Merge pull request #645 from kevlahnota/master
revert guiplay, castcard(putinplay) correction and modified AAcopier
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@@ -1440,7 +1440,7 @@ public:
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}
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};
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//targetted trigger
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//counter trigger
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class TrCounter: public Trigger
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{
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public:
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@@ -390,19 +390,25 @@ int AACopier::resolve()
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if (_target)
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{
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if(_target->isACopier)
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MTGCard* clone = MTGCollection()->getCardById(_target->copiedID);
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MTGCardInstance * myClone = NEW MTGCardInstance(clone, source->controller()->game);
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source->copy(myClone);
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source->isACopier = true;
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source->copiedID = _target->copiedID;
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source->modifiedbAbi = _target->modifiedbAbi;
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source->origbasicAbilities = _target->origbasicAbilities;
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if(_target->isMorphed)
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{
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MTGCard* clone = MTGCollection()->getCardById(_target->copiedID);
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MTGCardInstance * myClone = NEW MTGCardInstance(clone, source->controller()->game);
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source->copy(myClone);
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source->isACopier = true;
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source->copiedID = _target->copiedID;
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}
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else
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{
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source->copy(_target);
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source->isACopier = true;
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source->copiedID = _target->getId();
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source->power = 2;
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source->life = 2;
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source->toughness = 2;
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source->setColor(0,1);
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source->name = "Morph";
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source->types.clear();
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string cre = "Creature";
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source->setType(cre.c_str());
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source->basicAbilities.reset();
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source->getManaCost()->resetCosts();
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}
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return 1;
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}
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@@ -5642,7 +5648,7 @@ void AACastCard::Update(float dt)
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toCheck->bypassTC = true;
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TargetChooserFactory tcf(game);
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TargetChooser * atc = tcf.createTargetChooser(toCheck->spellTargetType,toCheck);
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if (toCheck->hasType(Subtypes::TYPE_AURA) && !atc->validTargetsExist())
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if ((toCheck->hasType(Subtypes::TYPE_AURA) && !atc->validTargetsExist())||toCheck->isToken)
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{
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processed = true;
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this->forceDestroy = 1;
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@@ -292,7 +292,7 @@ void CardGui::Render()
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}
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JQuadPtr mor;
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if(card->isMorphed && !alternate)
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if((card->isMorphed||(card->name == "Morph" && card->isACopier)) && !alternate)
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{
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mor = card->getObserver()->getResourceManager()->RetrieveTempQuad("morph.jpg");
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if (mor && mor->mTex) {
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@@ -195,7 +195,7 @@ void GuiPlay::Replace()
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for (iterator it = cards.begin(); it != end_spells; ++it)
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if (!(*it)->card->target)
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{
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if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && !(*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER))
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if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER))
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{
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if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller())
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++selfSpellsN;
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@@ -231,7 +231,7 @@ void GuiPlay::Replace()
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for (iterator it = cards.begin(); it != end_spells; ++it)
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if (!(*it)->card->target)
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{
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if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && !(*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER))
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if((!(*it)->card->hasSubtype(Subtypes::TYPE_AURA)|| ((*it)->card->hasSubtype(Subtypes::TYPE_AURA) && (*it)->card->playerTarget)) && !(*it)->card->hasType(Subtypes::TYPE_PLANESWALKER))
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{
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if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller())
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selfSpells.Enstack(*it);
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