Psyringe - adding test script for issue 233. Fixing targeting issue with Karn's Touch (card still doesn't work though, see issue 233). Also (unrelated) adding script for (non-reproducible) problem reported in i232.
This commit is contained in:
@@ -200,6 +200,7 @@ hannas_custody.txt
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harpoon_sniper.txt
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hellfire.txt
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holy_day_i226.txt
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hopping_automaton_i232.txt
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howl_from_beyond.txt
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howl_of_the_night_pack.txt
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hurricane.txt
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25
projects/mtg/bin/Res/test/bugs/karns_touch_i233.txt
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25
projects/mtg/bin/Res/test/bugs/karns_touch_i233.txt
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@@ -0,0 +1,25 @@
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#NAME: Karn's Touch
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#DESC: Bug: Karn's Touch either has no
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#DESC: effect, or the effect is gets
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#DESC: reverted immediately.
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#DESC: See http://code.google.com/p/wagic/issues/detail?id=233
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[INIT]
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firstmain
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[PLAYER1]
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hand:Karn's Touch,Swords to Plowshares
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inplay:Jayemdae Tome
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manapool:{U}{U}{W}
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[PLAYER2]
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[DO]
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human
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Karn's Touch
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Jayemdae Tome
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Swords to Plowshares
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Jayemdae Tome
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[ASSERT]
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firstmain
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[PLAYER1]
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graveyard:Karn's Touch,Swords to Plowshares,Jayemdae Tome
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life:24
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[PLAYER2]
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[END]
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27
projects/mtg/bin/Res/test/hopping_automaton_i232.txt
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27
projects/mtg/bin/Res/test/hopping_automaton_i232.txt
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@@ -0,0 +1,27 @@
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#NAME: Hopping Automaton
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#DESC: Hopping Automaton was reported
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#DESC: to crash the game.
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#DESC: Crash could not be reproduced.
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#DESC: See http://code.google.com/p/wagic/issues/detail?id=232
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:Suntail Hawk
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[PLAYER2]
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inplay:Hopping Automaton
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[DO]
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Suntail Hawk
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next
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Hopping Automaton
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choice 1
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Hopping Automaton
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choice 0
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next
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next
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[ASSERT]
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combatend
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[PLAYER1]
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graveyard:Suntail Hawk
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[PLAYER2]
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graveyard:Hopping Automaton
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[END]
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