTGCardInstance * _source,int _PowerModifier, int _ToughnessModifier):MTGAbility(_id, _source){
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modifier=0;
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}
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void Update(float dt){
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if (source->isAttacker()){
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MTGInPlay * inPlay = game->opponent()->game->inPlay;
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for (int i = 0; i < inPlay->nb_cards; i ++){
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MTGCardInstance * current = inPlay->cards[i];
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if (current->isDefenser()){
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modifier++;
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}
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}
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source->power+= (PowerModifier * modifier);
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source->addToToughness(ToughnessModifier * modifier);
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}
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}
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};
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//Rampage ability Tentative 1 - Did not work as expected
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class A1RampageAbility:public MTGAbility{
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public:
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MTGCardInstance * opponents[20];
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int nbOpponents;
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int PowerModifier;
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int ToughnessModifier;
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A1RampageAbility(int _id, MTGCardInstance * _source,int _PowerModifier, int _ToughnessModifier):MTGAbility(_id, _source){
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nbOpponents = 0;
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}
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void Update(float dt){
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if (source->isAttacker()){
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if (newPhase != currentPhase){
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if( newPhase == MTG_PHASE_COMBATDAMAGE){
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nbOpponents = 0;
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MTGCardInstance * opponent = source->getNextOpponent();
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while (opponent){
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opponents[nbOpponents] = opponent;
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nbOpponents ++;
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source->power+= PowerModifier;
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source->addToToughness(ToughnessModifier);
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opponent = source->getNextOpponent(opponent);
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}
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}
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}
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}
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}
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};
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#endif
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#endif
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@@ -93,8 +93,10 @@ static int _b[7] = {20, 0, 140,15, 50,255,128};
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#define MOUNTAINHOME 33
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#define MOUNTAINHOME 33
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#define SWAMPHOME 34
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#define SWAMPHOME 34
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#define PLAINSHOME 35
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#define PLAINSHOME 35
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#define FLANKING 36
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#define RAMPAGE1 37
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#define NB_BASIC_ABILITIES 36
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#define NB_BASIC_ABILITIES 38
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static const char * MTGBasicAbilities[] = {
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static const char * MTGBasicAbilities[] = {
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"trample",
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"trample",
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@@ -132,7 +134,9 @@ static const char * MTGBasicAbilities[] = {
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"islandhome",
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"islandhome",
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"moutainhome",
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"moutainhome",
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"swamphome",
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"swamphome",
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"plainshome"
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"plainshome",
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"flanking",
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"rampage",
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};
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};
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@@ -154,6 +154,17 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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result++;
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result++;
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continue;
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continue;
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}
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}
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//Tentative Destroyall not working char is not compatible with string variable
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//found = s.find("destroyall(");
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//if (found != string::npos){
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// if (dryMode) return BAKA_EFFECT_GOOD;
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// unsigned int end = s.find(")", found+11);
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// if (end != string::npos){
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// string type = s.substr(found+11,end-found-11).c_str();
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// destroyAllFromTypeInPlay(type.c_str(), card);
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// result++;
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// continue;
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//}
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//Regeneration
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//Regeneration
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found = s.find("}:regenerate");
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found = s.find("}:regenerate");
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@@ -200,6 +211,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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continue;
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continue;
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}
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}
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//Summon
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//Reveal Take Target and put in in hand (should be also able to target hand since some card needs you to reveal a card in your hand
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//Damage
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//Damage
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found = s.find("damage");
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found = s.find("damage");
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if (found != string::npos){
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if (found != string::npos){
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@@ -960,7 +975,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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MTGPlayerCards * zones = card->target->controller()->game;
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MTGPlayerCards * zones = card->target->controller()->game;
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zones->putInZone(card->target,zones->inPlay,zones->hand);
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zones->putInZone(card->target,zones->inPlay,zones->hand);
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break;
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break;
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}
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}
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case 1235: //Aspect of Wolf
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case 1235: //Aspect of Wolf
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{
|
{
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@@ -1256,6 +1270,77 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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break;
|
break;
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}
|
}
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// Addons ALA
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case 175114: // Master of Etherium
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{
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game->addObserver(NEW ACreaturePowerToughnessModifierForAllTypeControlled(_id,card,"artifact"));
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|
break;
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|
}
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|
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|
case 174989: // Wild Nacatl
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{
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game->addObserver(NEW AGenericKirdApe(_id,card,"plains",1,1));
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game->addObserver(NEW AGenericKirdApe(_id,card,"moutain",1,1));
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|
break;
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|
}
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//Addons The Dark
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|
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|
case 1797: //Inferno does 6 damage to all players and all creatures.
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|
{
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|
for (int i = 0; i < 2 ; i++){
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|
game->mLayers->stackLayer()->addDamage(card, game->players[i], 6);
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|
for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
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|
MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
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|
if (current->isACreature()){
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|
game->mLayers->stackLayer()->addDamage(card, current, 6);
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|
}
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|
}
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|
}
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|
break;
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|
}
|
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|
|
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|
case 1773 : //People of the Woods
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|
{
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|
game->addObserver(NEW APeopleOfTheWoods(_id, card));
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|
break;
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|
}
|
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|
|
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|
case 1818: //Tivadar's Crusade
|
||||||
|
{
|
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|
destroyAllFromTypeInPlay("goblin", card);
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|
break;
|
||||||
|
}
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|
|
||||||
|
//Addons Legends
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|
case 1470: //Acid Rain
|
||||||
|
{
|
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|
destroyAllFromTypeInPlay("forest", card);
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|
break;
|
||||||
|
}
|
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|
case 1427: //Abomination
|
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|
{
|
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|
game->addObserver(NEW AAbomination(_id,card));
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|
break;
|
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|
}
|
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|
case 1533: //Livingplane
|
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|
{
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|
game->addObserver(NEW AConvertLandToCreatures(id, card, "land"));
|
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|
break;
|
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|
}
|
||||||
|
case 1607: //Divine Offering
|
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|
{
|
||||||
|
card->target->controller()->game->putInGraveyard(card->target);
|
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|
game->currentlyActing()->life+= card->target->getManaCost()->getConvertedCost();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 1625: //Lifeblood
|
||||||
|
{
|
||||||
|
game->addObserver(NEW AGiveLifeForTappedType (_id, card, "island"));
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|
break;
|
||||||
|
}
|
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//Addons ICE-AGE Cards
|
//Addons ICE-AGE Cards
|
||||||
case 2631: //Jokulhaups
|
case 2631: //Jokulhaups
|
||||||
{
|
{
|
||||||
@@ -1385,6 +1470,12 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
|
|||||||
if (card->basicAbilities[PLAINSHOME]){
|
if (card->basicAbilities[PLAINSHOME]){
|
||||||
game->addObserver(NEW AStrongLandLinkCreature(_id, card,"plains"));
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card,"plains"));
|
||||||
}
|
}
|
||||||
|
// New Abilities Flanking and Rampage
|
||||||
|
|
||||||
|
if (card->basicAbilities [RAMPAGE1]){
|
||||||
|
game->addObserver (NEW ARampageAbility(_id, card, 1, 1));
|
||||||
|
}
|
||||||
|
|
||||||
//Instants are put in the graveyard automatically if that's not already done
|
//Instants are put in the graveyard automatically if that's not already done
|
||||||
if (!putSourceInGraveyard){
|
if (!putSourceInGraveyard){
|
||||||
if (card->hasType("instant") || card->hasType("sorcery")){
|
if (card->hasType("instant") || card->hasType("sorcery")){
|
||||||
|
|||||||
@@ -233,23 +233,22 @@ int MTGCardInstance::setToughness(int value){
|
|||||||
|
|
||||||
int MTGCardInstance::canBlock(){
|
int MTGCardInstance::canBlock(){
|
||||||
if (!tapped && isACreature())return 1;
|
if (!tapped && isACreature())return 1;
|
||||||
if (!basicAbilities[SHADOW]&& isACreature()) return 1; // Try to add shadow
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
int MTGCardInstance::canBlock(MTGCardInstance * opponent){
|
int MTGCardInstance::canBlock(MTGCardInstance * opponent){
|
||||||
if (!canBlock()) return 0;
|
if (!canBlock()) return 0;
|
||||||
if (!opponent) return 1;
|
if (!opponent) return 1;
|
||||||
if (!opponent->isAttacker()) return 0;
|
if (!opponent->isAttacker()) return 0;
|
||||||
|
|
||||||
// Comprehensive rule 502.7f : If a creature with protection attacks, it can't be blocked by creatures that have the stated quality.
|
// Comprehensive rule 502.7f : If a creature with protection attacks, it can't be blocked by creatures that have the stated quality.
|
||||||
if (opponent->protectedAgainst(this)) return 0;
|
if (opponent->protectedAgainst(this)) return 0;
|
||||||
|
|
||||||
if (opponent->basicAbilities[UNBLOCKABLE]) return 0;
|
if (opponent->basicAbilities[UNBLOCKABLE]) return 0;
|
||||||
if (opponent->basicAbilities[FEAR] && !(hasColor(MTG_COLOR_ARTIFACT) || hasColor(MTG_COLOR_BLACK))) return 0;
|
if (opponent->basicAbilities[FEAR] && !(hasColor(MTG_COLOR_ARTIFACT) || hasColor(MTG_COLOR_BLACK))) return 0;
|
||||||
if (opponent->basicAbilities[FLYING] && !( basicAbilities[FLYING] || basicAbilities[REACH])) return 0;
|
if (opponent->basicAbilities[FLYING] && !( basicAbilities[FLYING] || basicAbilities[REACH])) return 0;
|
||||||
|
// If opponent has shadow and a creature does not have either shadow or reachshadow it cannot be blocked
|
||||||
if (opponent->basicAbilities[SHADOW] && !( basicAbilities[SHADOW] || basicAbilities[REACHSHADOW])) return 0;
|
if (opponent->basicAbilities[SHADOW] && !( basicAbilities[SHADOW] || basicAbilities[REACHSHADOW])) return 0;
|
||||||
|
// If opponent does not have shadow and a creature has shadow it cannot be blocked
|
||||||
|
if (!opponent->basicAbilities[SHADOW] && basicAbilities[SHADOW]) return 0;
|
||||||
if (opponent->basicAbilities[SWAMPWALK] && controller()->game->inPlay->hasType("swamp")) return 0;
|
if (opponent->basicAbilities[SWAMPWALK] && controller()->game->inPlay->hasType("swamp")) return 0;
|
||||||
if (opponent->basicAbilities[FORESTWALK] && controller()->game->inPlay->hasType("forest")) return 0;
|
if (opponent->basicAbilities[FORESTWALK] && controller()->game->inPlay->hasType("forest")) return 0;
|
||||||
if (opponent->basicAbilities[ISLANDWALK] && controller()->game->inPlay->hasType("island")) return 0;
|
if (opponent->basicAbilities[ISLANDWALK] && controller()->game->inPlay->hasType("island")) return 0;
|
||||||
@@ -258,7 +257,6 @@ int MTGCardInstance::canBlock(MTGCardInstance * opponent){
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
MTGCardInstance * MTGCardInstance::getNextPartner(){
|
MTGCardInstance * MTGCardInstance::getNextPartner(){
|
||||||
MTGInPlay * inplay = controller()->game->inPlay;
|
MTGInPlay * inplay = controller()->game->inPlay;
|
||||||
MTGCardInstance * bandingPartner = inplay->getNextAttacker(banding);
|
MTGCardInstance * bandingPartner = inplay->getNextAttacker(banding);
|
||||||
|
|||||||
Reference in New Issue
Block a user