Fix a bug reported in the beta, where pressing triangle in the Story mode would crash the game
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@@ -527,6 +527,11 @@ void StoryDialog::Render()
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void StoryDialog::ButtonPressed(int controllerid, int controlid)
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{
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if ( controlid == kInfoMenuID )
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return;
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if ( controlid == kCancelMenuID )
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return;
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mParent->gotoPage(((StoryChoice *) mObjects[controlid])->pageId);
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}
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