test fix equipment

also added some primitive fixes, added macro for fabricate
This commit is contained in:
Anthony Calosa
2017-01-25 18:29:27 +08:00
parent 5c3a064746
commit 60f6c683a3
6 changed files with 34 additions and 20 deletions
+1 -1
View File
@@ -7795,7 +7795,7 @@ const string AEquip::getMenuText()
int AEquip::testDestroy()
{
if (source->target && !game->isInPlay(source->target))
unequip();
//unequip();//testfix for equipment when the card it equip moves to other battlefield
if (!game->connectRule)
{
if (source->target && TargetAbility::tc && !TargetAbility::tc->canTarget((Targetable *)source->target,true))