revised pw rule

also fixed where planeswalker can use its ability after it was
transformed/flipped by activation ex. Garruk Relentless... You can’t
activate a loyalty ability of Garruk Relentless and later that turn
after he transforms activate a loyalty ability of Garruk, the
Veil-Cursed.
This commit is contained in:
Anthony Calosa
2017-02-02 11:58:51 +08:00
parent c535d033ec
commit 6354d8ccca
3 changed files with 51 additions and 19 deletions

View File

@@ -445,6 +445,10 @@ public:
class MTGPlaneWalkerRule: public ListMaintainerAbility class MTGPlaneWalkerRule: public ListMaintainerAbility
{ {
public: public:
TargetChooser * tcP;
MTGAbility * PWrule;
MTGAbility * PWruleAbility;
MTGAbility * PWruleGeneric;
MTGPlaneWalkerRule(GameObserver* observer, int _id); MTGPlaneWalkerRule(GameObserver* observer, int _id);
int canBeInList(MTGCardInstance * card); int canBeInList(MTGCardInstance * card);
int added(MTGCardInstance * card); int added(MTGCardInstance * card);

View File

@@ -3347,6 +3347,7 @@ InstantAbility(observer, id, card, _target),flipStats(flipStats),isflipcard(isfl
int AAFlip::resolve() int AAFlip::resolve()
{ {
int cdaDamage = 0; int cdaDamage = 0;
int activatedanyability = 0;
MTGCardInstance * Flipper = (MTGCardInstance*)source; MTGCardInstance * Flipper = (MTGCardInstance*)source;
this->oneShot = true; this->oneShot = true;
if(Flipper->isFlipped) if(Flipper->isFlipped)
@@ -3397,6 +3398,17 @@ int AAFlip::resolve()
_target->setMTGId(myFlip->getMTGId()); _target->setMTGId(myFlip->getMTGId());
_target->setId = myFlip->setId; _target->setId = myFlip->setId;
} }
//check pw
if(_target->hasType(Subtypes::TYPE_PLANESWALKER))
{
for(unsigned int k = 0;k < _target->cardsAbilities.size();++k)
{
ActivatedAbility * check = dynamic_cast<ActivatedAbility*>(_target->cardsAbilities[k]);
if(check && check->counters)
activatedanyability++;
}
}
//
for(unsigned int i = 0;i < _target->cardsAbilities.size();i++) for(unsigned int i = 0;i < _target->cardsAbilities.size();i++)
{ {
MTGAbility * a = dynamic_cast<MTGAbility *>(_target->cardsAbilities[i]); MTGAbility * a = dynamic_cast<MTGAbility *>(_target->cardsAbilities[i]);
@@ -3428,6 +3440,19 @@ int AAFlip::resolve()
} }
} }
} }
//limit pw abi
if(activatedanyability)
{
if(_target->hasType(Subtypes::TYPE_PLANESWALKER))
{
for(unsigned int k = 0;k < _target->cardsAbilities.size();++k)
{
ActivatedAbility * check = dynamic_cast<ActivatedAbility*>(_target->cardsAbilities[k]);
if(check)//is there a better way?
check->counters++;
}
}
}
//power //power
int powerMod = 0; int powerMod = 0;
int toughMod = 0; int toughMod = 0;

View File

@@ -3288,6 +3288,10 @@ MTGLegendRule * MTGLegendRule::clone() const
MTGPlaneWalkerRule::MTGPlaneWalkerRule(GameObserver* observer, int _id) : MTGPlaneWalkerRule::MTGPlaneWalkerRule(GameObserver* observer, int _id) :
ListMaintainerAbility(observer, _id) ListMaintainerAbility(observer, _id)
{ {
tcP = NULL;
PWrule = NULL;
PWruleAbility = NULL;
PWruleGeneric = NULL;
} }
; ;
@@ -3311,30 +3315,29 @@ int MTGPlaneWalkerRule::added(MTGCardInstance * card)
{ {
MTGCardInstance * comparison = (*it).first; MTGCardInstance * comparison = (*it).first;
if (comparison != card && comparison->types == card->types && comparison->controller() == card->controller()) if (comparison != card && comparison->types == card->types && comparison->controller() == card->controller())
{
oldCards.push_back(comparison);
destroy = 1; destroy = 1;
}
} }
if (destroy) if (destroy)
{ {
vector<MTGAbility*>selection; vector<MTGAbility*>selection;
MTGCardInstance * myClone = NEW MTGCardInstance(card, card->controller()->game);
MultiAbility * multi = NEW MultiAbility(game,game->mLayers->actionLayer()->getMaxId(), card, card, NULL); TargetChooserFactory tfL(game);
for(unsigned int i = 0;i < oldCards.size();i++) tcP = tfL.createTargetChooser("planeswalker[share!types!]|mybattlefield",myClone);
{ tcP->targetter = NULL;
AAMover *a = NEW AAMover(game, game->mLayers->actionLayer()->getMaxId(), card, oldCards[i],"ownergraveyard","Keep New"); tcP->maxtargets = 1;
a->oneShot = true; PWrule = NEW AAMover(game, game->mLayers->actionLayer()->getMaxId(), myClone, NULL,"ownergraveyard","Put in Graveyard");
multi->Add(a); PWrule->oneShot = true;
} PWrule->canBeInterrupted = false;
multi->oneShot = 1; PWruleAbility = NEW GenericTargetAbility(game, "","",game->mLayers->actionLayer()->getMaxId(), myClone,tcP, PWrule->clone());
MTGAbility * a1 = multi; SAFE_DELETE(PWrule);
selection.push_back(a1); PWruleAbility->oneShot = true;
AAMover *b = NEW AAMover(game, game->mLayers->actionLayer()->getMaxId(), card, card,"ownergraveyard","Keep Old"); PWruleAbility->canBeInterrupted = false;
b->oneShot = true; PWruleGeneric = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), myClone,NULL,PWruleAbility->clone());
MTGAbility * b1 = b; SAFE_DELETE(PWruleAbility);
selection.push_back(b1); PWruleGeneric->oneShot = true;
MTGAbility * menuChoice = NEW MenuAbility(game, game->mLayers->actionLayer()->getMaxId(), card, card,true,selection,card->controller(),"Planeswalker Rule"); selection.push_back(PWruleGeneric->clone());
SAFE_DELETE(PWruleGeneric);
MTGAbility * menuChoice = NEW MenuAbility(game, game->mLayers->actionLayer()->getMaxId(), NULL, myClone,true,selection,card->controller(),"Planeswalker Uniqueness Rule");
menuChoice->addToGame(); menuChoice->addToGame();
} }
return 1; return 1;