Set limited game mode, AI changes, primitives and _cards.dat corrections

New set limited ,where you get a deck two random sets.

Still playing with the AI values and hueristics.

Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
This commit is contained in:
Eduardo
2019-04-20 15:51:52 -05:00
parent 1c6b0bdfd5
commit 5db6b807ba
14 changed files with 231 additions and 1088 deletions
+7 -7
View File
@@ -792,7 +792,7 @@ rarity=M
[card]
primitive=Winged Temple of Orazca
id=439816
rarity=R
rarity=T
[/card]
[card]
primitive=Hadana's Climb
@@ -807,7 +807,7 @@ rarity=M
[card]
primitive=Atzal, Cave of Eternity
id=439819
rarity=R
rarity=T
[/card]
[card]
primitive=Journey to Eternity
@@ -837,7 +837,7 @@ rarity=U
[card]
primitive=Metzali, Tower of Triumph
id=439825
rarity=R
rarity=T
[/card]
[card]
primitive=Path of Mettle
@@ -847,7 +847,7 @@ rarity=R
[card]
primitive=Tomb of the Dusk Rose
id=439827
rarity=R
rarity=T
[/card]
[card]
primitive=Profane Procession
@@ -887,7 +887,7 @@ rarity=U
[card]
primitive=Vault of Catlacan
id=439835
rarity=R
rarity=T
[/card]
[card]
primitive=Storm the Vault
@@ -907,7 +907,7 @@ rarity=R
[card]
primitive=Sanctum of the Sun
id=439839
rarity=M
rarity=T
[/card]
[card]
primitive=Azor's Gateway
@@ -927,7 +927,7 @@ rarity=C
[card]
primitive=Gold-Forge Garrison
id=439843
rarity=R
rarity=T
[/card]
[card]
primitive=Golden Guardian