- Fixed Shadow Ability now works properly
- Added Generic KirdApe give P/W modifier when cards inplay - Added Rampage (WIP) does not work at the moment - Added Cards from diverse Sets
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@@ -154,6 +154,17 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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result++;
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continue;
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}
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//Tentative Destroyall not working char is not compatible with string variable
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//found = s.find("destroyall(");
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//if (found != string::npos){
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// if (dryMode) return BAKA_EFFECT_GOOD;
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// unsigned int end = s.find(")", found+11);
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// if (end != string::npos){
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// string type = s.substr(found+11,end-found-11).c_str();
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// destroyAllFromTypeInPlay(type.c_str(), card);
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// result++;
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// continue;
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//}
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//Regeneration
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found = s.find("}:regenerate");
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@@ -200,6 +211,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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continue;
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}
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//Summon
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//Reveal Take Target and put in in hand (should be also able to target hand since some card needs you to reveal a card in your hand
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//Damage
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found = s.find("damage");
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if (found != string::npos){
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@@ -959,8 +974,7 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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{
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MTGPlayerCards * zones = card->target->controller()->game;
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zones->putInZone(card->target,zones->inPlay,zones->hand);
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break;
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break;
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}
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case 1235: //Aspect of Wolf
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{
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@@ -1256,6 +1270,77 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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break;
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}
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// Addons ALA
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case 175114: // Master of Etherium
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{
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game->addObserver(NEW ACreaturePowerToughnessModifierForAllTypeControlled(_id,card,"artifact"));
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break;
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}
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case 174989: // Wild Nacatl
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{
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game->addObserver(NEW AGenericKirdApe(_id,card,"plains",1,1));
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game->addObserver(NEW AGenericKirdApe(_id,card,"moutain",1,1));
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break;
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}
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//Addons The Dark
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case 1797: //Inferno does 6 damage to all players and all creatures.
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{
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for (int i = 0; i < 2 ; i++){
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game->mLayers->stackLayer()->addDamage(card, game->players[i], 6);
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for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
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MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
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if (current->isACreature()){
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game->mLayers->stackLayer()->addDamage(card, current, 6);
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}
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}
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}
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break;
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}
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case 1773 : //People of the Woods
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{
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game->addObserver(NEW APeopleOfTheWoods(_id, card));
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break;
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}
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case 1818: //Tivadar's Crusade
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{
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destroyAllFromTypeInPlay("goblin", card);
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break;
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}
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//Addons Legends
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case 1470: //Acid Rain
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{
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destroyAllFromTypeInPlay("forest", card);
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break;
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}
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case 1427: //Abomination
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{
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game->addObserver(NEW AAbomination(_id,card));
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break;
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}
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case 1533: //Livingplane
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{
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game->addObserver(NEW AConvertLandToCreatures(id, card, "land"));
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break;
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}
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case 1607: //Divine Offering
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{
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card->target->controller()->game->putInGraveyard(card->target);
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game->currentlyActing()->life+= card->target->getManaCost()->getConvertedCost();
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break;
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}
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case 1625: //Lifeblood
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{
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game->addObserver(NEW AGiveLifeForTappedType (_id, card, "island"));
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break;
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}
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//Addons ICE-AGE Cards
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case 2631: //Jokulhaups
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{
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@@ -1385,6 +1470,12 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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if (card->basicAbilities[PLAINSHOME]){
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game->addObserver(NEW AStrongLandLinkCreature(_id, card,"plains"));
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}
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// New Abilities Flanking and Rampage
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if (card->basicAbilities [RAMPAGE1]){
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game->addObserver (NEW ARampageAbility(_id, card, 1, 1));
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}
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//Instants are put in the graveyard automatically if that's not already done
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if (!putSourceInGraveyard){
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if (card->hasType("instant") || card->hasType("sorcery")){
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