Corrected Karn, Silver Golem.
Updated Karn's Touch, Spawning Pool and Stalking Stones.
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@@ -33238,7 +33238,7 @@ toughness=2
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name=Karn, Silver Golem
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auto=@blocking(this):-4/4 ueot
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auto=@blocked(this):-4/4 ueot
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auto={1}:target(artifact) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
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auto={1}:target(artifact[-creature]) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
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text=Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. -- {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (That artifact retains its abilities.)
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mana={5}
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type=Legendary Artifact Creature
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@@ -33249,7 +33249,7 @@ toughness=4
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[card]
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name=Karn's Touch
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target=artifact[-creature]
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auto=becomes(Creature,manacost/manacost) ueot
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auto=dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
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text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
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mana={U}{U}
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type=Instant
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@@ -59839,11 +59839,9 @@ type=Artifact
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name=Spawning Pool
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auto=tap
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auto={T}:Add{B}
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auto={1}{B}:transforms((Skeleton Creature,black,newability[{B}:regenerate])) ueot
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auto={1}{B}:transforms((Skeleton Creature,setpower=1,settoughness=1,black,newability[{B}:regenerate])) ueot
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text=Spawning Pool enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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type=Land
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power=1
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toughness=1
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[/card]
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[card]
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name=Spearbreaker Behemoth
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@@ -61111,11 +61109,9 @@ toughness=4
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[card]
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name=Stalking Stones
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auto={T}:Add{1}
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auto={6}:name(becomes a 3/3 Elemental artifact creature) && transforms((Artifact Creature Elemental)) forever
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auto={6}:transforms((Artifact Creature Elemental,setpower=3,settoughness=3)) forever
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text={T}: Add {1} to your mana pool. -- {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
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type=Land
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power=3
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toughness=3
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[/card]
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[card]
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name=Stalking Tiger
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