Fix various typos reported on the forum.

This commit is contained in:
anthonycalosa@gmail.com
2013-02-20 04:05:16 +00:00
parent a5ea3275cd
commit 620c5595d9
2 changed files with 81 additions and 61 deletions

View File

@@ -5236,7 +5236,7 @@ auto=vanishing:3
text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
subtype=Bird rebel Soldier subtype=Bird Rebel Soldier
power=2 power=2
toughness=3 toughness=3
[/card] [/card]
@@ -6301,7 +6301,7 @@ auto={6}{T}:draw:1 restriction{type(*|opponenthand)~equalto~6}
auto={7}{T}:draw:1 restriction{type(*|opponenthand)~equalto~7} auto={7}{T}:draw:1 restriction{type(*|opponenthand)~equalto~7}
auto={8}{T}:draw:1 restriction{type(*|opponenthand)~equalto~8} auto={8}{T}:draw:1 restriction{type(*|opponenthand)~equalto~8}
text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you activate this ability. text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you activate this ability.
mana={1} mana={5}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
@@ -7646,7 +7646,7 @@ auto=@movedTo(this|mygraveyard) from(battlefield):discard:1 opponent
text=When Black Cat dies, target opponent discards a card at random. text=When Black Cat dies, target opponent discards a card at random.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
subtype=zombie Cat subtype=Zombie Cat
power=1 power=1
toughness=1 toughness=1
[/card] [/card]
@@ -8881,7 +8881,7 @@ kicker=multi{B}
text=Multikicker {B} (You may pay an additional any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. text=Multikicker {B} (You may pay an additional any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
subtype=Horror subtype=Vampire Shaman
power=2 power=2
toughness=2 toughness=2
[/card] [/card]
@@ -8938,7 +8938,7 @@ auto=lord(creature[vampire]|mybattlefield) bloodthirst:3
text=Bloodthirst 3 -- Flying -- Whenever you cast a Vampire creature spell, it gains bloodthirst 3. text=Bloodthirst 3 -- Flying -- Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
subtype=Vampire subtype=Vampire Warrior
power=3 power=3
toughness=3 toughness=3
[/card] [/card]
@@ -10740,7 +10740,7 @@ auto={S}:life:4
text=Sacrifice Brindle Boar: You gain 4 life. text=Sacrifice Brindle Boar: You gain 4 life.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
subtype=Beast subtype=Boar
power=2 power=2
toughness=2 toughness=2
[/card] [/card]
@@ -13540,6 +13540,7 @@ auto=teach(creature[legendary]) opponentshroud
text=Equipped creature gets +2/+2. -- As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) -- Equip {1} text=Equipped creature gets +2/+2. -- As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) -- Equip {1}
mana={3} mana={3}
type=Artifact type=Artifact
subtype=Equipment
[/card] [/card]
[card] [card]
name=Champion's Victory name=Champion's Victory
@@ -15649,8 +15650,7 @@ auto=tap
auto=chooseacolor {T}:add{chosencolor} chooseend auto=chooseacolor {T}:add{chosencolor} chooseend
text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
mana={2} mana={2}
type=Artifact type=Snow Artifact
subtype=Snow
[/card] [/card]
[card] [card]
name=Collapsing Borders name=Collapsing Borders
@@ -16128,7 +16128,7 @@ type=Artifact
#only select targets once and add counters twice #only select targets once and add counters twice
[card] [card]
name=Contagion Engine name=Contagion Engine
auto=target(player) ability$!name(target player) counter(1/1,1) all(creature|mybattlefield)!$ targetedplayer auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer
auto={4}{T}:notatarget(proliferation) proliferate && proliferate auto={4}{T}:notatarget(proliferation) proliferate && proliferate
text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.) text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
mana={6} mana={6}
@@ -16295,6 +16295,7 @@ auto=cantblock
text=Equipped creature gets +2/+2 and can't block. -- Equip {3} text=Equipped creature gets +2/+2 and can't block. -- Equip {3}
mana={1} mana={1}
type=Artifact type=Artifact
subtype=Equipment
[/card] [/card]
[card] [card]
name=Copper Gnomes name=Copper Gnomes
@@ -17412,7 +17413,7 @@ name=Crop Rotation
auto=moveTo(mybattlefield) target(land|myLibrary) auto=moveTo(mybattlefield) target(land|myLibrary)
text=As an additional cost to cast Crop Rotation, sacrifice a land. -- Search your library for a land card and put that card onto the battlefield. Then shuffle your library. text=As an additional cost to cast Crop Rotation, sacrifice a land. -- Search your library for a land card and put that card onto the battlefield. Then shuffle your library.
mana={G}{S(land|mybattlefield)} mana={G}{S(land|mybattlefield)}
type=instant type=Instant
[/card] [/card]
[card] [card]
name=Crosis, the Purger name=Crosis, the Purger
@@ -18968,7 +18969,7 @@ auto=@tapped(mytgt):1/1 target(creature|battlefield) ueot
text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment subtype=Fortification
[/card] [/card]
[card] [card]
name=Darksteel Ingot name=Darksteel Ingot
@@ -23750,7 +23751,7 @@ type=Sorcery
name=Dryad Arbor name=Dryad Arbor
text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green. text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green.
color=green color=green
type=Creature Land type=Land Creature
subtype=Forest Dryad subtype=Forest Dryad
power=1 power=1
toughness=1 toughness=1
@@ -24637,7 +24638,7 @@ auto={0}:counter(-2/-2,-1) all(this) && notatarget(other creature|mybattlefield)
text=First strike, trample -- At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. -- Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. text=First strike, trample -- At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. -- Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
mana={4}{B}{B} mana={4}{B}{B}
type=Creature type=Creature
subtype=Avatar subtype=Avatar Praetor
power=5 power=5
toughness=5 toughness=5
[/card] [/card]
@@ -24980,7 +24981,7 @@ auto=upcost[{S(island|mybattlefield)}] sacrifice && damage:6 controller
text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. -- Elder Spawn can't be blocked by red creatures. text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. -- Elder Spawn can't be blocked by red creatures.
mana={4}{U}{U}{U} mana={4}{U}{U}{U}
type=Creature type=Creature
subtype=Elemental subtype=Spawn
power=6 power=6
toughness=6 toughness=6
[/card] [/card]
@@ -33024,7 +33025,7 @@ auto=deplete:5 target(player)
text=When Geralf's Mindcrusher enters the battlefield, target player puts the top 5 cards of his or her library into his or her graveyard. -- Undying text=When Geralf's Mindcrusher enters the battlefield, target player puts the top 5 cards of his or her library into his or her graveyard. -- Undying
mana={4}{U}{U} mana={4}{U}{U}
type=Creature type=Creature
subtype=Zombie subtype=Zombie Horror
power=5 power=5
toughness=5 toughness=5
[/card] [/card]
@@ -34295,7 +34296,7 @@ abilities=infect
text=Infect text=Infect
mana={G} mana={G}
type=Creature type=Creature
subtype=Elf subtype=Elf Warrior
power=1 power=1
toughness=1 toughness=1
[/card] [/card]
@@ -34489,7 +34490,7 @@ toughness=3
name=Gobhobbler Rats name=Gobhobbler Rats
mana={B}{R} mana={B}{R}
text=Hellbent -- As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." text=Hellbent -- As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats."
type=creature type=Creature
subtype=Rat subtype=Rat
auto=aslongas(*|myhand) 1/0 <1 auto=aslongas(*|myhand) 1/0 <1
auto=aslongas(*|myhand) {B}:regenerate <1 auto=aslongas(*|myhand) {B}:regenerate <1
@@ -34812,7 +34813,7 @@ auto={T}:damage:1 target(player)
text={T}: Goblin Fireslinger deals 1 damage to target player. text={T}: Goblin Fireslinger deals 1 damage to target player.
mana={R} mana={R}
type=Creature type=Creature
subtype=Goblin subtype=Goblin Warrior
power=1 power=1
toughness=1 toughness=1
[/card] [/card]
@@ -35830,7 +35831,7 @@ auto=bloodthirst:2
text=Bloodthirst 2 text=Bloodthirst 2
mana={2}{R}{R} mana={2}{R}{R}
type=Creature type=Creature
subtype=Minotaur warrior subtype=Minotaur Warrior
power=3 power=3
toughness=3 toughness=3
[/card] [/card]
@@ -36537,7 +36538,7 @@ auto=@combat(blocking,blocked) source(this) from(creature[-black]):all(trigger[f
text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf. text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf.
mana={4}{B} mana={4}{B}
type=Creature type=Creature
subtype=Human Wolf subtype=Werewolf
power=2 power=2
toughness=4 toughness=4
[/card] [/card]
@@ -37759,8 +37760,8 @@ toughness=1
[card] [card]
name=Gwafa Hazid, Profiteer name=Gwafa Hazid, Profiteer
mana={1}{W}{U} mana={1}{W}{U}
type=Creature type=Legendary Creature
subtype=Legendary Human Rogue subtype=Human Rogue
text={W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. -- Creatures with bribery counters on them can't attack or block. text={W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. -- Creatures with bribery counters on them can't attack or block.
power=2 power=2
toughness=2 toughness=2
@@ -38721,7 +38722,7 @@ auto=tap
text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters the battlefield tapped. text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters the battlefield tapped.
mana={2}{U}{E(creature|mygraveyard)} mana={2}{U}{E(creature|mygraveyard)}
type=Creature type=Creature
subtype=Zombie subtype=Zombie Warrior
power=3 power=3
toughness=6 toughness=6
[/card] [/card]
@@ -41151,8 +41152,7 @@ name=Hunting Wilds
target=<upto:2>forest|mylibrary target=<upto:2>forest|mylibrary
auto=moveto(mybattlefield) and!(tap)! auto=moveto(mybattlefield) and!(tap)!
kicker={3}{G} kicker={3}{G}
auto=kicker all(forest|mybattlefield) untap auto=kicker untap && becomes(Creature,3/3,haste,green) forever
auto=kicker all(forest|mybattlefield) becomes(Wilds Creature,3/3,haste) forever
text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
@@ -42279,7 +42279,7 @@ name=Inexorable Tide
auto=@movedto(mystack) from(*|myhand):target(proliferation) proliferate auto=@movedto(mystack) from(*|myhand):target(proliferation) proliferate
text=Whenever you cast a spell, proliferate. text=Whenever you cast a spell, proliferate.
mana={3}{U}{U} mana={3}{U}{U}
type=enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Infantry Veteran name=Infantry Veteran
@@ -42359,7 +42359,7 @@ name=Infernal Plunge
auto=add{R}{R}{R} auto=add{R}{R}{R}
text=As an additional cost to cast Infernal Plunge, sacrifice a creature. -- Add {R}{R}{R} to your mana pool. text=As an additional cost to cast Infernal Plunge, sacrifice a creature. -- Add {R}{R}{R} to your mana pool.
mana={R}{S(creature|myBattlefield)} mana={R}{S(creature|myBattlefield)}
type=Instant type=Sorcery
[/card] [/card]
[card] [card]
name=Infernal Tribute name=Infernal Tribute
@@ -47550,7 +47550,7 @@ auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot
text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Kuldotha Ringleader attacks each turn if able. text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Kuldotha Ringleader attacks each turn if able.
mana={4}{R} mana={4}{R}
type=Creature type=Creature
subtype=Ogre Warrior subtype=Giant Berserker
power=4 power=4
toughness=4 toughness=4
[/card] [/card]
@@ -48792,7 +48792,7 @@ auto=@movedto(*|myhand):all(*[-land]|myhand) flash
auto=all(*[-land]|myhand) flash auto=all(*[-land]|myhand) flash
text=If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. -- You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.) text=If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. -- You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)
mana={u}{u}{2} mana={u}{u}{2}
type=enchantment type=Enchantment
abilities=leyline abilities=leyline
[/card] [/card]
[card] [card]
@@ -48800,7 +48800,7 @@ name=Leyline of the Meek
auto=lord(*[token]) 1/1 auto=lord(*[token]) 1/1
text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1. text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1.
mana={w}{w}{2} mana={w}{w}{2}
type=enchantment type=Enchantment
abilities=leyline abilities=leyline
[/card] [/card]
[card] [card]
@@ -49939,7 +49939,7 @@ auto=life:4
text=When Lone Missionary enters the battlefield, gain 4 life. text=When Lone Missionary enters the battlefield, gain 4 life.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
subtype=Kor Cleric subtype=Kor Monk
power=2 power=2
toughness=1 toughness=1
[/card] [/card]
@@ -50265,7 +50265,7 @@ auto=lord(warrior,berserker,other barbarian) haste
text=Warrior, Berserker, and Barbarian creatures get +2/+2 and have haste. text=Warrior, Berserker, and Barbarian creatures get +2/+2 and have haste.
mana={3}{R}{R} mana={3}{R}{R}
type=Legendary Creature type=Legendary Creature
subtype=Human barbarian subtype=Human
power=3 power=3
toughness=3 toughness=3
[/card] [/card]
@@ -55587,7 +55587,7 @@ abilities=flying
text=Flying text=Flying
mana={3}{U} mana={3}{U}
type=Creature type=Creature
subtype=Bird Spirit subtype=Spirit Bird
power=3 power=3
toughness=2 toughness=2
[/card] [/card]
@@ -57096,7 +57096,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Mystifying Maze name=Mystifying Maze
type=land type=Land
auto={t}:add{1} auto={t}:add{1}
auto={4}{t}:target(creature[attacking]|opponentbattlefield) (blink)ueot return(tap) auto={4}{t}:target(creature[attacking]|opponentbattlefield) (blink)ueot return(tap)
[/card] [/card]
@@ -57578,7 +57578,7 @@ abilities=undying
text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
mana={4}{R} mana={4}{R}
type=Creature type=Creature
subtype=Vampire subtype=Vampire Rogue
power=4 power=4
toughness=1 toughness=1
[/card] [/card]
@@ -58464,7 +58464,7 @@ auto=swampwalk
auto=draw:1 controller auto=draw:1 controller
text=Target creature gains swampwalk until end of turn. -- Draw a card. text=Target creature gains swampwalk until end of turn. -- Draw a card.
mana={B} mana={B}
type=Instant type=Sorcery
[/card] [/card]
[card] [card]
name=Nightmare name=Nightmare
@@ -62585,7 +62585,7 @@ auto=@combatdamaged(player) from(this):winGame controller
text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game. text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game.
mana={3}{B}{B}{B}{B} mana={3}{B}{B}{B}{B}
type=Legendary Creature type=Legendary Creature
subtype=Minion subtype=Zombie Minion
power=4 power=4
toughness=4 toughness=4
[/card] [/card]
@@ -65266,7 +65266,7 @@ auto=@counterremoved(1/1) from(this):phaseaction[next,once,endofturn] counter(1/
text=Protean Hydra enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. text=Protean Hydra enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
mana={X}{G} mana={X}{G}
type=Creature type=Creature
subtype=hydra subtype=Hydra
power=0 power=0
toughness=0 toughness=0
[/card] [/card]
@@ -71182,7 +71182,7 @@ auto=@movedTo(graveyard) from(this|battlefield):phaseaction[endofturn once] toke
text=When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. text=When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
subtype=Egg subtype=Bird
power=0 power=0
toughness=3 toughness=3
[/card] [/card]
@@ -71391,7 +71391,7 @@ auto={T}:Add{R}
auto={T}:Add{U} auto={T}:Add{U}
auto={T}:Add{W} auto={T}:Add{W}
text=Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay .{t}: Add one mana of any color to your mana pool. text=Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay .{t}: Add one mana of any color to your mana pool.
type=land type=Land
[/card] [/card]
[card] [card]
name=Rush of Blood name=Rush of Blood
@@ -72379,7 +72379,7 @@ auto={B}{S(creature|myBattlefield)}:destroy all(creature[manacost=storedmanacost
text={B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature. text={B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.
mana={6}{B}{B} mana={6}{B}{B}
type=Creature type=Creature
subtype=Avatar subtype=Avatar Praetor
power=7 power=7
toughness=5 toughness=5
[/card] [/card]
@@ -76850,7 +76850,7 @@ abilities=cantblock,undying
text=Sightless Ghoul can't block. -- Undying text=Sightless Ghoul can't block. -- Undying
mana={3}{B} mana={3}{B}
type=Creature type=Creature
subtype=Zombie subtype=Zombie Soldier
power=2 power=2
toughness=2 toughness=2
[/card] [/card]
@@ -77229,6 +77229,7 @@ auto=teach(creature) transforms((artifact))
text=Equipped creature gets +1/+1 and is an artifact in addition to its other types. -- Equip {2} text=Equipped creature gets +1/+1 and is an artifact in addition to its other types. -- Equip {2}
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment
[/card] [/card]
[card] [card]
name=Silverstorm Samurai name=Silverstorm Samurai
@@ -77800,6 +77801,7 @@ auto=livingweapontoken(Germ,Creature Germ,0/0,black)
text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {4} text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {4}
mana={4} mana={4}
type=Artifact type=Artifact
subtype=Equipment
[/card] [/card]
[card] [card]
name=Skirge Familiar name=Skirge Familiar
@@ -81230,7 +81232,7 @@ name=Spike Colony
text=Spike Colony enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. text=Spike Colony enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
subtype=Spike Colony subtype=Spike
auto=counter(1/1,4) auto=counter(1/1,4)
auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature)
power=0 power=0
@@ -81486,7 +81488,7 @@ auto=aslongas(artifact|mybattlefield) double strike >2
text=Metalcraft - Spiraling Duelist has double strike as long as you control three or more artifacts. text=Metalcraft - Spiraling Duelist has double strike as long as you control three or more artifacts.
mana={2}{R}{R} mana={2}{R}{R}
type=Creature type=Creature
subtype=Human Knight subtype=Human Berserker
power=4 power=4
toughness=2 toughness=2
[/card] [/card]
@@ -82015,7 +82017,7 @@ auto={1}{G}:regenerate target(creature[counter{1/1.1}])
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it. text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
subtype=Human Mutant subtype=Troll Mutant
power=0 power=0
toughness=0 toughness=0
[/card] [/card]
@@ -83961,7 +83963,7 @@ auto=@combatdamaged(player) from(this):counter(1/1,1)
text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
mana={4}{B} mana={4}{B}
type=Creature type=Creature
subtype=Vampire subtype=Vampire Soldier
power=4 power=4
toughness=3 toughness=3
[/card] [/card]
@@ -85160,7 +85162,7 @@ auto={2}:equip
text=Equipped creature gets +2/+2 and has protection from black and from green. -- Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. -- Equip {2} text=Equipped creature gets +2/+2 and has protection from black and from green. -- Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. -- Equip {2}
mana={3} mana={3}
type=Artifact type=Artifact
subtype=equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Sword of Fire and Ice name=Sword of Fire and Ice
@@ -86229,7 +86231,7 @@ auto=damage:1
auto=life:1 controller auto=life:1 controller
text=Taste of Blood deals 1 damage to target player and you gain 1 life. text=Taste of Blood deals 1 damage to target player and you gain 1 life.
mana={B} mana={B}
type=Instant type=Sorcery
[/card] [/card]
[card] [card]
name=Taste of Paradise name=Taste of Paradise
@@ -89400,7 +89402,7 @@ auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Rampaging Werew
text=At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. text=At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
subtype=Human Werewolf subtype=Human Warrior Werewolf
power=3 power=3
toughness=2 toughness=2
[/card] [/card]
@@ -90268,7 +90270,7 @@ auto=aslongas(*|mygraveyard) transforms((,newability[@movedTo(this|graveyard) fr
text=Threshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." text=Threshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."
mana={2}{B} mana={2}{B}
type=Creature type=Creature
subtype=Human Wolf Minion subtype=Werewolf Minion
power=2 power=2
toughness=2 toughness=2
[/card] [/card]
@@ -91114,7 +91116,7 @@ auto=choice name(untap all creatures) untap all(creature|targetedpersonsbattlefi
auto=choice name(untap all artifacts) untap all(artifact|targetedpersonsbattlefield) auto=choice name(untap all artifacts) untap all(artifact|targetedpersonsbattlefield)
auto=choice name(untap all lands) untap all(land|targetedpersonsbattlefield) auto=choice name(untap all lands) untap all(land|targetedpersonsbattlefield)
text=Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. text=Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
type=instant type=Instant
mana={2}{U}{U} mana={2}{U}{U}
[/card] [/card]
[card] [card]
@@ -92446,18 +92448,21 @@ name=Urza's Mine
auto={t}:name(Add Mana) if type(Urza's Tower|mybattlefield)~morethan~0,type(Urza's Power Plant|mybattlefield)~morethan~0 then add{2} else add{1} auto={t}:name(Add Mana) if type(Urza's Tower|mybattlefield)~morethan~0,type(Urza's Power Plant|mybattlefield)~morethan~0 then add{2} else add{1}
text={T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. text={T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
type=Land type=Land
subtype=Urza's Mine
[/card] [/card]
[card] [card]
name=Urza's Power Plant name=Urza's Power Plant
auto={t}:name(Add Mana) if type(Urza's Tower|mybattlefield)~morethan~0,type(Urza's Mine|mybattlefield)~morethan~0 then add{2} else add{1} auto={t}:name(Add Mana) if type(Urza's Tower|mybattlefield)~morethan~0,type(Urza's Mine|mybattlefield)~morethan~0 then add{2} else add{1}
text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
type=Land type=Land
subtype=Urza's Power-Plant
[/card] [/card]
[card] [card]
name=Urza's Tower name=Urza's Tower
auto={t}:name(Add Mana) if type(Urza's Power Plant|mybattlefield)~morethan~0,type(Urza's Mine|mybattlefield)~morethan~0 then add{3} else add{1} auto={t}:name(Add Mana) if type(Urza's Power Plant|mybattlefield)~morethan~0,type(Urza's Mine|mybattlefield)~morethan~0 then add{3} else add{1}
text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.
type=Land type=Land
subtype=Urza's Tower
[/card] [/card]
[card] [card]
name=Uthden Troll name=Uthden Troll
@@ -94447,6 +94452,7 @@ auto=first strike
text=Equipped creature gets +1/+0 and has first strike. -- Equip {2} text=Equipped creature gets +1/+0 and has first strike. -- Equip {2}
mana={2} mana={2}
type=Artifact type=Artifact
subtype=Equipment
[/card] [/card]
[card] [card]
name=Viridian Corrupter name=Viridian Corrupter
@@ -95529,7 +95535,7 @@ abilities=protection from red
text=Protection from red text=Protection from red
mana={1}{R}{R} mana={1}{R}{R}
type=Creature type=Creature
subtype=Human warrior subtype=Human Warrior
power=3 power=3
toughness=2 toughness=2
[/card] [/card]
@@ -96538,7 +96544,6 @@ auto=phaseaction[opponent untap] becomes(Gargoyle Artifact Creature,2/3,flying,a
text=Warden of the Wall enters the battlefield tapped. -- {T}: Add 1 to your mana pool. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. text=Warden of the Wall enters the battlefield tapped. -- {T}: Add 1 to your mana pool. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
mana={3} mana={3}
type=Artifact type=Artifact
subtype=Equipment
[/card] [/card]
[card] [card]
name=Wargate name=Wargate
@@ -97353,7 +97358,7 @@ type=Sorcery
name=Wheel of Torture name=Wheel of Torture
auto=@each opponent upkeep:damage:0 && if type(*|opponenthand)~equalto~2 then damage:1 opponent && if type(*|opponenthand)~equalto~1 then damage:2 opponent && if type(*|opponenthand)~equalto~0 then damage:3 opponent auto=@each opponent upkeep:damage:0 && if type(*|opponenthand)~equalto~2 then damage:1 opponent && if type(*|opponenthand)~equalto~1 then damage:2 opponent && if type(*|opponenthand)~equalto~0 then damage:3 opponent
text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand. text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
type=artifact type=Artifact
mana={3} mana={3}
[/card] [/card]
[card] [card]
@@ -100476,7 +100481,7 @@ auto={2}{B}:2/2
text={2}{B}:Zof Shade gets +2/+2 until end of turn. text={2}{B}:Zof Shade gets +2/+2 until end of turn.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
subtype=Horror subtype=Shade
power=2 power=2
toughness=2 toughness=2
[/card] [/card]

View File

@@ -9569,6 +9569,14 @@ type=Tribal Enchantment
subtype=Treefolk Aura subtype=Treefolk Aura
[/card] [/card]
[card] [card]
name=Liliana of the Veil
auto=counter(0/0,3,loyalty)
text=+1: Each player discards a card. -- -2: Target player sacrifices a creature. -- -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
mana={1}{B}{B}
type=Planeswalker
subtype=Liliana
[/card]
[card]
name=Lilting Refrain name=Lilting Refrain
text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
mana={1}{U} mana={1}{U}
@@ -13456,12 +13464,6 @@ mana={U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Quest for the Holy Relic
text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
mana={W}
type=Enchantment
[/card]
[card]
name=Question Elemental? name=Question Elemental?
mana={2}{U}{U} mana={2}{U}{U}
type=Creature — Elemental type=Creature — Elemental
@@ -13668,6 +13670,7 @@ subtype=Bird
power=1 power=1
toughness=2 toughness=2
[/card] [/card]
#@targeted(controller) don't work
[card] [card]
name=Rayne, Academy Chancellor name=Rayne, Academy Chancellor
text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if Rayne, Academy Chancellor is enchanted, you may draw another card. text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if Rayne, Academy Chancellor is enchanted, you may draw another card.
@@ -13708,8 +13711,10 @@ subtype=Wall
power=2 power=2
toughness=1 toughness=1
[/card] [/card]
#crappy
[card] [card]
name=Read the Runes name=Read the Runes
auto=transforms((,newability[@drawn(controller):name(discard or sacrifice) ability$!choice reject notatarget(*|myhand) _ if type(*|myhand)~morethan~0 then if type(*|mybattlefield)~morethan~0 then choice sacrifice notatarget(*|mybattlefield)!$ controller],newability[draw:castx]))
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
mana={X}{U} mana={X}{U}
type=Instant type=Instant
@@ -16070,6 +16075,16 @@ subtype=Aura
text=Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) text=Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
[/card] [/card]
[card] [card]
name=Snapcaster Mage
abilities=flash
text=When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
mana={1}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Snowblind name=Snowblind
text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
mana={3}{G} mana={3}{G}