Merge pull request #560 from ZobyTwo/dead_code

Remove some dead code
This commit is contained in:
Dmitry Panin
2013-11-22 00:09:40 -08:00
11 changed files with 1 additions and 160 deletions
-20
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@@ -1,20 +0,0 @@
#include "../include/GameApp.h"
#include "../include/MTGCard.h"
#include "../include/GameOptions.h"
#include "../include/CardEffect.h"
CardEffect::CardEffect(CardGui* target) :
target(target)
{
}
CardEffect::~CardEffect()
{
}
void CardEffect::Render()
{
// std::cout << "Rendering effect" << std::endl;
}
-16
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@@ -23,22 +23,6 @@
#include "AIPlayer.h"
//!! helper function; this is probably handled somewhere in the code already.
// If not, should be placed in general library
void StringExplode(string str, string separator, vector<string>* results)
{
size_t found;
found = str.find_first_of(separator);
while (found != string::npos)
{
if (found > 0) results->push_back(str.substr(0, found));
str = str.substr(found + 1);
found = str.find_first_of(separator);
}
if (str.length() > 0) results->push_back(str);
}
GameStateDeckViewer::GameStateDeckViewer(GameApp* parent) :
GameState(parent, "deckeditor")
{
-56
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@@ -1,56 +0,0 @@
#include "GuiMessageBox.h"
bool GuiMessageBox::CheckUserInput(JButton key)
{
if (mActionButton == key)
{
if (mObjects[mCurr] != NULL && mObjects[mCurr]->ButtonPressed())
{
if (mListener != NULL)
{
mListener->ButtonPressed(mId, mObjects[mCurr]->GetId());
return true;
}
}
}
if ((PSP_CTRL_LEFT == key) || (PSP_CTRL_UP == key)) // || mEngine->GetAnalogY()<64)
{
int n = mCurr;
n--;
if (n < 0)
{
if ((mStyle & JGUI_STYLE_WRAPPING))
n = mCount - 1;
else
n = 0;
}
if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(PSP_CTRL_UP))
{
mCurr = n;
mObjects[mCurr]->Entering();
}
return true;
}
else if ((PSP_CTRL_RIGHT == key) || (PSP_CTRL_DOWN == key)) // || mEngine->GetAnalogY()>192)
{
int n = mCurr;
n++;
if (n > mCount - 1)
{
if ((mStyle & JGUI_STYLE_WRAPPING))
n = 0;
else
n = mCount - 1;
}
if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(PSP_CTRL_DOWN))
{
mCurr = n;
mObjects[mCurr]->Entering();
}
return true;
}
return false;
}
-22
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@@ -1,22 +0,0 @@
#include "MTGSpellStack.h"
MTGSpellStack::MTGSpellStack()
{
cursor = -1;
}
void MTGSpellStack::addSpell(Ability * ability)
{
cursor++;
spellStack[cursor] ability;
}
int MTGSpellStack::resolve()
{
if (cursor < 0)
return 0;
int result = cursor;
cursor--;
(spellStack[cursor + 1])->resolve();
return (result + 1);
}