Another change that looks bigger than it is: changed out the global extern WResourceManager to a real singleton. This means that it's no longer being init'ed at static initialization time, and we can debug construction/destruction properly; it's also safer in a multithreaded context.

This commit is contained in:
wrenczes@gmail.com
2010-12-01 08:22:17 +00:00
parent aa6aa20ba5
commit 65e38b0694
53 changed files with 369 additions and 346 deletions

View File

@@ -175,14 +175,14 @@ int Damage::resolve()
}
void Damage::Render()
{
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
mFont->SetBase(0);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, _("Deals %i damage to").c_str(), damage);
mFont->DrawString(buffer, x + 20, y, JGETEXT_LEFT);
JRenderer * renderer = JRenderer::GetInstance();
JQuad * quad = resources.RetrieveCard(source, CACHE_THUMB);
JQuad * quad = WResourceManager::Instance()->RetrieveCard(source, CACHE_THUMB);
if (quad)
{
float scale = 30 / quad->mHeight;