Corrected Karn, Silver Golem.

Updated Karn's Touch, Spawning Pool and Stalking Stones.
This commit is contained in:
guzhenjie1@gmail.com
2011-04-01 16:24:12 +00:00
parent 89dcf9600f
commit 5f3018d6fa

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@@ -33238,7 +33238,7 @@ toughness=2
name=Karn, Silver Golem
auto=@blocking(this):-4/4 ueot
auto=@blocked(this):-4/4 ueot
auto={1}:target(artifact) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
auto={1}:target(artifact[-creature]) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. -- {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.)
mana={5}
type=Legendary Artifact Creature
@@ -33249,7 +33249,7 @@ toughness=4
[card]
name=Karn's Touch
target=artifact[-creature]
auto=becomes(Creature,manacost/manacost) ueot
auto=dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
mana={U}{U}
type=Instant
@@ -59839,11 +59839,9 @@ type=Artifact
name=Spawning Pool
auto=tap
auto={T}:Add{B}
auto={1}{B}:transforms((Skeleton Creature,black,newability[{B}:regenerate])) ueot
auto={1}{B}:transforms((Skeleton Creature,setpower=1,settoughness=1,black,newability[{B}:regenerate])) ueot
text=Spawning Pool enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
type=Land
power=1
toughness=1
[/card]
[card]
name=Spearbreaker Behemoth
@@ -61111,11 +61109,9 @@ toughness=4
[card]
name=Stalking Stones
auto={T}:Add{1}
auto={6}:name(becomes a 3/3 Elemental artifact creature) && transforms((Artifact Creature Elemental)) forever
auto={6}:transforms((Artifact Creature Elemental,setpower=3,settoughness=3)) forever
text={T}: Add {1} to your mana pool. -- {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
type=Land
power=3
toughness=3
[/card]
[card]
name=Stalking Tiger