Improved implementation for isCommander and RingBearer card status (now they are no longer basic abilities but inner card properties in order to avoid conflicts with abilitiy modificators), added a white border on commanders to highlight them during match in the various game zones.
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@@ -97,6 +97,8 @@ public:
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bool turningOver;
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bool isMorphed;
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int isFlipped;
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int isCommander;
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int isRingBearer;
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bool isDefeated;
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string MeldedFrom;
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bool isPhased;
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@@ -291,7 +291,7 @@ class Constants
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HASOTHERKICKER = 163,
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PARTNER = 164,
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CANBECOMMANDER = 165,
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ISCOMMANDER = 166,
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POISONFOURTOXIC = 166,
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THREEBLOCKERS = 167,
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HANDDEATH = 168,
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INPLAYDEATH = 169,
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@@ -319,7 +319,7 @@ class Constants
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PERPETUALDEATHTOUCH = 191,
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NONCOMBATVIGOR = 192,
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NOMOVETRIGGER = 193,
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WASCOMMANDER = 194,
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CANLOYALTYTWICE = 194,
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SHOWOPPONENTHAND = 195,
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SHOWCONTROLLERHAND = 196,
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HASREPLICATE = 197,
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@@ -354,16 +354,13 @@ class Constants
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AFFINITYGRAVECREATURES = 226,
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AFFINITYATTACKINGCREATURES = 227,
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AFFINITYGRAVEINSTSORC = 228,
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CANLOYALTYTWICE = 229,
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POISONFOURTOXIC = 230,
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POISONFIVETOXIC = 231,
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POISONSIXTOXIC = 232,
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POISONSEVENTOXIC = 233,
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POISONEIGHTTOXIC = 234,
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POISONNINETOXIC = 235,
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POISONTENTOXIC = 236,
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RINGBEARER = 237,
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NB_BASIC_ABILITIES = 238,
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POISONFIVETOXIC = 229,
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POISONSIXTOXIC = 230,
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POISONSEVENTOXIC = 231,
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POISONEIGHTTOXIC = 232,
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POISONNINETOXIC = 233,
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POISONTENTOXIC = 234,
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NB_BASIC_ABILITIES = 235,
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RARITY_S = 'S', //Special Rarity
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RARITY_M = 'M', //Mythics
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