Bug fixes in primitives, including cards that require an additional discard to be cast

As an additional cost to cast this spell, discard a card needed {D(other *|myhand)} restriction.
Ormos, Archive Keeper
eyekite
Inevitable End
sinous striker
Workshop Elders
dressed to kill
Vilis, Broker of Blood
pack leader
inspiring commander
surley badgersaur
Shoal Kraken
semester's end
timmy, power gamer
thrill of posibility
scourge of the throne
Lord of the Forsaken
Skyclave Shade
Smoke
Losheel, Clockwork Schola
Midvast Protector
Foe-Razer Regent
This commit is contained in:
Eduardo MG
2022-10-09 12:48:38 -05:00
parent c0f262a0b1
commit 605e22b067
3 changed files with 31 additions and 31 deletions
+3 -3
View File
@@ -73598,7 +73598,7 @@ type=Enchantment
[/card]
[card]
name=Midvast Protector
auto=chooseacolor name(choose a creature) target(creature) transforms((,newability[protection from(*[chosencolor])])) ueot chooseend
auto=chooseacolor name(choose a creature) target(creature|myBattlefield) transforms((,newability[protection from(*[chosencolor])])) ueot chooseend
text=When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
mana={3}{W}
type=Creature
@@ -100417,8 +100417,8 @@ subtype=Aura
[card]
name=Scourge of the Throne
abilities=dethrone,flying
auto=@combat(attackedalone) source(this) turnlimited restriction{compare(lifetotal)~equalto~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after<combatends>)
auto=@combat(attackedalone) source(this) turnlimited restriction{compare(lifetotal)~lessthan~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after<combatends>)
auto=@combat(attacking) source(this) turnlimited restriction{compare(lifetotal)~equalto~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after<combatends>)
auto=@combat(attacking) source(this) turnlimited restriction{compare(lifetotal)~lessthan~compare(opponentlifetotal)}: all(creature[attacking]) untap && nextphasealter(add,combatphases,controller,after<combatends>)
text=Flying -- Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -- Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
mana={4}{R}{R}
type=Creature