- Translation updates
- JGE: DrawString now allows std::string objects
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-11-01 02:52:41 +00:00
parent efbfc0a1b9
commit 5b92639cca
31 changed files with 7705 additions and 7399 deletions
+2 -1
View File
@@ -16,7 +16,7 @@
#define MAX_CHAR 256 #define MAX_CHAR 256
#include "JRenderer.h" #include "JRenderer.h"
#include <string>
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Bitmap font class for LMNOpc's Bitmap Font Builder: /// Bitmap font class for LMNOpc's Bitmap Font Builder:
@@ -54,6 +54,7 @@ public:
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void DrawString(const char *string, float x, float y, int align=JGETEXT_LEFT, float leftOffset = 0, float width = 0); void DrawString(const char *string, float x, float y, int align=JGETEXT_LEFT, float leftOffset = 0, float width = 0);
void DrawString(std::string s, float x, float y, int align=JGETEXT_LEFT, float leftOffset = 0, float width = 0);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Rendering text to screen with syntax similar to printf of C/C++. /// Rendering text to screen with syntax similar to printf of C/C++.
Binary file not shown.
+5
View File
@@ -99,6 +99,11 @@ JLBFont::~JLBFont()
} }
void JLBFont::DrawString(std::string s, float x, float y, int align, float leftOffset, float displayWidth)
{
return DrawString(s.c_str(), x, y, align, leftOffset, displayWidth);
}
void JLBFont::DrawString(const char *string, float x, float y, int align, float leftOffset, float displayWidth) void JLBFont::DrawString(const char *string, float x, float y, int align, float leftOffset, float displayWidth)
{ {
char *p = (char*)string; char *p = (char*)string;
+3 -2
View File
@@ -1,5 +1,6 @@
#Translations that we don't need to have #Translations that we don't need to have
#Before you remove a text from this file, be sure to understand why it has been put here! #Before you Add/Remove a text from this file, be sure to understand why it has been put here!
# For example, card names should not be in this file, BUT card names followed by a stupid space caracter should be
= =
10= 10=
Alliance (***)= Alliance (***)=
@@ -53,4 +54,4 @@ Wrath (***)=
Yavimaya (***)= Yavimaya (***)=
Zuberi's Flock (= Zuberi's Flock (=
deck2= deck2=
Reach (This creature can block creatures with flying.) Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)=
+153 -22
View File
@@ -1,4 +1,4 @@
#File di traduzione in Italiano per Wagic 0.7.1 #File di traduzione in Italiano per Wagic 0.8.1 - by Icarus
#Metti questo file nella cartella WTH/Res e rinominalo come _lang.txt #Metti questo file nella cartella WTH/Res e rinominalo come _lang.txt
#Al prossimo avvio del gioco avrai il tutto tradotto #Al prossimo avvio del gioco avrai il tutto tradotto
#Buon divertimento #Buon divertimento
@@ -10,6 +10,7 @@
#Limitation: Special characters that are not in the limited 128 ASCII set CAN NOT be put in this file, it will display as garbage #Limitation: Special characters that are not in the limited 128 ASCII set CAN NOT be put in this file, it will display as garbage
#Game menus/texts #Game menus/texts
LOADING SET: %s=CARICAMENTO SET: %s
Play=Gioca Play=Gioca
Deck Editor=Deck Editor Deck Editor=Deck Editor
Shop=Negozio Shop=Negozio
@@ -21,7 +22,13 @@ Player=Giocatore
Cancel=Annulla Cancel=Annulla
Classic=Classico Classic=Classico
Music volume=Volume Musica Music volume=Volume Musica
SFX volume=Volume Suoni SFX volume=Volume Suoni
Interrupt my spells=Interrompi le mie magie
Interrupt my abilities=Interrompi le mie abilita'
Display InGame extra information=Mostra informazioni extra in gioco
Seconds to pause for an Interrupt=Secondi di pausa per Istantaneo Seconds to pause for an Interrupt=Secondi di pausa per Istantaneo
Difficulty=Difficolta' Difficulty=Difficolta'
Image Cache Size=Dimensione Cache Immagini Image Cache Size=Dimensione Cache Immagini
@@ -35,28 +42,38 @@ Choose Opponent=Scegli Avversario
(easy)=(*) (easy)=(*)
(hard)=(***) (hard)=(***)
Random=Casuale Random=Casuale
Interrupt?=Gioca istantaneo?
X Interrupt - 0 No - [] No to All=X Gioca istant. - 0 No - [] No per tutto
X Interrupt - 0 No=X Gioca istant. - 0 No
You have a %i%% victory ratio with Deck%i=Hai il %i%% di vittorie col mazzo %i You have a %i%% victory ratio with Deck%i=Hai il %i%% di vittorie col mazzo %i
You have played %i games with Deck%i=Hai giocato %i partite con il mazzo %i You have played %i games with Deck%i=Hai giocato %i partite con il mazzo %i
You have played a total of %i games=Hai giocato in tutto %i partite You have played a total of %i games=Hai giocato in tutto %i partite
Unlock the difficult mode for more challenging duels!=Sblocca la modalita' difficile per partite piu' competitive! Unlock the difficult mode for more challenging duels!=Sblocca la modalita' difficile per partite piu' competitive!
Interested in playing Momir Basic? You'll have to unlock it first :)=Conosci Momir Basic? Sblocca questa modalita' per poterla provare Interested in playing Momir Basic? You'll have to unlock it first :)=Conosci Momir Basic? Sblocca questa modalita' per poterla provare
You have a total of %i cards in your collection=Hai un totale di %i carte nella tua collezione You have a total of %i cards in your collection=Hai un totale di %i carte nella tua collezione
The cards in your collection have an average value of %i credits=Le carte nella tua collezione hanno un valore medio di %i crediti The cards in your collection have an average value of %i credits=Le carte nella tua collezione hanno un valore medio di %i crediti
The shopkeeper would buy your entire collection for around %i credits=Potresti vendere la tua intera collezione per circa %i crediti The shopkeeper would buy your entire collection for around %i credits=Potresti vendere la tua intera collezione per circa %i crediti
You currently have %i credits=Hai %i crediti You currently have %i credits=Hai %i crediti
More cards and mods at http://wololo.net/wagic=Ulteriori carte a http://wololo.net/wagic More cards and mods at http://wololo.net/wagic=Ulteriori carte a http://wololo.net/wagic
These stats will be updated next time you run Wagic=Le statistiche saranno aggiornate al prossimo avvio di Wagic These stats will be updated next time you run Wagic=Le statistiche saranno aggiornate al prossimo avvio di Wagic
Yes=Compra Yes=Si
No=Annulla No=No
NO DECK AVAILABLE,=NESSUN DECK DISPONIBILE, NO DECK AVAILABLE,=NESSUN DECK DISPONIBILE,
PRESS CIRCLE TO GO TO THE DECK EDITOR!=PREMI CERCHIO PER TORNARE AL DECK EDITOR! PRESS CIRCLE TO GO TO THE DECK EDITOR!=PREMI CERCHIO PER TORNARE AL DECK EDITOR!
You haven't unlocked the random deck mode yet=Non hai ancora sbloccato la modalita' mazzo casuale
You haven't locked the random deck mode yet=Non hai ancora bloccato la modalita' mazzo casuale
You haven't unlocked the evil twin mode yet=Non hai ancora sbloccato la modalità evil twin
You have unlocked %i expansions out of %i=Hai sbloccato %i espansioni su %i
Premade G/R=Mazzo Iniziale V/R
#Match
Player 1=Giocatore 1
Player 2=Giocatore 2
Interrupt?=Gioca istantaneo?
X Interrupt - 0 No - [] No to All=X Gioca istant. - 0 No - [] No per tutto
X Interrupt - 0 No=X Gioca istant. - 0 No
#End of Match #End of Match
Difficulty Bonus=Bonus Difficolta' Difficulty Bonus=Bonus Difficolta'
'Live dangerously and you live right' Bonus=Bonus 'Live dangerously and you live right' 'Live dangerously and you live right' Bonus=Bonus 'Vivi pericolosamente e vivrai bene'
Life Delta Bonus=Bonus per Differenza di Punti Vita Life Delta Bonus=Bonus per Differenza di Punti Vita
'Decree of Theophilus' Bonus=Bonus 'Decreto di Theophilos' 'Decree of Theophilus' Bonus=Bonus 'Decreto di Theophilos'
'Fast and Furious' Bonus=Bonus 'Fast and Furious' 'Fast and Furious' Bonus=Bonus 'Fast and Furious'
@@ -70,6 +87,30 @@ If you enjoy this game, please consider donating a few bucks=Se lo apprezzate, p
(Seriously, donate or I'll kill this cute little bunny)=(Seriamente, senno' uccidero questo piccolo e tenero coniglietto o_o ) (Seriously, donate or I'll kill this cute little bunny)=(Seriamente, senno' uccidero questo piccolo e tenero coniglietto o_o )
Thanks in advance for your support.=Grazie in anticipo per il vostro supporto. Thanks in advance for your support.=Grazie in anticipo per il vostro supporto.
#inGame
Attacking Player=Giocatore Attaccante
Blocking Player=Giocatore Bloccante
Current Damager:=Danni inflitti da:
Damages Assigned, Click Square to Continue=Danni assegnati, premi [] per continuare
Order blockers, then Click Square to Continue=Ordina i bloccanti, premi [] continuare
sacrifice=sacrifica
#Mana pool (Bird of Paradise)
Add 1 green mana=Aggiungi 1 mana verde
Add 1 red mana=Aggiungi 1 mana rosso
Add 1 blue mana=Aggiungi 1 mana blu
Add 1 black mana=Aggiungi 1 mana nero
Add 1 white mana=Aggiungi 1 mana bianco
#Gilded Lotus
Add 3 white mana=Aggiungi 3 mana bianchi
Add 3 black mana=Aggiungi 3 mana neri
Add 3 green mana=Aggiungi 3 mana verdi
Add 3 blue mana=Aggiungi 3 mana blu
Add 3 red mana=Aggiungi 3 mana rossi
#Other
Add 1 mana=Aggiungi 1 mana
#Phases #Phases
Untap=Fase di Stappo Untap=Fase di Stappo
@@ -82,14 +123,33 @@ Blockers=Bloccanti
Combat damage=Assegnaz. Danni Combat damage=Assegnaz. Danni
Combat ends=Fine Combattimento Combat ends=Fine Combattimento
Main phase 2=Fase Principale 2 Main phase 2=Fase Principale 2
End of turn=Fine del Turno End=Fine
Cleanup=Fase di Scarto Cleanup=Fase di Scarto
#Stack #Stack
Deals %i damage to= Fa %i danno/i a Deals %i damage to= Fa %i danno/i a
goes to graveyard= va' nel cimitero
goes to graveyard= va' nel cimitero
%s goes to graveyard=%s va' nel cimitero
Deplete= Mette nel cimitero Deplete= Mette nel cimitero
Player %i draws %i card= Il Giocatore %i pesca %i carta
Damage=Danno
Ability=Abilita'
ability=abilita'
#Abilities
Move=Muovi
Regenerate=Rigenera
Blocker=Bloccante
Attacker=Attaccante
Tap=Tappa
Untap=Stappa
Destroy=Distruggi
#Deck Editor #Deck Editor
Prev.=prec. Prev.=prec.
card=carta card=carta
@@ -100,23 +160,94 @@ Prev. color=Colore prec.
Add card=Agg. carta Add card=Agg. carta
Display Deck=Mostra Mazzo Display Deck=Mostra Mazzo
Remove card=Rimuovi carta Remove card=Rimuovi carta
Display Collection=Mostra collezione Display Collection=Mostra collezione
You are currently viewing your=Stai guardando il/la You are currently viewing your=Stai guardando il/la
collection. Press TRIANGLE=collezione. Premi TRIANGOLO collection. Press TRIANGLE=collezione. Premi TRIANGOLO
to switch to your deck=per vedere il mazzo to switch to your deck.=per vedere il mazzo.
deck. Press TRIANGLE to=mazzo. Premi TRIANGOLO deck. Press TRIANGLE to=mazzo. Premi TRIANGOLO
switch to your collection=per vedere la collezione switch to your collection.=per vedere la collezione.
Press L/R to cycle through=Premi L/R per scorrere le
deck statistics.=statistiche del mazzo.
Deck info=Info Mazzo Deck info=Info Mazzo
Sell card=Vendi carta Sell card=Vendi carta
#Not Working Lines - maybe not yet implemented for translation
#Linee non funzionanti - probabilmente non sono ancora state implementate per essere tradotte No Card=Nessuna Carta
Collection - %i/%i=Collezione - %i/%i Your Deck: %i cards=Tuo Mazzo: %i carte
# 0.9.1 strings - a lot of these are not working
[]:other cards /\:list=[]:altre carte /\:lista
Save & Rename=Salva & Rinomina
Switch decks without saving=Cambia mazzo senza salvare
Settings=Impostazioni
Game=Gioco
User=Utente
Credits=Crediti
General Options=Opzioni Generali
Interface Options=Opzioni Interfaccia
Closed hand=Mano nascosta
visible=visibile
invisible=invisibile
Hand direction=Direzione della mano
vertical=verticale
horizontal=orizzontale
Mana display=Visualizzazione Mana
Simple=Semplice
Both=Entrambe
Reverse left and right triggers=Inverti levetta sinistra e destra
Disable card image loading=Disabilita caricamento immagini
User Options=Opzioni Utente
Cards=Carte
Theme: %s=Tema: %s
Artist: %s=Artista: %s
New Profile=Nuovo Profilo
#new lines - not working
Spacebar=Spazio
Confirm=Conferma
your turn=tuo turno
(your turn)%s=(tuo turno)%s
(your turn) %s=(tuo turno) %s
opponent's turn=turno avversario
opponent's turn - you play=turno avvers. - tocca a te
#Others
Add %i=Aggiungi %i
Add %i mana=Aggiungi %i mana
#Shop
press [] to refresh=premi [] per cambiare
credits: %i=crediti: %i
#Not Working Lines - maybe not yet implemented for translation
#Linee non funzionanti - probabilmente non sono ancora state implementate per essere tradotte
#Your Deck:=Mazzo:
#Your Deck=Mazzo
#Database: %i cards=Database: %i carte
Collection=Collezione
Collection - %i/%i=Collezione - %i/%i
DECK: %i=MAZZO: %i DECK: %i=MAZZO: %i
Your Deck:=Mazzo:
Player %i draws 1 card= Il Giocatore %i pesca 1 carta DECK:%i=MAZZO:%i
Add %i=Aggiungi %i
Add %i mana=Aggiungi %i mana
#types #types
artifact=artefatto artifact=artefatto
+47 -86
View File
@@ -50,20 +50,11 @@ void GameStateDeckViewer::loadIndexes(MTGCard * current){
_current = displayed_deck->getNext(NULL,colorFilter); _current = displayed_deck->getNext(NULL,colorFilter);
for (int i = 0; i < 7; i++){ for (int i = 0; i < 7; i++){
cardIndex[i] = _current; cardIndex[i] = _current;
#if defined (WIN32) || defined (LINUX)
char buf[4096];
sprintf(buf,"Loadindexes[%i] is NULL\n", i);
if(_current) sprintf(buf, "LoadIndexes[%i] : %s\n", i, _current->getName().c_str());
OutputDebugString(buf);
#endif
_current = displayed_deck->getNext(_current,colorFilter); _current = displayed_deck->getNext(_current,colorFilter);
} }
} }
void GameStateDeckViewer::switchDisplay(){ void GameStateDeckViewer::switchDisplay(){
#if defined (WIN32) || defined (LINUX)
OutputDebugString("Switching display");
#endif
if (displayed_deck == myCollection){ if (displayed_deck == myCollection){
displayed_deck = myDeck; displayed_deck = myDeck;
}else{ }else{
@@ -136,7 +127,6 @@ void GameStateDeckViewer::Start()
backQuad = resources.GetQuad("back"); backQuad = resources.GetQuad("back");
//menuFont = NEW JLBFont("graphics/f3",16);
menuFont = resources.GetJLBFont("f3"); menuFont = resources.GetJLBFont("f3");
welcome_menu = NEW SimpleMenu(10,this,menuFont,20,20); welcome_menu = NEW SimpleMenu(10,this,menuFont,20,20);
nbDecks = fillDeckMenu(welcome_menu,options.profileFile()); nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
@@ -169,12 +159,13 @@ void GameStateDeckViewer::Start()
onScreenTransition = 0; onScreenTransition = 0;
mEngine->ResetInput(); mEngine->ResetInput();
JRenderer::GetInstance()->EnableVSync(true);
} }
void GameStateDeckViewer::End() void GameStateDeckViewer::End()
{ {
//mEngine->EnableVSync(false); JRenderer::GetInstance()->EnableVSync(false);
if (GameApp::music){ if (GameApp::music){
JSoundSystem::GetInstance()->StopMusic(GameApp::music); JSoundSystem::GetInstance()->StopMusic(GameApp::music);
SAFE_DELETE(GameApp::music); SAFE_DELETE(GameApp::music);
@@ -341,7 +332,6 @@ void GameStateDeckViewer::Update(float dt)
} }
} if (mStage == STAGE_TRANSITION_RIGHT || mStage == STAGE_TRANSITION_LEFT) { } if (mStage == STAGE_TRANSITION_RIGHT || mStage == STAGE_TRANSITION_LEFT) {
//mAlpha = 128;
if (mStage == STAGE_TRANSITION_RIGHT){ if (mStage == STAGE_TRANSITION_RIGHT){
mRotation -= dt * scrollSpeed; mRotation -= dt * scrollSpeed;
if (mRotation < -1.0f){ if (mRotation < -1.0f){
@@ -514,12 +504,12 @@ void GameStateDeckViewer::renderOnScreenMenu(){
r->RenderQuad(pspIcons[3],leftPspX + 20, leftPspY,0,pspIconsSize,pspIconsSize); r->RenderQuad(pspIcons[3],leftPspX + 20, leftPspY,0,pspIconsSize,pspIconsSize);
font->DrawString(_("Prev.").c_str(), leftPspX - 35, leftPspY-15); font->DrawString(_("Prev."), leftPspX - 35, leftPspY-15);
font->DrawString(_("Next").c_str(), leftPspX + 15, leftPspY-15); font->DrawString(_("Next"), leftPspX + 15, leftPspY-15);
font->DrawString(_("card").c_str(), leftPspX - 35, leftPspY); font->DrawString(_("card"), leftPspX - 35, leftPspY);
font->DrawString(_("card").c_str(), leftPspX + 15, leftPspY); font->DrawString(_("card"), leftPspX + 15, leftPspY);
font->DrawString(_("Next color").c_str(), leftPspX - 33, leftPspY - 35); font->DrawString(_("Next color"), leftPspX - 33, leftPspY - 35);
font->DrawString(_("Prev. color").c_str(), leftPspX -33 , leftPspY +25); font->DrawString(_("Prev. color"), leftPspX -33 , leftPspY +25);
//RIGHT PSP CIRCLE render //RIGHT PSP CIRCLE render
r->FillCircle(rightPspX+(onScreenTransition*204),rightPspY,40,ARGB(128,50,50,50)); r->FillCircle(rightPspX+(onScreenTransition*204),rightPspY,40,ARGB(128,50,50,50));
@@ -529,16 +519,16 @@ void GameStateDeckViewer::renderOnScreenMenu(){
r->RenderQuad(pspIcons[7],rightPspX, rightPspY + 20,0,pspIconsSize,pspIconsSize); r->RenderQuad(pspIcons[7],rightPspX, rightPspY + 20,0,pspIconsSize,pspIconsSize);
if (displayed_deck == myCollection){ if (displayed_deck == myCollection){
font->DrawString(_("Add card").c_str(), rightPspX + 20, rightPspY-15); font->DrawString(_("Add card"), rightPspX + 20, rightPspY-15);
font->DrawString(_("Display Deck").c_str(), rightPspX - 35, rightPspY - 40); font->DrawString(_("Display Deck"), rightPspX - 35, rightPspY - 40);
}else{ }else{
font->DrawString(_("Remove card").c_str(), rightPspX + 20, rightPspY-15); font->DrawString(_("Remove card"), rightPspX + 20, rightPspY-15);
font->DrawString(_("Display Collection").c_str(), rightPspX - 35, rightPspY - 40); font->DrawString(_("Display Collection"), rightPspX - 35, rightPspY - 40);
} }
font->DrawString(_("Deck info").c_str(), rightPspX - 70 , rightPspY-15); font->DrawString(_("Deck info"), rightPspX - 70 , rightPspY-15);
font->DrawString(_("Sell card").c_str(), rightPspX - 30 , rightPspY+20); font->DrawString(_("Sell card"), rightPspX - 30 , rightPspY+20);
//Bottom menus //Bottom menus
font->DrawString(_("menu").c_str(), SCREEN_WIDTH-35 +rightTransition, SCREEN_HEIGHT-15); font->DrawString(_("menu"), SCREEN_WIDTH-35 +rightTransition, SCREEN_HEIGHT-15);
@@ -567,16 +557,16 @@ void GameStateDeckViewer::renderOnScreenMenu(){
*/ */
font->DrawString(_("You are currently viewing your").c_str(), SCREEN_WIDTH-200+rightTransition, 5); font->DrawString(_("You are currently viewing your"), SCREEN_WIDTH-200+rightTransition, 5);
if (displayed_deck == myCollection){ if (displayed_deck == myCollection){
font->DrawString(_("collection. Press TRIANGLE").c_str(), SCREEN_WIDTH-200+rightTransition, 19); font->DrawString(_("collection. Press TRIANGLE"), SCREEN_WIDTH-200+rightTransition, 19);
font->DrawString(_("to switch to your deck.").c_str(), SCREEN_WIDTH-200+rightTransition, 33); font->DrawString(_("to switch to your deck."), SCREEN_WIDTH-200+rightTransition, 33);
}else{ }else{
font->DrawString(_("deck. Press TRIANGLE to").c_str(), SCREEN_WIDTH-200+rightTransition, 19); font->DrawString(_("deck. Press TRIANGLE to"), SCREEN_WIDTH-200+rightTransition, 19);
font->DrawString(_("switch to your collection.").c_str(), SCREEN_WIDTH-200+rightTransition, 33); font->DrawString(_("switch to your collection."), SCREEN_WIDTH-200+rightTransition, 33);
} }
font->DrawString(_("Press L/R to cycle through").c_str(), SCREEN_WIDTH-200+rightTransition, 47); font->DrawString(_("Press L/R to cycle through"), SCREEN_WIDTH-200+rightTransition, 47);
font->DrawString(_("deck statistics.").c_str(), SCREEN_WIDTH-200+rightTransition, 61); font->DrawString(_("deck statistics."), SCREEN_WIDTH-200+rightTransition, 61);
} else { } else {
if (stw.needUpdate) { if (stw.needUpdate) {
updateStats(); updateStats();
@@ -591,7 +581,7 @@ void GameStateDeckViewer::renderOnScreenMenu(){
r->FillRect(SCREEN_WIDTH/2+rightTransition,0,SCREEN_WIDTH/2,SCREEN_HEIGHT,ARGB(128,0,0,0)); r->FillRect(SCREEN_WIDTH/2+rightTransition,0,SCREEN_WIDTH/2,SCREEN_HEIGHT,ARGB(128,0,0,0));
r->FillRect(10+leftTransition,10,SCREEN_WIDTH/2-10,SCREEN_HEIGHT-20,ARGB(128,0,0,0)); r->FillRect(10+leftTransition,10,SCREEN_WIDTH/2-10,SCREEN_HEIGHT-20,ARGB(128,0,0,0));
r->FillRect(SCREEN_WIDTH/2+rightTransition,10,SCREEN_WIDTH/2-10,SCREEN_HEIGHT-20,ARGB(128,0,0,0)); r->FillRect(SCREEN_WIDTH/2+rightTransition,10,SCREEN_WIDTH/2-10,SCREEN_HEIGHT-20,ARGB(128,0,0,0));
font->DrawString(_("menu").c_str(), SCREEN_WIDTH-35 +rightTransition, SCREEN_HEIGHT-15); font->DrawString(_("menu"), SCREEN_WIDTH-35 +rightTransition, SCREEN_HEIGHT-15);
// Draw page id // Draw page id
sprintf(buffer, _("statsPage#: %i").c_str(), stw.currentPage); sprintf(buffer, _("statsPage#: %i").c_str(), stw.currentPage);
@@ -629,40 +619,34 @@ void GameStateDeckViewer::renderOnScreenMenu(){
r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255));
sprintf(buffer, _("Lands").c_str()); mFont->DrawString(_("Lands"), 20 + leftTransition, posY);
mFont->DrawString(buffer, 20 + leftTransition, posY);
sprintf(buffer, _("%i").c_str(), stw.countLands); sprintf(buffer, _("%i").c_str(), stw.countLands);
mFont->DrawString(buffer, posX + leftTransition, posY); mFont->DrawString(buffer, posX + leftTransition, posY);
posY += 14; posY += 14;
r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255));
sprintf(buffer, _("Creatures").c_str()); mFont->DrawString( _("Creatures"), 20 + leftTransition, posY);
mFont->DrawString(buffer, 20 + leftTransition, posY);
sprintf(buffer, _("%i").c_str(), stw.countCreatures); sprintf(buffer, _("%i").c_str(), stw.countCreatures);
mFont->DrawString(buffer, posX + leftTransition, posY); mFont->DrawString(buffer, posX + leftTransition, posY);
posY += 14; posY += 14;
r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255));
sprintf(buffer, _("Spells").c_str()); mFont->DrawString(_("Spells"), 20 + leftTransition, posY);
mFont->DrawString(buffer, 20 + leftTransition, posY);
sprintf(buffer, _("%i").c_str(), stw.countSpells); sprintf(buffer, _("%i").c_str(), stw.countSpells);
mFont->DrawString(buffer, posX + leftTransition, posY); mFont->DrawString(buffer, posX + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("Instants").c_str()); mFont->DrawString(_("Instants"), 30 + leftTransition, posY);
mFont->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%i").c_str(), stw.countInstants); sprintf(buffer, _("%i").c_str(), stw.countInstants);
mFont->DrawString(buffer, posX + leftTransition, posY); mFont->DrawString(buffer, posX + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("Enchantments").c_str()); mFont->DrawString(_("Enchantments"), 30 + leftTransition, posY);
mFont->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%i").c_str(), stw.countEnchantments); sprintf(buffer, _("%i").c_str(), stw.countEnchantments);
mFont->DrawString(buffer, posX + leftTransition, posY); mFont->DrawString(buffer, posX + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("Sorceries").c_str()); mFont->DrawString(_("Sorceries"), 30 + leftTransition, posY);
mFont->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%i").c_str(), stw.countSorceries); sprintf(buffer, _("%i").c_str(), stw.countSorceries);
mFont->DrawString(buffer, posX + leftTransition, posY); mFont->DrawString(buffer, posX + leftTransition, posY);
//sprintf(buffer, "Artifacts: %i", stw.countArtifacts); //sprintf(buffer, "Artifacts: %i", stw.countArtifacts);
@@ -671,56 +655,47 @@ void GameStateDeckViewer::renderOnScreenMenu(){
posY += 14; posY += 14;
r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255));
sprintf(buffer, _("Average converted mana cost").c_str()); font->DrawString(_("Average converted mana cost"), 20 + leftTransition, posY);
font->DrawString(buffer, 20 + leftTransition, posY);
sprintf(buffer, _("%2.2f").c_str(), stw.avgManaCost); sprintf(buffer, _("%2.2f").c_str(), stw.avgManaCost);
font->DrawString(buffer, posX + leftTransition, posY); font->DrawString(buffer, posX + leftTransition, posY);
posY += 14; posY += 14;
r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255));
sprintf(buffer, _("Probabilities").c_str()); font->DrawString(_("Probabilities"), 20 + leftTransition, posY);
font->DrawString(buffer, 20 + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("No land in 1st hand").c_str()); font->DrawString(_("No land in 1st hand"), 30 + leftTransition, posY);
font->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%2.2f%%").c_str(), stw.noLandsProbInTurn[0]); sprintf(buffer, _("%2.2f%%").c_str(), stw.noLandsProbInTurn[0]);
font->DrawString(buffer, posX + leftTransition, posY); font->DrawString(buffer, posX + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("No land in 9 cards").c_str()); font->DrawString(_("No land in 9 cards"), 30 + leftTransition, posY);
font->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%2.2f%%").c_str(), stw.noLandsProbInTurn[2]); sprintf(buffer, _("%2.2f%%").c_str(), stw.noLandsProbInTurn[2]);
font->DrawString(buffer, posX + leftTransition, posY); font->DrawString(buffer, posX + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("No creatures in 1st hand").c_str()); font->DrawString(_("No creatures in 1st hand"), 30 + leftTransition, posY);
font->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%2.2f%%").c_str(), stw.noCreaturesProbInTurn[0]); sprintf(buffer, _("%2.2f%%").c_str(), stw.noCreaturesProbInTurn[0]);
font->DrawString(buffer, posX + leftTransition, posY); font->DrawString(buffer, posX + leftTransition, posY);
// Playgame Statistics // Playgame Statistics
posY += 14; posY += 14;
r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255));
sprintf(buffer, _("Playgame statistics").c_str()); font->DrawString(_("Playgame statistics"), 20 + leftTransition, posY);
font->DrawString(buffer, 20 + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("Games played").c_str()); font->DrawString(_("Games played"), 30 + leftTransition, posY);
font->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%i").c_str(), stw.gamesPlayed); sprintf(buffer, _("%i").c_str(), stw.gamesPlayed);
font->DrawString(buffer, posX + leftTransition, posY); font->DrawString(buffer, posX + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("Victory ratio").c_str()); font->DrawString(_("Victory ratio"), 30 + leftTransition, posY);
font->DrawString(buffer, 30 + leftTransition, posY);
sprintf(buffer, _("%i%%").c_str(), stw.percentVictories); sprintf(buffer, _("%i%%").c_str(), stw.percentVictories);
font->DrawString(buffer, posX + leftTransition, posY); font->DrawString(buffer, posX + leftTransition, posY);
posY += 15; posY += 15;
r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY - 1, posX + 40 + leftTransition, posY - 1, ARGB(128, 255, 255, 255));
sprintf(buffer, _("Total price (credits)").c_str(), stw.totalPrice); font->DrawString(_("Total price (credits)"), 20 + leftTransition, posY);
font->DrawString(buffer, 20 + leftTransition, posY);
sprintf(buffer, _("%i ").c_str(), stw.totalPrice); sprintf(buffer, _("%i ").c_str(), stw.totalPrice);
font->DrawString(buffer, posX, posY); font->DrawString(buffer, posX, posY);
r->DrawLine(20 + leftTransition, posY + 13, posX + 40 + leftTransition, posY + 13, ARGB(128, 255, 255, 255)); r->DrawLine(20 + leftTransition, posY + 13, posX + 40 + leftTransition, posY + 13, ARGB(128, 255, 255, 255));
@@ -728,8 +703,7 @@ void GameStateDeckViewer::renderOnScreenMenu(){
break; break;
case 2: // Mana cost detail case 2: // Mana cost detail
sprintf(buffer, _("Card counts per mana cost:").c_str()); font->DrawString(_("Card counts per mana cost:"), 20 + leftTransition, 30);
font->DrawString(buffer, 20 + leftTransition, 30);
posY = 70; posY = 70;
@@ -738,10 +712,8 @@ void GameStateDeckViewer::renderOnScreenMenu(){
r->RenderQuad(mIcons[j], 67 + j*15 + leftTransition, posY - 11,0,0.5,0.5); r->RenderQuad(mIcons[j], 67 + j*15 + leftTransition, posY - 11,0,0.5,0.5);
} }
sprintf(buffer, _("C").c_str()); font->DrawString(_("C"), 30 + leftTransition, posY-16);
font->DrawString(buffer, 30 + leftTransition, posY-16); font->DrawString(_("#"), 45 + leftTransition, posY-16);
sprintf(buffer, _("#").c_str());
font->DrawString(buffer, 45 + leftTransition, posY-16);
// Horizontal table lines // Horizontal table lines
r->DrawLine(27 + leftTransition, posY - 20, 75 + (Constants::MTG_NB_COLORS-2)*15 + leftTransition, posY - 20, ARGB(128, 255, 255, 255)); r->DrawLine(27 + leftTransition, posY - 20, 75 + (Constants::MTG_NB_COLORS-2)*15 + leftTransition, posY - 20, ARGB(128, 255, 255, 255));
@@ -774,8 +746,7 @@ void GameStateDeckViewer::renderOnScreenMenu(){
sprintf(buffer, _("C - Converted mana cost. Cards with cost>%i are included in the last row.").c_str(), STATS_MAX_MANA_COST); sprintf(buffer, _("C - Converted mana cost. Cards with cost>%i are included in the last row.").c_str(), STATS_MAX_MANA_COST);
font->DrawString(buffer, 20 + leftTransition, posY); font->DrawString(buffer, 20 + leftTransition, posY);
posY += 10; posY += 10;
sprintf(buffer, _("# - Total number of cards with given cost").c_str()); font->DrawString(_("# - Total number of cards with given cost"), 20 + leftTransition, posY);
font->DrawString(buffer, 20 + leftTransition, posY);
break; break;
@@ -783,9 +754,7 @@ void GameStateDeckViewer::renderOnScreenMenu(){
float graphScale, graphWidth; float graphScale, graphWidth;
graphWidth = 100; graphWidth = 100;
graphScale = (stw.noLandsProbInTurn[0]==0) ? 0:(graphWidth/stw.noLandsProbInTurn[0]); graphScale = (stw.noLandsProbInTurn[0]==0) ? 0:(graphWidth/stw.noLandsProbInTurn[0]);
font->DrawString( _("No lands in first n cards:"), 20 + leftTransition, 30);
sprintf(buffer, _("No lands in first n cards:").c_str());
font->DrawString(buffer, 20 + leftTransition, 30);
posY = 50; posY = 50;
for (int i=0; i<STATS_FOR_TURNS; i++) { for (int i=0; i<STATS_FOR_TURNS; i++) {
@@ -798,9 +767,8 @@ void GameStateDeckViewer::renderOnScreenMenu(){
} }
// No creatures probability detail // No creatures probability detail
sprintf(buffer, _("No creatures in first n cards:").c_str());
posY += 10; posY += 10;
font->DrawString(buffer, 20 + leftTransition, posY); font->DrawString( _("No creatures in first n cards:"), 20 + leftTransition, posY);
posY += 20; posY += 20;
graphScale = (stw.noCreaturesProbInTurn[0]==0) ? 0:(graphWidth/stw.noCreaturesProbInTurn[0]); graphScale = (stw.noCreaturesProbInTurn[0]==0) ? 0:(graphWidth/stw.noCreaturesProbInTurn[0]);
@@ -816,8 +784,7 @@ void GameStateDeckViewer::renderOnScreenMenu(){
break; break;
case 3: // Total mana cost per color case 3: // Total mana cost per color
sprintf(buffer, _("Total colored manasymbols in cards' casting costs:").c_str()); font->DrawString(_("Total colored manasymbols in cards' casting costs:"), 20 + leftTransition, 30);
font->DrawString(buffer, 20 + leftTransition, 30);
posY = 50; posY = 50;
for (int i=1; i<Constants::MTG_NB_COLORS-1; i++) { for (int i=1; i<Constants::MTG_NB_COLORS-1; i++) {
@@ -841,8 +808,7 @@ void GameStateDeckViewer::renderOnScreenMenu(){
break; break;
case 5: // Victory statistics case 5: // Victory statistics
sprintf(buffer, _("Victories against AI:").c_str()); font->DrawString(_("Victories against AI:"), 20 + leftTransition, 30);
font->DrawString(buffer, 20 + leftTransition, 30);
sprintf(buffer, _("Games played: %i").c_str(), stw.gamesPlayed); sprintf(buffer, _("Games played: %i").c_str(), stw.gamesPlayed);
font->DrawString(buffer, 20 + leftTransition, 45); font->DrawString(buffer, 20 + leftTransition, 45);
@@ -1095,7 +1061,7 @@ void GameStateDeckViewer::Render()
if (displayed_deck->getCount(colorFilter)>0){ if (displayed_deck->getCount(colorFilter)>0){
renderSlideBar(); renderSlideBar();
}else{ }else{
mFont->DrawString(_("No Card").c_str(), SCREEN_WIDTH/2, SCREEN_HEIGHT/2,JGETEXT_CENTER); mFont->DrawString(_("No Card"), SCREEN_WIDTH/2, SCREEN_HEIGHT/2,JGETEXT_CENTER);
} }
if (mStage == STAGE_ONSCREEN_MENU){ if (mStage == STAGE_ONSCREEN_MENU){
@@ -1242,11 +1208,6 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
playerdata->credits += price; playerdata->credits += price;
price = price - (rnd * price)/100; price = price - (rnd * price)/100;
pricelist->setPrice(card->getMTGId(),price*2); pricelist->setPrice(card->getMTGId(),price*2);
#if defined (WIN32) || defined (LINUX)
char buf[4096];
sprintf(buf, "CARD'S NAME : %s", card->getName().c_str());
OutputDebugString(buf);
#endif
playerdata->collection->remove(card->getMTGId()); playerdata->collection->remove(card->getMTGId());
Remove(card); Remove(card);
} }
File diff suppressed because it is too large Load Diff
@@ -1,29 +1,16 @@
[card] [card]
toughness=1
name=Blister Beetle
mana={1}{B}
subtype=Insect
auto=-1/-1 target(creature)
rarity=C
text=When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.
power=1
id=174893
type=Creature
[/card]
[card]
toughness=3 toughness=3
name=Dreg Reaver name=Dreg Reaver
mana={4}{B} mana={4}{B}
subtype=Zombie Beast subtype=Zombie Beast
rarity=C rarity=C
text=
power=4 power=4
id=174848
type=Creature type=Creature
id=174848
[/card] [/card]
[card] [card]
auto={B}{T}{S(artifact|myinplay)}:draw:1 auto={B}{T}{S(artifact|myBattlefield)}:draw:1
text=Flash {B}, {T}, Sacrifice an artifact: Draw a card. text=Flash {B}, {T}, Sacrifice an artifact: Draw a card.
rarity=U rarity=U
name=Etherium Astrolabe name=Etherium Astrolabe
id=175138 id=175138
@@ -52,9 +39,9 @@ type=Instant
id=178092 id=178092
[/card] [/card]
[card] [card]
auto={T}:Add{R} auto={T}:Add {R}
auto={T}:Add{G} auto={T}:Add {G}
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {R}, {G}, or {W} to your mana pool. text={T}: Add {R}, {G}, or {W} to your mana pool.
rarity=C rarity=C
name=Obelisk of Naya name=Obelisk of Naya
@@ -63,9 +50,9 @@ type=Artifact
mana={3} mana={3}
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C rarity=C
name=Bant Panorama name=Bant Panorama
id=174842 id=174842
@@ -89,14 +76,14 @@ name=Rhox Charger
mana={3}{G} mana={3}{G}
subtype=Rhino Soldier subtype=Rhino Soldier
rarity=U rarity=U
text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=3 power=3
id=174959 id=174959
type=Creature type=Creature
abilities=trample,exalted abilities=trample,exalted
[/card] [/card]
[card] [card]
auto=lord(creatures) -2/-2 auto=lord(creature) -2/-2
text=All creatures get -2/-2 until end of turn. text=All creatures get -2/-2 until end of turn.
rarity=U rarity=U
name=Infest name=Infest
@@ -110,10 +97,9 @@ name=Incurable Ogre
mana={3}{R} mana={3}{R}
subtype=Ogre Mutant subtype=Ogre Mutant
rarity=C rarity=C
text=
power=5 power=5
id=174806
type=Creature type=Creature
id=174806
[/card] [/card]
[card] [card]
toughness=3 toughness=3
@@ -122,7 +108,7 @@ mana={3}{W}
subtype=Gargoyle subtype=Gargoyle
auto=may moveTo(myHand) target(artifact|mygraveyard) auto=may moveTo(myHand) target(artifact|mygraveyard)
rarity=C rarity=C
text=Flying When Sharuum the Hegemon comes into play, you may return target artifact card from your graveyard to play. text=Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
power=2 power=2
id=174925 id=174925
type=Artifact Creature type=Artifact Creature
@@ -136,13 +122,25 @@ target=creature
auto=3/0 auto=3/0
auto=first strike auto=first strike
rarity=C rarity=C
text=Enchant creature Enchanted creature gets +3/+0 and has first strike. text=Enchant creature Enchanted creature gets +3/+0 and has first strike.
id=176446 id=176446
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
toughness=1
name=Tidehollow Strix
mana={U}{B}
subtype=Bird
rarity=C
text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
power=2
id=175015
type=Artifact Creature
abilities=flying,deathtouch
[/card]
[card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -156,7 +154,7 @@ mana={1}{G}
subtype=Elf Shaman subtype=Elf Shaman
auto=draw:1 auto=draw:1
rarity=C rarity=C
text=When Elvish Visionary comes into play, draw a card. text=When Elvish Visionary enters the battlefield, draw a card.
power=1 power=1
id=175124 id=175124
type=Creature type=Creature
@@ -166,22 +164,23 @@ toughness=6
name=Sphinx Sovereign name=Sphinx Sovereign
mana={4}{W}{U}{U}{B} mana={4}{W}{U}{U}{B}
subtype=Sphinx subtype=Sphinx
auto=@each my endofturn:aslongas(Sphinx Sovereign[-tapped]|myinplay) life:3 controller auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myBattlefield) life:3 controller
auto=@each my endofturn:aslongas(Sphinx Sovereign[tapped]|myinplay) life:-3 opponent auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myBattlefield) life:-3 opponent
rarity=M rarity=M
text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
power=6 power=6
id=175107 id=175107
type=Artifact Creature type=Artifact Creature
abilities=flying
[/card] [/card]
[card] [card]
toughness=5 toughness=5
name=Sharuum the Hegemon name=Sharuum the Hegemon
mana={3}{W}{U}{B} mana={3}{W}{U}{B}
subtype=Sphinx subtype=Sphinx
auto=may moveTo(myinplay) target(artifact|mygraveyard) auto=may moveTo(myBattlefield) target(artifact|mygraveyard)
rarity=M rarity=M
text=Flying When Sanctum Gargoyle comes into play, you may return target artifact card from your graveyard to your hand. text=Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
power=5 power=5
id=175127 id=175127
type=Artifact Creature type=Artifact Creature
@@ -195,7 +194,7 @@ subtype=Human Shaman
auto={B}{T}:life:-1 target(player) auto={B}{T}:life:-1 target(player)
auto={G}{T}:token(Saproling,Creature Saproling,1/1,green) auto={G}{T}:token(Saproling,Creature Saproling,1/1,green)
rarity=U rarity=U
text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token into play. text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.
power=2 power=2
id=175050 id=175050
type=Creature type=Creature
@@ -217,17 +216,17 @@ toughness=1
name=Wild Nacatl name=Wild Nacatl
mana={G} mana={G}
subtype=Cat Warrior subtype=Cat Warrior
auto=aslongas(mountain|myinplay) 1/1 auto=aslongas(mountain|myBattlefield) 1/1
auto=aslongas(plains|myinplay) 1/1 auto=aslongas(plains|myBattlefield) 1/1
rarity=C rarity=C
text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains. text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.
power=1 power=1
id=174989 id=174989
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -236,7 +235,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -245,7 +244,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -266,7 +265,7 @@ abilities=mountainwalk
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -274,9 +273,9 @@ id=175032
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C rarity=C
name=Jund Panorama name=Jund Panorama
id=179425 id=179425
@@ -308,7 +307,7 @@ abilities=vigilance,haste
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -317,10 +316,10 @@ type=Basic Land
[/card] [/card]
[card] [card]
auto=tap auto=tap
auto={T}:Add{W} auto={T}:Add {W}
auto={T}:Add{U} auto={T}:Add {U}
auto={T}:Add{B} auto={T}:Add {B}
text=Arcane Sanctum comes into play tapped. {T}: Add {W}, {U}, or {B} to your mana pool. text=Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B} to your mana pool.
rarity=U rarity=U
name=Arcane Sanctum name=Arcane Sanctum
id=175128 id=175128
@@ -328,10 +327,10 @@ type=Land
[/card] [/card]
[card] [card]
auto=tap auto=tap
auto={T}:Add{B} auto={T}:Add {B}
auto={T}:Add{R} auto={T}:Add {R}
auto={T}:Add{G} auto={T}:Add {G}
text=Savage Lands comes into play tapped. {T}: Add {B}, {R}, or {G} to your mana pool. text=Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G} to your mana pool.
rarity=U rarity=U
name=Savage Lands name=Savage Lands
id=174877 id=174877
@@ -370,7 +369,7 @@ id=174890
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -389,10 +388,10 @@ type=Sorcery
id=176438 id=176438
[/card] [/card]
[card] [card]
auto=lord(creatures|myinplay) 5/5 auto=lord(creature|myBattlefield) 5/5
auto=lord(creatures|myinplay) lifelink auto=lord(creature|myBattlefield) lifelink
auto=lord(creatures|myinplay) first strike auto=lord(creature|myBattlefield) first strike
auto=lord(creatures|myinplay) trample auto=lord(creature|myBattlefield) trample
text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample. text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.
rarity=R rarity=R
name=Titanic Ultimatum name=Titanic Ultimatum
@@ -407,7 +406,7 @@ mana={1}{W}
subtype=Human Wizard subtype=Human Wizard
auto={U}:shroud auto={U}:shroud
rarity=C rarity=C
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)
power=1 power=1
id=174956 id=174956
type=Creature type=Creature
@@ -451,7 +450,7 @@ abilities=haste
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -483,9 +482,21 @@ id=175097
type=Creature type=Creature
[/card] [/card]
[card] [card]
toughness=2
name=Vectis Silencers
mana={2}{U}
subtype=Human Rogue
auto={2}{B}:deathtouch
rarity=C
text={2}{B}: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)
power=1
id=175147
type=Artifact Creature
[/card]
[card]
auto={T}:Add{1} auto={T}:Add{1}
auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it into play tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C rarity=C
name=Naya Panorama name=Naya Panorama
id=179423 id=179423
@@ -496,9 +507,9 @@ toughness=1
name=Glaze Fiend name=Glaze Fiend
mana={1}{B} mana={1}{B}
subtype=Illusion subtype=Illusion
auto=@movedTo(artifact[-this]|myinplay):2/2 auto=@movedTo(other artifact|myBattlefield):2/2 ueot
rarity=C rarity=C
text=Flying. Whenever another artifact comes into play under your control, Glaze Fiend gets +2/+2 until end of turn. text=Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
power=0 power=0
id=174816 id=174816
type=Artifact Creature type=Artifact Creature
@@ -509,9 +520,9 @@ toughness=1
name=Scavenger Drake name=Scavenger Drake
mana={3}{B} mana={3}{B}
subtype=Drake subtype=Drake
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1) auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
rarity=U rarity=U
text=Flying Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake. text=Flying Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake.
power=1 power=1
id=174987 id=174987
type=Creature type=Creature
@@ -523,7 +534,7 @@ name=Guardians of Akrasa
mana={2}{W} mana={2}{W}
subtype=Human Soldier subtype=Human Soldier
rarity=C rarity=C
text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=0 power=0
id=175103 id=175103
type=Creature type=Creature
@@ -534,15 +545,15 @@ toughness=1
name=Deathgreeter name=Deathgreeter
mana={B} mana={B}
subtype=Human Shaman subtype=Human Shaman
auto=@movedTo(creature[-this]|graveyard) from(inplay):may life:1 auto=@movedTo(other creature|graveyard) from(battlefield):may life:1
rarity=C rarity=C
text=Whenever another creature is put into a graveyard from play, you may gain 1 life. text=Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life.
power=1 power=1
id=175073 id=175073
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=lord(creatures|myinplay) shroud auto=lord(creature|myBattlefield) shroud
text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
rarity=C rarity=C
name=Tortoise Formation name=Tortoise Formation
@@ -555,8 +566,8 @@ toughness=*
name=Master of Etherium name=Master of Etherium
mana={2}{U} mana={2}{U}
subtype=Vedalken Wizard subtype=Vedalken Wizard
auto=lord(creature[artifact]|myinplay) 1/1 other auto=lord(creature[artifact]|myBattlefield) 1/1 other
auto=foreach(artifact|myinplay) 1/1 auto=foreach(artifact|myBattlefield) 1/1
rarity=R rarity=R
text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
power=* power=*
@@ -564,11 +575,23 @@ id=175114
type=Artifact Creature type=Artifact Creature
[/card] [/card]
[card] [card]
toughness=1
name=Hissing Iguanar
mana={2}{R}
subtype=Lizard
auto=@movedTo(other creature|graveyard) from(battlefield):may damage:1 target(player)
rarity=C
text=Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player.
power=3
id=174873
type=Creature
[/card]
[card]
name=Sigil Blessing name=Sigil Blessing
mana={G}{W} mana={G}{W}
target=creature|myinplay target=creature|myBattlefield
auto=2/2 auto=2/2
auto=lord(creatures|myinplay) 1/1 auto=lord(creature|myBattlefield) 1/1
rarity=C rarity=C
text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
type=Instant type=Instant
@@ -576,7 +599,7 @@ id=177597
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -589,7 +612,7 @@ name=Deft Duelist
mana={W}{U} mana={W}{U}
subtype=Human Rogue subtype=Human Rogue
rarity=C rarity=C
text=First strike Shroud (This creature can't be the target of spells or abilities.) text=First strike Shroud (This creature can't be the target of spells or abilities.)
power=2 power=2
id=175121 id=175121
type=Creature type=Creature
@@ -612,9 +635,9 @@ toughness=1
name=Algae Gharial name=Algae Gharial
mana={3}{G} mana={3}{G}
subtype=Crocodile subtype=Crocodile
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1) auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
rarity=U rarity=U
text=Shroud Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial. text=Shroud Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial.
power=1 power=1
id=174986 id=174986
type=Creature type=Creature
@@ -625,7 +648,7 @@ toughness=5
name=Steelclad Serpent name=Steelclad Serpent
mana={5}{U} mana={5}{U}
subtype=Serpent subtype=Serpent
auto=aslongas(artifact|myinplay) other -cantattack auto=aslongas(artifact|myBattlefield) other -cantattack
rarity=C rarity=C
text=Steelclad Serpent can't attack unless you control another artifact. text=Steelclad Serpent can't attack unless you control another artifact.
power=4 power=4
@@ -638,18 +661,18 @@ toughness=2
name=Skeletal Kathari name=Skeletal Kathari
mana={4}{B} mana={4}{B}
subtype=Bird Skeleton subtype=Bird Skeleton
auto={B}{S(creature|myinplay)}:regenerate auto={B}{S(creature|myBattlefield)}:regenerate
rarity=C rarity=C
text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari. text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari.
power=3 power=3
id=175119 id=175119
type=Creature type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
auto={T}:Add{U} auto={T}:Add {U}
auto={T}:Add{B} auto={T}:Add {B}
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {U}, {B}, or {R} to your mana pool. text={T}: Add {U}, {B}, or {R} to your mana pool.
rarity=C rarity=C
name=Obelisk of Grixis name=Obelisk of Grixis
@@ -663,14 +686,14 @@ mana={1}{B}
subtype=Aura subtype=Aura
target=creature target=creature
rarity=C rarity=C
text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness. text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.
type=Enchantment type=Enchantment
id=174817 id=174817
alias=1197 alias=1197
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -683,11 +706,11 @@ name=Sigiled Paladin
mana={W}{W} mana={W}{W}
subtype=Human Knight subtype=Human Knight
rarity=U rarity=U
text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=2 power=2
id=174958 id=174958
type=Creature type=Creature
abilities=first strike, exalted abilities=first strike,exalted
[/card] [/card]
[card] [card]
auto={T}:life:1 auto={T}:life:1
@@ -705,7 +728,7 @@ mana={3}{B}{R}{G}
subtype=Dragon subtype=Dragon
auto=token(Dragon,creature dragon, 4/4,flying red) auto=token(Dragon,creature dragon, 4/4,flying red)
rarity=R rarity=R
text=Flying When Broodmate Dragon comes into play, put a 4/4 red Dragon creature token with flying into play. text=Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.
power=4 power=4
id=178101 id=178101
type=Creature type=Creature
@@ -716,9 +739,9 @@ toughness=1
name=Rockslide Elemental name=Rockslide Elemental
mana={2}{R} mana={2}{R}
subtype=Elemental subtype=Elemental
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1) auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
rarity=U rarity=U
text=First strike Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Rockslide Elemental. text=First strike Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental.
power=1 power=1
id=174988 id=174988
type=Creature type=Creature
@@ -782,10 +805,10 @@ type=Basic Land
[/card] [/card]
[card] [card]
auto=tap auto=tap
auto={T}:Add{G} auto={T}:Add {G}
auto={T}:Add{W} auto={T}:Add {W}
auto={T}:Add{U} auto={T}:Add {U}
text=Seaside Citadel comes into play tapped. {T}: Add {G}, {W}, or {U} to your mana pool. text=Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U} to your mana pool.
rarity=U rarity=U
name=Seaside Citadel name=Seaside Citadel
id=174950 id=174950
@@ -794,7 +817,7 @@ type=Land
[card] [card]
auto={T}:Add{1} auto={T}:Add{1}
auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C rarity=C
name=Grixis Panorama name=Grixis Panorama
id=179433 id=179433
@@ -808,7 +831,7 @@ subtype=Human Shaman
auto={R}{T}:2/0 target(creature) auto={R}{T}:2/0 target(creature)
auto={W}{T}:tap target(creature) auto={W}{T}:tap target(creature)
rarity=U rarity=U
text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature.
power=2 power=2
id=174944 id=174944
type=Creature type=Creature
@@ -821,7 +844,7 @@ subtype=Dragon
auto={R}:1/0 auto={R}:1/0
auto={B}{G}:regenerate auto={B}{G}:regenerate
rarity=M rarity=M
text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord. text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord.
power=8 power=8
id=175057 id=175057
type=Creature type=Creature
@@ -861,7 +884,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green) auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green)
text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play. text={2}: Exile target creature card in a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.
rarity=U rarity=U
name=Necrogenesis name=Necrogenesis
id=175023 id=175023
@@ -869,9 +892,9 @@ type=Enchantment
mana={B}{G} mana={B}{G}
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C rarity=C
name=Esper Panorama name=Esper Panorama
id=179431 id=179431
@@ -883,7 +906,7 @@ name=Waveskimmer Aven
mana={2}{G}{W}{U} mana={2}{G}{W}{U}
subtype=Bird Soldier subtype=Bird Soldier
rarity=C rarity=C
text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=2 power=2
id=174955 id=174955
type=Creature type=Creature
@@ -891,7 +914,7 @@ abilities=flying,exalted
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -899,8 +922,8 @@ id=175018
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=@movedTo(*[-land]|opponentstack):deplete:2 opponent auto=@movedTo(*|opponentstack):deplete:2 opponent
text=Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard. text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.
rarity=R rarity=R
name=Memory Erosion name=Memory Erosion
id=175108 id=175108
@@ -918,7 +941,7 @@ mana={B}
[/card] [/card]
[card] [card]
auto=token(Goblin,creature goblin, 1/1,red)*2 auto=token(Goblin,creature goblin, 1/1,red)*2
text=Put two 1/1 red Goblin creature tokens into play. text=Put two 1/1 red Goblin creature tokens onto the battlefield.
rarity=C rarity=C
name=Dragon Fodder name=Dragon Fodder
id=174936 id=174936
@@ -932,7 +955,7 @@ mana={4}{U}
subtype=Drake subtype=Drake
auto={1}{W}:vigilance auto={1}{W}:vigilance
rarity=C rarity=C
text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn.
power=3 power=3
id=174814 id=174814
type=Artifact Creature type=Artifact Creature
@@ -941,7 +964,7 @@ abilities=flying
[card] [card]
auto=lord(goblin) mustattack auto=lord(goblin) mustattack
auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red) auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red)
text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play. Goblin creatures attack each turn if able. text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able.
rarity=R rarity=R
name=Goblin Assault name=Goblin Assault
id=174939 id=174939
@@ -954,10 +977,9 @@ name=Jhessian Lookout
mana={1}{U} mana={1}{U}
subtype=Human Scout subtype=Human Scout
rarity=C rarity=C
text=
power=2 power=2
id=176428
type=Creature type=Creature
id=176428
[/card] [/card]
[card] [card]
toughness=4 toughness=4
@@ -965,10 +987,9 @@ name=Woolly Thoctar
mana={R}{G}{W} mana={R}{G}{W}
subtype=Beast subtype=Beast
rarity=U rarity=U
text=
power=5 power=5
id=175062
type=Creature type=Creature
id=175062
[/card] [/card]
[card] [card]
toughness=1 toughness=1
@@ -983,9 +1004,9 @@ id=176433
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={T}:Add{W} auto={T}:Add {W}
auto={T}:Add{U} auto={T}:Add {U}
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {W}, {U}, or {B} to your mana pool. text={T}: Add {W}, {U}, or {B} to your mana pool.
rarity=C rarity=C
name=Obelisk of Esper name=Obelisk of Esper
@@ -995,7 +1016,7 @@ mana={3}
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -1009,7 +1030,7 @@ mana={B}{R}{G}
subtype=Lizard subtype=Lizard
auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3 auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3
rarity=U rarity=U
text=When Sprouting Thrinax is put into a graveyard from play, put three 1/1 green Saproling creature tokens into play. text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield.
power=3 power=3
id=174863 id=174863
type=Creature type=Creature
@@ -1018,10 +1039,10 @@ type=Creature
name=Shadowfeed name=Shadowfeed
mana={B} mana={B}
target=*|graveyard target=*|graveyard
auto=moveto(removedfromgame) auto=moveto(exile)
auto=life:3 auto=life:3
rarity=C rarity=C
text=Remove target card in a graveyard from the game. You gain 3 life. text=Exile target card in a graveyard. You gain 3 life.
type=Instant type=Instant
id=177473 id=177473
[/card] [/card]
@@ -1056,7 +1077,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -1064,9 +1085,9 @@ id=175031
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto={T}:Add{G} auto={T}:Add {G}
auto={T}:Add{W} auto={T}:Add {W}
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {G}, {W}, or {U} to your mana pool. text={T}: Add {G}, {W}, or {U} to your mana pool.
rarity=C rarity=C
name=Obelisk of Bant name=Obelisk of Bant
@@ -1081,7 +1102,7 @@ subtype=Aura
target=creature,artifact target=creature,artifact
auto=doesnotuntap auto=doesnotuntap
rarity=C rarity=C
text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step. text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step.
id=175042 id=175042
type=Enchantment type=Enchantment
[/card] [/card]
@@ -1090,17 +1111,17 @@ toughness=2
name=Steward of Valeron name=Steward of Valeron
mana={G}{W} mana={G}{W}
subtype=Human Druid Knight subtype=Human Druid Knight
auto={T}:Add{G} auto={T}:Add {G}
rarity=C rarity=C
text=Vigilance {T}: Add {G} to your mana pool. text=Vigilance {T}: Add {G} to your mana pool.
power=2 power=2
id=175134 id=175134
type=Creature type=Creature
abilities=vigilance abilities=vigilance
[/card] [/card]
[card] [card]
auto={4}{W}{T}{S}:moveTo(myInPlay) target(artifact|mygraveyard) auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard)
text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to play. text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
rarity=U rarity=U
name=Protomatter Powder name=Protomatter Powder
id=174833 id=174833
@@ -1108,9 +1129,9 @@ type=Artifact
mana={2}{U} mana={2}{U}
[/card] [/card]
[card] [card]
auto={T}:Add{B} auto={T}:Add {B}
auto={T}:Add{R} auto={T}:Add {R}
auto={T}:Add{G} auto={T}:Add {G}
text={T}: Add {B}, {R}, or {G} to your mana pool. text={T}: Add {B}, {R}, or {G} to your mana pool.
rarity=C rarity=C
name=Obelisk of Jund name=Obelisk of Jund
@@ -1120,7 +1141,7 @@ mana={3}
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -1133,7 +1154,7 @@ name=Court Archers
mana={2}{G} mana={2}{G}
subtype=Human Archer subtype=Human Archer
rarity=C rarity=C
text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=1 power=1
id=174960 id=174960
type=Creature type=Creature
@@ -1158,7 +1179,7 @@ mana={2}{U}
subtype=Human Archer subtype=Human Archer
auto={W}{T}:damage:1 target(creature[attacking;blocking]) auto={W}{T}:damage:1 target(creature[attacking;blocking])
rarity=U rarity=U
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.
power=1 power=1
id=175085 id=175085
type=Creature type=Creature
@@ -1176,10 +1197,10 @@ id=180144
[/card] [/card]
[card] [card]
auto=tap auto=tap
auto={T}:Add{R} auto={T}:Add {R}
auto={T}:Add{G} auto={T}:Add {G}
auto={T}:Add{W} auto={T}:Add {W}
text=Jungle Shrine comes into play tapped. {T}: Add {R}, {G}, or {W} to your mana pool. text=Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W} to your mana pool.
rarity=U rarity=U
name=Jungle Shrine name=Jungle Shrine
id=175060 id=175060
@@ -1192,7 +1213,7 @@ mana={4}{R}{G}{G}{W}
subtype=Beast subtype=Beast
auto={T}:token(Beast,creature beast, 8/8,red green white) auto={T}:token(Beast,creature beast, 8/8,red green white)
rarity=M rarity=M
text=Vigilance {T}: Put an 8/8 Beast creature token into play that's red, green, and white. text=Vigilance {T}: Put an 8/8 Beast creature token onto the battlefield that's red, green, and white.
power=8 power=8
id=175105 id=175105
type=Creature type=Creature
@@ -1200,7 +1221,7 @@ abilities=vigilance
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -1215,7 +1236,7 @@ subtype=Human Wizard
auto={G}{T}:trample target(creature) auto={G}{T}:trample target(creature)
auto={U}{T}:flying target(creature) auto={U}{T}:flying target(creature)
rarity=U rarity=U
text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.
power=2 power=2
id=175123 id=175123
type=Creature type=Creature
@@ -1234,7 +1255,7 @@ type=Artifact Creature
abilities=lifelink abilities=lifelink
[/card] [/card]
[card] [card]
auto=lord(dragon|myinplay) 3/3 auto=lord(dragon|myBattlefield) 3/3
text=Dragon creatures you control get +3/+3. text=Dragon creatures you control get +3/+3.
rarity=R rarity=R
name=Crucible of Fire name=Crucible of Fire
@@ -1260,14 +1281,13 @@ name=Cylian Elf
mana={1}{G} mana={1}{G}
subtype=Elf Scout subtype=Elf Scout
rarity=C rarity=C
text=
power=2 power=2
id=174935
type=Creature type=Creature
id=174935
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -1284,11 +1304,26 @@ id=174927
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
toughness=2
name=Death Baron
mana={1}{B}{B}
subtype=Zombie Wizard
auto=lord(skeleton|myBattlefield) 1/1
auto=lord(skeleton|myBattlefield) deathtouch
auto=lord(zombie|myBattlefield) 1/1 other
auto=lord(zombie|myBattlefield) deathtouch other
rarity=R
text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.
power=2
id=176430
type=Creature
[/card]
[card]
auto=tap auto=tap
auto={T}:Add{U} auto={T}:Add {U}
auto={T}:Add{B} auto={T}:Add {B}
auto={T}:Add{R} auto={T}:Add {R}
text=Crumbling Necropolis comes into play tapped. {T}: Add {U}, {B}, or {R} to your mana pool. text=Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R} to your mana pool.
rarity=U rarity=U
name=Crumbling Necropolis name=Crumbling Necropolis
id=175112 id=175112
@@ -5,40 +5,37 @@ mana={G}{W}{U}
subtype=Angel subtype=Angel
auto={1}{W}:counter(1/1) auto={1}{W}:counter(1/1)
rarity=M rarity=M
text=Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. text=Flying {1}{W}: Put a +1/+1 counter on Jenara, Asura of War.
power=3 power=3
id=180605 id=180605
type=Creature type=Creature
abilities=Legendary,Flying abilities=legendary,flying
[/card] [/card]
[card] [card]
name=Unbender Tine auto={T}:Untap target(other *)
mana={2}{W}{U}
color=White,Blue
auto={T}:Untap target(*)
rarity=U
text={T}: Degagez un autre permanent cible. text={T}: Degagez un autre permanent cible.
type=Artifact rarity=U
name=Unbender Tine
id=138217 id=138217
type=Artifact
mana={2}{W}{U}
[/card] [/card]
[card] [card]
toughness=4 toughness=4
name=Rhox Brute name=Rhox Brute
mana={2}{R}{G} mana={2}{R}{G}
subtype=Rhino subtype=Rhino
color=Red,Green
rarity=U
text= text=
rarity=U
power=4 power=4
id=189650
type=Creature type=Creature
id=189650
[/card] [/card]
[card] [card]
toughness=6 toughness=6
name=Sphinx of the Steel Wind name=Sphinx of the Steel Wind
mana={5}{W}{U}{B} mana={5}{W}{U}{B}
subtype=Sphinx subtype=Sphinx
color=White,Blue,Black
rarity=M rarity=M
text=Vol, initiative, vigilance, lien de vie, protection contre le rouge et protection contre le vert. text=Vol, initiative, vigilance, lien de vie, protection contre le rouge et protection contre le vert.
power=6 power=6
@@ -47,11 +44,22 @@ type=Artifact Creature
abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green
[/card] [/card]
[card] [card]
toughness=1
name=Vedalken Heretic
mana={G}{U}
subtype=Vedalken Rogue
auto=@damaged(player) from(this):may draw:1 controller
rarity=R
text=Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.
power=1
id=180619
type=Creature
[/card]
[card]
toughness=* toughness=*
name=Lord of Extinction name=Lord of Extinction
mana={3}{B}{G} mana={3}{B}{G}
subtype=Elemental subtype=Elemental
color=Green,White
auto=foreach(*|graveyard) 1/1 auto=foreach(*|graveyard) 1/1
rarity=M rarity=M
text=La force et l'endurance du Seigneur de l'extinction sont chacune egale au nombre de cartes dans tous les cimetieres. text=La force et l'endurance du Seigneur de l'extinction sont chacune egale au nombre de cartes dans tous les cimetieres.
@@ -60,20 +68,8 @@ id=177922
type=Creature type=Creature
[/card] [/card]
[card] [card]
toughness=1
name=Sanity Gnawers
mana={1}{B}{R}
subtype=Rat
auto=discard:1 target(player)
rarity=U
text=When Sanity Gnawers comes into play, target player discards a card at random.
power=1
id=179623
type=Creature
[/card]
[card]
auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white flying) auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white flying)
text=Put X 1/1 white Bird Soldier creature tokens with flying into play, where X is the number of attacking creatures. text=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.
rarity=U rarity=U
name=Flurry of Wings name=Flurry of Wings
id=179605 id=179605
@@ -81,36 +77,21 @@ type=Instant
mana={G}{W}{U} mana={G}{W}{U}
[/card] [/card]
[card] [card]
toughness=2
name=Vithian Renegades
mana={1}{R}{G}
subtype=Human Shaman
color=Red,Green
auto=may moveTo(graveyard) target(artifact)
rarity=U
text=Quand les Renegats vithiens arrivent en jeu, detruisez l'artefact cible.
power=3
id=179535
type=Creature
[/card]
[card]
toughness=5 toughness=5
name=Grizzled Leotau name=Grizzled Leotau
mana={G}{W} mana={G}{W}
subtype=Cat subtype=Cat
color=Green,White
rarity=C
text= text=
rarity=C
power=1 power=1
id=189647
type=Creature type=Creature
id=189647
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Qasali Pridemage name=Qasali Pridemage
mana={G}{W} mana={G}{W}
subtype=Cat Wizard subtype=Cat Wizard
color=Green,White
auto={1}{S}:destroy target(artifact,enchantment) auto={1}{S}:destroy target(artifact,enchantment)
rarity=C rarity=C
text=Exaltation (A chaque fois qu'une creature que vous controlez attaque seule, cette creature gagne +1/+1 jusqu'a la fin du tour.) {1}, sacrifiez le Bandemage qasali : Detruisez l'artefact ou l'enchantement cible. text=Exaltation (A chaque fois qu'une creature que vous controlez attaque seule, cette creature gagne +1/+1 jusqu'a la fin du tour.) {1}, sacrifiez le Bandemage qasali : Detruisez l'artefact ou l'enchantement cible.
@@ -126,27 +107,28 @@ mana={1}{U}{B}
subtype=Demon Illusion subtype=Demon Illusion
auto=@movedTo(*|mystack):bury auto=@movedTo(*|mystack):bury
rarity=U rarity=U
text=Flying When you play a spell, sacrifice Illusory Demon. text=Flying When you cast a spell, sacrifice Illusory Demon.
power=4 power=4
id=179596 id=179596
type=Creature type=Creature
abilities=flying
[/card] [/card]
[card] [card]
toughness=3 toughness=3
name=Leonin Armorguard name=Leonin Armorguard
mana={2}{G}{W} mana={2}{G}{W}
subtype=Cat Soldier subtype=Cat Soldier
auto=all(creature|myinplay) 1/1 auto=all(creature|myBattlefield) 1/1 ueot
rarity=C rarity=C
text=When Leonin Armorguard comes into play, creatures you control get +1/+1 until end of turn. text=When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.
power=3 power=3
id=180606 id=180606
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=moveto(ownerhand) all(creature|inplay) auto=moveto(ownerhand) all(creature|battlefield)
auto=moveto(ownerhand) all(creature|graveyard) auto=moveto(ownerhand) all(creature|graveyard)
text=Return all creatures in play and all creature cards in graveyards to their owners' hands. text=Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
rarity=R rarity=R
name=Soulquake name=Soulquake
id=179409 id=179409
@@ -158,7 +140,7 @@ toughness=1
name=Stun Sniper name=Stun Sniper
mana={R}{W} mana={R}{W}
subtype=Human Archer subtype=Human Archer
auto={1}{T}:damage::1 target(creature) && tap auto={1}{T}:damage:1 target(creature) && tap
rarity=U rarity=U
text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature. text={1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.
power=1 power=1
@@ -170,7 +152,6 @@ toughness=4
name=Sigiled Behemoth name=Sigiled Behemoth
mana={4}{G}{W} mana={4}{G}{W}
subtype=Beast subtype=Beast
color=Green,White
rarity=C rarity=C
text=Exaltation (A chaque fois qu'une creature que vous controlez attaque seule, cette creature gagne +1/+1 jusqu'a la fin du tour.) text=Exaltation (A chaque fois qu'une creature que vous controlez attaque seule, cette creature gagne +1/+1 jusqu'a la fin du tour.)
power=5 power=5
@@ -181,19 +162,26 @@ abilities=exalted
[card] [card]
name=Terminate name=Terminate
mana={B}{R} mana={B}{R}
color=Black,Red
target=creature target=creature
auto=bury auto=bury
rarity=C rarity=C
text=Detruisez la creature ciblee. Elle ne peut pas etre regeneree. text=Detruisez la creature ciblee. Elle ne peut pas etre regeneree.
id=176449
type=Instant type=Instant
id=176449
[/card]
[card]
auto=damage:5 opponent
text=Breath of Malfegor deals 5 damage to each opponent.
rarity=C
name=Breath of Malfegor
id=161291
type=Instant
mana={3}{B}{R}
[/card] [/card]
[card] [card]
name=Magefire Wings name=Magefire Wings
mana={U}{R} mana={U}{R}
subtype=Aura subtype=Aura
color=Blue,Red
target=creature target=creature
auto=2/0 auto=2/0
auto=flying auto=flying
@@ -207,7 +195,6 @@ toughness=1
name=Sewn-Eye Drake name=Sewn-Eye Drake
mana={2}{UR}{B} mana={2}{UR}{B}
subtype=Zombie Drake subtype=Zombie Drake
color=Blue,Red,Black
rarity=C rarity=C
text=Vol, celerite. text=Vol, celerite.
power=3 power=3
@@ -220,20 +207,18 @@ toughness=3
name=Ethercaste Knight name=Ethercaste Knight
mana={W}{U} mana={W}{U}
subtype=Human Knight subtype=Human Knight
color=White,Blue
rarity=C rarity=C
text=Exaltation (A chaque fois qu'une creature que vous controlez attaque seule, cette creature gagne +1/+1 jusqu'a la fin du tour.) text=Exaltation (A chaque fois qu'une creature que vous controlez attaque seule, cette creature gagne +1/+1 jusqu'a la fin du tour.)
power=1 power=1
id=179542 id=179542
type=Creature type=Artifact Creature
abilities=exalted abilities=exalted
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Cerodon Yearling name=Cerodon Yearling
mana={R}{W} mana={R}{W}
subtype=Beast subtype=Beast
color=Red,White
rarity=C rarity=C
text=Vigilance, celerite. text=Vigilance, celerite.
power=2 power=2
@@ -257,8 +242,7 @@ type=Creature
toughness=4 toughness=4
name=Marisi's Twinclaws name=Marisi's Twinclaws
mana={2}{RW}{G} mana={2}{RW}{G}
subtype=Cat warrior subtype=Cat Warrior
color=White,Red,Green
rarity=U rarity=U
text=Double initiative. text=Double initiative.
power=2 power=2
@@ -272,7 +256,7 @@ mana={4}{B}{G}
target=creature|graveyard target=creature|graveyard
auto=moveto(exile) auto=moveto(exile)
rarity=U rarity=U
text=Remove target creature card in a graveyard from the game, then put X 1/1 green Saproling creature tokens into play, where X is the removed card's toughness. text=Exile target creature card in a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the removed card's toughness.
type=Sorcery type=Sorcery
id=179614 id=179614
[/card] [/card]
@@ -282,9 +266,9 @@ name=Lich Lord of Unx
mana={1}{U}{B} mana={1}{U}{B}
subtype=Zombie Wizard subtype=Zombie Wizard
auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black) auto={U}{B}{T}:token(Zombie Wizard,Creature Zombie Wizard,1/1,blue black)
auto={U}{B}{T}:foreach(zombie|myBattlefield) life:-1 && deplete:1 target(player) auto={U}{U}{B}{B}:foreach(zombie|myBattlefield) life:-1 && foreach(zombie|myBattlefield) deplete:1 target(player)
rarity=R rarity=R
text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token into play. {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control. text={U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield. {U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.
power=2 power=2
id=179555 id=179555
type=Creature type=Creature
@@ -294,8 +278,7 @@ toughness=4
name=Madrush Cyclops name=Madrush Cyclops
mana={1}{B}{R}{G} mana={1}{B}{R}{G}
subtype=Cyclops Warrior subtype=Cyclops Warrior
color=Black,Red,Green auto=lord(creature|myBattlefield) haste
auto=lord(creature|myinplay) haste
rarity=R rarity=R
text=Les creatures que vous controlez ont la celerite. text=Les creatures que vous controlez ont la celerite.
power=3 power=3
@@ -306,7 +289,6 @@ type=Creature
name=Intimidation Bolt name=Intimidation Bolt
mana={1}{R}{W} mana={1}{R}{W}
target=creature target=creature
target=creature
auto=damage:3 auto=damage:3
auto=lord(creature) cantattack auto=lord(creature) cantattack
rarity=U rarity=U
@@ -321,7 +303,7 @@ target=player
auto=moveTo(removedfromgame) all(*|hand) auto=moveTo(removedfromgame) all(*|hand)
auto=moveTo(removedfromgame) all(*|graveyard) auto=moveTo(removedfromgame) all(*|graveyard)
rarity=R rarity=R
text=Remove all cards in target player's hand and graveyard from the game. text=Exile all cards in target player's hand and graveyard.
type=Sorcery type=Sorcery
id=175109 id=175109
[/card] [/card]
@@ -330,9 +312,9 @@ toughness=4
name=Filigree Angel name=Filigree Angel
mana={5}{W}{W}{U} mana={5}{W}{W}{U}
subtype=Angel subtype=Angel
auto=foreach(artifact|myinplay)life:3 auto=foreach(artifact|myBattlefield) life:3
rarity=R rarity=R
text=Flying When Filigree Angel comes into play, you gain 3 life for each artifact you control. text=Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
power=4 power=4
id=188965 id=188965
type=Artifact Creature type=Artifact Creature
@@ -343,7 +325,7 @@ toughness=3
name=Dauntless Escort name=Dauntless Escort
mana={1}{G}{W} mana={1}{G}{W}
subtype=Rhino Soldier subtype=Rhino Soldier
auto={S}:lord(creature|mybattlefield) indestructible auto={S}:all(creature|myBattlefield) indestructible
rarity=R rarity=R
text=Sacrifice Dauntless Escort: Creatures you control are indestructible this turn. text=Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.
power=3 power=3
@@ -355,7 +337,6 @@ toughness=2
name=Messenger Falcons name=Messenger Falcons
mana={2}{GU}{W} mana={2}{GU}{W}
subtype=Bird subtype=Bird
color=Green,Blue,White
auto=draw:1 auto=draw:1
rarity=U rarity=U
text=Vol. Quand les Faucons coursiers arrivent en jeu, piochez une carte. text=Vol. Quand les Faucons coursiers arrivent en jeu, piochez une carte.
@@ -369,17 +350,16 @@ toughness=8
name=Wall of Denial name=Wall of Denial
mana={1}{W}{U} mana={1}{W}{U}
subtype=Illusion Wall subtype=Illusion Wall
color=White,Blue
rarity=U rarity=U
text=Defenseur, vol, linceul. text=Defenseur, vol, linceul.
power=0 power=0
id=179601 id=179601
type=Creature type=Creature
abilities=Defender, flying, shroud abilities=defender,flying,shroud
[/card] [/card]
[card] [card]
auto=lord(creature|myinplay) 1/1 auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|opponentinplay) -1/-1 auto=lord(creature|opponentBattlefield) -1/-1
text=Jusqu'a la fin du tour, les creatures que vous controlez gagnent +1/+1 et les creatures que vos adversaires controlent gagnent -1/-1. text=Jusqu'a la fin du tour, les creatures que vous controlez gagnent +1/+1 et les creatures que vos adversaires controlent gagnent -1/-1.
rarity=U rarity=U
name=Zealous Persecution name=Zealous Persecution
@@ -388,6 +368,18 @@ type=Instant
mana={W}{B} mana={W}{B}
[/card] [/card]
[card] [card]
toughness=7
name=Blitz Hellion
mana={3}{R}{G}
subtype=Hellion
auto=@next my endofturn:moveto(myLibrary) && shuffle
rarity=R
text=Trample, haste At end of turn, Blitz Hellion's owner shuffles it into his or her library.
power=7
id=179406
type=Creature
[/card]
[card]
name=Slave of Bolas name=Slave of Bolas
mana={3}{UR}{B} mana={3}{UR}{B}
target=creature target=creature
@@ -403,25 +395,24 @@ id=188971
[card] [card]
name=Colossal Might name=Colossal Might
mana={R}{G} mana={R}{G}
color=Red,Green
target=creature target=creature
auto=4/2 auto=4/2
auto=trample auto=trample
rarity=C rarity=C
text=La creature ciblee gagne +4/+2 et acquiert le pietinement jusqu'a la fin du tour. text=La creature ciblee gagne +4/+2 et acquiert le pietinement jusqu'a la fin du tour.
id=179624
type=Instant type=Instant
id=179624
[/card] [/card]
[card] [card]
toughness=7 toughness=7
name=Karrthus, Tyrant of Jund name=Karrthus, Tyrant of Jund
mana={4}{B}{R}{G} mana={4}{B}{R}{G}
subtype=Dragon subtype=Dragon
auto=moveTo(myInPlay) all(dragon) auto=moveTo(myBattlefield) all(dragon)
auto=untap all(dragon) auto=untap all(dragon)
auto=lord(dragon|mybattlefield) haste other auto=lord(dragon|myBattlefield) haste other
rarity=M rarity=M
text=Flying, haste When Karrthus, Tyrant of Jund comes into play, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. text=Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.
power=7 power=7
id=180587 id=180587
type=Creature type=Creature
@@ -431,7 +422,6 @@ abilities=flying,haste,legendary
name=Sangrite Backlash name=Sangrite Backlash
mana={BG}{R} mana={BG}{R}
subtype=Aura subtype=Aura
color=Blue,Red
target=creature target=creature
auto=3/-3 auto=3/-3
rarity=C rarity=C
@@ -440,11 +430,22 @@ id=179553
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
toughness=1
name=Winged Coatl
mana={1}{G}{U}
subtype=Snake
rarity=C
text=Flash. Flying. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
power=1
id=179603
type=Creature
abilities=flash,flying,deathtouch
[/card]
[card]
toughness=3 toughness=3
name=Talon Trooper name=Talon Trooper
mana={1}{W}{U} mana={1}{W}{U}
subtype=Bird Scout subtype=Bird Scout
color=White,Blue
rarity=C rarity=C
text=Vol text=Vol
power=2 power=2
File diff suppressed because it is too large Load Diff
@@ -1,6 +1,6 @@
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={B} text={B}
rarity=L rarity=L
name=Swamp name=Swamp
@@ -12,7 +12,6 @@ toughness=1
name=Hana Kami name=Hana Kami
mana={G} mana={G}
subtype=Spirit subtype=Spirit
color=Green
auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard) auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard)
rarity=U rarity=U
text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.
@@ -22,7 +21,7 @@ type=Creature
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={W} text={W}
rarity=L rarity=L
name=Plains name=Plains
@@ -33,7 +32,6 @@ type=Basic Land
name=Unnatural Speed name=Unnatural Speed
mana={R} mana={R}
subtype=Arcane subtype=Arcane
color=Red
target=creature target=creature
auto=haste auto=haste
rarity=C rarity=C
@@ -45,12 +43,11 @@ type=Instant
name=Part the Veil name=Part the Veil
mana={3}{U} mana={3}{U}
subtype=Arcane subtype=Arcane
color=Blue auto=moveTo(ownerhand) all(creature|myBattlefield)
auto=moveTo(ownerhand) all(creature|myinplay)
rarity=R rarity=R
text=Return all Creatures you control to their owners hand. text=Return all Creatures you control to their owners hand.
id=80291
type=Instant type=Instant
id=80291
[/card] [/card]
[card] [card]
toughness=5 toughness=5
@@ -59,7 +56,7 @@ mana={4}{R}{R}
subtype=Spirit subtype=Spirit
auto=@movedTo(arcane,spirit|mystack):damage:2 all(creature[-flying]) auto=@movedTo(arcane,spirit|mystack):damage:2 all(creature[-flying])
rarity=U rarity=U
text=Whenever you play a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. text=Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.
power=4 power=4
id=79214 id=79214
type=Creature type=Creature
@@ -78,7 +75,6 @@ toughness=1
name=Jukai Messenger name=Jukai Messenger
mana={G} mana={G}
subtype=Human Monk subtype=Human Monk
color=Green
rarity=C rarity=C
text=Forestwalk text=Forestwalk
power=1 power=1
@@ -90,28 +86,29 @@ abilities=forestwalk
name=Honden of Life's Web name=Honden of Life's Web
mana={4}{G} mana={4}{G}
subtype=Shrine subtype=Shrine
auto=@each my upkeep:foreach(shrine|myinplay) token(Spirit,Creature Spirit,1/1,artifact) auto=@each my upkeep:foreach(shrine|myBattlefield) token(Spirit,Creature Spirit,1/1,artifact)
rarity=U rarity=U
text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token into play for each Shrine you control. text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.
type=Enchantment type=Enchantment
id=79180 id=79180
abilities=Legendary abilities=legendary
[/card] [/card]
[card] [card]
name=Serpent Skin name=Serpent Skin
mana={2}{G} mana={2}{G}
target=creature
subtype=Aura subtype=Aura
target=creature
auto=1/1 auto=1/1
auto={G}:regenerate auto={G}:regenerate
rarity=C rarity=C
text=Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. text=Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.
id=75404 id=75404
type=Enchantment type=Enchantment
abilities=flash abilities=flash
[/card] [/card]
[card] [card]
auto=untap all(creature|myinplay) && lord(samurai|myinplay) 1/1 auto=untap all(creature|myBattlefield)
auto=lord(samurai|myBattlefield) 1/1
text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
rarity=C rarity=C
name=Call to Glory name=Call to Glory
@@ -124,7 +121,6 @@ toughness=2
name=Kami of Ancient Law name=Kami of Ancient Law
mana={1}{W} mana={1}{W}
subtype=Spirit subtype=Spirit
color=White
auto={S}:destroy target(enchantment) auto={S}:destroy target(enchantment)
rarity=C rarity=C
text=Sacrifice Kami of Ancient Law: Destroy target enchantment. text=Sacrifice Kami of Ancient Law: Destroy target enchantment.
@@ -134,7 +130,7 @@ type=Creature
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={B} text={B}
rarity=L rarity=L
name=Swamp name=Swamp
@@ -146,12 +142,11 @@ toughness=1
name=Orochi Leafcaller name=Orochi Leafcaller
mana={G} mana={G}
subtype=Snake Shaman subtype=Snake Shaman
color=Green auto={G}:Add {W}
auto={G}:add{W} auto={G}:Add {U}
auto={G}:add{U} auto={G}:Add {B}
auto={G}:add{B} auto={G}:Add {R}
auto={G}:add{R} auto={G}:Add {G}
auto={G}:add{G}
rarity=C rarity=C
text={G}: Add one mana of any color to your mana pool. text={G}: Add one mana of any color to your mana pool.
power=1 power=1
@@ -163,7 +158,6 @@ toughness=3
name=Sokenzan Bruiser name=Sokenzan Bruiser
mana={4}{R} mana={4}{R}
subtype=Ogre Warrior subtype=Ogre Warrior
color=Red
rarity=C rarity=C
text=Mountainwalk text=Mountainwalk
power=3 power=3
@@ -173,7 +167,7 @@ abilities=mountainwalk
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={W} text={W}
rarity=L rarity=L
name=Plains name=Plains
@@ -185,7 +179,6 @@ toughness=2
name=Kami of Twisted Reflection name=Kami of Twisted Reflection
mana={1}{U}{U} mana={1}{U}{U}
subtype=Spirit subtype=Spirit
color=Blue
auto={S}:moveTo(ownerhand) target(creature|mybattlefield) auto={S}:moveTo(ownerhand) target(creature|mybattlefield)
rarity=C rarity=C
text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
@@ -197,17 +190,30 @@ type=Creature
name=Cage of Hands name=Cage of Hands
mana={2}{W} mana={2}{W}
subtype=Aura subtype=Aura
color=White target=creature
target=Creature
auto=cantattack auto=cantattack
auto=cantblock auto=cantblock
auto={1}{W}:moveTo(ownerhand) auto={1}{W}:moveTo(ownerhand)
rarity=C rarity=C
text=Enchant creature Enchanted creature cant attack or block. {1}{W}: Return Cage of Hands to its owners hand. text=Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand.
id=50233 id=50233
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
toughness=4
name=Seshiro the Anointed
mana={4}{G}{G}
subtype=Snake Monk
auto=lord(snake|myBattlefield) 2/2 other
auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller
rarity=R
text=Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card.
power=3
id=80256
type=Creature
abilities=legendary
[/card]
[card]
toughness=3 toughness=3
name=Sachi, Daughter of Seshiro name=Sachi, Daughter of Seshiro
mana={2}{G}{G} mana={2}{G}{G}
@@ -215,7 +221,7 @@ subtype=Snake Shaman
auto=lord(snake|mybattlefield) 0/1 other auto=lord(snake|mybattlefield) 0/1 other
auto=lord(shaman|mybattlefield) {T}:Add{G}{G} auto=lord(shaman|mybattlefield) {T}:Add{G}{G}
rarity=U rarity=U
text=Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G} to your mana pool." text=Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G} to your mana pool."
power=1 power=1
id=80254 id=80254
type=Creature type=Creature
@@ -223,7 +229,7 @@ abilities=legendary
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={U} text={U}
rarity=L rarity=L
name=Island name=Island
@@ -235,9 +241,9 @@ toughness=3
name=Deathcurse Ogre name=Deathcurse Ogre
mana={5}{B} mana={5}{B}
subtype=Ogre Warrior subtype=Ogre Warrior
auto=@movedTo(this|graveyard) from(inplay):life:-3 opponent && life:-3 controller auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller
rarity=C rarity=C
text=When Deathcurse Ogre is put into a graveyard from play, each player loses 3 life. text=When Deathcurse Ogre is put into a graveyard from the battlefield, each player loses 3 life.
power=3 power=3
id=80522 id=80522
type=Creature type=Creature
@@ -245,8 +251,8 @@ type=Creature
[card] [card]
name=Eerie Procession name=Eerie Procession
mana={2}{U} mana={2}{U}
target=arcane|mylibrary
subtype=Arcane subtype=Arcane
target=arcane|mylibrary
auto=moveto(myhand) auto=moveto(myhand)
rarity=U rarity=U
text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.
@@ -254,10 +260,21 @@ id=80243
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
color=Land toughness=1
auto={T}:add{U} name=Sakura-Tribe Elder
auto={U}{T}:untap target(*[legendary]) mana={1}{G}
text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent. subtype=Snake Shaman
auto={S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
rarity=C
text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
power=1
id=50510
type=Creature
[/card]
[card]
auto={T}:Add{U}
auto={U}{T}:Untap target(*[legendary])
text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent.
rarity=R rarity=R
name=Minamo, School at Water's Edge name=Minamo, School at Water's Edge
id=79179 id=79179
@@ -268,7 +285,7 @@ abilities=legendary
name=Honden of Cleansing Fire name=Honden of Cleansing Fire
mana={3}{W} mana={3}{W}
subtype=Shrine subtype=Shrine
auto=@each my upkeep:foreach(shrine|myinplay) life:2 auto=@each my upkeep:foreach(shrine|myBattlefield) life:2
rarity=U rarity=U
text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. text=At the beginning of your upkeep, you gain 2 life for each Shrine you control.
type=Enchantment type=Enchantment
@@ -282,7 +299,7 @@ mana={4}{U}{U}
subtype=Spirit subtype=Spirit
auto=@movedTo(arcane,spirit|mystack):may draw:1 auto=@movedTo(arcane,spirit|mystack):may draw:1
rarity=U rarity=U
text=Flying Whenever you play a Spirit or Arcane spell, you may draw a card. text=Flying Whenever you cast a Spirit or Arcane spell, you may draw a card.
power=3 power=3
id=50442 id=50442
type=Creature type=Creature
@@ -303,11 +320,10 @@ toughness=2
name=Isamaru, Hound of Konda name=Isamaru, Hound of Konda
mana={W} mana={W}
subtype=Hound subtype=Hound
color=White
rarity=R rarity=R
power=2 power=2
id=79217
type=Creature type=Creature
id=79217
abilities=legendary abilities=legendary
[/card] [/card]
[card] [card]
@@ -315,17 +331,16 @@ toughness=1
name=Akki Avalanchers name=Akki Avalanchers
mana={R} mana={R}
subtype=Goblin Warrior subtype=Goblin Warrior
color=Red auto={S(land|myBattlefield)}:2/0 limit:1
auto={s(land|myinplay)}:2/0 limit:1
rarity=C rarity=C
text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Play this ability only once each turn. text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.
power=1 power=1
id=75277 id=75277
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={G} text={G}
rarity=L rarity=L
name=Forest name=Forest
@@ -334,7 +349,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={W} text={W}
rarity=L rarity=L
name=Plains name=Plains
@@ -343,7 +358,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={U} text={U}
rarity=L rarity=L
name=Island name=Island
@@ -365,9 +380,10 @@ toughness=4
name=Kodama of the South Tree name=Kodama of the South Tree
mana={2}{G}{G} mana={2}{G}{G}
subtype=Spirit subtype=Spirit
auto=@movedTo(arcane,spirit|mystack):lord(creature|mybattlefield) 1/1 other && lord(creature|mybattlefield) trample other auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) 1/1 other ueot
auto=@movedTo(arcane,spirit|mystack):lord(creature|myBattlefield) trample other ueot
rarity=R rarity=R
text=Whenever you play a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
power=4 power=4
id=80288 id=80288
type=Creature type=Creature
@@ -375,7 +391,7 @@ abilities=legendary
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={U} text={U}
rarity=L rarity=L
name=Island name=Island
@@ -387,7 +403,6 @@ toughness=1
name=Nezumi Cutthroat name=Nezumi Cutthroat
mana={1}{B} mana={1}{B}
subtype=Rat Warrior subtype=Rat Warrior
color=Black
rarity=C rarity=C
text=Nezumi Cutthroat can't block. text=Nezumi Cutthroat can't block.
power=2 power=2
@@ -399,15 +414,15 @@ abilities=cantblock
name=Midnight Covenant name=Midnight Covenant
mana={1}{B} mana={1}{B}
subtype=Aura subtype=Aura
color=Black target=creature
auto={B}:1/1 auto={B}:1/1
rarity=C rarity=C
text=Enchanted Creature has "{B}: This Creature gets +1/+1 until end of turn.E text=Enchanted Creature has "{B}: This Creature gets +1/+1 until end of turn."
id=50449 id=50449
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
auto={3}{T}:moveTo(myHand) target(basic|mylibrary) auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary)
text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
rarity=R rarity=R
name=Journeyer's Kite name=Journeyer's Kite
@@ -416,6 +431,19 @@ type=Artifact
mana={2} mana={2}
[/card] [/card]
[card] [card]
toughness=7
name=The Unspeakable
mana={6}{U}{U}{U}
subtype=Spirit
auto=@damaged(player) from(this):may moveto(myhand) target(arcane|mygraveyard)
rarity=R
text=Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
power=6
id=78693
type=Creature
abilities=legendary,flying,trample
[/card]
[card]
subtype=Mountain subtype=Mountain
auto={T}:Add {R} auto={T}:Add {R}
text={R} text={R}
@@ -438,10 +466,9 @@ type=Instant
alias=129767 alias=129767
[/card] [/card]
[card] [card]
color=Land auto={T}:Add {B}
auto={T}:add{B}
auto={B}{T}:fear target(creature[legendary]) auto={B}{T}:fear target(creature[legendary])
text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn. text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn.
rarity=R rarity=R
name=Shizo, Death's Storehouse name=Shizo, Death's Storehouse
id=79186 id=79186
@@ -452,7 +479,6 @@ abilities=legendary
name=Eye of Nowhere name=Eye of Nowhere
mana={U}{U} mana={U}{U}
subtype=Arcane subtype=Arcane
color=Blue
target=* target=*
auto=moveTo(ownerhand) auto=moveTo(ownerhand)
rarity=C rarity=C
@@ -474,39 +500,36 @@ toughness=4
name=River Kaijin name=River Kaijin
mana={2}{U} mana={2}{U}
subtype=Spirit subtype=Spirit
color=Blue
rarity=C rarity=C
power=1 power=1
id=78586
type=Creature type=Creature
id=78586
[/card] [/card]
[card] [card]
toughness=7 toughness=7
name=Kami of Old Stone name=Kami of Old Stone
mana={3}{W} mana={3}{W}
subtype=Spirit subtype=Spirit
color=White
rarity=U rarity=U
power=1 power=1
id=79236
type=Creature type=Creature
id=79236
[/card] [/card]
[card] [card]
name=Honden of Seeing Winds name=Honden of Seeing Winds
mana={4}{U} mana={4}{U}
subtype=Shrine subtype=Shrine
auto=@each my upkeep:foreach(shrine|myinplay) draw:1 auto=@each my upkeep:foreach(shrine|myBattlefield) draw:1
rarity=U rarity=U
text=At the beginning of your upkeep, draw a card for each Shrine you control. text=At the beginning of your upkeep, draw a card for each Shrine you control.
type=Enchantment type=Enchantment
id=79176 id=79176
abilities=Legendary abilities=legendary
[/card] [/card]
[card] [card]
name=Rend Flesh name=Rend Flesh
mana={2}{B} mana={2}{B}
subtype=Arcane subtype=Arcane
color=Black
target=creature[-spirit] target=creature[-spirit]
auto=destroy auto=destroy
rarity=C rarity=C
@@ -516,7 +539,7 @@ type=Instant
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={B} text={B}
rarity=L rarity=L
name=Swamp name=Swamp
@@ -527,7 +550,7 @@ type=Basic Land
name=Joyous Respite name=Joyous Respite
mana={3}{G} mana={3}{G}
subtype=Arcane subtype=Arcane
auto=foreach(land|mybattlefield):life:1 auto=foreach(land|myBattlefield) life:1
rarity=C rarity=C
text=You gain 1 life for each land you control. text=You gain 1 life for each land you control.
type=Sorcery type=Sorcery
@@ -535,7 +558,7 @@ id=78981
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={G} text={G}
rarity=L rarity=L
name=Forest name=Forest
@@ -547,38 +570,36 @@ toughness=3
name=Marrow-Gnawer name=Marrow-Gnawer
mana={3}{B}{B} mana={3}{B}{B}
subtype=Rat Rogue subtype=Rat Rogue
auto={T}{S(rat|myBattlefield)}:foreach(rat|myBattlefield) token(Rat,Creature Rat,1/1,black)
auto=lord(rat) fear auto=lord(rat) fear
auto={T}{S(rat|mybattlefield)}:foreach(rat|mybattlefield) token(Rat,Creature Rat,1/1,black)
rarity=R rarity=R
text=Rat creatures have fear. {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens into play, where X is the number of Rats you control. text=Rat creatures have fear. {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control.
power=2 power=2
id=50253 id=50253
type=Creature type=Creature
abilities=legendary abilities=legendary
[/card] [/card]
[card] [card]
name=Gale Force
mana={5}{G}
color=Green
auto=damage:5 all(creature[flying]) auto=damage:5 all(creature[flying])
rarity=U
text=Gale Force deals 5 damage to each Creature with flying. text=Gale Force deals 5 damage to each Creature with flying.
type=Sorcery rarity=U
name=Gale Force
id=79244 id=79244
type=Sorcery
mana={4}{G}
[/card] [/card]
[card] [card]
name=Blood Rites auto={1}{R}{S(creature|myBattlefield}:damage:2 target(creature,player)
mana={3}{R}{R} text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.
color=Red
auto={1}{R}{S(creature|myinplay)}:damage:2 target(creature,player)
rarity=U rarity=U
text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target Creature or player. name=Blood Rites
type=Enchantment
id=50509 id=50509
type=Enchantment
mana={3}{R}{R}
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={G} text={G}
rarity=L rarity=L
name=Forest name=Forest
@@ -590,30 +611,28 @@ toughness=1
name=Wandering Ones name=Wandering Ones
mana={U} mana={U}
subtype=Spirit subtype=Spirit
color=Blue
rarity=C rarity=C
power=1 power=1
id=50345
type=Creature type=Creature
id=50345
[/card] [/card]
[card] [card]
name=Uncontrollable Anger name=Uncontrollable Anger
mana={2}{R}{R}
subtype=Aura subtype=Aura
color=Red
target=creature target=creature
auto=:2/2 auto=2/2
auto=mustattack auto=mustattack
rarity=C rarity=C
text=Enchant Creature Flash Enchanted Creature gets +2/+2 and attacks each turn if able. text=Enchant Creature Flash Enchanted Creature gets +2/+2 and attacks each turn if able.
type=Enchantment
id=50315 id=50315
type=Enchantment
abilities=flash abilities=flash
[/card] [/card]
[card] [card]
name=Quiet Purity name=Quiet Purity
mana={W} mana={W}
subtype=Arcane subtype=Arcane
color=White
target=enchantment target=enchantment
auto=destroy auto=destroy
rarity=C rarity=C
@@ -624,7 +643,7 @@ type=Instant
[card] [card]
name=Hisoka's Defiance name=Hisoka's Defiance
mana={1}{U} mana={1}{U}
target=(spirit,arcane|stack) target=spirit,arcane|stack
auto=fizzle auto=fizzle
rarity=C rarity=C
text=Counter target Spirit or Arcane spell. text=Counter target Spirit or Arcane spell.
@@ -636,7 +655,6 @@ toughness=4
name=Kodama of the North Tree name=Kodama of the North Tree
mana={2}{G}{G}{G} mana={2}{G}{G}{G}
subtype=Spirit subtype=Spirit
color=Green
rarity=R rarity=R
text=Shroud, trample text=Shroud, trample
power=6 power=6
@@ -646,7 +664,7 @@ abilities=shroud,trample,legendary
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={G} text={G}
rarity=L rarity=L
name=Forest name=Forest
@@ -655,7 +673,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={B} text={B}
rarity=L rarity=L
name=Swamp name=Swamp
@@ -663,24 +681,13 @@ id=79065
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
name=Befoul
mana={2}{B}{B}
color=Black
target=creature[-black],land
auto=bury
rarity=C
text=Destroy target land or nonblack creature. It can't be regenerated.
id=50291
type=Sorcery
[/card]
[card]
toughness=2 toughness=2
name=Kami of the Hunt name=Kami of the Hunt
mana={2}{G} mana={2}{G}
subtype=Spirit subtype=Spirit
auto=@movedTo(arcane,spirit|mystack):1/1 auto=@movedTo(arcane,spirit|mystack):1/1 ueot
rarity=C rarity=C
text=Whenever you play a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. text=Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.
power=2 power=2
id=79198 id=79198
type=Creature type=Creature
@@ -690,7 +697,6 @@ toughness=2
name=Humble Budoka name=Humble Budoka
mana={1}{G} mana={1}{G}
subtype=Human Monk subtype=Human Monk
color=Green
rarity=C rarity=C
text=Shroud text=Shroud
power=2 power=2
@@ -705,14 +711,14 @@ mana={3}{R}{R}
subtype=Spirit subtype=Spirit
auto=@movedTo(spirit,arcane|mystack):may destroy(land[-basic]) auto=@movedTo(spirit,arcane|mystack):may destroy(land[-basic])
rarity=U rarity=U
text=Whenever you play a Spirit or Arcane spell, you may destroy target nonbasic land. text=Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.
power=3 power=3
id=78984 id=78984
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={W} text={W}
rarity=L rarity=L
name=Plains name=Plains
@@ -726,7 +732,7 @@ mana={1}{R}
subtype=Goblin Shaman subtype=Goblin Shaman
auto=Add{R} auto=Add{R}
rarity=C rarity=C
text=When Akki Rockspeaker comes into play, add {R} to your mana pool. text=When Akki Rockspeaker enters the battlefield, add {R} to your mana pool.
power=1 power=1
id=77919 id=77919
type=Creature type=Creature
@@ -736,9 +742,9 @@ toughness=4
name=Orbweaver Kumo name=Orbweaver Kumo
mana={4}{G}{G} mana={4}{G}{G}
subtype=Spirit subtype=Spirit
auto=@movedTo(arcane,spirit|mystack):forestwalk auto=@movedTo(arcane,spirit|mystack):forestwalk ueot
rarity=U rarity=U
text=Reach (This creature can block creatures with flying.) Whenever you play a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. text=Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn.
power=3 power=3
id=50261 id=50261
type=Creature type=Creature
@@ -749,9 +755,9 @@ toughness=5
name=Ryusei, the Falling Star name=Ryusei, the Falling Star
mana={5}{R} mana={5}{R}
subtype=Dragon Spirit subtype=Dragon Spirit
auto=@movedTo(this|graveyard):damage:5 all(creature[-flying]) auto=@movedTo(this|graveyard) from(battlefield):damage:5 all(creature[-flying])
rarity=R rarity=R
text=Flying When Ryusei, the Falling Star is put into a graveyard from play, it deals 5 damage to each creature without flying. text=Flying When Ryusei, the Falling Star is put into a graveyard from the battlefield, it deals 5 damage to each creature without flying.
power=5 power=5
id=79242 id=79242
type=Creature type=Creature
@@ -765,7 +771,7 @@ subtype=Spirit
auto={W}{T}:tap target(creature) auto={W}{T}:tap target(creature)
auto=@movedTo(spirit,arcane|mystack):untap auto=@movedTo(spirit,arcane|mystack):untap
rarity=U rarity=U
text={W}, {T}: Tap target creature. Whenever you play a Spirit or Arcane spell, untap Innocence Kami. text={W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.
power=2 power=2
id=76636 id=76636
type=Creature type=Creature
@@ -774,7 +780,6 @@ type=Creature
name=Pull Under name=Pull Under
mana={5}{B} mana={5}{B}
subtype=Arcane subtype=Arcane
color=Black
target=creature target=creature
auto=-5/-5 auto=-5/-5
rarity=C rarity=C
@@ -787,13 +792,13 @@ toughness=2
name=Akki Coalflinger name=Akki Coalflinger
mana={1}{R}{R} mana={1}{R}{R}
subtype=Goblin Shaman subtype=Goblin Shaman
color=Red auto={R}{T}:lord(creature[attacking]) first strike
auto={R}{T}:lord(creature[attacking]) first strike
rarity=U rarity=U
text={R},{T}: Attacking creatures gain first strike until end of turn. text=First Strike {R}{T}: Attacking creatures gain first strike until end of turn.
power=2 power=2
id=50338 id=50338
type=Creature type=Creature
abilities=first strike
[/card] [/card]
[card] [card]
toughness=5 toughness=5
@@ -807,31 +812,30 @@ text=At the beginning of each player's upkeep, that player loses 2 life and draw
power=6 power=6
id=78965 id=78965
type=Creature type=Creature
abilities=Legendary abilities=legendary
[/card] [/card]
[card] [card]
name=Reach Through Mists name=Reach Through Mists
mana={U} mana={U}
subtype=Arcane subtype=Arcane
color=Blue
auto=draw:1 auto=draw:1
rarity=C rarity=C
text=Draw a card. text=Draw a card.
id=79247
type=Instant type=Instant
id=79247
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Ben-Ben, Akki Hermit name=Ben-Ben, Akki Hermit
mana={2}{R}{R} mana={2}{R}{R}
subtype=Goblin Shaman subtype=Goblin Shaman
auto={T}:foreach(mountain|myinplay) damage:1 target(creature[attacking]) auto={T}:foreach(mountain[-tapped]|myBattlefield) damage:1 target(creature[attacking])
rarity=R rarity=R
text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.
power=1 power=1
id=79248 id=79248
type=Creature type=Creature
abilities=legendary abilities=legendary
[/card] [/card]
[card] [card]
toughness=4 toughness=4
@@ -840,7 +844,7 @@ mana={4}{U}
subtype=Moonfolk Wizard subtype=Moonfolk Wizard
auto={1}:moveTo(ownerhand) target(land|mybattlefield) && token(Illusion,Creature Illusion,1/1,blue flying) auto={1}:moveTo(ownerhand) target(land|mybattlefield) && token(Illusion,Creature Illusion,1/1,blue flying)
rarity=R rarity=R
text=Flying {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying into play. text=Flying {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.
power=2 power=2
id=75268 id=75268
type=Creature type=Creature
@@ -851,8 +855,7 @@ toughness=2
name=Orochi Sustainer name=Orochi Sustainer
mana={1}{G} mana={1}{G}
subtype=Snake Shaman subtype=Snake Shaman
color=Green auto={T}:Add {G}
auto={T}:add {G}
rarity=C rarity=C
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
power=1 power=1
@@ -862,12 +865,12 @@ type=Creature
[card] [card]
name=Mystic Restraints name=Mystic Restraints
mana={2}{U}{U} mana={2}{U}{U}
target=creature
subtype=Aura subtype=Aura
target=creature
auto=tap auto=tap
auto=doesnotuntap auto=doesnotuntap
rarity=C rarity=C
text=Flash Enchant creature When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. text=Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
id=79188 id=79188
type=Enchantment type=Enchantment
abilities=flash abilities=flash
@@ -877,7 +880,6 @@ toughness=1
name=Kitsune Diviner name=Kitsune Diviner
mana={W} mana={W}
subtype=Fox Cleric subtype=Fox Cleric
color=White
auto={T}:tap target(spirit) auto={T}:tap target(spirit)
rarity=C rarity=C
text={T}: Tap target Spirit. text={T}: Tap target Spirit.
@@ -889,7 +891,6 @@ type=Creature
name=Vigilance name=Vigilance
mana={W} mana={W}
subtype=Aura subtype=Aura
color=White
target=creature target=creature
auto=vigilance auto=vigilance
rarity=C rarity=C
@@ -902,10 +903,9 @@ toughness=2
name=Villanous Ogre name=Villanous Ogre
mana={2}{B} mana={2}{B}
subtype=Ogre Warrior subtype=Ogre Warrior
color=Black auto=aslongas(demon|myBattlefield) {B}:regenerate
auto=aslongas(demon|myinplay) {B}:regenerate
rarity=C rarity=C
text=Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." text=Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre."
power=3 power=3
id=80520 id=80520
type=Creature type=Creature
@@ -915,58 +915,69 @@ abilities=cantblock
name=Dance of Shadows name=Dance of Shadows
mana={3}{B}{B} mana={3}{B}{B}
subtype=Arcane subtype=Arcane
color=Black auto=lord(creature|myBattlefield) 1/0
auto=lord(creature|myinplay) 1/0 auto=lord(creature|myBattlefield) fear
auto=lord(creature|myinplay) fear
rarity=U rarity=U
text=Creatures you control get +1/+0 and gain fear until end of turn. text=Creatures you control get +1/+0 and gain fear until end of turn.
id=79094
type=Sorcery type=Sorcery
id=79094
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Kabuto Moth name=Kabuto Moth
mana={2}{W} mana={2}{W}
subtype=Spirit subtype=Spirit
color=White
auto={T}:1/2 target(creature) auto={T}:1/2 target(creature)
rarity=C rarity=C
text=Flying. {T}:Target creature gets +1/+2 until end of turn. text=Flying {T}:Target creature gets +1/+2 until end of turn.
power=1 power=1
id=79105 id=79105
type=Creature type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
toughness=2
name=Zo-Zu the Punisher
mana={1}{R}{R}
subtype=Goblin Warrior
auto=@movedTo(land|myBattlefield):damage:2 controller
auto=@movedTo(land|opponentBattlefield):damage:2 opponent
rarity=R
text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
power=2
id=80274
type=Creature
abilities=legendary
[/card]
[card]
name=Stone Rain name=Stone Rain
mana={2}{R} mana={2}{R}
color=Red
target=land target=land
auto=destroy auto=destroy
rarity=C rarity=C
text=Destroy target land. text=Destroy target land.
id=79223
type=Sorcery type=Sorcery
id=79223
[/card] [/card]
[card] [card]
name=Strength of Cedars name=Strength of Cedars
mana={4}{G} mana={4}{G}
subtype=Arcane subtype=Arcane
auto=foreach(land|mybattlefield) 1/1 target=creature
auto=foreach(land|myBattlefield) 1/1
rarity=U rarity=U
text=Target creature gets +X/+X until end of turn, where X is the number of lands you control. text=Target creature gets +X/+X until end of turn, where X is the number of lands you control.
type=Instant
id=75366 id=75366
type=Instant
[/card] [/card]
[card] [card]
name=Night of Souls' Betrayal
mana={2}{B}{B}
color=Black
auto=lord(creature) -1/-1 auto=lord(creature) -1/-1
rarity=R
text=All Creatures get -1/-1. text=All Creatures get -1/-1.
type=Enchantment rarity=R
name=Night of Souls' Betrayal
id=78991 id=78991
type=Enchantment
mana={2}{B}{B}
abilities=legendary abilities=legendary
[/card] [/card]
[card] [card]
@@ -974,11 +985,10 @@ toughness=3
name=Order of the Sacred Bell name=Order of the Sacred Bell
mana={3}{G} mana={3}{G}
subtype=Human Monk subtype=Human Monk
color=Green
rarity=C rarity=C
power=4 power=4
id=50487
type=Creature type=Creature
id=50487
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
@@ -990,44 +1000,49 @@ id=79077
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
name=Counsel of the Soratami
mana={2}{U}
color=Blue
auto=draw:2 auto=draw:2
rarity=C
text=Draw two cards. text=Draw two cards.
type=Sorcery rarity=C
name=Counsel of the Soratami
id=50219 id=50219
type=Sorcery
mana={2}{U}
[/card] [/card]
[card] [card]
name=Cleanfall name=Cleanfall
mana={2}{W} mana={2}{W}
subtype=Arcane subtype=Arcane
color=White
auto=destroy all(enchantment) auto=destroy all(enchantment)
rarity=U rarity=U
text=Destroy all enchantments. text=Destroy all enchantments.
id=80500
type=Sorcery type=Sorcery
id=80500
[/card] [/card]
[card] [card]
name=Lava Spike name=Lava Spike
mana={R} mana={R}
subtype=Arcane subtype=Arcane
color=Red
target=player target=player
auto=damage:3 auto=damage:3
rarity=C rarity=C
text=Lava Spike deals 3 damage to target player text=Lava Spike deals 3 damage to target player.
id=79084 id=79084
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
auto=@movedTo(creature|mystack):draw:1 controller ueot
text=Whenever you cast a creature spell this turn, draw a card.
rarity=R
name=Glimpse of Nature
id=75241
type=Sorcery
mana={G}
[/card]
[card]
toughness=1 toughness=1
name=Lantern Kami name=Lantern Kami
mana={W} mana={W}
subtype=Spirit subtype=Spirit
color=White
rarity=C rarity=C
text=Flying text=Flying
power=1 power=1
@@ -1039,18 +1054,17 @@ abilities=flying
name=Indomitable Will name=Indomitable Will
mana={1}{W} mana={1}{W}
subtype=Aura subtype=Aura
color=White
target=creature target=creature
auto=:1/2 auto=1/2
rarity=C rarity=C
text=Enchant Creature Flash Enchanted Creature gets +1/+2. text=Enchant Creature Flash Enchanted Creature gets +1/+2.
id=50499 id=50499
type=Enchantment type=Enchantment
abilities=flash abilities=flash
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={U} text={U}
rarity=L rarity=L
name=Island name=Island
@@ -1058,10 +1072,9 @@ id=79071
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
color=Land auto={T}:Add {G}
auto={T}:add{G}
auto={G}{T}:1/1 target(creature[legendary]) auto={G}{T}:1/1 target(creature[legendary])
text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn. text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn.
rarity=R rarity=R
name=Okina, Temple to the Grandfathers name=Okina, Temple to the Grandfathers
id=80251 id=80251
@@ -1080,10 +1093,23 @@ id=50293
[/card] [/card]
[card] [card]
toughness=5 toughness=5
name=Kokusho, the Evening Star
mana={4}{B}{B}
subtype=Dragon Spirit
auto=@movedTo(this|graveyard) from(battlefield):life:5 controller
auto=@movedTo(this|graveyard) from(battlefield):life:-5 opponent
rarity=R
text=Flying When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way.
power=5
id=178022
type=Creature
abilities=flying,legendary
[/card]
[card]
toughness=5
name=Moss Kami name=Moss Kami
mana={5}{G} mana={5}{G}
subtype=Spirit subtype=Spirit
color=Green
rarity=C rarity=C
text=Trample text=Trample
power=5 power=5
@@ -1101,10 +1127,9 @@ type=Instant
mana={1}{W}{W} mana={1}{W}{W}
[/card] [/card]
[card] [card]
color=Land auto={T}:Add {R}
auto={T}:add{R}
auto={R}{T}:first strike target(creature[legendary]) auto={R}{T}:first strike target(creature[legendary])
text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary Creature gains first strike until end of turn. text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary creature gains first strike until end of turn.
rarity=R rarity=R
name=Shinka, the Bloodsoaked Keep name=Shinka, the Bloodsoaked Keep
id=79121 id=79121
@@ -5,16 +5,16 @@ mana={2}{B}{B}
subtype=Elemental Shaman subtype=Elemental Shaman
auto=all(creature) counter(-1/-1) auto=all(creature) counter(-1/-1)
rarity=U rarity=U
text=When Soul Snuffers comes into play, put a -1/-1 counter on each creature. text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.
power=3 power=3
id=142054 id=142054
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={T}: Add {1} auto={T}:Add {1}
auto={RW}{T}: Add {R}{R} auto={RW}{T}:Add {R}{R}
auto={RW}{T}: Add {R}{W} auto={RW}{T}:Add {R}{W}
auto={RW}{T}: Add {W}{W} auto={RW}{T}:Add {W}{W}
text={T}: Ajoutez {1} a votre reserve. {RW}, {T}: Ajoutez {R}{R}, {R}{W}, ou {W}{W} a votre reserve. text={T}: Ajoutez {1} a votre reserve. {RW}, {T}: Ajoutez {R}{R}, {R}{W}, ou {W}{W} a votre reserve.
rarity=R rarity=R
name=Rugged Prairie name=Rugged Prairie
@@ -38,21 +38,21 @@ abilities=wither
name=Dream Fracture name=Dream Fracture
mana={1}{U}{U} mana={1}{U}{U}
target=*|stack target=*|stack
auto=fizzle && draw:1 controller && draw:1 targetController auto=fizzle && draw:1 controller
auto=draw:1 targetController
rarity=U rarity=U
text=Counter target spell. Its controller draws a card. Draw a card. text=Counter target spell. Its controller draws a card. Draw a card.
type=Instant type=Instant
id=153036 id=153036
[/card] [/card]
[card] [card]
name=Inundate auto=moveTo(ownerhand) all(creature[-blue]|battlefield)
mana={3}{U}{U}{U}
color=Blue
auto=moveTo(ownerhand) all(creature[-blue]|inplay)
rarity=R
text=Renvoyez toutes les creatures non-bleues dans les mains de leurs proprietaires. text=Renvoyez toutes les creatures non-bleues dans les mains de leurs proprietaires.
type=Sorcery rarity=R
name=Inundate
id=142010 id=142010
type=Sorcery
mana={3}{U}{U}{U}
[/card] [/card]
[card] [card]
toughness=3 toughness=3
@@ -110,9 +110,9 @@ toughness=5
name=Regal Force name=Regal Force
mana={4}{G}{G}{G} mana={4}{G}{G}{G}
subtype=Elemental subtype=Elemental
auto=foreach(creature[green]|myinplay)draw:1 auto=foreach(creature[green]|myBattlefield) draw:1
rarity=R rarity=R
text=When Regal Force comes into play, draw a card for each green creature you control. text=When Regal Force enters the battlefield, draw a card for each green creature you control.
power=5 power=5
id=147373 id=147373
type=Creature type=Creature
@@ -148,7 +148,7 @@ mana={G}
subtype=Elf Warrior subtype=Elf Warrior
auto=@movedTo(*[green]|mystack):may untap auto=@movedTo(*[green]|mystack):may untap
rarity=C rarity=C
text=Nettle Sentinel doesn't untap during your untap step. Whenever you play a green spell, you may untap Nettle Sentinel. text=Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.
power=2 power=2
id=151095 id=151095
type=Creature type=Creature
@@ -158,18 +158,17 @@ abilities=doesnotuntap
name=Unmake name=Unmake
mana={WB}{WB}{WB} mana={WB}{WB}{WB}
target=creature target=creature
target=creature auto=moveTo(exile)
auto=moveTo(removedfromGame)
rarity=C rarity=C
text=Retirez la creature ciblee de la partie. text=Retirez la creature ciblee de la partie.
type=Instant type=Instant
id=151083 id=151083
[/card] [/card]
[card] [card]
auto={T}: Add {1} auto={T}:Add {1}
auto={UR}{T}: Add {U}{U} auto={UR}{T}:Add {U}{U}
auto={UR}{T}: Add {U}{R} auto={UR}{T}:Add {U}{R}
auto={UR}{T}: Add {R}{R} auto={UR}{T}:Add {R}{R}
text={T}: Ajoutez {1} a votre reserve. {UR}, {T}: Ajoutez {U}{U}, {U}{R}, ou {R}{R} a votre reserve. text={T}: Ajoutez {1} a votre reserve. {UR}, {T}: Ajoutez {U}{U}, {U}{R}, ou {R}{R} a votre reserve.
rarity=R rarity=R
name=Cascade Bluffs name=Cascade Bluffs
@@ -190,18 +189,6 @@ abilities=opponentshroud
[/card] [/card]
[card] [card]
toughness=3 toughness=3
name=Marshdrinker Giant
mana={3}{G}{G}
subtype=Giant Warrior
auto=destroy target(island,swamp|opponentinplay)
rarity=U
text=When Marshdrinker Giant comes into play, destroy target Island or Swamp an opponent controls.
power=4
id=142015
type=Creature
[/card]
[card]
toughness=3
name=Antler Skulkin name=Antler Skulkin
mana={5} mana={5}
subtype=Scarecrow subtype=Scarecrow
@@ -222,7 +209,7 @@ auto=draw:2 opponent
auto=discard:1 controller auto=discard:1 controller
auto=discard:1 opponent auto=discard:1 opponent
rarity=U rarity=U
text=When Noggle Ransacker comes into play, each player draws two cards, then discards a card at random. text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.
power=2 power=2
id=152032 id=152032
type=Creature type=Creature
@@ -271,7 +258,7 @@ auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4) auto=counter(-1/-1,4)
rarity=U rarity=U
text=Sturdy Hatchling comes into play with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you play a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you play a blue spell, remove a -1/-1 counter from Sturdy Hatchling. text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
power=6 power=6
id=153477 id=153477
type=Creature type=Creature
@@ -322,7 +309,7 @@ auto=cantattack
auto=cantblock auto=cantblock
auto=@each my upkeep:may life:1 controller auto=@each my upkeep:may life:1 controller
rarity=C rarity=C
text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
id=153435 id=153435
type=Enchantment type=Enchantment
[/card] [/card]
@@ -358,7 +345,7 @@ subtype=Merfolk Wizard
auto={T}:flying target(creature) auto={T}:flying target(creature)
auto=@movedTo(*[blue]|mystack):may untap auto=@movedTo(*[blue]|mystack):may untap
rarity=C rarity=C
text={T}: Target creature gains flying until end of turn. Whenever you play a blue spell, you may untap Merrow Levitator. text={T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator.
power=2 power=2
id=151088 id=151088
type=Creature type=Creature
@@ -385,17 +372,17 @@ auto=@movedTo(*[red]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4) auto=counter(-1/-1,4)
rarity=U rarity=U
text=First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling. text=First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
power=6 power=6
id=153478 id=153478
type=Creature type=Creature
abilities=first strike abilities=first strike
[/card] [/card]
[card] [card]
auto={T}: Add {1} auto={T}:Add {1}
auto={BG}{T}: Add {B}{B} auto={BG}{T}:Add {B}{B}
auto={BG}{T}: Add {B}{G} auto={BG}{T}:Add {B}{G}
auto={BG}{T}: Add {G}{G} auto={BG}{T}:Add {G}{G}
text={T}: Ajoutez {1} a votre reserve. {BG}, {T}: Ajoutez {B}{B}, {B}{G}, ou {G}{G} a votre reserve. text={T}: Ajoutez {1} a votre reserve. {BG}, {T}: Ajoutez {B}{B}, {B}{G}, ou {G}{G} a votre reserve.
rarity=R rarity=R
name=Twilight Mire name=Twilight Mire
@@ -405,7 +392,7 @@ type=Land
[card] [card]
auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green) auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green)
auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,blue) auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,blue)
text=Whenever you play a green spell, you may put a 2/2 green Wolf creature token into play. Whenever you play a blue spell, you may put a 1/1 blue Bird creature token with flying into play. text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.
rarity=R rarity=R
name=Fable of Wolf and Owl name=Fable of Wolf and Owl
id=152087 id=152087
@@ -419,13 +406,26 @@ mana={1}{WB}{WB}
subtype=Spirit subtype=Spirit
auto=counter(-1/-1) auto=counter(-1/-1)
rarity=U rarity=U
text=Flying Bloodied Ghost comes into play with a -1/-1 counter on it. text=Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it.
power=3 power=3
id=151098 id=151098
type=Creature type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
name=Unwilling Recruit
mana={X}{R}{R}{R}
target=creature
auto=haste
auto=untap
auto=X/0
rarity=U
text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
type=Sorcery
id=157202
alias=129767
[/card]
[card]
toughness=2 toughness=2
name=Restless Apparition name=Restless Apparition
mana={WB}{WB}{WB} mana={WB}{WB}{WB}
@@ -451,10 +451,10 @@ id=158294
type=Artifact Creature type=Artifact Creature
[/card] [/card]
[card] [card]
auto={T}: Add {1} auto={T}:Add {1}
auto={WB}{T}: Add {W}{W} auto={WB}{T}:Add {W}{W}
auto={WB}{T}: Add {W}{B} auto={WB}{T}:Add {W}{B}
auto={WB}{T}: Add {B}{B} auto={WB}{T}:Add {B}{B}
text={T}: Ajoutez {1} a votre reserve. {WB}, {T}: Ajoutez {W}{W}, {W}{B}, ou {B}{B} a votre reserve. text={T}: Ajoutez {1} a votre reserve. {WB}, {T}: Ajoutez {W}{W}, {W}{B}, ou {B}{B} a votre reserve.
rarity=R rarity=R
name=Fetid Heath name=Fetid Heath
@@ -488,10 +488,10 @@ type=Creature
name=Beckon Apparition name=Beckon Apparition
mana={WB} mana={WB}
target=*|graveyard target=*|graveyard
auto=moveTo(removedfromgame) auto=moveTo(exile)
auto=token(Spirit,Token Spirit Creature, 1/1,white black flying) auto=token(Spirit,Token Spirit Creature, 1/1,white black flying)
rarity=C rarity=C
text=Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play. text=Exile target card in a graveyard. Put a 1/1 white and black Spirit creature token with flying into onto the battlefield.
type=Instant type=Instant
id=157415 id=157415
[/card] [/card]
@@ -541,7 +541,7 @@ auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4) auto=counter(-1/-1,4)
rarity=U rarity=U
text=Noxious Hatchling comes into play with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you play a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you play a green spell, remove a -1/-1 counter from Noxious Hatchling. text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.
power=6 power=6
id=153448 id=153448
type=Creature type=Creature
@@ -552,11 +552,11 @@ toughness=2
name=Creakwood Liege name=Creakwood Liege
mana={1}{BG}{BG}{BG} mana={1}{BG}{BG}{BG}
subtype=Horror subtype=Horror
auto=lord(creature[black]) 1/1 other auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[green]) 1/1 other auto=lord(creature[green]|myBattlefield) 1/1 other
auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black) auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black)
rarity=R rarity=R
text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token into play. text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.
power=2 power=2
id=157406 id=157406
type=Creature type=Creature
@@ -578,9 +578,9 @@ toughness=3
name=Kithkin Zealot name=Kithkin Zealot
mana={1}{W} mana={1}{W}
subtype=Kithkin Cleric subtype=Kithkin Cleric
auto=foreach(*[red;black]|opponentinplay)life:1 auto=foreach(*[red;black]|opponentbattlefield) life:1
rarity=C rarity=C
text=When Kithkin Zealot comes into play, you gain 1 life for each black and/or red permanent target opponent controls. text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
power=1 power=1
id=154346 id=154346
type=Creature type=Creature
@@ -590,8 +590,8 @@ toughness=2
name=Scarecrone name=Scarecrone
mana={3} mana={3}
subtype=Scarecrow subtype=Scarecrow
auto={1}{S(scarecrow|myinplay)}:draw:1 auto={1}{S(scarecrow|myBattlefield)}:draw:1
auto={4}{T}:moveTo(myinplay) target(artifact|mygraveyard) auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard)
rarity=R rarity=R
text={1}, sacrifiez un epouvantail : Piochez une carte. {4}, {T}: Renvoyez la carte de creature-artefact ciblee depuis votre cimetiere en jeu. text={1}, sacrifiez un epouvantail : Piochez une carte. {4}, {T}: Renvoyez la carte de creature-artefact ciblee depuis votre cimetiere en jeu.
power=1 power=1
@@ -619,7 +619,7 @@ auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4) auto=counter(-1/-1,4)
rarity=U rarity=U
text=Lifelink Voracious Hatchling comes into play with four -1/-1 counters on it. Whenever you play a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you play a black spell, remove a -1/-1 counter from Voracious Hatchling. text=Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.
power=6 power=6
id=153444 id=153444
type=Creature type=Creature
@@ -633,7 +633,7 @@ subtype=Spirit Avatar
auto=counter(-1/-1,2) auto=counter(-1/-1,2)
auto={BG}:counter(-1/-1,-1) && regenerate auto={BG}:counter(-1/-1,-1) && regenerate
rarity=R rarity=R
text=Trample. Deity of Scars comes into play with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. text=Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
power=7 power=7
id=153488 id=153488
type=Creature type=Creature
@@ -644,9 +644,9 @@ toughness=3
name=Creakwood Ghoul name=Creakwood Ghoul
mana={4}{B} mana={4}{B}
subtype=Plant Zombie subtype=Plant Zombie
auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller
rarity=U rarity=U
text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life. text={BG}{BG}: Exile target card in a graveyard. You gain 1 life.
power=3 power=3
id=157206 id=157206
type=Creature type=Creature
@@ -659,7 +659,7 @@ subtype=Elemental Shaman
auto={T}:damage:1 target(player) auto={T}:damage:1 target(player)
auto=@movedTo(*[red]|mystack):may untap auto=@movedTo(*[red]|mystack):may untap
rarity=C rarity=C
text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer. text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer.
power=0 power=0
id=151067 id=151067
type=Creature type=Creature
@@ -680,9 +680,9 @@ toughness=4
name=Mindwrack Liege name=Mindwrack Liege
mana={3}{UR}{UR}{UR} mana={3}{UR}{UR}{UR}
subtype=Horror subtype=Horror
auto=lord(creature[blue]|myinplay) 1/1 other auto=lord(creature[blue]|myBattlefield) 1/1 other
auto=lord(creature[red]|myinplay) 1/1 other auto=lord(creature[red]|myBattlefield) 1/1 other
auto={UR}{UR}{UR}{UR}:moveTo(myinplay) target(creature[blue;red]|myhand) auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand)
rarity=R rarity=R
text=Les autres creatures bleues que vous controlez gagnent +1/+1. Les autres creatures rouges que vous controlez gagnent +1/+1. {UR}{UR}{UR}{UR}: Vous pouvez mettre en jeu une carte de creature bleue ou rouge de votre main. text=Les autres creatures bleues que vous controlez gagnent +1/+1. Les autres creatures rouges que vous controlez gagnent +1/+1. {UR}{UR}{UR}{UR}: Vous pouvez mettre en jeu une carte de creature bleue ou rouge de votre main.
power=4 power=4
@@ -697,7 +697,7 @@ subtype=Kithkin Soldier
auto={T}:tap target(creature) auto={T}:tap target(creature)
auto=@movedTo(*[white]|mystack):may untap auto=@movedTo(*[white]|mystack):may untap
rarity=C rarity=C
text={T}: Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper. text={T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper.
power=2 power=2
id=153480 id=153480
type=Creature type=Creature
@@ -709,7 +709,7 @@ mana={3}{U}
subtype=Faerie Wizard subtype=Faerie Wizard
auto={U}{S}:fizzle(*[-creature]|stack) auto={U}{S}:fizzle(*[-creature]|stack)
rarity=R rarity=R
text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=2 power=2
id=157977 id=157977
type=Creature type=Creature
@@ -720,10 +720,10 @@ toughness=2
name=Soot Imp name=Soot Imp
mana={1}{B}{B} mana={1}{B}{B}
subtype=Imp subtype=Imp
auto=@movedTo(*[-land;-black]|mystack):life:-1 controller auto=@movedTo(*[-black]|mystack):life:-1 controller
auto=@movedTo(*[-land;-black]|opponentstack):life:-1 opponent auto=@movedTo(*[-black]|opponentstack):life:-1 opponent
rarity=U rarity=U
text=Flying Whenever a player plays a nonblack spell, that player loses 1 life. text=Flying Whenever a player casts a nonblack spell, that player loses 1 life.
power=1 power=1
id=158900 id=158900
type=Creature type=Creature
@@ -734,12 +734,12 @@ toughness=4
name=Deathbringer Liege name=Deathbringer Liege
mana={2}{WB}{WB}{WB} mana={2}{WB}{WB}{WB}
subtype=Horror subtype=Horror
auto=lord(creature[black]) 1/1 other auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[white]) 1/1 other auto=lord(creature[white]|myBattlefield) 1/1 other
auto=@moveto(*[black]|mystack):may destroy target(creature[tapped]) auto=@movedto(*[black]|mystack):may destroy target(creature[tapped])
auto=@moveto(*[white]|mystack):may tap target(creature) auto=@movedto(*[white]|mystack):may tap target(creature)
rarity=R rarity=R
text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you play a white spell, you may tap target creature. Whenever you play a black spell, you may destroy target creature if it's tapped. text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.
power=3 power=3
id=157288 id=157288
type=Creature type=Creature
@@ -759,7 +759,7 @@ toughness=4
name=Nobilis of War name=Nobilis of War
mana={RW}{RW}{RW}{RW}{RW} mana={RW}{RW}{RW}{RW}{RW}
subtype=Spirit Avatar subtype=Spirit Avatar
auto=lord(creature[attacking]|myinplay) 2/0 auto=lord(creature[attacking]|myBattlefield) 2/0
rarity=R rarity=R
text=Vol Les creatures attaquantes que vous controlez gagnent +2/+0. text=Vol Les creatures attaquantes que vous controlez gagnent +2/+0.
power=3 power=3
@@ -775,16 +775,16 @@ subtype=Spirit Avatar
auto=foreach(*|myhand) 1/1 auto=foreach(*|myhand) 1/1
auto=@each my draw:draw:1 auto=@each my draw:draw:1
rarity=R rarity=R
text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card. text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card.
power=* power=*
id=151151 id=151151
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={T}: Add {1} auto={T}:Add {1}
auto={GU}{T}: Add {G}{G} auto={GU}{T}:Add {G}{G}
auto={GU}{T}: Add {G}{U} auto={GU}{T}:Add {G}{U}
auto={GU}{T}: Add {U}{U} auto={GU}{T}:Add {U}{U}
text={T}: Ajoutez {1} a votre reserve. {GU}, {T}: Ajoutez {G}{G}, {G}{U}, ou {U}{U} a votre reserve. text={T}: Ajoutez {1} a votre reserve. {GU}, {T}: Ajoutez {G}{G}, {G}{U}, ou {U}{U} a votre reserve.
rarity=R rarity=R
name=Flooded Grove name=Flooded Grove
@@ -796,9 +796,10 @@ toughness=3
name=Noggle Bridgebreaker name=Noggle Bridgebreaker
mana={2}{UR}{UR} mana={2}{UR}{UR}
subtype=Noggle Rogue subtype=Noggle Rogue
auto=moveTo(ownerhand) target(land|myinplay) target=land|myBattlefield
auto=moveTo(ownerhand)
rarity=C rarity=C
text=When Noggle Bridgebreaker comes into play, return a land you control to its owner's hand. text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.
power=4 power=4
id=158899 id=158899
type=Creature type=Creature
@@ -816,8 +817,9 @@ id=153476
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={RW}:lord(creature[white;red]|myinplay) first strike auto={RW}:lord(creature[white;red]|myBattlefield) first strike
text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play. {RW}: Red creatures and white creatures you control gain first strike until end of turn. auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x
text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
rarity=R rarity=R
name=Rise of the Hobgoblins name=Rise of the Hobgoblins
id=151114 id=151114
@@ -850,13 +852,23 @@ type=Creature
abilities=flying,persist abilities=flying,persist
[/card] [/card]
[card] [card]
name=Chaotic Backlash
mana={4}{R}
target=player
auto=foreach(*[white;blue]|opponentBattlefield) damage:2
rarity=U
text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
type=Instant
id=158903
[/card]
[card]
toughness=3 toughness=3
name=Loyal Gyrfalcon name=Loyal Gyrfalcon
mana={3}{W} mana={3}{W}
subtype=Bird subtype=Bird
auto=@movedTo(*[white]|mystack):-defender auto=@movedTo(*[white]|mystack):-defender ueot
rarity=U rarity=U
text=Defender, flying. Whenever you play a white spell, Loyal Gyrfalcon loses defender until end of turn. text=Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.
power=3 power=3
id=151059 id=151059
type=Creature type=Creature
@@ -867,11 +879,11 @@ toughness=4
name=Murkfiend Liege name=Murkfiend Liege
mana={2}{GU}{GU}{GU} mana={2}{GU}{GU}{GU}
subtype=Horror subtype=Horror
auto=lord(creature[green]) 1/1 other auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield)
auto=lord(creature[blue]) 1/1 other auto=lord(creature[green]|myBattlefield) 1/1 other
auto=@each opponent untap:untap all(creature[green;blue]|myInplay) auto=lord(creature[blue]|myBattlefield) 1/1 other
rarity=R rarity=R
text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
power=4 power=4
id=152091 id=152091
type=Creature type=Creature
@@ -3,7 +3,6 @@ toughness=3
name=Mirri, Cat Warrior name=Mirri, Cat Warrior
mana={1}{G}{G} mana={1}{G}{G}
subtype=Cat Warrior subtype=Cat Warrior
color=Green
rarity=R rarity=R
text=Legende Initiative, traversee des forets, vigilance text=Legende Initiative, traversee des forets, vigilance
power=2 power=2
@@ -16,7 +15,6 @@ toughness=2
name=Cartographer name=Cartographer
mana={2}{G} mana={2}{G}
subtype=Human subtype=Human
color=Green
auto=may moveTo(myhand) target(land|mygraveyard) auto=may moveTo(myhand) target(land|mygraveyard)
rarity=U rarity=U
text=Quand la Cartographe arrive en jeu, vous pouvez renvoyer une carte de terrain ciblee depuis votre cimetiere dans votre main. text=Quand la Cartographe arrive en jeu, vous pouvez renvoyer une carte de terrain ciblee depuis votre cimetiere dans votre main.
@@ -25,41 +23,37 @@ id=6144
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Nausea
mana={1}{B}
color=Black
auto=lord(creature) -1/-1 auto=lord(creature) -1/-1
rarity=C
text=Toutes les creatures gagnes -1/-1 jusqu'a la fin du tour. text=Toutes les creatures gagnes -1/-1 jusqu'a la fin du tour.
type=Instant rarity=C
name=Nausea
id=6088 id=6088
type=Instant
mana={1}{B}
[/card] [/card]
[card] [card]
name=Treasure Trove
mana={2}{U}{U}
color=Blue
auto={2}{U}{U}:draw:1 auto={2}{U}{U}:draw:1
rarity=U
text={2}{U}{U}: Piochez une carte. text={2}{U}{U}: Piochez une carte.
type=Enchantment rarity=U
name=Treasure Trove
id=6070 id=6070
type=Enchantment
mana={2}{U}{U}
[/card] [/card]
[card] [card]
name=Peace of Mind
mana={1}{W}
color=White
auto={W}{S(*|myhand)}:life:3 auto={W}{S(*|myhand)}:life:3
rarity=U
text={W}, Defaussez-vous d'une carte: Vousgagnez 3 points de vie. text={W}, Defaussez-vous d'une carte: Vousgagnez 3 points de vie.
type=Enchantment rarity=U
name=Peace of Mind
id=6039 id=6039
type=Enchantment
mana={1}{W}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Dauthi Jackal name=Dauthi Jackal
mana={2}{B} mana={2}{B}
subtype=Dauthi Hound subtype=Dauthi Hound
color=Black
auto={B}{B}{S}:destroy target(creature[blocking]) auto={B}{B}{S}:destroy target(creature[blocking])
rarity=C rarity=C
text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) {B}{B}, Sacrifiez le Chacal Dauthi: Detruisez la creature bloqueuse ciblee. text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) {B}{B}, Sacrifiez le Chacal Dauthi: Detruisez la creature bloqueuse ciblee.
@@ -82,7 +76,6 @@ toughness=2
name=Paladin en-Vec name=Paladin en-Vec
mana={1}{W}{W} mana={1}{W}{W}
subtype=Human Knight subtype=Human Knight
color=White
rarity=R rarity=R
text=Initiative, protection contre le noir, protection contre le rouge text=Initiative, protection contre le noir, protection contre le rouge
power=2 power=2
@@ -94,7 +87,6 @@ abilities=first strike,protection from black,protection from red
name=Maniacal Rage name=Maniacal Rage
mana={1}{R} mana={1}{R}
subtype=Aura subtype=Aura
color=Red
target=creature target=creature
auto=2/2 auto=2/2
auto=cantblock auto=cantblock
@@ -108,7 +100,6 @@ toughness=2
name=Sabertooth Wyvern name=Sabertooth Wyvern
mana={4}{R} mana={4}{R}
subtype=Drake subtype=Drake
color=Red
rarity=U rarity=U
text=Vol, initiative text=Vol, initiative
power=3 power=3
@@ -130,7 +121,6 @@ toughness=1
name=Dauthi Warlord name=Dauthi Warlord
mana={1}{B} mana={1}{B}
subtype=Dauthi Soldier subtype=Dauthi Soldier
color=Black
auto=foreach(creature[shadow]|battlefield) 1/0 auto=foreach(creature[shadow]|battlefield) 1/0
rarity=U rarity=U
text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) La force du Seigneur de guerre dauthi est egale au nombre de creatures en jeu avec la distorsion. text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) La force du Seigneur de guerre dauthi est egale au nombre de creatures en jeu avec la distorsion.
@@ -144,7 +134,6 @@ toughness=1
name=Raging Goblin name=Raging Goblin
mana={R} mana={R}
subtype=Goblin Berserker subtype=Goblin Berserker
color=Red
rarity=C rarity=C
text=Celerite text=Celerite
power=1 power=1
@@ -153,7 +142,7 @@ type=Creature
abilities=haste abilities=haste
[/card] [/card]
[card] [card]
auto={S}:lord(creature|mybattlefield) flying auto={S}:lord(creature|mybattlefield) flying
text=Sacrifiez le Forgeciel : toutes les creatures que vous controlez acquierent le vol jusqu'a la fin du tour. text=Sacrifiez le Forgeciel : toutes les creatures que vous controlez acquierent le vol jusqu'a la fin du tour.
rarity=U rarity=U
name=Skyshaper name=Skyshaper
@@ -166,7 +155,6 @@ toughness=3
name=Thalakos Drifters name=Thalakos Drifters
mana={2}{U}{U} mana={2}{U}{U}
subtype=Thalakos subtype=Thalakos
color=Blue
auto={S(*|myhand)}:shadow auto={S(*|myhand)}:shadow
rarity=R rarity=R
text=Defaussez-vous d'une carte : les Vagabonds Thalakos acquierent la distorsion jusqu'a la fin du tour. (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) text=Defaussez-vous d'une carte : les Vagabonds Thalakos acquierent la distorsion jusqu'a la fin du tour. (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.)
@@ -179,8 +167,7 @@ toughness=*
name=Skyshroud War Beast name=Skyshroud War Beast
mana={1}{G} mana={1}{G}
subtype=Beast subtype=Beast
color=Green auto=foreach(land[-basic]|opponentBattlefield) 1/1
auto=foreach(land[-basic]|opponentbattlefield) 1/1
rarity=R rarity=R
text=Pietinement Au moment ou elle arrive en jeu, choisissez un adversaire. Sa force et son endurance sont chacune egale au nombre de terrains non-base que le joueur choisi controle. text=Pietinement Au moment ou elle arrive en jeu, choisissez un adversaire. Sa force et son endurance sont chacune egale au nombre de terrains non-base que le joueur choisi controle.
power=* power=*
@@ -205,7 +192,6 @@ toughness=4
name=Rabid Wolverines name=Rabid Wolverines
mana={3}{G}{G} mana={3}{G}{G}
subtype=Wolverine subtype=Wolverine
color=Green
auto=rampage(1/1,0) auto=rampage(1/1,0)
rarity=C rarity=C
text=Pour chaque creature qui les bloque, ces Gloutons enrages gagnent +1/+1 jusqu'a la fin du tour. text=Pour chaque creature qui les bloque, ces Gloutons enrages gagnent +1/+1 jusqu'a la fin du tour.
@@ -223,10 +209,23 @@ type=Artifact
mana={4} mana={4}
[/card] [/card]
[card] [card]
toughness=2
name=Soltari Visionary
mana={1}{W}{W}
subtype=Soltari Cleric
auto=@damaged(player) from(this):may destroy target(enchantment|opponentBattlefield)
rarity=C
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
power=2
id=6031
type=Creature
abilities=shadow
[/card]
[card]
name=Shackles name=Shackles
mana={2}{W} mana={2}{W}
target=creature
subtype=Aura subtype=Aura
target=creature
auto=doesnotuntap auto=doesnotuntap
auto={W}:moveTo(ownerhand) auto={W}:moveTo(ownerhand)
rarity=C rarity=C
@@ -238,7 +237,6 @@ type=Enchantment
name=Robe of Mirrors name=Robe of Mirrors
mana={U} mana={U}
subtype=Aura subtype=Aura
color=Blue
target=creature target=creature
auto=shroud auto=shroud
rarity=C rarity=C
@@ -249,21 +247,19 @@ type=Enchantment
[card] [card]
name=Angelic Blessing name=Angelic Blessing
mana={2}{W} mana={2}{W}
color=White
target=creature target=creature
auto=3/3 auto=3/3
auto=flying auto=flying
rarity=C rarity=C
text=La creature ciblee gagne +3/+3 et le vol jusqu'a la fin du tour. text=La creature ciblee gagne +3/+3 et le vol jusqu'a la fin du tour.
id=6040
type=Instant type=Instant
id=6040
[/card] [/card]
[card] [card]
toughness=3 toughness=3
name=Whiptongue Frog name=Whiptongue Frog
mana={2}{U} mana={2}{U}
subtype=Frog subtype=Frog
color=Blue
auto={U}:flying auto={U}:flying
rarity=C rarity=C
text={U}: La Grenouille a langue de fouet acquiert le vol jusqu'a la fin du tour. text={U}: La Grenouille a langue de fouet acquiert le vol jusqu'a la fin du tour.
@@ -274,19 +270,17 @@ type=Creature
[card] [card]
name=Reclaim name=Reclaim
mana={G} mana={G}
color=Green
target=*|mygraveyard target=*|mygraveyard
auto=moveTo(myLibrary) auto=moveTo(myLibrary)
rarity=C rarity=C
text=Mettez la carte ciblee depuis votre cimetiere au-dessus de votre bibliotheque. text=Mettez la carte ciblee depuis votre cimetiere au-dessus de votre bibliotheque.
id=6139
type=Sorcery type=Sorcery
id=6139
[/card] [/card]
[card] [card]
name=Cursed Flesh name=Cursed Flesh
mana={B} mana={B}
subtype=Aura subtype=Aura
color=Black
target=creature target=creature
auto=-1/-1 auto=-1/-1
auto=fear auto=fear
@@ -300,7 +294,6 @@ toughness=1
name=Dauthi Cutthroat name=Dauthi Cutthroat
mana={1}{B} mana={1}{B}
subtype=Dauthi Minion subtype=Dauthi Minion
color=Black
auto={1}{B}{T}:destroy target(creature[shadow]) auto={1}{B}{T}:destroy target(creature[shadow])
rarity=U rarity=U
text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) {1}{B}, {T}: Detruisez la creature ciblee avec la distorsion. text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) {1}{B}, {T}: Detruisez la creature ciblee avec la distorsion.
@@ -314,7 +307,6 @@ toughness=1
name=Thalakos Scout name=Thalakos Scout
mana={2}{U} mana={2}{U}
subtype=Thalakos Soldier Scout subtype=Thalakos Soldier Scout
color=Blue
auto={S(*|myhand)}:moveTo(myhand) auto={S(*|myhand)}:moveTo(myhand)
rarity=C rarity=C
text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) Defaussez-vous d'une carte : Renvoyez l'Eclaireur Thalakos dans la main de son proprietaire. text=Distorsion (Cette creature ne peut bloquer ou etre bloquee que par une creature ayant la distorsion.) Defaussez-vous d'une carte : Renvoyez l'Eclaireur Thalakos dans la main de son proprietaire.
@@ -328,7 +320,6 @@ toughness=1
name=Shield Mate name=Shield Mate
mana={W} mana={W}
subtype=Human Soldier subtype=Human Soldier
color=White
auto={S}:0/4 target(creature) auto={S}:0/4 target(creature)
rarity=C rarity=C
text=Sacrifiez le Compagnon de bouclier: La creature ciblee gagne +0/+4 jusqu'a la fin du tour. text=Sacrifiez le Compagnon de bouclier: La creature ciblee gagne +0/+4 jusqu'a la fin du tour.
@@ -337,22 +328,20 @@ id=6030
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Mind Over Matter auto={S(*|myhand)}:may tap target(artifact,creature,land)
mana={2}{U}{U}{U}{U} auto={S(*|myhand)}:may untap target(artifact,creature,land)
color=Blue
auto={S(*|myhand)}:tap target(artifact,creature,land)
auto={S(*|myhand)}:untap target(artifact,creature,land)
rarity=R
text=Defaussez-vous d'une carte: Vous pouvez engager ou degager l'artefact, la creature, ou le terrain cible. text=Defaussez-vous d'une carte: Vous pouvez engager ou degager l'artefact, la creature, ou le terrain cible.
type=Enchantment rarity=R
name=Mind Over Matter
id=6076 id=6076
type=Enchantment
mana={2}{U}{U}{U}{U}
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Anarchist name=Anarchist
mana={4}{R} mana={4}{R}
subtype=Human Wizard subtype=Human Wizard
color=Red
auto=may moveTo(myhand) target(sorcery|mygraveyard) auto=may moveTo(myhand) target(sorcery|mygraveyard)
rarity=U rarity=U
text=Quand l'Anarchiste arrive en jeu vous pouvez renvoyer la carte de rituel ciblee depuis votre e dans votre main. text=Quand l'Anarchiste arrive en jeu vous pouvez renvoyer la carte de rituel ciblee depuis votre e dans votre main.
@@ -363,21 +352,19 @@ type=Creature
[card] [card]
name=Culling the Weak name=Culling the Weak
mana={B} mana={B}
color=Black target=creature|myBattlefield
target=creature|myinplay
auto=bury auto=bury
auto=Add {B}{B}{B}{B} auto=Add {B}{B}{B}{B}
rarity=C rarity=C
text=En tant que cout supplementaire pour jouer le Sacrifice des faibles, sacrifiez une creature. Ajoutez {B}{B}{B}{B} a votre reserve. text=En tant que cout supplementaire pour jouer le Sacrifice des faibles, sacrifiez une creature. Ajoutez {B}{B}{B}{B} a votre reserve.
id=6085
type=Instant type=Instant
id=6085
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Treasure Hunter name=Treasure Hunter
mana={2}{W} mana={2}{W}
subtype=Human subtype=Human
color=White
auto=may moveTo(myhand) target(artifact|mygraveyard) auto=may moveTo(myhand) target(artifact|mygraveyard)
rarity=U rarity=U
text=Quand le Chasseur de tresor arrive en jeu vous pouvez renvoyer la carte d'artefact ciblee depuis votre cimetiere dans votre main. text=Quand le Chasseur de tresor arrive en jeu vous pouvez renvoyer la carte d'artefact ciblee depuis votre cimetiere dans votre main.
@@ -390,7 +377,6 @@ toughness=1
name=Pygmy Troll name=Pygmy Troll
mana={1}{G} mana={1}{G}
subtype=Troll subtype=Troll
color=Green
auto=rampage(1/1,0) auto=rampage(1/1,0)
auto={G}:regenerate auto={G}:regenerate
rarity=C rarity=C
@@ -404,7 +390,6 @@ toughness=2
name=Vampire Hounds name=Vampire Hounds
mana={2}{B} mana={2}{B}
subtype=Vampire Hound subtype=Vampire Hound
color=Black
auto={S(creature|myhand)}:2/2 auto={S(creature|myhand)}:2/2
rarity=C rarity=C
text=Choisissez une carte de creature et defaussez-vous en : ces Chiens de chasse vampires gagnent +2/+2 jusqu'a la fin du tour. text=Choisissez une carte de creature et defaussez-vous en : ces Chiens de chasse vampires gagnent +2/+2 jusqu'a la fin du tour.
@@ -417,8 +402,7 @@ toughness=5
name=Exalted Dragon name=Exalted Dragon
mana={4}{W}{W} mana={4}{W}{W}
subtype=Dragon subtype=Dragon
color=White auto={S(land|myBattlefield)}:-cantattack
auto={S(land|mybattlefield)}:-cantattack
rarity=R rarity=R
text=Vol Le Dragon exalte ne peut attaquer a moins que vous ne sacrifiez un terrain. text=Vol Le Dragon exalte ne peut attaquer a moins que vous ne sacrifiez un terrain.
power=5 power=5
@@ -431,7 +415,6 @@ toughness=2
name=Rootwater Alligator name=Rootwater Alligator
mana={3}{G} mana={3}{G}
subtype=Crocodile subtype=Crocodile
color=Green
auto={S(forest|mybattlefield)}:regenerate auto={S(forest|mybattlefield)}:regenerate
rarity=C rarity=C
text=Sacrifiez une foret : regenerez l'Alligator de Souchemer. text=Sacrifiez une foret : regenerez l'Alligator de Souchemer.
@@ -440,22 +423,31 @@ id=6136
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Seismic Assault name=Curiosity
mana={R}{R}{R} mana={U}
color=Red subtype=Aura
auto={S(land|myhand)}:damage:2 target(creature,player) target=creature
rarity=R auto=@damaged(player) from(this):draw:1 controller
text=Defaussez-vous d'une carte de terrain : L'Assaut sismique inflige 2 blessures a une cible, creature ou joueur. rarity=U
text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
id=6060
type=Enchantment type=Enchantment
[/card]
[card]
auto={S(land|myhand)}:damage:2 target(creature,player)
text=Defaussez-vous d'une carte de terrain : L'Assaut sismique inflige 2 blessures a une cible, creature ou joueur.
rarity=R
name=Seismic Assault
id=6130 id=6130
type=Enchantment
mana={R}{R}{R}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Skyshroud Elite name=Skyshroud Elite
mana={G} mana={G}
subtype=Elf subtype=Elf
color=Green auto=aslongas(land[-basic]|opponentBattlefield) 1/2
auto=aslongas(land[-basic]|opponentbattlefield) 1/2
rarity=U rarity=U
text=L'Elite de Linciel gagne +1/+2 tant qu'un adversaire quelconque controle un terrain quelconque qui n'est pas un terrain de base. text=L'Elite de Linciel gagne +1/+2 tant qu'un adversaire quelconque controle un terrain quelconque qui n'est pas un terrain de base.
power=1 power=1
@@ -467,7 +459,6 @@ toughness=1
name=Ertai, Wizard Adept name=Ertai, Wizard Adept
mana={2}{U} mana={2}{U}
subtype=Human Wizard subtype=Human Wizard
color=Blue
auto={2}{U}{U}{T}:fizzle target(*|stack) auto={2}{U}{U}{T}:fizzle target(*|stack)
rarity=R rarity=R
text={2}{U}{U}, {T}: Coutrecarrez le sort cible. text={2}{U}{U}, {T}: Coutrecarrez le sort cible.
@@ -479,11 +470,11 @@ abilities=legendary
[card] [card]
name=Predatory Hunger name=Predatory Hunger
mana={G} mana={G}
target=creature
subtype=Aura subtype=Aura
target=creature
auto=@movedTo(creature|opponentstack):counter(1/1) auto=@movedTo(creature|opponentstack):counter(1/1)
rarity=C rarity=C
text=Enchant creature Whenever an opponent plays a creature spell, put a +1/+1 counter on enchanted creature. text=Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
id=6141 id=6141
type=Enchantment type=Enchantment
[/card] [/card]
@@ -494,14 +485,15 @@ mana={1}{W}
subtype=Bird subtype=Bird
auto=@movedTo(this|graveyard):may moveTo(myHand) target(Welkin Hawk|mylibrary) auto=@movedTo(this|graveyard):may moveTo(myHand) target(Welkin Hawk|mylibrary)
rarity=C rarity=C
text=Flying When Welkin Hawk is put into a graveyard from play, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. text=Flying When Welkin Hawk is put into a graveyard from the battlefield, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.
power=1 power=1
id=6034 id=6034
type=Creature type=Creature
abilities=flying
[/card] [/card]
[card] [card]
auto=foreach(land[-basic]|myinplay) damage:2 controller auto=foreach(land[-basic]|myBattlefield) damage:2 controller
auto=foreach(land[-basic]|opponentinplay) damage:2 opponent auto=foreach(land[-basic]|opponentBattlefield) damage:2 opponent
text=Price of Progress deals 2 damage to each player for each nonbasic land he or she controls. text=Price of Progress deals 2 damage to each player for each nonbasic land he or she controls.
rarity=U rarity=U
name=Price of Progress name=Price of Progress
@@ -511,15 +503,14 @@ mana={1}{R}
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Ravenous Baboons name=Mage il-Vec
mana={3}{R} mana={2}{R}
subtype=Ape subtype=Human Wizard
color=Red auto={T}:damage:1 target(creature,player) && discard:1 controller
auto=may destroy target(land[-basic]) rarity=C
rarity=R text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.
text=Quand ces Babouins voraces arrivent en jeu, detruisez le terrain cible qui n'est pas un terrain de base.
power=2 power=2
id=5207 id=6111
type=Creature type=Creature
[/card] [/card]
[card] [card]
@@ -529,37 +520,34 @@ mana={W}
subtype=Human Cleric subtype=Human Cleric
auto=@movedTo(creature|battlefield):life:1 auto=@movedTo(creature|battlefield):life:1
rarity=U rarity=U
text=Whenever another creature comes into play, you gain 1 life. text=Whenever another creature enters the battlefield, you gain 1 life.
power=1 power=1
id=6033 id=6033
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Scare Tactics
mana={1}{B}
color=Black
auto=lord(creature) 1/0 auto=lord(creature) 1/0
rarity=C
text=Toutes les creatures gagnent +1/+0 jusqu'a la fin du tour. text=Toutes les creatures gagnent +1/+0 jusqu'a la fin du tour.
type=Instant rarity=C
name=Scare Tactics
id=6086 id=6086
type=Instant
mana={B}
[/card] [/card]
[card] [card]
name=Survival of the Fittest auto={G}{S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary)
mana={1}{G}
color=Green
auto={S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary)
rarity=R
text={G}, defaussez-vous d'une carte de creature : Cherchez une carte de creature dans votre bibliotheque, revelez cette carte et mettez-la dans votre main. Melangez ensuite votre bibliotheque. text={G}, defaussez-vous d'une carte de creature : Cherchez une carte de creature dans votre bibliotheque, revelez cette carte et mettez-la dans votre main. Melangez ensuite votre bibliotheque.
type=Enchantment rarity=R
name=Survival of the Fittest
id=6150 id=6150
type=Enchantment
mana={1}{G}
[/card] [/card]
[card] [card]
toughness=4 toughness=4
name=Standing Troops name=Standing Troops
mana={2}{W} mana={2}{W}
subtype=Human Soldier subtype=Human Soldier
color=White
rarity=C rarity=C
text=Vigilance text=Vigilance
power=1 power=1
@@ -569,8 +557,8 @@ abilities=vigilance
[/card] [/card]
[card] [card]
auto=@movedTo(land|mybattlefield):bury auto=@movedTo(land|mybattlefield):bury
auto={T}:Add:2 auto={T}:Add {2}
text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool. text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool.
rarity=R rarity=R
name=City of Traitors name=City of Traitors
id=6168 id=6168
@@ -581,7 +569,6 @@ toughness=2
name=Wayward Soul name=Wayward Soul
mana={2}{U}{U} mana={2}{U}{U}
subtype=Spirit subtype=Spirit
color=Blue
auto={U}:moveTo(ownerLibrary) auto={U}:moveTo(ownerLibrary)
rarity=C rarity=C
text={U}: Mettez l'Ame retive au-dessus de la bibliotheque de son proprietaire. text={U}: Mettez l'Ame retive au-dessus de la bibliotheque de son proprietaire.
@@ -606,7 +593,6 @@ toughness=3
name=Plated Rootwalla name=Plated Rootwalla
mana={4}{G} mana={4}{G}
subtype=Lizard subtype=Lizard
color=Green
auto={2}{G}:3/3 limit:1 auto={2}{G}:3/3 limit:1
rarity=C rarity=C
text={2}{G}: L'Agame a plaques gagne +3/+3 jusqu'a la fin du tour. Ne jouez cette capacite qu'une seule fois par tour. text={2}{G}: L'Agame a plaques gagne +3/+3 jusqu'a la fin du tour. Ne jouez cette capacite qu'une seule fois par tour.
@@ -618,7 +604,6 @@ type=Creature
name=Dizzying Gaze name=Dizzying Gaze
mana={R} mana={R}
subtype=Aura subtype=Aura
color=Red
target=creature|mybattlefield target=creature|mybattlefield
auto={R}:damage:1 target(creature[flying]) auto={R}:damage:1 target(creature[flying])
rarity=C rarity=C
@@ -633,7 +618,7 @@ mana={3}{G}
subtype=Rabbit Beast subtype=Rabbit Beast
auto=@movedTo(*|mystack):moveTo(ownerHand) auto=@movedTo(*|mystack):moveTo(ownerHand)
rarity=C rarity=C
text=When you play a spell, return Jackalope Herd to its owner's hand. text=When you cast a spell, return Jackalope Herd to its owner's hand.
power=4 power=4
id=6138 id=6138
type=Creature type=Creature
@@ -643,7 +628,6 @@ toughness=4
name=Ephemeron name=Ephemeron
mana={4}{U}{U} mana={4}{U}{U}
subtype=Illusion subtype=Illusion
color=Blue
auto={S(*|myhand)}:moveTo(myhand) auto={S(*|myhand)}:moveTo(myhand)
rarity=R rarity=R
text=Vol Defaussez-vous d'une carte : Renvoyez l'Ephemeroptere dans la main de son proprietaire. text=Vol Defaussez-vous d'une carte : Renvoyez l'Ephemeroptere dans la main de son proprietaire.
@@ -653,17 +637,16 @@ type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
name=Elven Palisade
mana={G}
color=Green
auto={S(forest|mybattlefield)}:-3/0 target(creature[attacking]) auto={S(forest|mybattlefield)}:-3/0 target(creature[attacking])
rarity=U
text=Sacrifiez une foret : la creature attaquante ciblee gagne -3/-0 jusqu'a la fin du tour. text=Sacrifiez une foret : la creature attaquante ciblee gagne -3/-0 jusqu'a la fin du tour.
type=Enchantment rarity=U
name=Elven Palisade
id=6146 id=6146
type=Enchantment
mana={G}
[/card] [/card]
[card] [card]
auto=foreach(creature[-tapped]|opponentbattlefield) draw:1 auto=foreach(creature[-tapped]|opponentBattlefield) draw:1
text=Draw a card for each tapped creature target opponent controls. text=Draw a card for each tapped creature target opponent controls.
rarity=U rarity=U
name=Theft of Dreams name=Theft of Dreams
@@ -676,8 +659,7 @@ toughness=1
name=Wood Elves name=Wood Elves
mana={2}{G} mana={2}{G}
subtype=Elf Scout subtype=Elf Scout
color=Green auto=may moveTo(mybattlefield) target(forest|myLibrary)
auto=moveTo(mybattlefield) target(forest|myLibrary)
rarity=C rarity=C
text=Quand l'Elfe des bois arrive en jeu, cherchez une carte de foret dans votre bibliotheque et mettez cette carte en jeu. Melangez ensuite votre bibliotheque. text=Quand l'Elfe des bois arrive en jeu, cherchez une carte de foret dans votre bibliotheque et mettez cette carte en jeu. Melangez ensuite votre bibliotheque.
power=1 power=1
@@ -689,7 +671,6 @@ toughness=1
name=Elvish Berserker name=Elvish Berserker
mana={G} mana={G}
subtype=Elf Berserker subtype=Elf Berserker
color=Green
auto=rampage(1/1,0) auto=rampage(1/1,0)
rarity=C rarity=C
text=A chaque fois que le Berserker elfe devient bloque, il gagne +1/+1 jusqu'a la fin du tour pour chaque creature le bloquant. text=A chaque fois que le Berserker elfe devient bloque, il gagne +1/+1 jusqu'a la fin du tour pour chaque creature le bloquant.
@@ -698,11 +679,19 @@ id=6133
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=@each my end:may moveTo(myBattlefield) all(land|myhand) && moveTo(mygraveyard) all(*[-land]|myhand)
text=At the end of your turn, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
rarity=R
name=Manabond
id=6154
type=Enchantment
mana={G}
[/card]
[card]
toughness=2 toughness=2
name=Scrivener name=Scrivener
mana={4}{U} mana={4}{U}
subtype=Human Wizard subtype=Human Wizard
color=Blue
auto=may moveTo(myhand) target(instant|mygraveyard) auto=may moveTo(myhand) target(instant|mygraveyard)
rarity=U rarity=U
text=Quand le Scribouillard arrive en jeu vous pouvez renvoyer la carte d'ephemere ciblee depuis votre cimetiere dans votre main. text=Quand le Scribouillard arrive en jeu vous pouvez renvoyer la carte d'ephemere ciblee depuis votre cimetiere dans votre main.
@@ -711,9 +700,9 @@ id=6067
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=@movedTo(*[-land]|mystack):damage:2 controller auto=@movedTo(*|mystack):damage:2 controller
auto=@movedTo(*[-land]|opponentstack):damage:2 opponent auto=@movedTo(*|opponentstack):damage:2 opponent
text=Whenever a player plays a spell, Spellshock deals 2 damage to that player. text=Whenever a player casts a spell, Spellshock deals 2 damage to that player.
rarity=U rarity=U
name=Spellshock name=Spellshock
id=6121 id=6121
@@ -725,7 +714,6 @@ toughness=5
name=Killer Whale name=Killer Whale
mana={3}{U}{U} mana={3}{U}{U}
subtype=Whale subtype=Whale
color=Blue
auto={U}:flying auto={U}:flying
rarity=U rarity=U
text={U}: La Baleine tueuse acquiert le vol jusqu'a la fin du tour. text={U}: La Baleine tueuse acquiert le vol jusqu'a la fin du tour.
@@ -3,7 +3,6 @@ toughness=1
name=Order of the Ebon Hand name=Order of the Ebon Hand
mana={B}{B} mana={B}{B}
subtype=Cleric Knight subtype=Cleric Knight
color=Black
auto={B}:first strike auto={B}:first strike
auto={B}{B}:1/0 auto={B}{B}:1/0
rarity=C rarity=C
@@ -14,10 +13,9 @@ type=Creature
abilities=protection from white abilities=protection from white
[/card] [/card]
[card] [card]
color=Land
auto=tap auto=tap
auto={T}:add {R} auto={T}:Add {R}
auto={T}{S}:add {R}{R} auto={T}{S}:Add {R}{R}
text=Les Ruines naines arrivent en jeu engagees. {T}: Ajoutez {R} a votre reserve. {T}, sacrifiez les Ruines naines : Ajoutez {R}{R} a votre reserve. text=Les Ruines naines arrivent en jeu engagees. {T}: Ajoutez {R} a votre reserve. {T}, sacrifiez les Ruines naines : Ajoutez {R}{R} a votre reserve.
rarity=U rarity=U
name=Dwarven Ruins name=Dwarven Ruins
@@ -25,22 +23,20 @@ id=2005
type=Land type=Land
[/card] [/card]
[card] [card]
name=Icatian Town
mana={5}{W}
color=White
auto=token(Citizen,creature human,1/1,white)*4 auto=token(Citizen,creature human,1/1,white)*4
rarity=R
text=Mettez en jeu quatre jetons de creature blanche 1/1 Citoyen. text=Mettez en jeu quatre jetons de creature blanche 1/1 Citoyen.
type=Sorcery rarity=R
name=Icatian Town
id=1999 id=1999
type=Sorcery
mana={5}{W}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Icatian Scout name=Icatian Scout
mana={W} mana={W}
subtype=Human Soldier Scout subtype=Human Soldier Scout
color=White auto={1}{T}:first strike target(creature)
auto={1}{T}:first strike target(creature)
rarity=C rarity=C
text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour. text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour.
power=1 power=1
@@ -48,10 +44,9 @@ id=1996
type=Creature type=Creature
[/card] [/card]
[card] [card]
color=Land
auto=tap auto=tap
auto={T}:add {W} auto={T}:Add {W}
auto={T}{S}:add {W}{W} auto={T}{S}:Add {W}{W}
text=Les ruines de Trokair arrivent en jeu engagees. {T}: Ajoutez {W} a votre reserve. {T}, sacrifiez les Ruines de Trokair : Ajoutez {W}{W} a votre reserve. text=Les ruines de Trokair arrivent en jeu engagees. {T}: Ajoutez {W} a votre reserve. {T}, sacrifiez les Ruines de Trokair : Ajoutez {W}{W} a votre reserve.
rarity=U rarity=U
name=Ruins of Trokair name=Ruins of Trokair
@@ -72,7 +67,7 @@ toughness=2
name=Goblin Chirurgeon name=Goblin Chirurgeon
mana={R} mana={R}
subtype=Goblin Shaman subtype=Goblin Shaman
auto={S(goblin|myinplay)}:regenerate target(creature) auto={S(goblin|myBattlefield)}:regenerate target(creature)
rarity=C rarity=C
text=Sacrifice a Goblin: Regenerate target creature. text=Sacrifice a Goblin: Regenerate target creature.
power=0 power=0
@@ -84,7 +79,6 @@ toughness=1
name=Icatian Scout name=Icatian Scout
mana={W} mana={W}
subtype=Human Soldier Scout subtype=Human Soldier Scout
color=White
auto={1}{T}:first strike target(creature) auto={1}{T}:first strike target(creature)
rarity=C rarity=C
text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour. text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour.
@@ -97,33 +91,29 @@ toughness=2
name=Vodalian Soldiers name=Vodalian Soldiers
mana={1}{U} mana={1}{U}
subtype=Merfolk Soldier subtype=Merfolk Soldier
color=Blue
rarity=C rarity=C
text=
power=1 power=1
id=1900
type=Creature type=Creature
id=1900
[/card] [/card]
[card] [card]
name=Elven Fortress
mana={G}
color=Green
auto={1}{G}:0/1 target(creature[blocking]) auto={1}{G}:0/1 target(creature[blocking])
rarity=C
text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour. text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour.
type=Enchantment rarity=C
name=Elven Fortress
id=1905 id=1905
type=Enchantment
mana={G}
[/card] [/card]
[card] [card]
name=Hymn to Tourach name=Hymn to Tourach
mana={B}{B} mana={B}{B}
target=player target=player
color=Black
auto=discard:2 auto=discard:2
rarity=C rarity=C
text=Le joueur cible se defausse de 2 cartes au hazard. text=Le joueur cible se defausse de 2 cartes au hazard.
id=1851
type=Sorcery type=Sorcery
id=1851
[/card] [/card]
[card] [card]
auto={2}{T}:regenerate target(creature) && discard:1 auto={2}{T}:regenerate target(creature) && discard:1
@@ -135,54 +125,11 @@ type=Artifact
mana={3} mana={3}
[/card] [/card]
[card] [card]
toughness=1
name=Icatian Infantry
mana={W}
subtype=Human Soldier
color=White
auto={1}:banding
auto={1}:first strike
rarity=C
text={1}: L'Icatian infantry acquiert le regroupement jusqu'a la fin du tour. {1}: L'Icatian infantry acquiert l'initiative jusqu'a la fin du tour.
power=1
id=1983
type=Creature
[/card]
[card]
toughness=1
name=Icatian Infantry
mana={W}
subtype=Human Soldier
color=White
auto={1}:banding
auto={1}:first strike
rarity=C
text={1}: L'Icatian infantry acquiert le regroupement jusqu'a la fin du tour. {1}: L'Icatian infantry acquiert l'initiative jusqu'a la fin du tour.
power=1
id=1982
type=Creature
[/card]
[card]
toughness=1
name=Icatian Infantry
mana={W}
subtype=Human Soldier
color=White
auto={1}:banding
auto={1}:first strike
rarity=C
text={1}: L'Icatian infantry acquiert le regroupement jusqu'a la fin du tour. {1}: L'Icatian infantry acquiert l'initiative jusqu'a la fin du tour.
power=1
id=1981
type=Creature
[/card]
[card]
toughness=2 toughness=2
name=Basal Thrull name=Basal Thrull
mana={B}{B} mana={B}{B}
subtype=Thrull subtype=Thrull
color=Black auto={S}:Add {B}{B}
auto={S}:add {B}{B}
rarity=C rarity=C
text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve. text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve.
power=1 power=1
@@ -194,30 +141,26 @@ toughness=2
name=Vodalian Soldiers name=Vodalian Soldiers
mana={1}{U} mana={1}{U}
subtype=Merfolk Soldier subtype=Merfolk Soldier
color=Blue
rarity=C rarity=C
text=
power=1 power=1
id=1899
type=Creature type=Creature
id=1899
[/card] [/card]
[card] [card]
name=Hymn to Tourach name=Hymn to Tourach
mana={B}{B} mana={B}{B}
target=player target=player
color=Black
auto=discard:2 auto=discard:2
rarity=C rarity=C
text=Le joueur cible se defausse de 2 cartes au hazard. text=Le joueur cible se defausse de 2 cartes au hazard.
id=1849
type=Sorcery type=Sorcery
id=1849
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Homarid Shaman name=Homarid Shaman
mana={2}{U}{U} mana={2}{U}{U}
subtype=Homarid Shaman subtype=Homarid Shaman
color=Blue
auto={U}:tap target(creature[green]) auto={U}:tap target(creature[green])
rarity=R rarity=R
text={U}: Engagez la creature verte ciblee. text={U}: Engagez la creature verte ciblee.
@@ -230,7 +173,6 @@ toughness=1
name=Order of Leitbur name=Order of Leitbur
mana={W}{W} mana={W}{W}
subtype=Human Cleric Knight subtype=Human Cleric Knight
color=White
auto={W}:first strike auto={W}:first strike
auto={W}{W}:1/0 auto={W}{W}:1/0
rarity=C rarity=C
@@ -245,7 +187,6 @@ toughness=1
name=River Merfolk name=River Merfolk
mana={U}{U} mana={U}{U}
subtype=Merfolk subtype=Merfolk
color=Blue
auto={U}:mountainwalk auto={U}:mountainwalk
rarity=R rarity=R
text={U}: Le River Merfolk acquiert la traversee des montagnes jusqu'a la fin du tour. text={U}: Le River Merfolk acquiert la traversee des montagnes jusqu'a la fin du tour.
@@ -258,7 +199,6 @@ toughness=1
name=Order of Leitbur name=Order of Leitbur
mana={W}{W} mana={W}{W}
subtype=Human Cleric Knight subtype=Human Cleric Knight
color=White
auto={W}:first strike auto={W}:first strike
auto={W}{W}:1/0 auto={W}{W}:1/0
rarity=C rarity=C
@@ -273,7 +213,6 @@ toughness=2
name=Vodalian Soldiers name=Vodalian Soldiers
mana={1}{U} mana={1}{U}
subtype=Merfolk Soldier subtype=Merfolk Soldier
color=Blue
rarity=C rarity=C
text= text=
power=1 power=1
@@ -283,9 +222,8 @@ type=Creature
[card] [card]
name=Thrull Retainer name=Thrull Retainer
mana={B} mana={B}
target=creature
subtype=Aura subtype=Aura
color=Black target=creature
auto=1/1 auto=1/1
auto={S}:regenerate auto={S}:regenerate
rarity=U rarity=U
@@ -298,7 +236,6 @@ toughness=2
name=Dwarven Lieutenant name=Dwarven Lieutenant
mana={R}{R} mana={R}{R}
subtype=Dwarf Soldier subtype=Dwarf Soldier
color=Red
auto={1}{R}:1/0 target(dwarf) auto={1}{R}:1/0 target(dwarf)
rarity=U rarity=U
text={1}{R}: La creature nain ciblee gagne +1/+0 jusqu'a la fin du tour. text={1}{R}: La creature nain ciblee gagne +1/+0 jusqu'a la fin du tour.
@@ -311,7 +248,6 @@ toughness=2
name=Icatian Lieutenant name=Icatian Lieutenant
mana={W}{W} mana={W}{W}
subtype=Human Soldier subtype=Human Soldier
color=White
auto={1}{W}:target(soldier) 1/0 auto={1}{W}:target(soldier) 1/0
rarity=R rarity=R
text={1}{W}: La creature soldat ciblee gagne +1/+0 jusqu'a la fin du tour. text={1}{W}: La creature soldat ciblee gagne +1/+0 jusqu'a la fin du tour.
@@ -333,12 +269,11 @@ type=Creature
abilities=islandhome,first strike abilities=islandhome,first strike
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Icatian Scout name=Icatian Scout
mana={W} mana={W}
subtype=Human Soldier Scout subtype=Human Soldier Scout
color=White auto={1}{T}:first strike target(creature)
auto={1}{T}:first strike target(creature)
rarity=C rarity=C
text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour. text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour.
power=1 power=1
@@ -350,8 +285,7 @@ toughness=2
name=Basal Thrull name=Basal Thrull
mana={B}{B} mana={B}{B}
subtype=Thrull subtype=Thrull
color=Black auto={S}:Add {B}{B}
auto={S}:add {B}{B}
rarity=C rarity=C
text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve. text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve.
power=1 power=1
@@ -359,21 +293,19 @@ id=1842
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Aeolipile
mana={2}
color=Artifact
auto={1}{T}{S}:damage:2 target(creature,player) auto={1}{T}{S}:damage:2 target(creature,player)
rarity=R
text={1}{T}, sacrifiez l'Aeolipile : L'Aeolipile inflige 2 blessures a une cible, creature ou joueur. text={1}{T}, sacrifiez l'Aeolipile : L'Aeolipile inflige 2 blessures a une cible, creature ou joueur.
type=Artifact rarity=R
name=Aeolipile
id=1827 id=1827
type=Artifact
mana={2}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Order of Leitbur name=Order of Leitbur
mana={W}{W} mana={W}{W}
subtype=Human Cleric Knight subtype=Human Cleric Knight
color=White
auto={W}:first strike auto={W}:first strike
auto={W}{W}:1/0 auto={W}{W}:1/0
rarity=C rarity=C
@@ -388,7 +320,7 @@ toughness=2
name=Goblin Chirurgeon name=Goblin Chirurgeon
mana={R} mana={R}
subtype=Goblin Shaman subtype=Goblin Shaman
auto={S(goblin|myinplay)}:regenerate target(creature) auto={S(goblin|myBattlefield)}:regenerate target(creature)
rarity=C rarity=C
text=Sacrifice a Goblin: Regenerate target creature. text=Sacrifice a Goblin: Regenerate target creature.
power=0 power=0
@@ -396,12 +328,11 @@ id=1949
type=Creature type=Creature
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Icatian Scout name=Icatian Scout
mana={W} mana={W}
subtype=Human Soldier Scout subtype=Human Soldier Scout
color=White auto={1}{T}:first strike target(creature)
auto={1}{T}:first strike target(creature)
rarity=C rarity=C
text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour. text={1}{T}: La creatue ciblee gagne l'initiative jusqu'a la fin du tour.
power=1 power=1
@@ -412,12 +343,11 @@ type=Creature
name=Hymn to Tourach name=Hymn to Tourach
mana={B}{B} mana={B}{B}
target=player target=player
color=Black
auto=discard:2 auto=discard:2
rarity=C rarity=C
text=Le joueur cible se defausse de 2 cartes au hazard. text=Le joueur cible se defausse de 2 cartes au hazard.
id=1850
type=Sorcery type=Sorcery
id=1850
[/card] [/card]
[card] [card]
toughness=2 toughness=2
@@ -433,25 +363,10 @@ id=1941
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Implements of Sacrifice
mana={2}
color=Artifact
auto={1}{T}{S}:add {B}{B}
auto={1}{T}{S}:add {U}{U}
auto={1}{T}{S}:add {G}{G}
auto={1}{T}{S}:add {R}{R}
auto={1}{T}{S}:add {W}{W}
rarity=R
text={1}{T}, Sacrifiez Implement of sacrifice: Ajoutez a votre reserve 2 manas d'une couleur unique.
type=Artifact
id=1834
[/card]
[card]
toughness=2 toughness=2
name=Basal Thrull name=Basal Thrull
mana={B}{B} mana={B}{B}
subtype=Thrull subtype=Thrull
color=Black
auto={S}:add {B}{B} auto={S}:add {B}{B}
rarity=C rarity=C
text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve. text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve.
@@ -460,6 +375,19 @@ id=1843
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={1}{T}{S}:Add {B}{B}
auto={1}{T}{S}:Add {U}{U}
auto={1}{T}{S}:Add {G}{G}
auto={1}{T}{S}:Add {R}{R}
auto={1}{T}{S}:Add {W}{W}
text={1}{T}, Sacrifiez Implement of sacrifice: Ajoutez a votre reserve 2 manas d'une couleur unique.
rarity=R
name=Implements of Sacrifice
id=1834
type=Artifact
mana={2}
[/card]
[card]
auto={1}{T}{S}:2/2 target(creature) auto={1}{T}{S}:2/2 target(creature)
text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
rarity=R rarity=R
@@ -469,21 +397,19 @@ type=Artifact
mana={2} mana={2}
[/card] [/card]
[card] [card]
name=Elven Fortress
mana={G}
color=Green
auto={1}{G}:0/1 target(creature[blocking]) auto={1}{G}:0/1 target(creature[blocking])
rarity=C
text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour. text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour.
type=Enchantment rarity=C
name=Elven Fortress
id=1906 id=1906
type=Enchantment
mana={G}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Order of the Ebon Hand name=Order of the Ebon Hand
mana={B}{B} mana={B}{B}
subtype=Cleric Knight subtype=Cleric Knight
color=Black
auto={B}:first strike auto={B}:first strike
auto={B}{B}:1/0 auto={B}{B}:1/0
rarity=C rarity=C
@@ -497,28 +423,25 @@ abilities=protection from white
name=Hymn to Tourach name=Hymn to Tourach
mana={B}{B} mana={B}{B}
target=player target=player
color=Black
auto=discard:2 auto=discard:2
rarity=C rarity=C
text=Le joueur cible se defausse de 2 cartes au hazard. text=Le joueur cible se defausse de 2 cartes au hazard.
id=1852
type=Sorcery type=Sorcery
id=1852
[/card] [/card]
[card] [card]
name=Elven Fortress
mana={G}
color=Green
auto={1}{G}:0/1 target(creature[blocking]) auto={1}{G}:0/1 target(creature[blocking])
rarity=C
text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour. text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour.
type=Enchantment rarity=C
name=Elven Fortress
id=1907 id=1907
type=Enchantment
mana={G}
[/card] [/card]
[card] [card]
color=Land
auto=tap auto=tap
auto={T}:add {U} auto={T}:Add {U}
auto={T}{S}:add {U}{U} auto={T}{S}:Add {U}{U}
text=Le Temple Svyelunite arrive en jeu engage. {T}: Ajoutez {U} a votre reserve. {T}, sacrifiez le Temple Svyelunite : Ajoutez {U}{U} a votre reserve. text=Le Temple Svyelunite arrive en jeu engage. {T}: Ajoutez {U} a votre reserve. {T}, sacrifiez le Temple Svyelunite : Ajoutez {U}{U} a votre reserve.
rarity=U rarity=U
name=Svyelunite Temple name=Svyelunite Temple
@@ -530,7 +453,6 @@ toughness=1
name=Order of the Ebon Hand name=Order of the Ebon Hand
mana={B}{B} mana={B}{B}
subtype=Cleric Knight subtype=Cleric Knight
color=Black
auto={B}:first strike auto={B}:first strike
auto={B}{B}:1/0 auto={B}{B}:1/0
rarity=C rarity=C
@@ -545,7 +467,7 @@ toughness=2
name=Goblin Chirurgeon name=Goblin Chirurgeon
mana={R} mana={R}
subtype=Goblin Shaman subtype=Goblin Shaman
auto={S(goblin|myinplay)}:regenerate target(creature) auto={S(goblin|myBattlefield)}:regenerate target(creature)
rarity=C rarity=C
text=Sacrifice a Goblin: Regenerate target creature. text=Sacrifice a Goblin: Regenerate target creature.
power=0 power=0
@@ -557,7 +479,6 @@ toughness=1
name=Icatian Priest name=Icatian Priest
mana={W} mana={W}
subtype=Human Cleric subtype=Human Cleric
color=White
auto={1}{W}{W}:1/1 target(creature) auto={1}{W}{W}:1/1 target(creature)
rarity=U rarity=U
text={1}{W}{W}: La creature ciblee gagne +1/+1 jusqu'a la fin du tour. text={1}{W}{W}: La creature ciblee gagne +1/+1 jusqu'a la fin du tour.
@@ -566,10 +487,9 @@ id=1993
type=Creature type=Creature
[/card] [/card]
[card] [card]
color=Land
auto=tap auto=tap
auto={T}:add {G} auto={T}:Add {G}
auto={T}{S}:add {G}{G} auto={T}{S}:Add {G}{G}
text=Le champ de bataille d'Havrebois arrive en jeu engage. {T}: Ajoutez {G} a votre reserve. {T}, sacrifiez le Champ de bataille d'Havrebois : Ajoutez {G}{G} a votre reserve. text=Le champ de bataille d'Havrebois arrive en jeu engage. {T}: Ajoutez {G} a votre reserve. {T}, sacrifiez le Champ de bataille d'Havrebois : Ajoutez {G}{G} a votre reserve.
rarity=U rarity=U
name=Havenwood Battleground name=Havenwood Battleground
@@ -577,10 +497,9 @@ id=2007
type=Land type=Land
[/card] [/card]
[card] [card]
color=Land
auto=tap auto=tap
auto={T}:add {B} auto={T}:Add {B}
auto={T}{S}:add {B}{B} auto={T}{S}:Add {B}{B}
text=La place forte d'Eben arrive en jeu engagee. {T}: Ajoutez {B} a votre reserve. {T}, sacrifiez la place forte d'Eben : Ajoutez {B}{B} a votre reserve. text=La place forte d'Eben arrive en jeu engagee. {T}: Ajoutez {B} a votre reserve. {T}, sacrifiez la place forte d'Eben : Ajoutez {B}{B} a votre reserve.
rarity=U rarity=U
name=Ebon Stronghold name=Ebon Stronghold
@@ -588,28 +507,13 @@ id=2006
type=Land type=Land
[/card] [/card]
[card] [card]
toughness=1
name=Icatian Infantry
mana={W}
subtype=Human Soldier
color=White
auto={1}:banding
auto={1}:first strike
rarity=C
text={1}: L'Icatian infantry acquiert le regroupement jusqu'a la fin du tour. {1}: L'Icatian infantry acquiert l'initiative jusqu'a la fin du tour.
power=1
id=1984
type=Creature
[/card]
[card]
name=Elven Fortress
mana={G}
color=Green
auto={1}{G}:0/1 target(creature[blocking]) auto={1}{G}:0/1 target(creature[blocking])
rarity=C
text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour. text={1}{G}: La creature bloqueuse ciblee gagne +0/+1 jusqu'a la fin du tour.
type=Enchantment rarity=C
name=Elven Fortress
id=1904 id=1904
type=Enchantment
mana={G}
[/card] [/card]
[card] [card]
toughness=3 toughness=3
@@ -624,25 +528,11 @@ id=1838
type=Creature type=Creature
[/card] [/card]
[card] [card]
toughness=4
name=Icatian Phalanx
mana={4}{W}
subtype=Human Soldier
color=White
rarity=U
text=Regroupement
power=2
id=1992
type=Creature
abilities=banding
[/card]
[card]
toughness=2 toughness=2
name=Basal Thrull name=Basal Thrull
mana={B}{B} mana={B}{B}
subtype=Thrull subtype=Thrull
color=Black auto={S}:Add {B}{B}
auto={S}:add {B}{B}
rarity=C rarity=C
text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve. text={T}, sacrifiez le Basal thrull : Ajoutez {B}{B} a votre reserve.
power=1 power=1
@@ -654,10 +544,8 @@ toughness=2
name=Vodalian Soldiers name=Vodalian Soldiers
mana={1}{U} mana={1}{U}
subtype=Merfolk Soldier subtype=Merfolk Soldier
color=Blue
rarity=C rarity=C
text=
power=1 power=1
id=1901
type=Creature type=Creature
id=1901
[/card] [/card]
@@ -2,11 +2,10 @@
name=Flowstone Embrace name=Flowstone Embrace
mana={1}{R} mana={1}{R}
subtype=Aura subtype=Aura
color=Red
target=creature target=creature
auto={T}:2/-2 auto={T}:2/-2
rarity=C rarity=C
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {T}: Enchanted creature gets +2/-2 until end of turn. text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {T}: Enchanted creature gets +2/-2 until end of turn.
id=132227 id=132227
type=Enchantment type=Enchantment
[/card] [/card]
@@ -15,13 +14,13 @@ toughness=1
name=Tarmogoyf name=Tarmogoyf
mana={1}{G} mana={1}{G}
subtype=Lhurgoyf subtype=Lhurgoyf
color=Green
auto=aslongas(artifact|graveyard) 1/1 auto=aslongas(artifact|graveyard) 1/1
auto=aslongas(creature|graveyard) 1/1 auto=aslongas(creature|graveyard) 1/1
auto=aslongas(enchantment|graveyard) 1/1 auto=aslongas(enchantment|graveyard) 1/1
auto=aslongas(instant|graveyard) 1/1 auto=aslongas(instant|graveyard) 1/1
auto=aslongas(land|graveyard) 1/1 auto=aslongas(land|graveyard) 1/1
auto=aslongas(sorcery|graveyard) 1/1 auto=aslongas(sorcery|graveyard) 1/1
auto=aslongas(tribal|graveyard) 1/1
rarity=R rarity=R
text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
power=0 power=0
@@ -32,11 +31,10 @@ type=Creature
name=Gift of Granite name=Gift of Granite
mana={W} mana={W}
subtype=Aura subtype=Aura
color=White
target=creature target=creature
auto=0/2 auto=0/2
rarity=C rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature. Enchanted creature gets +0/+2. text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2.
id=136200 id=136200
type=Enchantment type=Enchantment
abilities=flash abilities=flash
@@ -46,10 +44,9 @@ toughness=1
name=Cloudseeder name=Cloudseeder
mana={1}{U} mana={1}{U}
subtype=Faerie Spellshaper subtype=Faerie Spellshaper
color=Blue
auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue) auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue)
rarity=U rarity=U
text={U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite into play with flying and "Cloud Sprite can block only creatures with flying." text={U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield with flying and "Cloud Sprite can block only creatures with flying."
power=1 power=1
id=130309 id=130309
type=Creature type=Creature
@@ -58,13 +55,12 @@ abilities=flying
[card] [card]
name=Venser's Diffusion name=Venser's Diffusion
mana={2}{U} mana={2}{U}
color=Blue
target=*[-land] target=*[-land]
auto=moveTo(ownerhand)
rarity=C rarity=C
text=Return target nonland permanent or suspended card to its owner's hand. text=Return target nonland permanent or suspended card to its owner's hand.
type=Instant type=Instant
id=136197 id=136197
alias=1229
[/card] [/card]
[card] [card]
name=Scout's Warning name=Scout's Warning
@@ -82,31 +78,38 @@ toughness=1
name=Sliversmith name=Sliversmith
mana={2} mana={2}
subtype=Spellshaper subtype=Spellshaper
color=Artifact
auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,creature sliver, 1/1) auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,creature sliver, 1/1)
rarity=U rarity=U
text={1}, {T}, Discard a card: Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver into play. text={1}, {T}, Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver onto the battlefield.
power=1 power=1
id=130329 id=130329
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=@movedTo(*|mystack):lord(creature|myBattlefield) opponentshroud ueot
text=Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.
rarity=R
name=Veilstone Amulet
id=136149
type=Artifact
mana={3}
[/card]
[card]
toughness=3 toughness=3
name=Mass of Ghouls name=Mass of Ghouls
mana={3}{B}{B} mana={3}{B}{B}
subtype=Zombie Warrior subtype=Zombie Warrior
color=Black
rarity=C rarity=C
power=5 power=5
id=126158
type=Creature type=Creature
id=126158
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={RB}{T}:Add{B}{B} auto={RB}{T}:Add {B}{B}
auto={RB}{T}:Add{B}{R} auto={RB}{T}:Add {B}{R}
auto={RB}{T}:Add{R}{R} auto={RB}{T}:Add {R}{R}
text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.
rarity=R rarity=R
name=Graven Cairns name=Graven Cairns
id=130581 id=130581
@@ -117,30 +120,52 @@ toughness=3
name=Char-Rumbler name=Char-Rumbler
mana={2}{R}{R} mana={2}{R}{R}
subtype=Elemental subtype=Elemental
color=Red auto={R}:1/0
rarity=U rarity=U
text={R}: Char-Rumbler gets +1/+0 until end of turn. text=Double strike {R}: Char-Rumbler gets +1/+0 until end of turn.
power=-1 power=-1
id=130582 id=130582
type=Creature type=Creature
abilities=double strike abilities=double strike
[/card] [/card]
[card] [card]
name=136150 toughness=6
mana={7} name=Scourge of Kher Ridges
subtype=Akroma's Memorial mana={6}{R}{R}
color=Artifact subtype=Dragon
auto=lord(creature|myinplay) flying auto={1}{R}:damage:2 all(creature[-flying])
auto=lord(creature|myinplay) first strike auto={5}{R}:damage:6 all(other creature[flying])
auto=lord(creature|myinplay) vigilance
auto=lord(creature|myinplay) trample
auto=lord(creature|myinplay) haste
auto=lord(creature|myinplay) protection from red
auto=lord(creature|myinplay) protection from black
rarity=R rarity=R
text=Flying {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
power=6
id=136161
type=Creature
abilities=flying
[/card]
[card]
auto={T}:Add {1}
auto=aslongas(plains|myBattlefield) {T}:Add {W}
auto=aslongas(island|myBattlefield) {T}:Add {U}
text={T}: Add {1} to your mana pool. {T}: Add {W} to your mana pool. Play this ability only if you control an Island. {T}: Add {U} to your mana pool. Play this ability only if you control a Plains.
rarity=R
name=Nimbus Maze
id=136045
type=Land
[/card]
[card]
auto=lord(creature|myBattlefield) flying
auto=lord(creature|myBattlefield) first strike
auto=lord(creature|myBattlefield) vigilance
auto=lord(creature|myBattlefield) trample
auto=lord(creature|myBattlefield) haste
auto=lord(creature|myBattlefield) protection from red
auto=lord(creature|myBattlefield) protection from black
text=Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. text=Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
rarity=R
name=Akroma's Memorial
id=136150 id=136150
type=Artifact type=Artifact
mana={7}
abilities=legendary abilities=legendary
[/card] [/card]
[card] [card]
@@ -148,20 +173,31 @@ toughness=1
name=Sarcomite Myr name=Sarcomite Myr
mana={2}{U} mana={2}{U}
subtype=Myr subtype=Myr
color=Blue,Artifact
auto={2}:flying auto={2}:flying
auto={2}{S}:Draw:1 auto={2}{S}:Draw:1
rarity=C rarity=C
text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card.
power=2 power=2
id=136212 id=136212
type=Artifact Creature type=Artifact Creature
[/card] [/card]
[card] [card]
name=Fatal Attraction
mana={2}{R}
subtype=Aura
target=creature
auto=damage:2
auto=@each my upkeep:damage:4
rarity=C
text=Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.
id=130699
type=Enchantment
[/card]
[card]
auto={T}:Add {G} && life:-1 auto={T}:Add {G} && life:-1
auto={T}:Add {W} && life:-1 auto={T}:Add {W} && life:-1
auto={1}{T}{S}:Draw:1 auto={1}{T}{S}:Draw:1
text={T}: Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card. text={T}: Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card.
rarity=R rarity=R
name=Horizon Canopy name=Horizon Canopy
id=130574 id=130574
@@ -172,31 +208,40 @@ toughness=4
name=Fomori Nomad name=Fomori Nomad
mana={4}{R} mana={4}{R}
subtype=Nomad Giant subtype=Nomad Giant
color=Red
rarity=C rarity=C
power=4 power=4
id=126149
type=Creature type=Creature
id=126149
[/card] [/card]
[card] [card]
name=Oblivion Crown name=Oblivion Crown
mana={1}{B} mana={1}{B}
subtype=Aura subtype=Aura
color=Black
target=creature target=creature
auto={S(*|myhand)}:1/1 auto={S(*|myhand)}:1/1
rarity=C rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature. Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
id=132219 id=132219
type=Enchantment type=Enchantment
abilities=flash abilities=flash
[/card] [/card]
[card] [card]
toughness=3
name=Lucent Liminid
mana={3}{W}{W}
subtype=Elemental Enchantment
rarity=C
text=Flying
power=3
id=130691
type=Creature
abilities=flying
[/card]
[card]
toughness=0 toughness=0
name=Force of Savagery name=Force of Savagery
mana={2}{G} mana={2}{G}
subtype=Elemental subtype=Elemental
color=Green
rarity=R rarity=R
text=Trample text=Trample
power=8 power=8
@@ -205,12 +250,23 @@ type=Creature
abilities=trample abilities=trample
[/card] [/card]
[card] [card]
name=Bound in Silence
mana={2}{W}
subtype=Tribal Rebel Aura
target=creature
auto=cantattack
auto=cantblock
rarity=U
text=Enchant creature Enchanted creature can't attack or block.
id=130334
type=Enchantment
[/card]
[card]
toughness=3 toughness=3
name=Magus of the Moat name=Magus of the Moat
mana={2}{W}{W} mana={2}{W}{W}
subtype=Human Wizard subtype=Human Wizard
color=White auto=lord(creature[-flying]) cantattack
auto=lord(creature|inplay) cantattack
rarity=R rarity=R
text=Creatures without flying can't attack. text=Creatures without flying can't attack.
power=0 power=0
@@ -222,62 +278,73 @@ toughness=3
name=Blind Phantasm name=Blind Phantasm
mana={2}{U} mana={2}{U}
subtype=Illusion subtype=Illusion
color=Blue
rarity=C rarity=C
power=2 power=2
id=126143
type=Creature type=Creature
id=126143
[/card]
[card]
toughness=3
name=Heartwood Storyteller
mana={1}{G}{G}
subtype=Treefolk
auto=@movedTo(*[-creature]|mystack):draw:1 opponent
auto=@movedTo(*[-creature]|opponentstack):may draw:1 controller
rarity=R
text=Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
power=2
id=132216
type=Creature
[/card]
[card]
toughness=1
name=Thornweald Archer
mana={1}{G}
subtype=Elf Archer
rarity=C
text=Reach (This creature can block creatures with flying.) Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
power=2
id=130630
type=Creature
abilities=reach,deathtouch
[/card]
[card]
name=Leaden Fists
mana={2}{U}
subtype=Aura
target=creature
auto=3/3
auto=doesnotuntap
rarity=C
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
id=126139
type=Enchantment
abilities=flash
[/card] [/card]
[card] [card]
name=Emblem of the Warmind name=Emblem of the Warmind
mana={1}{R} mana={1}{R}
subtype=Aura subtype=Aura
color=Red target=creature|myBattlefield
target=creature auto=lord(creature|myBattlefield) haste
auto=lord(creature|myinplay) haste
rarity=U rarity=U
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Creatures you control have haste. text=Enchant creature you control (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Creatures you control have haste.
id=136215 id=136215
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Leaden Fists
mana={2}{U}
target=creature
subtype=Aura
auto=3/3
auto=doesnotuntap
rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature. Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
id=126139
type=Enchantment
abilities=flash
[/card]
[card]
toughness=3 toughness=3
name=Nessian Courser name=Nessian Courser
mana={2}{G} mana={2}{G}
subtype=Centaur Warrior subtype=Centaur Warrior
color=Green
rarity=C rarity=C
power=3 power=3
type=Creature
id=136138 id=136138
type=Creature
[/card] [/card]
[card] [card]
toughness=1 auto=foreach(creature|myBattlefield) draw:1
name=Blade of the Sixth Pride auto=foreach(creature|myBattlefield) life:-1
mana={1}{W}
subtype=Cat Rebel
color=White
rarity=C
power=3
id=130676
type=Creature
[/card]
[card]
auto=foreach(creature|myinplay) draw:1
auto=foreach(creature|myinplay) life:-1
text=You draw X cards and you lose X life, where X is the number of creatures you control. text=You draw X cards and you lose X life, where X is the number of creatures you control.
rarity=U rarity=U
name=Minions' Murmurs name=Minions' Murmurs
@@ -285,3 +352,23 @@ id=130316
type=Sorcery type=Sorcery
mana={2}{B}{B} mana={2}{B}{B}
[/card] [/card]
[card]
toughness=1
name=Blade of the Sixth Pride
mana={1}{W}
subtype=Cat Rebel
rarity=C
power=3
type=Creature
id=130676
[/card]
[card]
auto={T}:Add {1}
auto={T}:Add {R} && life:1 opponent
auto={T}:Add {G} && life:1 opponent
text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.
rarity=R
name=Grove of the Burnwillows
id=130595
type=Land
[/card]
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -32,18 +32,6 @@ id=143623
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
toughness=2
name=Spiderwig Boggart
mana={2}{B}
subtype=Goblin Shaman
auto=fear target(creature)
rarity=C
text=When Spiderwig Boggart comes into play, target creature gains fear until end of turn.
power=2
id=146445
type=Creature
[/card]
[card]
name=Heal the Scars name=Heal the Scars
mana={3}{G} mana={3}{G}
target=creature target=creature
@@ -61,18 +49,18 @@ mana={2}{B}{R}
subtype=Goblin Shaman subtype=Goblin Shaman
auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard) auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard)
rarity=R rarity=R
text=Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. text=Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
power=3 power=3
id=140226 id=140226
type=Creature type=Creature
abilities=Legendary abilities=fear,legendary
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Tar Pitcher name=Tar Pitcher
mana={3}{R} mana={3}{R}
subtype=Goblin Shaman subtype=Goblin Shaman
auto={T},{S(goblin|myinplay)}:damage:2 target(creature,player) auto={T}{S(goblin|myBattlefield)}:damage:2 target(creature,player)
rarity=U rarity=U
text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.
power=2 power=2
@@ -84,10 +72,10 @@ toughness=1
name=Scion of Oona name=Scion of Oona
mana={2}{U} mana={2}{U}
subtype=Faerie Soldier subtype=Faerie Soldier
auto=lord(faerie|myinplay) 1/1 other auto=lord(faerie|myBattlefield) 1/1 other
auto=lord(faerie|myinplay) shroud other auto=lord(faerie|myBattlefield) shroud other
rarity=R rarity=R
text=Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) text=Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
power=1 power=1
id=139741 id=139741
type=Creature type=Creature
@@ -108,9 +96,10 @@ toughness=2
name=Quill-Slinger Boggart name=Quill-Slinger Boggart
mana={3}{B} mana={3}{B}
subtype=Goblin Warrior subtype=Goblin Warrior
auto=@movedTo(kithkin):may life:-1 target(player) auto=@movedTo(kithkin|mystack):may life:-1 target(player)
auto=@movedTo(kithkin|opponentstack):may life:-1 target(player)
rarity=C rarity=C
text=Whenever a player plays a Kithkin spell, you may have target player lose 1 life. text=Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
power=3 power=3
id=139469 id=139469
type=Creature type=Creature
@@ -118,8 +107,7 @@ type=Creature
[card] [card]
name=Eyeblight's Ending name=Eyeblight's Ending
mana={2}{B} mana={2}{B}
subtype=tribal subtype=Tribal Elf
subtype=Elf
target=creature[-elf] target=creature[-elf]
auto=destroy auto=destroy
rarity=C rarity=C
@@ -130,9 +118,9 @@ type=Instant
[card] [card]
auto=tap auto=tap
auto=aslongas(faerie|myHand) untap auto=aslongas(faerie|myHand) untap
auto={T}:add{U} auto={T}:Add{U}
auto={T}:add{B} auto={T}:Add{B}
text=As Secluded Glen comes into play, you may reveal a Faerie card from your hand. If you don't, Secluded Glen comes into play tapped. {T}: Add {U} or {B} to your mana pool. text=As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool.
rarity=R rarity=R
name=Secluded Glen name=Secluded Glen
id=153458 id=153458
@@ -148,6 +136,18 @@ id=143631
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
toughness=1
name=Boggart Forager
mana={R}
subtype=Goblin Rogue
auto={R}{S}:shuffle target(player)
rarity=C
text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library.
power=1
id=146168
type=Creature
[/card]
[card]
name=Zephyr Net name=Zephyr Net
mana={1}{U} mana={1}{U}
subtype=Aura subtype=Aura
@@ -155,7 +155,7 @@ target=creature
auto=flying auto=flying
auto=defender auto=defender
rarity=C rarity=C
text=Enchant creature Enchanted creature has defender and flying. text=Enchant creature Enchanted creature has defender and flying.
id=142357 id=142357
type=Enchantment type=Enchantment
[/card] [/card]
@@ -164,11 +164,11 @@ toughness=2
name=Sygg, River Guide name=Sygg, River Guide
mana={W}{U} mana={W}{U}
subtype=Merfolk Wizard subtype=Merfolk Wizard
auto={1}{W}:protection from black target(merfolk) auto={1}{W}:protection from black target(merfolk|myBattlefield)
auto={1}{W}:protection from blue target(merfolk) auto={1}{W}:protection from blue target(merfolk|myBattlefield)
auto={1}{W}:protection from green target(merfolk) auto={1}{W}:protection from green target(merfolk|myBattlefield)
auto={1}{W}:protection from red target(merfolk) auto={1}{W}:protection from red target(merfolk|myBattlefield)
auto={1}{W}:protection from white target(merfolk) auto={1}{W}:protection from white target(merfolk|myBattlefield)
rarity=R rarity=R
text=Islandwalk. {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. text=Islandwalk. {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.
power=2 power=2
@@ -183,7 +183,7 @@ mana={G}
subtype=Elf Warrior subtype=Elf Warrior
auto=@movedTo(giant|stack):may counter(1/1) auto=@movedTo(giant|stack):may counter(1/1)
rarity=C rarity=C
text=Whenever a player plays a Giant spell, you may put a +1/+1 counter on Elvish Handservant. text=Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.
power=1 power=1
id=146179 id=146179
type=Creature type=Creature
@@ -212,8 +212,8 @@ toughness=5
name=Sunrise Sovereign name=Sunrise Sovereign
mana={5}{R} mana={5}{R}
subtype=Giant Warrior subtype=Giant Warrior
auto=lord(giant|myinplay) 2/2 other auto=lord(giant|myBattlefield) 2/2 other
auto=lord(giant|myinplay) trample other auto=lord(giant|myBattlefield) trample other
rarity=R rarity=R
text=Other Giant creatures you control get +2/+2 and have trample. text=Other Giant creatures you control get +2/+2 and have trample.
power=5 power=5
@@ -229,7 +229,7 @@ auto=untap
auto=1/1 auto=1/1
auto=vigilance auto=vigilance
rarity=C rarity=C
text=Flash Enchant creature When Triclopean Sight comes into play, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. text=Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance.
id=146580 id=146580
type=Enchantment type=Enchantment
abilities=flash abilities=flash
@@ -248,7 +248,7 @@ auto=tap
auto=aslongas(giant|myHand) untap auto=aslongas(giant|myHand) untap
auto={T}:add{R} auto={T}:add{R}
auto={T}:add{W} auto={T}:add{W}
text=As Ancient Amphitheater comes into play, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater comes into play tapped. {T}: Add {R} or {W} to your mana pool. text=As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool.
rarity=R rarity=R
name=Ancient Amphitheater name=Ancient Amphitheater
id=153454 id=153454
@@ -259,7 +259,7 @@ toughness=2
name=Wizened Cenn name=Wizened Cenn
mana={W}{W} mana={W}{W}
subtype=Kithkin Cleric subtype=Kithkin Cleric
auto=lord(kithkin|myinplay) 1/1 other auto=lord(kithkin|myBattlefield) 1/1 other
rarity=U rarity=U
text=Other Kithkin creatures you control get +1/+1. text=Other Kithkin creatures you control get +1/+1.
power=2 power=2
@@ -269,14 +269,14 @@ type=Creature
[card] [card]
name=Rootgrapple name=Rootgrapple
mana={4}{G} mana={4}{G}
subtype=Treefolk subtype=Tribal Treefolk
target=*[-creature] target=*[-creature]
auto=destroy auto=destroy
auto=aslongas(treefolk[creature]|myinplay) draw:1 auto=aslongas(treefolk|myBattlefield) draw:1 controller
rarity=C rarity=C
text=Destroy target noncreature permanent. If you control a Treefolk, draw a card. text=Destroy target noncreature permanent. If you control a Treefolk, draw a card.
id=139499 id=139499
type=Tribal Instant type=Instant
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
@@ -288,26 +288,14 @@ id=143618
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
toughness=2
name=Kinsbaile Skirmisher
mana={1}{W}
subtype=Kithkin Soldier
auto=1/1 target(creature)
rarity=C
text=When Kinsbaile Skirmisher comes into play, target creature gets +1/+1 until end of turn.
power=2
id=143018
type=Creature
[/card]
[card]
toughness=5 toughness=5
name=Hearthcage Giant name=Hearthcage Giant
mana={6}{R}{R} mana={6}{R}{R}
subtype=Giant Warrior subtype=Giant Warrior
auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2 auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2
auto={S(elemental|myinplay)}:3/1 auto={S(elemental|myBattlefield)}:3/1 target(creature[giant])
rarity=U rarity=U
text=When Hearthcage Giant comes into play, put two 3/1 red Elemental Shaman creature tokens into play. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. text=When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
power=5 power=5
id=139691 id=139691
type=Creature type=Creature
@@ -326,7 +314,7 @@ toughness=2
name=Harpoon Sniper name=Harpoon Sniper
mana={2}{W} mana={2}{W}
subtype=Merfolk Archer subtype=Merfolk Archer
auto={W}{T}:foreach(merfolk|myinplay) damage:1 target(creature[attacking,blocking]) auto={W}{T}:foreach(merfolk|myBattlefield) damage:1 target(creature[attacking;blocking])
rarity=U rarity=U
text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
power=2 power=2
@@ -336,9 +324,9 @@ type=Creature
[card] [card]
auto=tap auto=tap
auto=aslongas(elf|myHand) untap auto=aslongas(elf|myHand) untap
auto={T}:add{B} auto={T}:Add{B}
auto={T}:add{G} auto={T}:Add{G}
text=As Gilt-Leaf Palace comes into play, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace comes into play tapped. {T}: Add {B} or {G} to your mana pool. text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace comes into play tapped. {T}: Add {B} or {G} to your mana pool.
rarity=R rarity=R
name=Gilt-Leaf Palace name=Gilt-Leaf Palace
id=153455 id=153455
@@ -361,7 +349,7 @@ target=creature
auto=unblockable auto=unblockable
auto=shroud auto=shroud
rarity=C rarity=C
text=Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.) text=Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.)
id=139687 id=139687
type=Enchantment type=Enchantment
[/card] [/card]
@@ -370,17 +358,17 @@ toughness=2
name=Imperious Perfect name=Imperious Perfect
mana={2}{G} mana={2}{G}
subtype=Elf Warrior subtype=Elf Warrior
auto=lord(elf|myinplay) 1/1 other auto=lord(elf|myBattlefield) 1/1 other
auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green) auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green)
rarity=U rarity=U
text=Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token into play. text=Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield.
power=2 power=2
id=139683 id=139683
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=@movedTo(*[-land]|opponentstack):draw:7 opponent auto=@movedTo(*[-land]|opponentstack):draw:7 opponent
text=Whenever an opponent plays a spell, that player draws seven cards. text=Whenever an opponent casts a spell, that player draws seven cards.
rarity=R rarity=R
name=Forced Fruition name=Forced Fruition
id=146166 id=146166
@@ -412,7 +400,7 @@ subtype=Aura
target=creature target=creature
auto=double strike auto=double strike
rarity=U rarity=U
text=Enchant creature Enchanted creature has double strike. text=Enchant creature Enchanted creature has double strike.
id=145973 id=145973
type=Enchantment type=Enchantment
[/card] [/card]
@@ -436,13 +424,25 @@ mana={0}
[/card] [/card]
[card] [card]
toughness=3 toughness=3
name=Moonglove Winnower
mana={3}{B}
subtype=Elf Rogue
rarity=C
text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
power=2
id=139483
type=Creature
abilities=deathtouch
[/card]
[card]
toughness=3
name=Brigid, Hero of Kinsbaile name=Brigid, Hero of Kinsbaile
mana={2}{W}{W} mana={2}{W}{W}
subtype=Kithkin Archer subtype=Kithkin Archer
auto={T}:damage:2 all(creature[attacking;blocking]|opponentinplay) auto={T}:damage:2 all(creature[attacking;blocking]|opponentBattlefield)
auto={T}:damage:2 all(creature[attacking;blocking]|myinplay) auto={T}:damage:2 all(creature[attacking;blocking]|myBattlefield)
rarity=R rarity=R
text=First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. text=First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
power=2 power=2
id=141829 id=141829
type=Creature type=Creature
@@ -461,13 +461,25 @@ id=139454
type=Creature type=Creature
[/card] [/card]
[card] [card]
toughness=2
name=Fallowsage
mana={3}{U}
subtype=Merfolk Wizard
auto=@tapped(this):may draw:1 controller
rarity=U
text=Whenever Fallowsage becomes tapped, you may draw a card.
power=2
id=145803
type=Creature
[/card]
[card]
toughness=3 toughness=3
name=Wydwen, the Biting Gale name=Wydwen, the Biting Gale
mana={2}{U}{B} mana={2}{U}{B}
subtype=Faerie Wizard subtype=Faerie Wizard
auto={U}{B}:moveTo(ownerhand) && life:-1 auto={U}{B}:moveTo(ownerhand) && life:-1 controller
rarity=R rarity=R
text=Flash,Flying. {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. text=Flash,flying. {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.
power=3 power=3
id=140229 id=140229
type=Creature type=Creature
@@ -479,9 +491,9 @@ name=Guardian of Cloverdell
mana={5}{G}{G} mana={5}{G}{G}
subtype=Treefolk Shaman subtype=Treefolk Shaman
auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3
auto={G}{S(kithkin|myinplay)}:life: 1 auto={G}{S(kithkin|myBattlefield)}:life: 1 controller
rarity=U rarity=U
text=When Guardian of Cloverdell comes into play, put three 1/1 white Kithkin Soldier creature tokens into play. {G}, Sacrifice a Kithkin: You gain 1 life. text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. {G}, Sacrifice a Kithkin: You gain 1 life.
power=4 power=4
id=139665 id=139665
type=Creature type=Creature
@@ -491,7 +503,7 @@ toughness=1
name=Facevaulter name=Facevaulter
mana={B} mana={B}
subtype=Goblin Warrior subtype=Goblin Warrior
auto={B}{S(goblin|myinplay)}:2/2 auto={B}{S(goblin|myBattlefield)}:2/2
rarity=C rarity=C
text={B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. text={B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.
power=1 power=1
@@ -499,6 +511,17 @@ id=142361
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Lace with Moonglove
mana={2}{G}
target=creature
auto=deathtouch
auto=draw:1 controller
rarity=C
text=Target creature gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) Draw a card.
type=Instant
id=143376
[/card]
[card]
subtype=Forest subtype=Forest
auto={T}:Add {G} auto={T}:Add {G}
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
@@ -513,7 +536,7 @@ name=Sentinels of Glen Elendra
mana={3}{U} mana={3}{U}
subtype=Faerie Soldier subtype=Faerie Soldier
rarity=C rarity=C
text=Flash Flying text=Flash Flying
power=2 power=2
id=139426 id=139426
type=Creature type=Creature
@@ -524,7 +547,7 @@ auto=tap
auto=aslongas(goblin|myHand) untap auto=aslongas(goblin|myHand) untap
auto={T}:add{B} auto={T}:add{B}
auto={T}:add{R} auto={T}:add{R}
text=As Auntie's Hovel comes into play, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel comes into play tapped. {T}: Add {B} or {R} to your mana pool. text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool.
rarity=R rarity=R
name=Auntie's Hovel name=Auntie's Hovel
id=153457 id=153457
@@ -537,7 +560,7 @@ mana={2}{B}
subtype=Goblin Rogue subtype=Goblin Rogue
auto={2}{B}{S}:destroy target(treefolk,forest) auto={2}{B}{S}:destroy target(treefolk,forest)
rarity=C rarity=C
text=Forestwalk {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest. text=Forestwalk {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
power=2 power=2
id=139709 id=139709
type=Creature type=Creature
@@ -546,10 +569,10 @@ abilities=forestwalk
[card] [card]
name=Prowess of the Fair name=Prowess of the Fair
mana={1}{B} mana={1}{B}
subtype=Elf subtype=Tribal Elf
auto=@movedTo(elf[-token]|graveyard):may token(Elf Warrior,creature elf warrior,1/1,green) auto=@movedTo(other elf|graveyard) from(battlefield):may token(Elf Warrior,creature elf warrior,1/1,green)
rarity=U rarity=U
text=Whenever another nontoken Elf is put into your graveyard from play, you may put a 1/1 green Elf Warrior creature token into play. text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
type=Enchantment type=Enchantment
id=146167 id=146167
[/card] [/card]
@@ -566,45 +589,31 @@ type=Basic Land
name=Elvish Promenade name=Elvish Promenade
mana={3}{G} mana={3}{G}
subtype=Tribal Elf subtype=Tribal Elf
auto=foreach(elf|myinplay)token(Elf Warrior,creature Elf Warrior,1/1,green) auto=foreach(elf|myBattlefield) token(Elf Warrior,creature Elf Warrior,1/1,green)
rarity=U rarity=U
text=Put a 1/1 green Elf Warrior creature token into play for each Elf you control. text=Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.
type=Sorcery type=Sorcery
id=139676 id=139676
[/card] [/card]
[card] [card]
toughness=2
name=Merrow Reejerey
mana={2}{U}
subtype=Merfolk Soldier
auto=lord(merfolk|myinplay) 1/1 other
auto=@movedTo(merfolk|mystack):may tap target(*)
auto=@movedTo(merfolk|mystack):may untap target(*)
rarity=U
text=Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent.
power=2
id=139702
type=Creature
[/card]
[card]
toughness=5 toughness=5
name=Horde of Notions name=Horde of Notions
mana={W}{U}{B}{R}{G} mana={W}{U}{B}{R}{G}
subtype=Elemental subtype=Elemental
auto={W}{U}{B}{R}{G}:moveTo(myInPlay) target(elemental|mygraveyard) auto={W}{U}{B}{R}{G}:moveTo(myBattlefield) target(elemental|mygraveyard)
rarity=R rarity=R
text=Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. text=Vigilance, trample, haste {W}{U}{B}{R}{G}: You may cast target Elemental card from your graveyard without paying its mana cost.
power=5 power=5
id=140219 id=140219
type=Creature type=Creature
abilities=vigilance,trample,haste,Legendary abilities=vigilance,trample,haste,legendary
[/card] [/card]
[card] [card]
auto={T}:tap target(creature[-tapped]|myinplay) && Add{B} auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{B}
auto={T}:tap target(creature[-tapped]|myinplay) && Add{U} auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{U}
auto={T}:tap target(creature[-tapped]|myinplay) && Add{G} auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{G}
auto={T}:tap target(creature[-tapped]|myinplay) && Add{R} auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{R}
auto={T}:tap target(creature[-tapped]|myinplay) && Add{W} auto={T}:tap target(creature[-tapped]|myBattlefield) && Add{W}
text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
rarity=C rarity=C
name=Springleaf Drum name=Springleaf Drum
@@ -631,7 +640,7 @@ mana={1}{B}
subtype=Faerie Wizard subtype=Faerie Wizard
auto={B}{T}:lifelink target(faerie,elf) auto={B}{T}:lifelink target(faerie,elf)
rarity=U rarity=U
text=Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Whenever it deals damage, its controller gains that much life.) text=Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Whenever it deals damage, its controller gains that much life.)
power=1 power=1
id=139451 id=139451
type=Creature type=Creature
@@ -641,22 +650,34 @@ abilities=flying
name=Boggart Shenanigans name=Boggart Shenanigans
mana={2}{R} mana={2}{R}
subtype=Goblin subtype=Goblin
auto=@movedTo(creature[goblin]|graveyard) from(myinplay):may damage:1 target(player) auto=@movedTo(other goblin|graveyard) from(myBattlefield):may damage:1 target(player)
rarity=U rarity=U
text=Whenever another Goblin you control is put into a graveyard from play, you may have Boggart Shenanigans deal 1 damage to target player. text=Whenever another Goblin you control is put into a graveyard the battlefield, you may have Boggart Shenanigans deal 1 damage to target player.
type=Enchantment type=Enchantment
id=139445 id=139445
[/card] [/card]
[card] [card]
toughness=2
name=Veteran of the Depths
mana={3}{W}
subtype=Merfolk Soldier
auto=@tapped(this):may counter(1/1,1)
rarity=U
text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
power=2
id=139669
type=Creature
[/card]
[card]
toughness=* toughness=*
name=Dauntless Dourbark name=Dauntless Dourbark
mana={3}{G} mana={3}{G}
subtype=Treefolk Warrior subtype=Treefolk Warrior
auto=foreach(forest|myinplay) 1/1 auto=foreach(forest|myBattlefield) 1/1
auto=foreach(treefolk|myinplay) 1/1 auto=foreach(treefolk|myBattlefield) 1/1
auto=aslongas(treefolk|myinplay) trample other auto=aslongas(treefolk|myBattlefield) trample other
rarity=R rarity=R
text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.
power=* power=*
id=141851 id=141851
type=Creature type=Creature
@@ -671,13 +692,13 @@ text=Mountainwalk
power=3 power=3
id=145971 id=145971
type=Creature type=Creature
abilities=Mountainwalk abilities=mountainwalk
[/card] [/card]
[card] [card]
auto={S}:damage:2 target(creature,player)
text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.
rarity=C rarity=C
name=Moonglove Extract name=Moonglove Extract
auot={S}:damage:2 target(creature,player)
id=139506 id=139506
type=Artifact type=Artifact
mana={3} mana={3}
@@ -685,13 +706,14 @@ mana={3}
[card] [card]
name=Giant's Ire name=Giant's Ire
mana={3}{R} mana={3}{R}
subtype=Giant subtype=Tribal Giant
auto=damage:4 target(player) target=player
auto=aslongas(creature[giant]|myinplay) draw:1 controller auto=damage:4
auto=aslongas(giant|myBattlefield) draw:1 controller
rarity=C rarity=C
text=Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card. text=Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.
type=Sorcery
id=139477 id=139477
type=Sorcery
[/card] [/card]
[card] [card]
toughness=1 toughness=1
@@ -700,7 +722,7 @@ mana={B}
subtype=Goblin Shaman subtype=Goblin Shaman
auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1) auto=@movedTo(goblin|graveyard) from(myBattlefield):may counter(1/1)
rarity=R rarity=R
text=Whenever a Goblin you control is put into a graveyard from play, you may put a +1/+1 counter on Knucklebone Witch. text=Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.
power=1 power=1
id=143609 id=143609
type=Creature type=Creature
@@ -710,7 +732,7 @@ toughness=1
name=Silvergill Douser name=Silvergill Douser
mana={1}{U} mana={1}{U}
subtype=Merfolk Wizard subtype=Merfolk Wizard
auto={T}:foreach(merfolk,faerie|myinplay) -1/0 target(creature) auto={T}:foreach(merfolk,faerie|myBattlefield) -1/0 target(creature)
rarity=C rarity=C
text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
power=1 power=1
@@ -723,7 +745,7 @@ name=Nightshade Stinger
mana={B} mana={B}
subtype=Faerie Rogue subtype=Faerie Rogue
rarity=C rarity=C
text=Flying Nightshade Stinger can't block. text=Flying Nightshade Stinger can't block.
power=1 power=1
id=139456 id=139456
type=Creature type=Creature
@@ -736,7 +758,7 @@ mana={2}{G}{G}
subtype=Elf Warrior subtype=Elf Warrior
auto=@movedTo(elf|mystack):may token(Elf Warrior,Creature Elf Warrior,1/1,green) auto=@movedTo(elf|mystack):may token(Elf Warrior,Creature Elf Warrior,1/1,green)
rarity=C rarity=C
text=Whenever you play an Elf spell, you may put a 1/1 green Elf Warrior creature token into play. text=Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
power=3 power=3
id=139401 id=139401
type=Creature type=Creature
@@ -753,8 +775,7 @@ type=Basic Land
[card] [card]
name=Boggart Birth Rite name=Boggart Birth Rite
mana={B} mana={B}
subtype=tribal subtype=Tribal Goblin
subtype=Goblin
target=goblin(mygraveyard) target=goblin(mygraveyard)
auto=moveTo(myHand) auto=moveTo(myHand)
rarity=C rarity=C
@@ -770,7 +791,7 @@ target=creature
auto=5/5 auto=5/5
auto=trample auto=trample
rarity=R rarity=R
text=Flash Enchant creature Enchanted creature gets +5/+5 and has trample. text=Flash Enchant creature Enchanted creature gets +5/+5 and has trample.
id=143732 id=143732
type=Enchantment type=Enchantment
abilities=flash abilities=flash
@@ -780,7 +801,7 @@ toughness=1
name=Judge of Currents name=Judge of Currents
mana={1}{W} mana={1}{W}
subtype=Merfolk Wizard subtype=Merfolk Wizard
auto=aslongas(merfolk[tapped]|myinplay) may life:1 controller auto=@tapped(merfolk|mybattlefield):may life:1 controller
rarity=C rarity=C
text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. text=Whenever a Merfolk you control becomes tapped, you may gain 1 life.
power=1 power=1
@@ -837,10 +858,10 @@ toughness=2
name=Kithkin Mourncaller name=Kithkin Mourncaller
mana={2}{G} mana={2}{G}
subtype=Kithkin Scout subtype=Kithkin Scout
auto=@movedTo(kithkin[attacking]|mygraveyard) from(inplay):draw:1 auto=@movedTo(kithkin[attacking]|mygraveyard) from(battlefield):may draw:1
auto=@movedTo(elf[attacking]|mygraveyard) from(inplay):draw:1 auto=@movedTo(elf[attacking]|mygraveyard) from(battlefield):may draw:1
rarity=U rarity=U
text=Whenever an attacking Kithkin or Elf is put into your graveyard from play, you may draw a card. text=Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
power=2 power=2
id=139497 id=139497
type=Creature type=Creature
@@ -871,7 +892,7 @@ toughness=1
name=Scarred Vinebreeder name=Scarred Vinebreeder
mana={1}{B} mana={1}{B}
subtype=Elf Shaman subtype=Elf Shaman
auto={2}{B}:3/3 && moveTo(myremovedfromgame) target(elf|mygraveyard) auto={2}{B}:3/3 && moveTo(myExile) target(elf|mygraveyard)
rarity=C rarity=C
text={2}{B}, Remove an Elf card in your graveyard from the game: Scarred Vinebreeder gets +3/+3 until end of turn. text={2}{B}, Remove an Elf card in your graveyard from the game: Scarred Vinebreeder gets +3/+3 until end of turn.
power=1 power=1
@@ -883,10 +904,10 @@ toughness=3
name=Battlewand Oak name=Battlewand Oak
mana={2}{G} mana={2}{G}
subtype=Treefolk Warrior subtype=Treefolk Warrior
auto=@movedTo(forest|myinplay) 2/2 auto=@movedTo(forest|myBattlefield):2/2 ueot
auto=@movedTo(treefolk|mystack) 2/2 auto=@movedTo(treefolk|mystack):2/2 ueot
rarity=C rarity=C
text=Whenever a Forest comes into play under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you play a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. text=Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.
power=1 power=1
id=141857 id=141857
type=Creature type=Creature
@@ -917,9 +938,9 @@ toughness=4
name=Thundercloud Shaman name=Thundercloud Shaman
mana={3}{R}{R} mana={3}{R}{R}
subtype=Giant Shaman subtype=Giant Shaman
auto=foreach(giant|myinplay) damage:1 all(creature[-giant]) auto=foreach(giant|myBattlefield) damage:1 all(creature[-giant])
rarity=U rarity=U
text=When Thundercloud Shaman comes into play, it deals damage equal to the number of Giants you control to each non-Giant creature. text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
power=4 power=4
id=139738 id=139738
type=Creature type=Creature
@@ -929,9 +950,9 @@ toughness=3
name=Ethereal Whiskergill name=Ethereal Whiskergill
mana={3}{U} mana={3}{U}
subtype=Elemental subtype=Elemental
auto=aslongas(Island|opponentinplay) -cantattack auto=aslongas(Island|opponentBattlefield) -cantattack
rarity=U rarity=U
text=Flying Ethereal Whiskergill can't attack unless defending player controls an Island. text=Flying Ethereal Whiskergill can't attack unless defending player controls an Island.
power=4 power=4
id=139431 id=139431
type=Creature type=Creature
@@ -947,6 +968,20 @@ id=143625
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
toughness=4
name=Nath of the Gilt-Leaf
mana={3}{B}{G}
subtype=Elf Warrior
auto=@each my upkeep:may discard:1 opponent
auto=@movedTo(*|opponentgraveyard) from(opponenthand):may token(Elf Warrior,Creature Elf Warrior,1/1,green)
rarity=R
text=At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
power=4
id=143370
type=Creature
abilities=legendary
[/card]
[card]
toughness=1 toughness=1
name=Leaf Gilder name=Leaf Gilder
mana={1}{G} mana={1}{G}
@@ -959,25 +994,11 @@ id=139487
type=Creature type=Creature
[/card] [/card]
[card] [card]
toughness=4
name=Nath of the Gilt-Leaf
mana={3}{B}{G}
subtype=Elf Warrior
auto=@each my upkeep:may discard:1 opponent
auto=@movedTo(*|opponentgraveyard) from(opponenthand):may token(Elf Warrior,Creature Elf Warrior,1/1,green)
rarity=R
text=At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token into play.
power=4
id=143370
type=Creature
abilities=Legendary
[/card]
[card]
auto=tap auto=tap
auto=aslongas(merfolk|myHand) untap auto=aslongas(merfolk|myHand) untap
auto={T}:add{W} auto={T}:Add {W}
auto={T}:add{U} auto={T}:Add {U}
text=As Wanderwine Hub comes into play, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub comes into play tapped. {T}: Add {W} or {U} to your mana pool. text=As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub comes into play tapped. {T}: Add {W} or {U} to your mana pool.
rarity=R rarity=R
name=Wanderwine Hub name=Wanderwine Hub
id=153456 id=153456
@@ -986,9 +1007,9 @@ type=Land
[card] [card]
name=Surge of Thoughtweft name=Surge of Thoughtweft
mana={1}{W} mana={1}{W}
subtype=Kithkin subtype=Tribal Kithkin
auto=lord(creature|myinplay) 1/1 auto=lord(creature|myBattlefield) 1/1
auto=aslongas(kithkin[creature]|myinplay) draw:1 auto=aslongas(kithkin|myBattlefield) draw:1 controller
rarity=C rarity=C
text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
type=Instant type=Instant
@@ -996,12 +1017,12 @@ id=145799
[/card] [/card]
[card] [card]
auto={T}:Add {1} auto={T}:Add {1}
auto={1}{T}: Add {G} auto={1}{T}:Add {G}
auto={1}{T}: Add {R} auto={1}{T}:Add {R}
auto={1}{T}: Add {B} auto={1}{T}:Add {B}
auto={1}{T}: Add {U} auto={1}{T}:Add {U}
auto={1}{T}: Add {W} auto={1}{T}:Add {W}
text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
rarity=C rarity=C
name=Shimmering Grotto name=Shimmering Grotto
id=141802 id=141802
@@ -1023,7 +1044,7 @@ subtype=Aura
target=creature[tapped] target=creature[tapped]
auto=doesnotuntap auto=doesnotuntap
rarity=C rarity=C
text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.
id=139436 id=139436
type=Enchantment type=Enchantment
[/card] [/card]
@@ -1032,7 +1053,7 @@ toughness=1
name=Lys Alana Scarblade name=Lys Alana Scarblade
mana={2}{B} mana={2}{B}
subtype=Elf Assassin subtype=Elf Assassin
auto={T}{S(elf|myhand)}:foreach(elf|myinplay) -1/-1 target(creature) auto={T}{S(elf|myhand)}:foreach(elf|mybattlefield) -1/-1 target(creature)
rarity=U rarity=U
text={T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. text={T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.
power=1 power=1
@@ -1044,8 +1065,8 @@ toughness=3
name=Blind-Spot Giant name=Blind-Spot Giant
mana={2}{R} mana={2}{R}
subtype=Giant Warrior subtype=Giant Warrior
auto=aslongas(Giant|myinplay) other -cantattack auto=aslongas(other Giant|myBattlefield) -cantattack
auto=aslongas(Giant|myinplay) other -cantblock auto=aslongas(other Giant|myBattlefield) -cantblock
rarity=C rarity=C
text=Blind-Spot Giant can't attack or block unless you control another Giant. text=Blind-Spot Giant can't attack or block unless you control another Giant.
power=4 power=4
@@ -1056,7 +1077,7 @@ abilities=cantattack,cantblock
[card] [card]
name=Tarfire name=Tarfire
mana={R} mana={R}
subtype=Goblin Tribal subtype=Tribal Goblin
target=creature,player target=creature,player
auto=damage:2 auto=damage:2
rarity=C rarity=C
@@ -1069,8 +1090,8 @@ toughness=2
name=Boggart Sprite-Chaser name=Boggart Sprite-Chaser
mana={1}{R} mana={1}{R}
subtype=Goblin Warrior subtype=Goblin Warrior
auto=aslongas(faerie|myinplay) 1/1 auto=aslongas(faerie|myBattlefield) 1/1
auto=aslongas(faerie|myinplay) flying auto=aslongas(faerie|myBattlefield) flying
rarity=C rarity=C
text=As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. text=As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
power=1 power=1
@@ -1082,8 +1103,8 @@ toughness=1
name=Kithkin Greatheart name=Kithkin Greatheart
mana={1}{W} mana={1}{W}
subtype=Kithkin Soldier subtype=Kithkin Soldier
auto=aslongas(giant|myinplay) 1/1 auto=aslongas(giant|myBattlefield) 1/1
auto=aslongas(giant|myinplay) first strike auto=aslongas(giant|myBattlefield) first strike
rarity=C rarity=C
text=As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. text=As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
power=2 power=2
@@ -1104,11 +1125,11 @@ name=Soaring Hope
mana={4}{W} mana={4}{W}
subtype=Aura subtype=Aura
target=creature target=creature
auto=life:3 auto=life:3 controller
auto=flying auto=flying
auto={W}:moveTo(ownerlibrary) auto={W}:moveTo(ownerlibrary)
rarity=C rarity=C
text=Enchant creature When Soaring Hope comes into play, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library. text=Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library.
id=139511 id=139511
type=Enchantment type=Enchantment
[/card] [/card]
@@ -1124,10 +1145,10 @@ type=Basic Land
[card] [card]
name=Peppersmoke name=Peppersmoke
mana={B} mana={B}
subtype=Faerie subtype=Tribal Faerie
target=creature target=creature
auto=-1/-1 auto=-1/-1
auto=aslongas(faerie(creature)|myinplay) draw:1 auto=aslongas(faerie|myBattlefield) draw:1
rarity=C rarity=C
text=Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. text=Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
id=139458 id=139458
@@ -1138,7 +1159,7 @@ toughness=1
name=Elvish Eulogist name=Elvish Eulogist
mana={G} mana={G}
subtype=Elf Shaman subtype=Elf Shaman
auto={s}:foreach(Elf|mygraveyard)life:1 auto={S}:foreach(elf|mygraveyard) life:1
rarity=C rarity=C
text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
power=1 power=1
@@ -1150,10 +1171,10 @@ toughness=2
name=Mad Auntie name=Mad Auntie
mana={2}{B} mana={2}{B}
subtype=Goblin Shaman subtype=Goblin Shaman
auto=lord(goblin|myinplay) 1/1 other auto=lord(goblin|myBattlefield) 1/1 other
auto={T}:regenerate target(goblin) auto={T}:regenerate target(other goblin)
rarity=R rarity=R
text=Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. text=Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
power=2 power=2
id=139708 id=139708
type=Creature type=Creature
@@ -1163,10 +1184,10 @@ toughness=6
name=Timber Protector name=Timber Protector
mana={4}{G} mana={4}{G}
subtype=Treefolk Warrior subtype=Treefolk Warrior
auto=lord(treefolk|myinplay) 1/1 other auto=lord(treefolk|myBattlefield) 1/1 other
auto=lord(treefolk,forest|myinplay) indestructible other auto=lord(treefolk,forest|myBattlefield) indestructible other
rarity=R rarity=R
text=Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible. text=Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible.
power=4 power=4
id=139690 id=139690
type=Creature type=Creature
@@ -1198,7 +1219,7 @@ toughness=2
name=Immaculate Magistrate name=Immaculate Magistrate
mana={3}{G} mana={3}{G}
subtype=Elf Shaman subtype=Elf Shaman
auto={T}:foreach(elf|mybattlefield) counter(1/1) target(creature) auto={T}:foreach(elf|myBattlefield) counter(1/1) target(creature)
rarity=R rarity=R
text={T}: Put a +1/+1 counter on target creature for each Elf you control. text={T}: Put a +1/+1 counter on target creature for each Elf you control.
power=2 power=2
@@ -1211,7 +1232,7 @@ name=Knight of Meadowgrain
mana={W}{W} mana={W}{W}
subtype=Kithkin Knight subtype=Kithkin Knight
rarity=U rarity=U
text=First strike Lifelink (Whenever this creature deals damage, you gain that much life.) text=First strike Lifelink (Whenever this creature deals damage, you gain that much life.)
power=2 power=2
id=139715 id=139715
type=Creature type=Creature
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -77,7 +77,7 @@ id=4304
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:add {U} auto={T}:Add {U}
text={T}: Ajoutez {U} a votre reserve. text={T}: Ajoutez {U} a votre reserve.
rarity=L rarity=L
name=Island name=Island
@@ -98,7 +98,7 @@ abilities=haste
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text={T}: Ajoutez {G} a votre reserve. text={T}: Ajoutez {G} a votre reserve.
rarity=L rarity=L
name=Forest name=Forest
@@ -108,13 +108,12 @@ type=Basic Land
[card] [card]
name=Winter's Grasp name=Winter's Grasp
mana={1}{G}{G} mana={1}{G}{G}
color=Green
target=land target=land
auto=destroy auto=destroy
rarity=U rarity=U
text=Detruisez le terrain cible. text=Detruisez le terrain cible.
id=4326
type=Sorcery type=Sorcery
id=4326
[/card] [/card]
[card] [card]
name=Vengeance name=Vengeance
@@ -140,7 +139,7 @@ abilities=swampwalk
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text={T}: Ajoutez {G} a votre reserve. text={T}: Ajoutez {G} a votre reserve.
rarity=L rarity=L
name=Forest name=Forest
@@ -170,7 +169,7 @@ alias=1372
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}: Add {B} auto={T}:Add {B}
text={T}: Ajoutez {B} a votre reserve. text={T}: Ajoutez {B} a votre reserve.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -245,7 +244,7 @@ id=4317
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}: Add {B} auto={T}:Add {B}
text={T}: Ajoutez {B} a votre reserve. text={T}: Ajoutez {B} a votre reserve.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -263,7 +262,8 @@ type=Sorcery
id=4295 id=4295
[/card] [/card]
[card] [card]
auto=foreach(*[land;red]|opponenthand) draw:1 auto=foreach(mountain|opponenthand) draw:1
auto=foreach(*[red]|opponenthand) draw:1
text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
rarity=U rarity=U
name=Baleful Stare name=Baleful Stare
@@ -272,7 +272,7 @@ type=Sorcery
mana={2}{U} mana={2}{U}
[/card] [/card]
[card] [card]
auto=lord(creature|myinplay) forestwalk auto=lord(creature|myBattlefield) forestwalk
text=Les creatures verte que vous controlez gagnent la traversee des forets jusqu'a la fin du tour. text=Les creatures verte que vous controlez gagnent la traversee des forets jusqu'a la fin du tour.
rarity=R rarity=R
name=Nature's Cloak name=Nature's Cloak
@@ -285,12 +285,12 @@ toughness=1
name=Capricious Sorcerer name=Capricious Sorcerer
mana={2}{U} mana={2}{U}
subtype=Human Wizard subtype=Human Wizard
auto={T}:Damage:1 target(creature,player)
rarity=R rarity=R
text=La sorciere capricieuse inflige 1 blessure à une cible, creature ou joueur. Ne jouez cette capacite que pendant votre tour, avant que les attaquants ne soient declares. text=La sorciere capricieuse inflige 1 blessure à une cible, creature ou joueur. Ne jouez cette capacite que pendant votre tour, avant que les attaquants ne soient declares.
power=1 power=1
id=4250 id=4250
type=Creature type=Creature
alias=1217
[/card] [/card]
[card] [card]
toughness=7 toughness=7
@@ -363,13 +363,12 @@ id=4234
[card] [card]
name=Volcanic Hammer name=Volcanic Hammer
mana={1}{R} mana={1}{R}
color=Red
target=creature,player target=creature,player
auto=Damage:3 auto=Damage:3
rarity=C rarity=C
text=Le Marteau volcanique inflige 3 blessures à la creature ou au joueur cible. text=Le Marteau volcanique inflige 3 blessures à la creature ou au joueur cible.
id=4366
type=Sorcery type=Sorcery
id=4366
[/card] [/card]
[card] [card]
toughness=2 toughness=2
@@ -391,7 +390,7 @@ type=Sorcery
mana={2}{B} mana={2}{B}
[/card] [/card]
[card] [card]
auto=foreach(Mountain|opponentinplay)life:2 auto=foreach(mountain|opponentBattlefield) life:2
text=You gain 2 life for each Mountain target opponent controls. text=You gain 2 life for each Mountain target opponent controls.
rarity=U rarity=U
name=Renewing Dawn name=Renewing Dawn
@@ -406,13 +405,13 @@ mana={3}{B}{B}
subtype=Snake Assassin subtype=Snake Assassin
auto=may destroy target(creature[-black]) auto=may destroy target(creature[-black])
rarity=R rarity=R
text=When Serpent Assassin comes into play, you may destroy target nonblack creature. text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
power=2 power=2
id=4237 id=4237
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=foreach(creature[attacking]|opponentinplay) life:3 auto=foreach(creature[attacking]|opponentBattlefield) life:3
text=You gain 3 life for each creature attacking you. text=You gain 3 life for each creature attacking you.
rarity=R rarity=R
name=Blessed Reversal name=Blessed Reversal
@@ -424,7 +423,7 @@ mana={1}{W}
name=Nature's Lore name=Nature's Lore
mana={1}{G} mana={1}{G}
target=Forest|myLibrary target=Forest|myLibrary
auto=moveTo(myInplay) auto=moveTo(myBattlefield)
rarity=C rarity=C
text=Chercher dans votre bibliotheque une carte de foret et mettez cette carte en jeu. Melangez ensuite votre bibliotheque. text=Chercher dans votre bibliotheque une carte de foret et mettez cette carte en jeu. Melangez ensuite votre bibliotheque.
type=Sorcery type=Sorcery
@@ -448,12 +447,12 @@ text=Detruisez toutes les creatures et tous les terrains
rarity=R rarity=R
name=Devastation name=Devastation
id=4334 id=4334
type=sorcery type=Sorcery
mana={5}{R}{R} mana={5}{R}{R}
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text={T}: Ajoutez {G} a votre reserve. text={T}: Ajoutez {G} a votre reserve.
rarity=L rarity=L
name=Forest name=Forest
@@ -473,14 +472,13 @@ type=Creature
abilities=cantblock abilities=cantblock
[/card] [/card]
[card] [card]
name=Needle Storm
mana={2}{G}
color=Green
auto=damage:4 all(creature[flying]) auto=damage:4 all(creature[flying])
rarity=U
text=La Tempete d'aiguille inflige 4 blessures a chaque creature avec le vol. text=La Tempete d'aiguille inflige 4 blessures a chaque creature avec le vol.
type=Sorcery rarity=U
name=Needle Storm
id=4311 id=4311
type=Sorcery
mana={2}{G}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
@@ -570,7 +568,7 @@ abilities=cantblock
name=Breath of Life name=Breath of Life
mana={3}{W} mana={3}{W}
target=creature|mygraveyard target=creature|mygraveyard
auto=moveTo(myinplay) auto=moveTo(myBattlefield)
rarity=C rarity=C
text=Renvoyez la carte de creature ciblee depuis votre cimetiere en jeu. text=Renvoyez la carte de creature ciblee depuis votre cimetiere en jeu.
type=Sorcery type=Sorcery
@@ -633,7 +631,7 @@ id=4277
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}: Add {B} auto={T}:Add {B}
text={T}: Ajoutez {B} a votre reserve. text={T}: Ajoutez {B} a votre reserve.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -655,13 +653,12 @@ abilities=flying
[card] [card]
name=Rain of Tears name=Rain of Tears
mana={1}{B}{B} mana={1}{B}{B}
color=Black
target=land target=land
auto=destroy auto=destroy
rarity=U rarity=U
text=Detruisez le terrain cible. text=Detruisez le terrain cible.
id=4235
type=Sorcery type=Sorcery
id=4235
[/card] [/card]
[card] [card]
name=Natural Spring name=Natural Spring
@@ -675,7 +672,7 @@ id=4308
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text={T}: Ajoutez {G} a votre reserve. text={T}: Ajoutez {G} a votre reserve.
rarity=L rarity=L
name=Forest name=Forest
@@ -714,8 +711,20 @@ type=Sorcery
id=4363 id=4363
[/card] [/card]
[card] [card]
toughness=2
name=Stern Marshal
mana={2}{W}
subtype=Human Soldier
auto={T}:2/2 target(creature)
rarity=R
text={T}: Target creature gets +2/+2 until end of turn.
power=2
id=4400
type=Creature
[/card]
[card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -723,7 +732,7 @@ id=4425
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=untap all(creature|myinplay) auto=untap all(creature|myBattlefield)
text=Untap all creatures you control. text=Untap all creatures you control.
rarity=C rarity=C
name=Mobilize name=Mobilize
@@ -742,14 +751,13 @@ type=Instant
id=4268 id=4268
[/card] [/card]
[card] [card]
name=Sacred Nectar
mana={1}{W}
color=White
auto=life:4 auto=life:4
rarity=C
text=You gain 4 life. text=You gain 4 life.
type=Sorcery rarity=C
name=Sacred Nectar
id=4393 id=4393
type=Sorcery
mana={1}{W}
[/card] [/card]
[card] [card]
name=Defiant Stand name=Defiant Stand
@@ -787,8 +795,8 @@ type=Creature
abilities=reach abilities=reach
[/card] [/card]
[card] [card]
auto=foreach(Forest)life:1 auto=foreach(forest) life:1
text=You gain 1 life for each Forest in play. text=You gain 1 life for each Forest on the battlefield.
rarity=C rarity=C
name=Fruition name=Fruition
id=4297 id=4297
@@ -830,7 +838,7 @@ id=4342
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}: Add {R} auto={T}:Add {R}
text={T}: Ajoutez {R} a votre reserve. text={T}: Ajoutez {R} a votre reserve.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -850,19 +858,6 @@ type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
toughness=1
name=Fire Imp
mana={2}{R}
subytpe=Imp
target=creature
auto=damage:2
rarity=U
text=Quand le Diablotin de feu arrive en jeu, il inflige 2 blessures à la creature ciblee.
power=2
id=4337
type=Creature
[/card]
[card]
auto=destroy all(plains) auto=destroy all(plains)
text=Detruisez toutes les plaines. text=Detruisez toutes les plaines.
rarity=U rarity=U
@@ -886,7 +881,7 @@ toughness=5
name=Deep-Sea Serpent name=Deep-Sea Serpent
mana={4}{U}{U} mana={4}{U}{U}
subtype=Serpent subtype=Serpent
auto=aslongas(island|opponentinplay) -cantattack auto=aslongas(island|opponentBattlefield) -cantattack
rarity=U rarity=U
text=Deep-Sea Serpent can't attack unless defending player controls an Island. text=Deep-Sea Serpent can't attack unless defending player controls an Island.
power=5 power=5
@@ -906,18 +901,6 @@ id=4208
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Wood Elves
mana={2}{G}
subtype=Elf Scout
auto=moveTo(inPlay) target(forest|myLibrary)
rarity=R
text=Quand l'Elfe des bois arrive en jeu, cherchez une carte de foret dans votre bibliotheque et mettez cette carte en jeu. Melangez ensuite votre bibliotheque.
power=1
id=4327
type=Creature
[/card]
[card]
toughness=1
name=Cloud Spirit name=Cloud Spirit
mana={2}{U} mana={2}{U}
subtype=Spirit subtype=Spirit
@@ -1066,7 +1049,7 @@ id=4300
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:add {U} auto={T}:Add {U}
text={T}: Ajoutez {U} a votre reserve. text={T}: Ajoutez {U} a votre reserve.
rarity=L rarity=L
name=Island name=Island
@@ -1110,7 +1093,7 @@ name=Soul Shred
mana={3}{B}{B} mana={3}{B}{B}
target=creature[-black] target=creature[-black]
auto=destroy auto=destroy
auto=life:3 auto=life:3 controller
rarity=C rarity=C
text=Le Lambeau de l'ame inflige 3 blessures à la creature non-noire ciblee. Vous gagnez 3 points de vie. text=Le Lambeau de l'ame inflige 3 blessures à la creature non-noire ciblee. Vous gagnez 3 points de vie.
type=Sorcery type=Sorcery
@@ -1127,7 +1110,7 @@ mana={1}{W}{W}
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:add {U} auto={T}:Add {U}
text={T}: Ajoutez {U} a votre reserve. text={T}: Ajoutez {U} a votre reserve.
rarity=L rarity=L
name=Island name=Island
@@ -1200,7 +1183,7 @@ type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
auto=lord(creature|myinplay) 1/1 auto=lord(creature|myBattlefield) 1/1
text=Creatures you control get +1/+1 until end of turn. text=Creatures you control get +1/+1 until end of turn.
rarity=C rarity=C
name=Warrior's Charge name=Warrior's Charge
@@ -1210,7 +1193,7 @@ mana={2}{W}
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}: Add {R} auto={T}:Add {R}
text={T}: Ajoutez {R} a votre reserve. text={T}: Ajoutez {R} a votre reserve.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -1227,17 +1210,6 @@ type=Sorcery
mana={2}{B} mana={2}{B}
[/card] [/card]
[card] [card]
name=Cruel Tutor
mana={2}{B}
target=*|mylibrary
auto=moveTo(mylibrary)
auto=life:-2 controller
rarity=R
text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
type=Sorcery
id=4215
[/card]
[card]
toughness=5 toughness=5
name=Ardent Militia name=Ardent Militia
mana={4}{W} mana={4}{W}
@@ -1285,7 +1257,7 @@ id=4267
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}: Add {R} auto={T}:Add {R}
text={T}: Ajoutez {R} a votre reserve. text={T}: Ajoutez {R} a votre reserve.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -1315,7 +1287,7 @@ type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
auto=foreach(creature[tapped]|opponentinplay)draw:1 auto=foreach(creature[tapped]|opponentBattlefield) draw:1
text=Draw a card for each tapped creature target opponent controls. text=Draw a card for each tapped creature target opponent controls.
rarity=U rarity=U
name=Theft of Dreams name=Theft of Dreams
@@ -1336,7 +1308,7 @@ mana={3}{R}
name=Untamed Wilds name=Untamed Wilds
mana={2}{G} mana={2}{G}
target=land[basic]|myLibrary target=land[basic]|myLibrary
auto=moveTo(myInplay) auto=moveTo(myBattlefield)
rarity=U rarity=U
text=Cherchez dans votre bibliotheque une carte de terrain de base et mettez cette carte en jeu. Melangez ensuite votre bibliotheque. text=Cherchez dans votre bibliotheque une carte de terrain de base et mettez cette carte en jeu. Melangez ensuite votre bibliotheque.
type=Sorcery type=Sorcery
@@ -1357,7 +1329,6 @@ toughness=2
name=Venerable Monk name=Venerable Monk
mana={2}{W} mana={2}{W}
subtype=Human Monk Cleric subtype=Human Monk Cleric
color=White
auto=life:2 auto=life:2
rarity=U rarity=U
text=Quand le Moine venerable arrive en jeu, gagnez 2 points de vie. text=Quand le Moine venerable arrive en jeu, gagnez 2 points de vie.
@@ -1400,7 +1371,7 @@ mana={5}{R}{R}
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -1417,17 +1388,6 @@ type=Sorcery
mana={2}{W} mana={2}{W}
[/card] [/card]
[card] [card]
toughness=2
name=Stern Marshal
mana={2}{W}
subtype=Human Soldier
auto={T}:2/2 target(creature)
rarity=R
power=2
id=4400
type=Creature
[/card]
[card]
toughness=4 toughness=4
name=Spiritual Guardian name=Spiritual Guardian
mana={3}{W}{W} mana={3}{W}{W}
@@ -1467,7 +1427,7 @@ subtype=Elemental Horse
auto=tap all(creature) auto=tap all(creature)
auto=untap(this) auto=untap(this)
rarity=R rarity=R
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures. text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures.
power=5 power=5
id=4364 id=4364
type=Creature type=Creature
@@ -1487,8 +1447,7 @@ id=4343
name=Path of Peace name=Path of Peace
mana={3}{W} mana={3}{W}
target=creature target=creature
auto=destroy auto=destroy && life:4 targetController
auto=life:4 targetController
rarity=C rarity=C
text=Destroy target creature. Its owner gains 4 life. text=Destroy target creature. Its owner gains 4 life.
type=Sorcery type=Sorcery
@@ -1497,13 +1456,12 @@ id=4389
[card] [card]
name=Scorching Spear name=Scorching Spear
mana={R} mana={R}
color=Red
target=creature,player target=creature,player
auto=Damage:1 auto=Damage:1
rarity=C rarity=C
text=La Lance ardente inflige 1 blessure a une cible, creature ou joueur. text=La Lance ardente inflige 1 blessure a une cible, creature ou joueur.
id=4360
type=Sorcery type=Sorcery
id=4360
[/card] [/card]
[card] [card]
toughness=1 toughness=1
@@ -1519,7 +1477,7 @@ abilities=flying
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -1527,7 +1485,7 @@ id=4426
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=foreach(creature[black]|opponentinplay)life:3 auto=foreach(creature[black]|opponentBattlefield)life:3
text=You gain 3 life for each black creature target opponent controls. text=You gain 3 life for each black creature target opponent controls.
rarity=U rarity=U
name=Starlight name=Starlight
@@ -1549,21 +1507,21 @@ alias=1291
name=Spitting Earth name=Spitting Earth
mana={1}{R} mana={1}{R}
target=creature target=creature
auto=foreach(moutain|myinplay)damage:1 auto=foreach(mountain|myBattlefield)damage:1
rarity=C rarity=C
text=L'Expectoration tellurique inflige à la creature ciblee un nombre de blessures egal au nombre de montagnes que vous controlez. text=L'Expectoration tellurique inflige à la creature ciblee un nombre de blessures egal au nombre de montagnes que vous controlez.
type=Sorcery type=Sorcery
id=4362 id=4362
[/card] [/card]
[card] [card]
target=creature|myGraveyard
text=Renvoyez la carte de creature ciblee depuis votre cimetiere dans votre main.
rarity=C
name=Raise Dead name=Raise Dead
id=4236
type=Sorcery
mana={B} mana={B}
alias=1174 target=creature|myGraveyard
auto=moveTo(myHand)
rarity=C
text=Renvoyez la carte de creature ciblee depuis votre cimetiere dans votre main.
type=Sorcery
id=4236
[/card] [/card]
[card] [card]
toughness=2 toughness=2
@@ -1590,7 +1548,7 @@ type=Creature
abilities=defender,flying abilities=defender,flying
[/card] [/card]
[card] [card]
auto=lord(creature|myinplay) 0/3 auto=lord(creature|myBattlefield) 0/3
text=Creatures you control get +0/+3 until end of turn. text=Creatures you control get +0/+3 until end of turn.
rarity=C rarity=C
name=Steadfastness name=Steadfastness
@@ -1624,17 +1582,16 @@ id=4256
[card] [card]
name=Lava Axe name=Lava Axe
mana={4}{R} mana={4}{R}
color=Red
target=player target=player
auto=Damage:5 auto=Damage:5
rarity=C rarity=C
text=La hache de lave inflige 5 degats au joueur cible. text=La hache de lave inflige 5 degats au joueur cible.
id=4348
type=Sorcery type=Sorcery
id=4348
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -3,7 +3,7 @@ toughness=4
name=Golgari Rotwurm name=Golgari Rotwurm
mana={3}{B}{G} mana={3}{B}{G}
subtype=Zombie Wurm subtype=Zombie Wurm
auto={B}{S(creature|myinplay)}:life:-1 target(player) auto={B}{S(creature|myBattlefield)}:life:-1 target(player)
rarity=C rarity=C
text={B}, Sacrifiez une creature: le joueur cible perd 1 point de vie. text={B}, Sacrifiez une creature: le joueur cible perd 1 point de vie.
power=5 power=5
@@ -15,8 +15,7 @@ toughness=2
name=Viashino Slasher name=Viashino Slasher
mana={1}{R} mana={1}{R}
subtype=Viashino Warrior subtype=Viashino Warrior
color=Red auto={R}:1/-1
auto={T}:1/-1
rarity=C rarity=C
text={R}: Le Balafreur viashino gagne +1/-1 jusqu'a la fin du tour. text={R}: Le Balafreur viashino gagne +1/-1 jusqu'a la fin du tour.
power=1 power=1
@@ -28,7 +27,6 @@ toughness=3
name=Barbarian Riftcutter name=Barbarian Riftcutter
mana={4}{R} mana={4}{R}
subtype=Human Barbarian subtype=Human Barbarian
color=Red
auto={R}{S}:Destroy target(land) auto={R}{S}:Destroy target(land)
rarity=C rarity=C
text={R}, sacrifiez le Coupebreche barbare : Detruisez le terrain cible. text={R}, sacrifiez le Coupebreche barbare : Detruisez le terrain cible.
@@ -37,7 +35,6 @@ id=87972
type=Creature type=Creature
[/card] [/card]
[card] [card]
color=Land
auto={T}:Add {1} auto={T}:Add {1}
auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green)
text={T}: Ajoutez {1} a votre reserve. {2}{G}{W}, {T}: Mettez en jeu un jeton de creature 1/1 verte Saprobionte. text={T}: Ajoutez {1} a votre reserve. {2}{G}{W}, {T}: Mettez en jeu un jeton de creature 1/1 verte Saprobionte.
@@ -62,7 +59,6 @@ type=Creature
name=Fists of Ironwood name=Fists of Ironwood
mana={1}{G} mana={1}{G}
subtype=Aura subtype=Aura
color=Green
target=creature target=creature
auto=token(Saproling,creature saproling, 1/1,green)*2 auto=token(Saproling,creature saproling, 1/1,green)*2
auto=trample auto=trample
@@ -78,14 +74,14 @@ mana={1}{G}
subtype=Plant subtype=Plant
auto=@movedTo(land|myBattlefield):counter(1/1) auto=@movedTo(land|myBattlefield):counter(1/1)
rarity=R rarity=R
text=Whenever a land comes into play under your control, put a +1/+1 counter on Vinelasher Kudzu. text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
power=1 power=1
id=83559 id=83559
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}: Add {R} auto={T}:Add {R}
text={T}: Ajoutez {R} a votre reserve. text={T}: Ajoutez {R} a votre reserve.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -96,7 +92,7 @@ type=Basic Land
name=Dogpile name=Dogpile
mana={3}{R} mana={3}{R}
target=creature,player target=creature,player
auto=foreach(creature[attacking]|myinplay):damage:1 auto=foreach(creature[attacking]|myBattlefield) damage:1
rarity=C rarity=C
text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.
type=Instant type=Instant
@@ -107,7 +103,6 @@ toughness=2
name=Boros Guildmage name=Boros Guildmage
mana={RW}{RW} mana={RW}{RW}
subtype=Human Wizard subtype=Human Wizard
color=Red,White
auto={1}{R}:haste target(creature) auto={1}{R}:haste target(creature)
auto={1}{W}:first strike target(creature) auto={1}{W}:first strike target(creature)
rarity=U rarity=U
@@ -121,7 +116,6 @@ toughness=4
name=Dowsing Shaman name=Dowsing Shaman
mana={4}{G} mana={4}{G}
subtype=Centaur Shaman subtype=Centaur Shaman
color=Green
auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard)
rarity=U rarity=U
text={2}{G}, {T}: Renvoyez la carte d'enchantement ciblee depuis votre cimetiere dans votre main. text={2}{G}, {T}: Renvoyez la carte d'enchantement ciblee depuis votre cimetiere dans votre main.
@@ -134,7 +128,6 @@ toughness=1
name=Roofstalker Wight name=Roofstalker Wight
mana={1}{B} mana={1}{B}
subtype=Zombie subtype=Zombie
color=Black
auto={1}{U}:flying auto={1}{U}:flying
rarity=C rarity=C
text={1}{U}: Le Necrophage chassetoit acquiert le vol jusqu'a la fin du tour. text={1}{U}: Le Necrophage chassetoit acquiert le vol jusqu'a la fin du tour.
@@ -144,7 +137,7 @@ type=Creature
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}: Add {R} auto={T}:Add {R}
text={T}: Ajoutez {R} a votre reserve. text={T}: Ajoutez {R} a votre reserve.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -156,10 +149,10 @@ toughness=1
name=Stone-Seeder Hierophant name=Stone-Seeder Hierophant
mana={2}{G}{G} mana={2}{G}{G}
subtype=Human Druid subtype=Human Druid
auto=@movedto(land|myinplay):untap auto=@movedto(land|myBattlefield):untap
auto={T}:untap target(land) auto={T}:untap target(land)
rarity=C rarity=C
text=Whenever a land comes into play under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.
power=1 power=1
id=89041 id=89041
type=Creature type=Creature
@@ -169,7 +162,6 @@ toughness=2
name=Courier Hawk name=Courier Hawk
mana={1}{W} mana={1}{W}
subtype=Bird subtype=Bird
color=White
rarity=C rarity=C
text=Vol, vigilance text=Vol, vigilance
power=1 power=1
@@ -178,22 +170,40 @@ type=Creature
abilities=flying,vigilance abilities=flying,vigilance
[/card] [/card]
[card] [card]
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle controller
text=Each player shuffles his or her graveyard into his or her library.
rarity=U
name=Mnemonic Nexus
id=88963
type=Instant
mana={3}{U}
[/card]
[card]
auto=@movedto(creature|graveyard) from(inplay):token(Saproling,creature saproling, 1/1,green)
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
rarity=U
name=Golgari Germination
id=89069
type=Enchantment
mana={1}{B}{G}
[/card]
[card]
toughness=1 toughness=1
name=Birds of Paradise name=Birds of Paradise
mana={G} mana={G}
subtype=Bird subtype=Bird
color=Green auto={T}:Add {W}
auto={T}:Add{G} auto={T}:Add {U}
auto={T}:Add{R} auto={T}:Add {B}
auto={T}:Add{U} auto={T}:Add {R}
auto={T}:Add{B} auto={T}:Add {G}
auto={T}:Add{W}
rarity=R rarity=R
text=Vol {T}: Ajoutez un mana de la couleur de votre chois a votre reserve. text=Vol {T}: Ajoutez un mana de la couleur de votre chois a votre reserve.
power=0 power=0
id=83688 id=83688
type=Creature type=Creature
abilities=Flying abilities=flying
[/card] [/card]
[card] [card]
auto=moveto(myHand) all(creature|myGraveyard) auto=moveto(myHand) all(creature|myGraveyard)
@@ -210,27 +220,25 @@ toughness=4
name=Moroii name=Moroii
mana={2}{U}{B} mana={2}{U}{B}
subtype=Vampire subtype=Vampire
color=Black,Blue auto=@each my upkeep:life:-1 controller
auto=@each my upkeep:life:-1
rarity=U rarity=U
text=Vol. Au début de votre entretien, vous perdez 1 point de vie. text=Vol. Au début de votre entretien, vous perdez 1 point de vie.
power=4 power=4
id=83631 id=83631
type=Creature type=Creature
abilities=Flying abilities=flying
[/card] [/card]
[card] [card]
name=Swamp
subtype=Swamp subtype=Swamp
color=Land auto={T}:Add {B}
auto={T}: Add {B}
rarity=L
text={T}: Ajoutez {B} a votre reserve. text={T}: Ajoutez {B} a votre reserve.
type=Basic Land rarity=L
name=Swamp
id=95110 id=95110
type=Basic Land
[/card] [/card]
[card] [card]
auto=lord(*|myinplay) opponentshroud other auto=lord(*|mybattlefield) opponentshroud other
text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control. text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control.
rarity=R rarity=R
name=Privileged Position name=Privileged Position
@@ -242,17 +250,16 @@ mana={2}{GW}{GW}{GW}
name=Dream Leash name=Dream Leash
mana={3}{U}{U} mana={3}{U}{U}
subtype=Aura subtype=Aura
color=Blue
target=*[tapped] target=*[tapped]
rarity=R rarity=R
text=Enchanter : permanent Vous ne pouvez jouer la Laisse onirique que sur un permanent engage. Vous controlez le permanent enchante. text=Enchanter : permanent Vous ne pouvez jouer la Laisse onirique que sur un permanent engage. Vous controlez le permanent enchante.
id=88945
type=Enchantment type=Enchantment
id=88945
alias=1194 alias=1194
[/card] [/card]
[card] [card]
auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap
text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library. text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
rarity=U rarity=U
name=Perilous Forays name=Perilous Forays
id=83744 id=83744
@@ -274,44 +281,41 @@ type=Creature
[card] [card]
name=Lightning Helix name=Lightning Helix
mana={W}{R} mana={W}{R}
color=Red,White
target=creature,player target=creature,player
auto=Damage:3 auto=Damage:3
auto=life:3 controller auto=life:3 controller
rarity=U rarity=U
text=L'Helice d'eclairs inflige 3 blessures a une cible, creature ou joueur, et vous gagnez 3 points de vie. text=L'Helice d'eclairs inflige 3 blessures a une cible, creature ou joueur, et vous gagnez 3 points de vie.
id=87908
type=Instant type=Instant
id=87908
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Golgari Guildmage name=Golgari Guildmage
mana={BG}{BG} mana={BG}{BG}
subtype=Elf Shaman subtype=Elf Shaman
auto={4}{B}{S(creature|myinplay)}:moveto(myhand) target(creature|mygraveyard) auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard)
auto={4}{G}:counter(1/1) target(creature) auto={4}{G}:counter(1/1) target(creature)
rarity=U rarity=U
text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.
power=2 power=2
id=83838 id=83838
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Swamp
subtype=Swamp subtype=Swamp
color=Land auto={T}:Add {B}
auto={T}: Add {B}
rarity=L
text={T}: Ajoutez {B} a votre reserve. text={T}: Ajoutez {B} a votre reserve.
type=Basic Land rarity=L
name=Swamp
id=95114 id=95114
type=Basic Land
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Goblin Spelunkers name=Goblin Spelunkers
mana={2}{R} mana={2}{R}
subtype=Goblin warrior subtype=Goblin Warrior
color=Red
rarity=C rarity=C
text=Traversee des montagnes text=Traversee des montagnes
power=2 power=2
@@ -323,7 +327,6 @@ abilities=mountainwalk
name=Clinging Darkness name=Clinging Darkness
mana={1}{B} mana={1}{B}
subtype=Aura subtype=Aura
color=Black
target=creature target=creature
auto=-4/-1 auto=-4/-1
rarity=C rarity=C
@@ -337,7 +340,7 @@ name=Selesnya Guildmage
mana={GW}{GW} mana={GW}{GW}
subtype=Elf Wizard subtype=Elf Wizard
auto={3}{G}:token(saproling,creature saproling,1/1,green) auto={3}{G}:token(saproling,creature saproling,1/1,green)
auto={3}{W}:lord(creature|myinplay) 1/1 auto={3}{W}:lord(creature|myBattlefield) 1/1
rarity=U rarity=U
text=({GW} peut etre paye au choix avec {G} ou {W}.) {3}{G}: Mettez en jeu un jeton de creature 1/1 verte Saprobionte. {3}{W}: Les creatures que vous controlez gagnent +1/+1 jusqu'a la fin du tour. text=({GW} peut etre paye au choix avec {G} ou {W}.) {3}{G}: Mettez en jeu un jeton de creature 1/1 verte Saprobionte. {3}{W}: Les creatures que vous controlez gagnent +1/+1 jusqu'a la fin du tour.
power=2 power=2
@@ -349,9 +352,8 @@ toughness=4
name=Greater Forgeling name=Greater Forgeling
mana={3}{R}{R} mana={3}{R}{R}
subtype=Elemental subtype=Elemental
color=Red
auto={1}{R}:3/-3 auto={1}{R}:3/-3
rarity=R rarity=U
text={1}{R}: Le Grand forgelin gagne +3/-3 jusqu'a la fin du tour. text={1}{R}: Le Grand forgelin gagne +3/-3 jusqu'a la fin du tour.
power=3 power=3
id=87934 id=87934
@@ -362,7 +364,6 @@ toughness=3
name=Viashino Fangtail name=Viashino Fangtail
mana={2}{R}{R} mana={2}{R}{R}
subtype=Viashino Warrior subtype=Viashino Warrior
color=Red
auto={T}:Damage:1 target(creature,player) auto={T}:Damage:1 target(creature,player)
rarity=C rarity=C
text={T}: Le Crochequeue viashino inflige 1 blessure a une cible, creature ou joueur. text={T}: Le Crochequeue viashino inflige 1 blessure a une cible, creature ou joueur.
@@ -371,14 +372,13 @@ id=87974
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Swamp
subtype=Swamp subtype=Swamp
color=Land auto={T}:Add {B}
auto={T}: Add {B}
rarity=L
text={T}: Ajoutez {B} a votre reserve. text={T}: Ajoutez {B} a votre reserve.
type=Basic Land rarity=L
name=Swamp
id=95111 id=95111
type=Basic Land
[/card] [/card]
[card] [card]
auto=damage:1 all(creature,player) auto=damage:1 all(creature,player)
@@ -391,23 +391,23 @@ mana={1}{R}
[/card] [/card]
[card] [card]
auto=tap auto=tap
auto={2}{T}{S}:Add{G}{G} auto={2}{T}{S}:Add {G}{G}
auto={2}{T}{S}:Add{G}{R} auto={2}{T}{S}:Add {G}{R}
auto={2}{T}{S}:Add{G}{U} auto={2}{T}{S}:Add {G}{U}
auto={2}{T}{S}:Add{G}{B} auto={2}{T}{S}:Add {G}{B}
auto={2}{T}{S}:Add{G}{W} auto={2}{T}{S}:Add {G}{W}
auto={2}{T}{S}:Add{R}{R} auto={2}{T}{S}:Add {R}{R}
auto={2}{T}{S}:Add{R}{U} auto={2}{T}{S}:Add {R}{U}
auto={2}{T}{S}:Add{R}{B} auto={2}{T}{S}:Add {R}{B}
auto={2}{T}{S}:Add{R}{W} auto={2}{T}{S}:Add {R}{W}
auto={2}{T}{S}:Add{U}{U} auto={2}{T}{S}:Add {U}{U}
auto={2}{T}{S}:Add{U}{B} auto={2}{T}{S}:Add {U}{B}
auto={2}{T}{S}:Add{U}{W} auto={2}{T}{S}:Add {U}{W}
auto={2}{T}{S}:Add{B}{B} auto={2}{T}{S}:Add {B}{B}
auto={2}{T}{S}:Add{B}{W} auto={2}{T}{S}:Add {B}{W}
auto={2}{T}{S}:Add{W}{W} auto={2}{T}{S}:Add {W}{W}
auto=@movedTo(this|graveyard):draw:1 auto=@movedTo(this|graveyard) from(battlefield):draw:1
text=Terrarion comes into play tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from play, draw a card. text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card.
rarity=C rarity=C
name=Terrarion name=Terrarion
id=83629 id=83629
@@ -415,34 +415,19 @@ type=Artifact
mana={1} mana={1}
[/card] [/card]
[card] [card]
toughness=1
name=Sparkmage Apprentice
mana={1}{R}
subtype=Human Wizard
color=Red
target=creature,player
auto=Damage:1
rarity=C
text=Quand l' Apprenti etincemage arrive en jeu, il inflige 1 blessure a une cible, creature ou joueur.
power=1
id=87967
type=Creature
[/card]
[card]
name=Smash name=Smash
mana={2}{R} mana={2}{R}
color=Red
target=artifact target=artifact
auto=destroy auto=destroy
auto=draw:1 auto=draw:1
rarity=C rarity=C
text=Detruisez l'artefact cible. Piochez une carte. text=Detruisez l'artefact cible. Piochez une carte.
id=83646
type=Instant type=Instant
id=83646
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:add {U} auto={T}:Add {U}
text={T}: Ajoutez {U} a votre reserve. text={T}: Ajoutez {U} a votre reserve.
rarity=L rarity=L
name=Island name=Island
@@ -454,7 +439,6 @@ toughness=2
name=Snapping Drake name=Snapping Drake
mana={3}{U} mana={3}{U}
subtype=Drake subtype=Drake
color=Blue
rarity=C rarity=C
text=Vol text=Vol
power=3 power=3
@@ -467,18 +451,17 @@ toughness=6
name=Blazing Archon name=Blazing Archon
mana={6}{W}{W}{W} mana={6}{W}{W}{W}
subtype=Archon subtype=Archon
color=White auto=lord(creature|opponentBattlefield) defender
auto=lord(creature|opponentinplay) defender
rarity=R rarity=R
text=Vol Les creatures ne peuvent pas vous attaquer. text=Vol Les creatures ne peuvent pas vous attaquer.
power=5 power=5
id=83754 id=83754
type=Creature type=Creature
abilities=Flying abilities=flying
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -490,11 +473,10 @@ toughness=2
name=Glass Golem name=Glass Golem
mana={5} mana={5}
subtype=Golem subtype=Golem
color=Artifact
rarity=U rarity=U
power=6 power=6
id=83719
type=Artifact Creature type=Artifact Creature
id=83719
[/card] [/card]
[card] [card]
toughness=3 toughness=3
@@ -503,7 +485,7 @@ mana={3}{B}{G}
subtype=Plant Zombie subtype=Plant Zombie
auto=@movedTo(*|opponentgraveyard):counter(1/1) auto=@movedTo(*|opponentgraveyard):counter(1/1)
rarity=R rarity=R
text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
power=3 power=3
id=89082 id=89082
type=Creature type=Creature
@@ -516,14 +498,14 @@ mana={4}{G}{G}
subtype=Spirit subtype=Spirit
auto=@movedTo(creature|mystack):may draw:1 auto=@movedTo(creature|mystack):may draw:1
rarity=R rarity=R
text=Whenever you play a creature spell, you may draw a card. text=Whenever you cast a creature spell, you may draw a card.
power=4 power=4
id=89083 id=89083
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:add {U} auto={T}:Add {U}
text={T}: Ajoutez {U} a votre reserve. text={T}: Ajoutez {U} a votre reserve.
rarity=L rarity=L
name=Island name=Island
@@ -535,9 +517,8 @@ toughness=4
name=Tolsimir Wolfblood name=Tolsimir Wolfblood
mana={4}{G}{W} mana={4}{G}{W}
subtype=Elf Warrior subtype=Elf Warrior
color=Green,White auto=lord(creature[green]|myBattlefield) 1/1 other
auto=lord(creature[green]|myinplay) 1/1 other auto=lord(creature[white]|myBattlefield) 1/1 other
auto=lord(creature[white]|myinplay) 1/1 other
auto={T}:token(Voja,creature wolf, 2/2,green white legendary) auto={T}:token(Voja,creature wolf, 2/2,green white legendary)
rarity=R rarity=R
text=Legende Les autres creatures verte gagnent +1/+1. Les autres creautes blanches gagnent +1/+1. {T}: Mettez en jeu un jeton de créature legendaire 2/2 verte et blanche Loup nomme Voja. text=Legende Les autres creatures verte gagnent +1/+1. Les autres creautes blanches gagnent +1/+1. {T}: Mettez en jeu un jeton de créature legendaire 2/2 verte et blanche Loup nomme Voja.
@@ -549,34 +530,43 @@ abilities=legendary
[card] [card]
name=Last Gasp name=Last Gasp
mana={1}{B} mana={1}{B}
color=Black
target=creature target=creature
auto=-3/-3 auto=-3/-3
rarity=C rarity=C
text=La creature ciblee gagne -3/-3 jusqu'a la fin du tour. text=La creature ciblee gagne -3/-3 jusqu'a la fin du tour.
id=89056
type=Instant type=Instant
id=89056
[/card]
[card]
toughness=5
name=Dromad Purebred
mana={4}{W}
subtype=Camel Beast
auto=@damaged(this):life:1 controller
rarity=C
text=Whenever Dromad Purebred is dealt damage, you gain 1 life.
power=1
id=87911
type=Creature
[/card] [/card]
[card] [card]
toughness=3 toughness=3
name=Watchwolf name=Watchwolf
mana={G}{W} mana={G}{W}
subtype=Wolf subtype=Wolf
color=Green,White
rarity=U rarity=U
power=3 power=3
id=83625
type=Creature type=Creature
id=83625
[/card] [/card]
[card] [card]
name=Dimir Signet
mana={2}
color=Artifact
auto={1}{T}:Add {U}{B} auto={1}{T}:Add {U}{B}
rarity=C
text={1}, {T}: Ajoutez {U}{B} a votre reserve. text={1}, {T}: Ajoutez {U}{B} a votre reserve.
type=Artifact rarity=C
name=Dimir Signet
id=95535 id=95535
type=Artifact
mana={2}
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
@@ -592,7 +582,6 @@ toughness=2
name=Skyknight Legionnaire name=Skyknight Legionnaire
mana={1}{R}{W} mana={1}{R}{W}
subtype=Human Knight subtype=Human Knight
color=Red,White
rarity=C rarity=C
text=Vol, celerite text=Vol, celerite
power=2 power=2
@@ -605,7 +594,6 @@ toughness=1
name=Nightguard Patrol name=Nightguard Patrol
mana={2}{W} mana={2}{W}
subtype=Human Soldier subtype=Human Soldier
color=White
rarity=C rarity=C
text=Initiative, vigilance text=Initiative, vigilance
power=2 power=2
@@ -618,7 +606,6 @@ toughness=1
name=Grayscaled Gharial name=Grayscaled Gharial
mana={U} mana={U}
subtype=Crocodile subtype=Crocodile
color=Blue
rarity=C rarity=C
text=Traversee des iles text=Traversee des iles
power=1 power=1
@@ -631,7 +618,6 @@ toughness=5
name=Carven Caryatid name=Carven Caryatid
mana={1}{G}{G} mana={1}{G}{G}
subtype=Spirit subtype=Spirit
color=Green
auto=draw:1 auto=draw:1
rarity=U rarity=U
text=Defensseur Quand la Cariatide sculptee arrive en jeu, piochez une carte. text=Defensseur Quand la Cariatide sculptee arrive en jeu, piochez une carte.
@@ -643,31 +629,28 @@ abilities=defender
[card] [card]
name=Seismic Spike name=Seismic Spike
mana={2}{R}{R} mana={2}{R}{R}
color=Red
target=land target=land
auto=destroy auto=destroy
auto=Add {R}{R} auto=Add{R}{R} controller
rarity=C rarity=C
text=Detruisez le terrain cible. Ajoutez {R}{R} a votre reserve. text=Detruisez le terrain cible. Ajoutez {R}{R} a votre reserve.
id=83829
type=Sorcery type=Sorcery
id=83829
[/card] [/card]
[card] [card]
name=Recollect
mana={2}{G}
color=Green
auto=moveto(myHand) target(*|myGraveyard) auto=moveto(myHand) target(*|myGraveyard)
rarity=U
text=Renvoyez la carte ciblee depuis votre cimetiere dans votre main. text=Renvoyez la carte ciblee depuis votre cimetiere dans votre main.
type=Sorcery rarity=U
name=Recollect
id=88966 id=88966
type=Sorcery
mana={2}{G}
[/card] [/card]
[card] [card]
toughness=6 toughness=6
name=Goliath Spider name=Goliath Spider
mana={6}{G}{G} mana={6}{G}{G}
subtype=Spider subtype=Spider
color=Green
rarity=C rarity=C
text=Portee text=Portee
power=7 power=7
@@ -677,7 +660,7 @@ abilities=reach
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:add {U} auto={T}:Add {U}
text={T}: Ajoutez {U} a votre reserve. text={T}: Ajoutez {U} a votre reserve.
rarity=L rarity=L
name=Island name=Island
@@ -689,8 +672,7 @@ toughness=1
name=Elvish Skysweeper name=Elvish Skysweeper
mana={G} mana={G}
subtype=Elf Warrior subtype=Elf Warrior
color=Green auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying])
auto={4}{G}{S(creature|myinplay)}:Destroy target(creature[flying])
rarity=C rarity=C
text={4}{G}, Sacrifiez une creature: Detruisez la creature avec le vol ciblee. text={4}{G}, Sacrifiez une creature: Detruisez la creature avec le vol ciblee.
power=1 power=1
@@ -698,28 +680,26 @@ id=87928
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Boros Signet
mana={2}
color=Artifact
auto={1}{T}:Add {R}{W} auto={1}{T}:Add {R}{W}
rarity=C
text={1}, {T}: Ajoutez {R}{W} a votre reserve. text={1}, {T}: Ajoutez {R}{W} a votre reserve.
type=Artifact rarity=C
name=Boros Signet
id=95537 id=95537
type=Artifact
mana={2}
[/card] [/card]
[card] [card]
name=Selesnya Signet
mana={2}
color=Artifact
auto={1}{T}:Add {G}{W} auto={1}{T}:Add {G}{W}
rarity=C
text={1}, {T}: Ajoutez {G}{W} a votre reserve. text={1}, {T}: Ajoutez {G}{W} a votre reserve.
type=Artifact rarity=C
name=Selesnya Signet
id=95538 id=95538
type=Artifact
mana={2}
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}: Add {R} auto={T}:Add {R}
text={T}: Ajoutez {R} a votre reserve. text={T}: Ajoutez {R} a votre reserve.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -727,7 +707,7 @@ id=95102
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=foreach(island|myinplay)draw:1 auto=foreach(island|myBattlefield) draw:1
text=Piochez une carte pour chaque ile que vous controlez. text=Piochez une carte pour chaque ile que vous controlez.
rarity=U rarity=U
name=Flow of Ideas name=Flow of Ideas
@@ -737,7 +717,7 @@ mana={5}{U}
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:add {U} auto={T}:Add {U}
text={T}: Ajoutez {U} a votre reserve. text={T}: Ajoutez {U} a votre reserve.
rarity=L rarity=L
name=Island name=Island
@@ -749,7 +729,6 @@ toughness=2
name=Boros Swiftblade name=Boros Swiftblade
mana={R}{W} mana={R}{W}
subtype=Human Soldier subtype=Human Soldier
color=Red,White
rarity=U rarity=U
text=Double initiative text=Double initiative
power=1 power=1
@@ -768,29 +747,28 @@ type=Sorcery
id=83597 id=83597
[/card] [/card]
[card] [card]
name=Swamp
subtype=Swamp subtype=Swamp
color=Land auto={T}:Add {B}
auto={T}: Add {B}
rarity=L
text={T}: Ajoutez {B} a votre reserve. text={T}: Ajoutez {B} a votre reserve.
type=Basic Land rarity=L
name=Swamp
id=95101 id=95101
type=Basic Land
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Sell-Sword Brute name=Sell-Sword Brute
mana={1}{R} mana={1}{R}
subtype=Human Mercenary subtype=Human Mercenary
auto=@movedto(this|graveyard):damage:2 auto=@movedto(this|graveyard) from(batlefield):damage:2 controller
rarity=C rarity=C
text=When Sell-Sword Brute is put into a graveyard from play, it deals 2 damage to you. text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you.
power=2 power=2
id=87909 id=87909
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={T}:add {1} auto={T}:Add {1}
auto={2}{R}{W}{T}:double strike target(creature) auto={2}{R}{W}{T}:double strike target(creature)
text={T}: Ajoutez {1} a votre reserve. {2}{R}{W}, {T}: La creature ciblee acquiert la double initiative jusqu'a la fin du tour. text={T}: Ajoutez {1} a votre reserve. {2}{R}{W}, {T}: La creature ciblee acquiert la double initiative jusqu'a la fin du tour.
rarity=U rarity=U
@@ -812,7 +790,6 @@ toughness=4
name=Tidewater Minion name=Tidewater Minion
mana={3}{U}{U} mana={3}{U}{U}
subtype=Elemental subtype=Elemental
color=Blue
auto={4}:-defender auto={4}:-defender
auto={T}:untap target(*) auto={T}:untap target(*)
rarity=C rarity=C
@@ -825,9 +802,8 @@ abilities=defender
[card] [card]
toughness=3 toughness=3
name=Ursapine name=Ursapine
mana={2}{G} mana={3}{G}{G}
subtype=Beast subtype=Beast
color=Green
auto={G}:1/1 target(creature) auto={G}:1/1 target(creature)
rarity=R rarity=R
text={G}: La creature ciblee gagne +1/+1 jusqu'a la fin du tour. text={G}: La creature ciblee gagne +1/+1 jusqu'a la fin du tour.
@@ -840,7 +816,6 @@ toughness=2
name=Transluminant name=Transluminant
mana={1}{G} mana={1}{G}
subtype=Dryad Shaman subtype=Dryad Shaman
color=Green
auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white) auto={W}{S}:token(Spirit,creature spirit, 1/1,flying white)
rarity=C rarity=C
text={W}, sacrifiez la Transluminante : Mettez en jeu un jeton de creature 1/1 blanche Esprit avec le vol a la fin du tour. text={W}, sacrifiez la Transluminante : Mettez en jeu un jeton de creature 1/1 blanche Esprit avec le vol a la fin du tour.
@@ -849,22 +824,20 @@ id=87946
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Golgari Signet
mana={2}
color=Artifact
auto={1}{T}:Add {B}{G} auto={1}{T}:Add {B}{G}
rarity=C
text={1}, {T}: Ajoutez {B}{G} a votre reserve. text={1}, {T}: Ajoutez {B}{G} a votre reserve.
type=Artifact rarity=C
name=Golgari Signet
id=95536 id=95536
type=Artifact
mana={2}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Elves of Deep Shadow name=Elves of Deep Shadow
mana={G} mana={G}
subtype=Elf Druid subtype=Elf Druid
color=Green auto={T}:Add {B} && damage:1 controller
auto={T}:Add {B} && Damage 1 controller
rarity=C rarity=C
text={T}: Ajoutez {B} a votre reserve. Les Elfes de l'ombre profonde vous infligent 1 blessure. text={T}: Ajoutez {B} a votre reserve. Les Elfes de l'ombre profonde vous infligent 1 blessure.
power=1 power=1
@@ -872,22 +845,22 @@ id=83833
type=Creature type=Creature
[/card] [/card]
[card] [card]
name=Dark Heart of the Wood auto={S(forest|myBattlefield)}:life:3
mana={B}{G}
color=Black,Green
auto={S(forest|myinplay)}:life:3
rarity=U
text=Sacrifiez une foret: vous gagnez 3 points de vie. text=Sacrifiez une foret: vous gagnez 3 points de vie.
type=Enchantment rarity=U
name=Dark Heart of the Wood
id=89017 id=89017
type=Enchantment
mana={B}{G}
[/card] [/card]
[card] [card]
name=Farseek name=Farseek
mana={1}{G} mana={1}{G}
target=plains,island,swamp,mountain|mylibrary target=plains,island,swamp,mountain|mylibrary
auto=moveto(myinplay) && tap auto=moveto(myBattlefield)
auto=tap
rarity=C rarity=C
text=Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library. text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
type=Sorcery type=Sorcery
id=87970 id=87970
[/card] [/card]
@@ -896,7 +869,6 @@ toughness=1
name=Boros Recruit name=Boros Recruit
mana={RW} mana={RW}
subtype=Goblin Soldier subtype=Goblin Soldier
color=Red,White
rarity=C rarity=C
text=({RW} peut etre paye au choix avec {R} ou {W}.) Initiative text=({RW} peut etre paye au choix avec {R} ou {W}.) Initiative
power=1 power=1
@@ -909,7 +881,6 @@ toughness=2
name=Ivy Dancer name=Ivy Dancer
mana={2}{G} mana={2}{G}
subtype=Dryad Shaman subtype=Dryad Shaman
color=Green
auto={T}:forestwalk target(creature) auto={T}:forestwalk target(creature)
rarity=U rarity=U
text={T}: La creature ciblee gagne la traversee des forets jusqu'a la fin du tour. text={T}: La creature ciblee gagne la traversee des forets jusqu'a la fin du tour.
@@ -920,16 +891,15 @@ type=Creature
[card] [card]
name=Putrefy name=Putrefy
mana={1}{B}{G} mana={1}{B}{G}
color=Black,Green
target=creature,artifact target=creature,artifact
auto=bury auto=bury
rarity=U rarity=U
text=Detruisez l'artefact ou la creature ciblee. Ils ne peuvent etre regenere. text=Detruisez l'artefact ou la creature ciblee. Ils ne peuvent etre regenere.
id=89063
type=Instant type=Instant
id=89063
[/card] [/card]
[card] [card]
auto=lord(creature|myinplay) {T}:damage:1 target(*) auto=lord(creature|myBattlefield) {T}:damage:1 target(*)
text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player."
rarity=R rarity=R
name=Flame Fusillade name=Flame Fusillade
@@ -942,7 +912,6 @@ toughness=2
name=Divebomber Griffin name=Divebomber Griffin
mana={3}{W}{W} mana={3}{W}{W}
subtype=Griffin subtype=Griffin
color=White
auto={T}{S}:Damage:3 target(creature[attacking;blocking]) auto={T}{S}:Damage:3 target(creature[attacking;blocking])
rarity=U rarity=U
text=Vol {T}, Sacrifiez le Griffon bombardier : Le Griffon bombardier inflige 3 blessures à la creature attaquante ou bloqueuse ciblee. text=Vol {T}, Sacrifiez le Griffon bombardier : Le Griffon bombardier inflige 3 blessures à la creature attaquante ou bloqueuse ciblee.
@@ -956,34 +925,31 @@ toughness=1
name=Undercity Shade name=Undercity Shade
mana={4}{B} mana={4}{B}
subtype=Shade subtype=Shade
color=Black
auto={B}:1/1 auto={B}:1/1
auto=fear
rarity=U rarity=U
text=Peur. {B}: L'Ombre de la Citerraine gagne +1/+1 jusqu'a la fin du tour. text=Peur. {B}: L'Ombre de la Citerraine gagne +1/+1 jusqu'a la fin du tour.
power=1 power=1
id=88951 id=88951
type=Creature type=Creature
abilities=fear
[/card] [/card]
[card] [card]
name=Char name=Char
mana={2}{R} mana={2}{R}
color=Red
target=creature,player target=creature,player
auto=Damage:4 auto=Damage:4
auto=damage:2 controller auto=Damage:2 controller
rarity=R rarity=R
text=Carboniser inflige 4 blessures a une cible, creature ou joueur, et vous inflige 2 blessures. text=Carboniser inflige 4 blessures a une cible, creature ou joueur, et vous inflige 2 blessures.
id=87942
type=Instant type=Instant
id=87942
[/card] [/card]
[card] [card]
toughness=* toughness=*
name=Scion of the Wild name=Scion of the Wild
mana={1}{G}{G} mana={1}{G}{G}
subtype=Avatar subtype=Avatar
color=Green auto=foreach(creature|myBattlefield) 1/1
auto=foreach(creature|myinplay) 1/1
rarity=R rarity=R
text=Le Scion de la foret a une force et une endurance chacune egale au nombre de creatures que vous controlez. text=Le Scion de la foret a une force et une endurance chacune egale au nombre de creatures que vous controlez.
power=* power=*
@@ -995,8 +961,7 @@ toughness=2
name=Veteran Armorer name=Veteran Armorer
mana={1}{W} mana={1}{W}
subtype=Human Soldier subtype=Human Soldier
color=White auto=lord(creature|myBattlefield) 0/1 other
auto=lord(creature|myinplay) 0/1 other
rarity=C rarity=C
text=Les autres creatures que vous controlez gagnent +0/+1. text=Les autres creatures que vous controlez gagnent +0/+1.
power=2 power=2
@@ -1004,7 +969,7 @@ id=87950
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={T}:add{1} auto={T}:Add {1}
auto={U}{B}{T}:deplete:1 target(player) auto={U}{B}{T}:deplete:1 target(player)
text={T}: Ajoutez {1} a votre reserve. {U}{B}, {T}: Le joueur cible met la carte du dessus de sa bibliotheque dans son cimetiere. text={T}: Ajoutez {1} a votre reserve. {U}{B}, {T}: Le joueur cible met la carte du dessus de sa bibliotheque dans son cimetiere.
rarity=U rarity=U
@@ -1017,12 +982,13 @@ toughness=1
name=Surveilling Sprite name=Surveilling Sprite
mana={1}{U} mana={1}{U}
subtype=Faerie Rogue subtype=Faerie Rogue
auto=@movedto(this|graveyard):may draw:1 auto=@movedto(this|graveyard) from(battlefield):may draw:1
rarity=C rarity=C
text=Flying When Surveilling Sprite is put into a graveyard from play, you may draw a card. text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card.
power=1 power=1
id=87904 id=87904
type=Creature type=Creature
abilities=flying
[/card] [/card]
[card] [card]
toughness=1 toughness=1
@@ -1031,7 +997,7 @@ mana={2}{GW}
subtype=Centaur Warrior subtype=Centaur Warrior
auto=@movedto(this|graveyard):may life:3 auto=@movedto(this|graveyard):may life:3
rarity=C rarity=C
text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from play, you may gain 3 life. text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life.
power=3 power=3
id=87959 id=87959
type=Creature type=Creature
@@ -1050,7 +1016,7 @@ toughness=2
name=Tattered Drake name=Tattered Drake
mana={4}{U} mana={4}{U}
subtype=Zombie Drake subtype=Zombie Drake
color=Blue auto={B}:regenerate
rarity=C rarity=C
text=Vol {B}: Regenerez le Drakon en lambeaux. text=Vol {B}: Regenerez le Drakon en lambeaux.
power=2 power=2
@@ -1059,18 +1025,17 @@ type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
name=Copy Enchantment auto=may copy target(enchantment)
mana={2}{U}
color=Blue
auto=may copy target(artifact)
rarity=R
text=Au moment ou la Copie d'enchantement arrive en jeu, vous pouvez choisir un enchantement en jeu. Si vous faites ainsi, la Copie d'enchantement arrive en jeu comme une copie de cet enchantement. text=Au moment ou la Copie d'enchantement arrive en jeu, vous pouvez choisir un enchantement en jeu. Si vous faites ainsi, la Copie d'enchantement arrive en jeu comme une copie de cet enchantement.
type=Enchantment rarity=R
name=Copy Enchantment
id=83807 id=83807
type=Enchantment
mana={2}{U}
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}: Add {R} auto={T}:Add {R}
text={T}: Ajoutez {R} a votre reserve. text={T}: Ajoutez {R} a votre reserve.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -1079,7 +1044,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -1088,7 +1053,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -1100,7 +1065,6 @@ toughness=1
name=War-Torch Goblin name=War-Torch Goblin
mana={R} mana={R}
subtype=Goblin Warrior subtype=Goblin Warrior
color=Red
auto={R}{S}:Damage:2 target(creature[attacking;blocking]) auto={R}{S}:Damage:2 target(creature[attacking;blocking])
rarity=C rarity=C
text={R}, sacrifiez le Gobelin a torche de guerre : Le Gobelin a torche de guerre inflige 2 blessures à la creature bloqueuse ciblee. text={R}, sacrifiez le Gobelin a torche de guerre : Le Gobelin a torche de guerre inflige 2 blessures à la creature bloqueuse ciblee.
@@ -1119,7 +1083,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}: Add {W} auto={T}:Add {W}
text={T}: Ajoutez {W} a votre reserve. text={T}: Ajoutez {W} a votre reserve.
rarity=L rarity=L
name=Plains name=Plains
@@ -1131,7 +1095,6 @@ toughness=1
name=Votary of the Conclave name=Votary of the Conclave
mana={W} mana={W}
subtype=Human Soldier subtype=Human Soldier
color=White
auto={2}{G}:regenerate auto={2}{G}:regenerate
rarity=C rarity=C
text={2}{G}: Regenerez l' Exalte du Conclave. text={2}{G}: Regenerez l' Exalte du Conclave.
@@ -1143,7 +1106,6 @@ type=Creature
name=Flight of Fancy name=Flight of Fancy
mana={3}{U} mana={3}{U}
subtype=Aura subtype=Aura
color=Blue
target=creature target=creature
auto=draw:2 auto=draw:2
auto=flying auto=flying
@@ -1166,7 +1128,6 @@ toughness=3
name=Sewerdreg name=Sewerdreg
mana={3}{B}{B} mana={3}{B}{B}
subtype=Spirit subtype=Spirit
color=Black
auto={S}:moveTo(removedfromgame) target(*|graveyard) auto={S}:moveTo(removedfromgame) target(*|graveyard)
rarity=C rarity=C
text=Traversee des marais Sacrifiez le Fecessentine : Retirez de la partie la carte ciblee d'un cimetiere. text=Traversee des marais Sacrifiez le Fecessentine : Retirez de la partie la carte ciblee d'un cimetiere.
@@ -1179,10 +1140,9 @@ abilities=swampwalk
toughness=4 toughness=4
name=Oathsworn Giant name=Oathsworn Giant
mana={4}{W}{W} mana={4}{W}{W}
subtype=Griffin subtype=Giant Soldier
color=White auto=lord(creature|myBattlefield) 0/2 other
auto=lord(creature|myinplay) 0/2 other auto=lord(creature|myBattlefield) vigilance other
auto=lord(creature|myinplay) vigilance other
rarity=U rarity=U
text=Vigilance Les autres créatures que vous controlez gagnent +0/+2 et ont la vigilance. text=Vigilance Les autres créatures que vous controlez gagnent +0/+2 et ont la vigilance.
power=3 power=3
File diff suppressed because it is too large Load Diff
@@ -3,10 +3,10 @@ toughness=3
name=Thistledown Liege name=Thistledown Liege
mana={1}{WU}{WU}{WU} mana={1}{WU}{WU}{WU}
subtype=Kithkin Knight subtype=Kithkin Knight
auto=lord(creature[white]|myinplay) 1/1 other auto=lord(creature[white]|myBattlefield) 1/1 other
auto=lord(creature[blue]|myinplay) 1/1 other auto=lord(creature[blue]|myBattlefield) 1/1 other
rarity=R rarity=R
text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.
power=1 power=1
id=147409 id=147409
type=Creature type=Creature
@@ -29,10 +29,10 @@ toughness=3
name=Blazethorn Scarecrow name=Blazethorn Scarecrow
mana={5} mana={5}
subtype=Scarecrow subtype=Scarecrow
auto=aslongas(creature[red]|myinplay) haste auto=aslongas(creature[red]|myBattlefield) haste
auto=aslongas(creature[green]|myinplay) wither auto=aslongas(creature[green]|myBattlefield) wither
rarity=C rarity=C
text=Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) text=Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
power=3 power=3
id=151632 id=151632
type=Artifact Creature type=Artifact Creature
@@ -41,9 +41,9 @@ type=Artifact Creature
name=Dramatic Entrance name=Dramatic Entrance
mana={3}{G}{G} mana={3}{G}{G}
target=creature[green]|myhand target=creature[green]|myhand
auto=moveto(myinplay) auto=moveto(myBattlefield)
rarity=R rarity=R
text=You may put a green creature card from your hand into play. text=You may put a green creature card from your hand onto the battlefield.
type=Instant type=Instant
id=154003 id=154003
[/card] [/card]
@@ -65,7 +65,7 @@ mana={2}{R}
subtype=Goblin Rogue subtype=Goblin Rogue
auto={2}{R}{S}:destroy target(scarecrow,plains) auto={2}{R}{S}:destroy target(scarecrow,plains)
rarity=C rarity=C
text=Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. text=Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
power=2 power=2
id=158684 id=158684
type=Creature type=Creature
@@ -77,7 +77,7 @@ name=Plumeveil
mana={WU}{WU}{WU} mana={WU}{WU}{WU}
subtype=Elemental subtype=Elemental
rarity=U rarity=U
text=Flash Flying, defender text=Flash Flying, defender
power=4 power=4
id=153980 id=153980
type=Creature type=Creature
@@ -85,7 +85,7 @@ abilities=flash,flying,defender
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
rarity=L rarity=L
name=Forest name=Forest
@@ -93,11 +93,11 @@ id=157877
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={GW}{T}:Add{G}{G} auto={GW}{T}:Add {G}{G}
auto={GW}{T}:Add{G}{W} auto={GW}{T}:Add {G}{W}
auto={GW}{T}:Add{W}{W} auto={GW}{T}:Add {W}{W}
text={T}: Add {1} to your mana pool. {GW}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool. text={T}: Add {1} to your mana pool. {GW}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool.
rarity=R rarity=R
name=Wooded Bastion name=Wooded Bastion
id=146747 id=146747
@@ -105,7 +105,7 @@ type=Land
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -119,13 +119,13 @@ subtype=Aura
target=creature target=creature
auto={1}{B}:counter(-1/-1) auto={1}{B}:counter(-1/-1)
rarity=C rarity=C
text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
id=142070 id=142070
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
auto=foreach(forest|myinplay)token(Wolf,creature wolf,2/2,green) auto=foreach(forest|myBattlefield)token(Wolf,creature wolf,2/2,green)
text=Put a 2/2 green Wolf creature token into play for each Forest you control. text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.
rarity=U rarity=U
name=Howl of the Night Pack name=Howl of the Night Pack
id=153996 id=153996
@@ -137,10 +137,10 @@ toughness=5
name=Valleymaker name=Valleymaker
mana={5}{RG} mana={5}{RG}
subtype=Giant Shaman subtype=Giant Shaman
auto={T}{S(mountain|myinplay)}:Damage:3 target(creature) auto={T}{S(mountain|myBattlefield)}:Damage:3 target(creature)
auto={T}{S(forest|myinplay)}:Add{G}{G}{G} auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G}
rarity=R rarity=R
text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool. text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.
power=5 power=5
id=159397 id=159397
type=Creature type=Creature
@@ -151,7 +151,7 @@ name=Boggart Ram-Gang
mana={RG}{RG}{RG} mana={RG}{RG}{RG}
subtype=Goblin Warrior subtype=Goblin Warrior
rarity=U rarity=U
text=Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) text=Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=3 power=3
id=153970 id=153970
type=Creature type=Creature
@@ -162,7 +162,7 @@ toughness=2
name=Deepchannel Mentor name=Deepchannel Mentor
mana={5}{U} mana={5}{U}
subtype=Merfolk Rogue subtype=Merfolk Rogue
auto=lord(creature[blue]|myinplay) unblockable auto=lord(creature[blue]|myBattlefield) unblockable
rarity=U rarity=U
text=Blue creatures you control are unblockable. text=Blue creatures you control are unblockable.
power=2 power=2
@@ -200,7 +200,7 @@ subtype=Aura
target=creature target=creature
auto=-3/0 auto=-3/0
rarity=C rarity=C
text=Flash Enchant creature Enchanted creature gets -3/-0. text=Flash Enchant creature Enchanted creature gets -3/-0.
id=142053 id=142053
type=Enchantment type=Enchantment
abilities=flash abilities=flash
@@ -215,11 +215,11 @@ type=Artifact
mana={4} mana={4}
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={WU}{T}:Add{W}{W} auto={WU}{T}:Add {W}{W}
auto={WU}{T}:Add{W}{U} auto={WU}{T}:Add {W}{U}
auto={WU}{T}:Add{U}{U} auto={WU}{T}:Add {U}{U}
text={T}: Add {1} to your mana pool. {WU}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool. text={T}: Add {1} to your mana pool. {WU}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool.
rarity=R rarity=R
name=Mystic Gate name=Mystic Gate
id=146746 id=146746
@@ -230,10 +230,10 @@ toughness=1
name=Emberstrike Duo name=Emberstrike Duo
mana={1}{BR} mana={1}{BR}
subtype=Elemental Warrior Shaman subtype=Elemental Warrior Shaman
auto=@movedTo(*[red]|mystack):1/1 ueot auto=@movedTo(*[black]|mystack):1/1 ueot
auto=@movedTo(*[red]|mystack):first strike ueot auto=@movedTo(*[red]|mystack):first strike ueot
rarity=C rarity=C
text=Whenever you play a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn. text=Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn.
power=1 power=1
id=153307 id=153307
type=Creature type=Creature
@@ -243,7 +243,7 @@ toughness=4
name=Whimwader name=Whimwader
mana={4}{U} mana={4}{U}
subtype=Elemental subtype=Elemental
auto=aslongas(*[blue]|opponentinplay) -cantattack auto=aslongas(*[blue]|opponentBattlefield) -cantattack
rarity=C rarity=C
text=Whimwader can't attack unless defending player controls a blue permanent. text=Whimwader can't attack unless defending player controls a blue permanent.
power=6 power=6
@@ -258,7 +258,7 @@ mana={R}{R}
subtype=Elemental Warrior subtype=Elemental Warrior
auto={R}:1/0 auto={R}:1/0
rarity=U rarity=U
text=Haste {R}: Pyre Charger gets +1/+0 until end of turn. text=Haste {R}: Pyre Charger gets +1/+0 until end of turn.
power=1 power=1
id=159399 id=159399
type=Creature type=Creature
@@ -269,7 +269,7 @@ toughness=1
name=Tattermunge Witch name=Tattermunge Witch
mana={1}{RG} mana={1}{RG}
subtype=Goblin Shaman subtype=Goblin Shaman
auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample
rarity=U rarity=U
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
power=2 power=2
@@ -293,7 +293,7 @@ toughness=5
name=Woeleecher name=Woeleecher
mana={5}{W} mana={5}{W}
subtype=Elemental subtype=Elemental
auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2 auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2 controller
rarity=C rarity=C
text={W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. text={W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
power=3 power=3
@@ -305,8 +305,8 @@ toughness=3
name=Rattleblaze Scarecrow name=Rattleblaze Scarecrow
mana={6} mana={6}
subtype=Scarecrow subtype=Scarecrow
auto=aslongas(creature[black]|myinplay) persist auto=aslongas(creature[black]|myBattlefield) persist
auto=aslongas(creature[red]|myinplay) haste auto=aslongas(creature[red]|myBattlefield) haste
rarity=C rarity=C
text=Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. text=Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature.
power=5 power=5
@@ -318,10 +318,10 @@ name=Armored Ascension
mana={3}{W} mana={3}{W}
subtype=Aura subtype=Aura
target=creature target=creature
auto=foreach(plains|myinplay) 1/1 auto=foreach(plains|myBattlefield) 1/1
auto=flying auto=flying
rarity=U rarity=U
text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
id=146041 id=146041
type=Enchantment type=Enchantment
[/card] [/card]
@@ -341,8 +341,8 @@ type=Artifact Creature
name=Corrupt name=Corrupt
mana={5}{B} mana={5}{B}
target=creature,player target=creature,player
auto=foreach(swamp|myinplay) damage:1 auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myinplay) life:1 controller auto=foreach(swamp|myBattlefield) life:1 controller
rarity=U rarity=U
text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
type=Sorcery type=Sorcery
@@ -350,7 +350,7 @@ id=146013
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -372,11 +372,11 @@ abilities=protection from blue,protection from black,protection from red
[card] [card]
name=Scarscale Ritual name=Scarscale Ritual
mana={1}{UB} mana={1}{UB}
target=creature|mybattlefield target=creature|myBattlefield
auto=draw:2 auto=draw:2
auto=counter(-1/-1) auto=counter(-1/-1)
rarity=C rarity=C
text=As an additional cost to play Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. text=As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards.
type=Sorcery type=Sorcery
id=154396 id=154396
[/card] [/card]
@@ -388,7 +388,7 @@ subtype=Scarecrow
auto=counter(-1/-1,2) auto=counter(-1/-1,2)
auto={3}{T}:counter(-1/-1,-1) target(creature) auto={3}{T}:counter(-1/-1,-1) target(creature)
rarity=C rarity=C
text=Chainbreaker comes into play with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. text=Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature.
power=3 power=3
id=147419 id=147419
type=Artifact Creature type=Artifact Creature
@@ -408,9 +408,9 @@ toughness=*
name=Crowd of Cinders name=Crowd of Cinders
mana={3}{B} mana={3}{B}
subtype=Elemental subtype=Elemental
auto=foreach(*[black]|myinplay) 1/1 auto=foreach(*[black]|myBattlefield) 1/1
rarity=U rarity=U
text=Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. text=Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
power=* power=*
id=146051 id=146051
type=Creature type=Creature
@@ -418,7 +418,7 @@ abilities=fear
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -426,8 +426,9 @@ id=157874
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=@movedTo(land|opponentBattlefield):life:-2 opponent && life:2 controller auto=@movedTo(land|opponentBattlefield):life:-2 opponent
text=Whenever a land comes into play under an opponent's control, that player loses 2 life and you gain 2 life. auto=@movedTo(land|opponentBattlefield):life:2 controller
text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.
rarity=R rarity=R
name=Polluted Bonds name=Polluted Bonds
id=146766 id=146766
@@ -436,7 +437,7 @@ mana={3}{B}{B}
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
rarity=L rarity=L
name=Forest name=Forest
@@ -445,7 +446,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -454,7 +455,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -463,7 +464,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -487,7 +488,7 @@ name=Rustrazor Butcher
mana={1}{R} mana={1}{R}
subtype=Goblin Warrior subtype=Goblin Warrior
rarity=C rarity=C
text=First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) text=First strike Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=1 power=1
id=147389 id=147389
type=Creature type=Creature
@@ -512,7 +513,7 @@ mana={1}{BR}
subtype=Elemental Shaman subtype=Elemental Shaman
auto={T}:haste target(creature[black;red]) auto={T}:haste target(creature[black;red])
rarity=C rarity=C
text=Haste {T}: Target black or red creature gains haste until end of turn. text=Haste {T}: Target black or red creature gains haste until end of turn.
power=1 power=1
id=153989 id=153989
type=Creature type=Creature
@@ -533,7 +534,7 @@ abilities=wither
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -541,9 +542,9 @@ id=157875
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=foreach(creature[tapped]|myinplay)life:1 auto=foreach(creature[tapped]|myBattlefield) life:1
auto=foreach(artifact[tapped]|myinplay)life:1 auto=foreach(artifact[tapped]|myBattlefield) life:1
auto=foreach(land[tapped]|myinplay)life:1 auto=foreach(land[tapped]|myBattlefield) life:1
text=You gain 1 life for each tapped artifact, creature, and land you control. text=You gain 1 life for each tapped artifact, creature, and land you control.
rarity=C rarity=C
name=Toil to Renown name=Toil to Renown
@@ -570,7 +571,7 @@ subtype=Aura
target=creature target=creature
auto=mustattack auto=mustattack
rarity=C rarity=C
text=Enchant creature Enchanted creature attacks each turn if able. text=Enchant creature Enchanted creature attacks each turn if able.
id=159395 id=159395
type=Enchantment type=Enchantment
[/card] [/card]
@@ -592,7 +593,7 @@ mana={1}{GW}{GW}
subtype=Ouphe subtype=Ouphe
auto=life:2 auto=life:2
rarity=U rarity=U
text=When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=3 power=3
id=141976 id=141976
type=Creature type=Creature
@@ -617,7 +618,7 @@ mana={3}{W}
subtype=Elf Knight subtype=Elf Knight
auto={GW}{GW}:1/1 auto={GW}{GW}:1/1
rarity=C rarity=C
text=Flying {GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn. text=Flying {GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn.
power=2 power=2
id=142003 id=142003
type=Creature type=Creature
@@ -644,7 +645,7 @@ id=142049
[/card] [/card]
[card] [card]
auto=token(Spirit,creature spirit, 1/1,flying white)*3 auto=token(Spirit,creature spirit, 1/1,flying white)*3
text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying into play. text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
rarity=U rarity=U
name=Spectral Procession name=Spectral Procession
id=152070 id=152070
@@ -663,10 +664,10 @@ id=146017
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add{1}
auto={RG}{T}:Add{R}{R} auto={RG}{T}:Add {R}{R}
auto={RG}{T}:Add{R}{G} auto={RG}{T}:Add {R}{G}
auto={RG}{T}:Add{G}{G} auto={RG}{T}:Add {G}{G}
text={T}: Add {1} to your mana pool. {RG}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool. text={T}: Add {1} to your mana pool. {RG}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool.
rarity=R rarity=R
name=Fire-Lit Thicket name=Fire-Lit Thicket
id=146753 id=146753
@@ -677,7 +678,7 @@ toughness=4
name=Crabapple Cohort name=Crabapple Cohort
mana={4}{G} mana={4}{G}
subtype=Treefolk Warrior subtype=Treefolk Warrior
auto=aslongas(creature[green]|myinplay) 1/1 other auto=aslongas(other creature[green]|myBattlefield) 1/1
rarity=C rarity=C
text=Crabapple Cohort gets +1/+1 as long as you control another green creature. text=Crabapple Cohort gets +1/+1 as long as you control another green creature.
power=4 power=4
@@ -689,9 +690,9 @@ toughness=*
name=Kithkin Rabble name=Kithkin Rabble
mana={3}{W} mana={3}{W}
subtype=Kithkin subtype=Kithkin
auto=foreach(*[white]|myinplay) 1/1 auto=foreach(*[white]|myBattlefield) 1/1
rarity=U rarity=U
text=Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. text=Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
power=* power=*
id=158695 id=158695
type=Creature type=Creature
@@ -708,7 +709,7 @@ type=Sorcery
id=142038 id=142038
[/card] [/card]
[card] [card]
auto=foreach(island|myinplay)draw:1 auto=foreach(island|mybattlefield) draw:1
text=Draw a card for each Island you control. text=Draw a card for each Island you control.
rarity=U rarity=U
name=Flow of Ideas name=Flow of Ideas
@@ -722,7 +723,7 @@ name=Scuzzback Marauders
mana={4}{RG} mana={4}{RG}
subtype=Goblin Warrior subtype=Goblin Warrior
rarity=C rarity=C
text=Trample Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=5 power=5
id=152078 id=152078
type=Creature type=Creature
@@ -746,7 +747,7 @@ name=Safehold Elite
mana={1}{GW} mana={1}{GW}
subtype=Elf Scout subtype=Elf Scout
rarity=C rarity=C
text=Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=2 power=2
id=146077 id=146077
type=Creature type=Creature
@@ -757,10 +758,10 @@ toughness=4
name=Boartusk Liege name=Boartusk Liege
mana={1}{RG}{RG}{RG} mana={1}{RG}{RG}{RG}
subtype=Goblin Knight subtype=Goblin Knight
auto=lord(creature[red]|myinplay) 1/1 other auto=lord(creature[red]|myBattlefield) 1/1 other
auto=lord(creature[green]|myinplay) 1/1 other auto=lord(creature[green]|myBattlefield) 1/1 other
rarity=R rarity=R
text=Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. text=Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
power=3 power=3
id=147428 id=147428
type=Creature type=Creature
@@ -771,8 +772,8 @@ toughness=4
name=Thornwatch Scarecrow name=Thornwatch Scarecrow
mana={6} mana={6}
subtype=Scarecrow subtype=Scarecrow
auto=aslongas(creature[green]|myinplay) wither auto=aslongas(creature[green]|myBattlefield) wither
auto=aslongas(creature[white]|myinplay) vigilance auto=aslongas(creature[white]|myBattlefield) vigilance
rarity=C rarity=C
text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature.
power=4 power=4
@@ -785,7 +786,7 @@ name=Gloomwidow
mana={2}{G} mana={2}{G}
subtype=Spider subtype=Spider
rarity=U rarity=U
text=Reach Gloomwidow can't block creatures without flying. text=Reach Gloomwidow can't block creatures without flying.
power=3 power=3
id=147375 id=147375
type=Creature type=Creature
@@ -797,10 +798,9 @@ name=Loamdragger Giant
mana={4}{RG}{RG}{RG} mana={4}{RG}{RG}{RG}
subtype=Giant Warrior subtype=Giant Warrior
rarity=C rarity=C
text=
power=7 power=7
id=142001
type=Creature type=Creature
id=142001
[/card] [/card]
[card] [card]
toughness=1 toughness=1
@@ -809,7 +809,7 @@ mana={1}{WU}
subtype=Kithkin Wizard subtype=Kithkin Wizard
auto=may tap target(creature) auto=may tap target(creature)
rarity=C rarity=C
text=When Somnomancer comes into play, you may tap target creature. text=When Somnomancer enters the battlefield, you may tap target creature.
power=2 power=2
id=147399 id=147399
type=Creature type=Creature
@@ -819,7 +819,7 @@ toughness=3
name=Ashenmoor Cohort name=Ashenmoor Cohort
mana={5}{B} mana={5}{B}
subtype=Elemental Warrior subtype=Elemental Warrior
auto=aslongas(creature[black]) 1/1 other auto=aslongas(other creature[black]|myBattlefield) 1/1
rarity=C rarity=C
text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature. text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
power=4 power=4
@@ -847,14 +847,14 @@ subtype=Elf Warrior Shaman
auto=@movedTo(*[green]|mystack):1/1 ueot auto=@movedTo(*[green]|mystack):1/1 ueot
auto=@movedTo(*[white]|mystack):vigilance ueot auto=@movedTo(*[white]|mystack):vigilance ueot
rarity=C rarity=C
text=Whenever you play a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you play a white spell, Safehold Duo gains vigilance until end of turn. text=Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you play a white spell, Safehold Duo gains vigilance until end of turn.
power=2 power=2
id=153963 id=153963
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -877,7 +877,7 @@ mana={3}{R}
subtype=Imp subtype=Imp
auto={BR}:1/0 auto={BR}:1/0
rarity=C rarity=C
text=Flying {BR}: Blistering Dieflyn gets +1/+0 until end of turn. text=Flying {BR}: Blistering Dieflyn gets +1/+0 until end of turn.
power=0 power=0
id=141988 id=141988
type=Creature type=Creature
@@ -888,7 +888,7 @@ toughness=2
name=Resplendent Mentor name=Resplendent Mentor
mana={4}{W} mana={4}{W}
subtype=Kithkin Cleric subtype=Kithkin Cleric
auto=lord(creature[white]|mybattlefield) {T}:life:1 auto=lord(creature[white]|myBattlefield) {T}:life:1
rarity=U rarity=U
text=White creatures you control have "{T}: You gain 1 life." text=White creatures you control have "{T}: You gain 1 life."
power=2 power=2
@@ -920,11 +920,11 @@ id=142009
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=@each my upkeep:draw:1 controller auto=@each my draw:draw:1 controller
auto=@each opponent upkeep:draw:1 opponent auto=@each opponent draw:draw:1 opponent
auto=@movedTo(myhand) from(mylibrary):damage:1 controller auto=@movedTo(*|myhand) from(mylibrary):damage:1 controller
auto=@movedTo(opponenthand) from(opponentlibrary):damage:1 opponent auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent
text=At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. text=At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
rarity=R rarity=R
name=Spiteful Visions name=Spiteful Visions
id=146089 id=146089
@@ -955,7 +955,7 @@ abilities=cantblock
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
rarity=L rarity=L
name=Forest name=Forest
@@ -970,7 +970,7 @@ subtype=Merfolk Rogue Warrior
auto=@movedTo(*[blue]|mystack):1/1 ueot auto=@movedTo(*[blue]|mystack):1/1 ueot
auto=@movedTo(*[blue]|mystack):fear ueot auto=@movedTo(*[blue]|mystack):fear ueot
rarity=C rarity=C
text=Whenever you play a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you play a black spell, Gravelgill Duo gains fear until end of turn. text=Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn.
power=2 power=2
id=153308 id=153308
type=Creature type=Creature
@@ -982,14 +982,14 @@ subtype=Aura
target=creature target=creature
auto=@each my upkeep:counter(-1/-1) auto=@each my upkeep:counter(-1/-1)
rarity=U rarity=U
text=Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. text=Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
id=135485 id=135485
type=Enchantment type=Enchantment
alias=1194 alias=1194
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -1014,7 +1014,7 @@ subtype=Kithkin Soldier Wizard
auto=@movedTo(*[white]|mystack):1/1 ueot auto=@movedTo(*[white]|mystack):1/1 ueot
auto=@movedTo(*[blue]|mystack):flying ueot auto=@movedTo(*[blue]|mystack):flying ueot
rarity=C rarity=C
text=Whenever you play a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you play a blue spell, Thistledown Duo gains flying until end of turn. text=Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.
power=2 power=2
id=153301 id=153301
type=Creature type=Creature
@@ -1048,10 +1048,10 @@ toughness=4
name=Watchwing Scarecrow name=Watchwing Scarecrow
mana={4} mana={4}
subtype=Scarecrow subtype=Scarecrow
auto=aslongas(creature[blue]|myinplay) flying auto=aslongas(creature[blue]|myBattlefield) flying
auto=aslongas(creature[white]|myinplay) vigilance auto=aslongas(creature[white]|myBattlefield) vigilance
rarity=C rarity=C
text=Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. text=Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature.
power=2 power=2
id=151630 id=151630
type=Artifact Creature type=Artifact Creature
@@ -1073,9 +1073,9 @@ toughness=1
name=Mudbrawler Cohort name=Mudbrawler Cohort
mana={1}{R} mana={1}{R}
subtype=Goblin Warrior subtype=Goblin Warrior
auto=aslongas(creature[red]|myinplay) 1/1 other auto=aslongas(other creature[red]|myBattlefield) 1/1
rarity=C rarity=C
text=Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. text=Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature.
power=1 power=1
id=146062 id=146062
type=Creature type=Creature
@@ -1091,7 +1091,7 @@ auto=@each my upkeep:aslongas(*|myhand):life:2 opponent
auto=@each opponent upkeep:life:-2 opponent auto=@each opponent upkeep:life:-2 opponent
auto=@each opponent upkeep:aslongas(*|opponenthand):life:2 opponent auto=@each opponent upkeep:aslongas(*|opponenthand):life:2 opponent
rarity=R rarity=R
text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life. text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.
power=7 power=7
id=146095 id=146095
type=Creature type=Creature
@@ -1103,13 +1103,13 @@ subtype=Aura
target=creature target=creature
auto=@each upkeep:tap auto=@each upkeep:tap
rarity=C rarity=C
text=Enchant creature At the beginning of each upkeep, tap enchanted creature. text=Enchant creature At the beginning of each upkeep, tap enchanted creature.
id=146079 id=146079
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -1118,7 +1118,7 @@ type=Basic Land
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -1126,7 +1126,7 @@ id=158235
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=lord(creature|myinplay) double strike auto=lord(creature|myBattlefield) double strike
text=Creatures you control have double strike. text=Creatures you control have double strike.
rarity=R rarity=R
name=Rage Reflection name=Rage Reflection
@@ -1135,11 +1135,11 @@ type=Enchantment
mana={4}{R}{R} mana={4}{R}{R}
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={RB}{T}:Add{B}{B} auto={RB}{T}:Add {B}{B}
auto={RB}{T}:Add{B}{R} auto={RB}{T}:Add {B}{R}
auto={RB}{T}:Add{R}{R} auto={RB}{T}:Add {R}{R}
text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.
rarity=R rarity=R
name=Graven Cairns name=Graven Cairns
id=146764 id=146764
@@ -1150,9 +1150,9 @@ toughness=*
name=Faerie Swarm name=Faerie Swarm
mana={3}{U} mana={3}{U}
subtype=Faerie subtype=Faerie
auto=foreach(*[blue]|myinplay) 1/1 auto=foreach(*[blue]|myBattlefield) 1/1
rarity=U rarity=U
text=Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. text=Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
power=* power=*
id=158685 id=158685
type=Creature type=Creature
@@ -1163,9 +1163,9 @@ toughness=2
name=Ballynock Cohort name=Ballynock Cohort
mana={2}{W} mana={2}{W}
subtype=Kithkin Soldier subtype=Kithkin Soldier
auto=aslongas(creature[white]|myinplay) 1/1 other auto=aslongas(other creature[white]|myBattlefield) 1/1
rarity=C rarity=C
text=First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. text=First strike Ballynock Cohort gets +1/+1 as long as you control another white creature.
power=2 power=2
id=142045 id=142045
type=Creature type=Creature
@@ -1177,7 +1177,7 @@ name=Oona's Gatewarden
mana={UB} mana={UB}
subtype=Faerie Soldier subtype=Faerie Soldier
rarity=C rarity=C
text=Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.) text=Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=2 power=2
id=141975 id=141975
type=Creature type=Creature
@@ -1189,7 +1189,7 @@ name=Apothecary Initiate
mana={W} mana={W}
subtype=Kithkin Cleric subtype=Kithkin Cleric
rarity=C rarity=C
text=Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
power=1 power=1
id=141929 id=141929
type=Creature type=Creature
@@ -1200,8 +1200,8 @@ toughness=2
name=Wingrattle Scarecrow name=Wingrattle Scarecrow
mana={3} mana={3}
subtype=Scarecrow subtype=Scarecrow
auto=aslongas(creature[blue]|myinplay) flying auto=aslongas(creature[blue]|myBattlefield) flying
auto=aslongas(creature[black]|myinplay) persist auto=aslongas(creature[black]|myBattlefield) persist
rarity=C rarity=C
text=Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
power=2 power=2
@@ -1210,7 +1210,7 @@ type=Artifact Creature
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -1218,8 +1218,8 @@ id=157886
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto=lord(creature|opponentinplay) cantblock auto=lord(creature|opponentBattlefield) cantblock
auto=damage:1 all(creature[white;blue]|opponentinplay) auto=damage:1 all(creature[white;blue]|opponentBattlefield)
text=Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls. text=Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
rarity=C rarity=C
name=Ember Gale name=Ember Gale
@@ -1232,7 +1232,7 @@ toughness=3
name=Corrosive Mentor name=Corrosive Mentor
mana={2}{B} mana={2}{B}
subtype=Elemental Rogue subtype=Elemental Rogue
auto=lord(creature[black]|myinplay) wither auto=lord(creature[black]|myBattlefield) wither
rarity=U rarity=U
text=Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) text=Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
power=1 power=1
@@ -1241,7 +1241,7 @@ type=Creature
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text={T}: Add {B} to your mana pool. text={T}: Add {B} to your mana pool.
rarity=L rarity=L
name=Swamp name=Swamp
@@ -1254,7 +1254,7 @@ name=Juvenile Gloomwidow
mana={G}{G} mana={G}{G}
subtype=Spider subtype=Spider
rarity=C rarity=C
text=Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) text=Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=1 power=1
id=153976 id=153976
type=Creature type=Creature
@@ -1267,7 +1267,7 @@ mana={2}{G}
subtype=Elf Druid subtype=Elf Druid
auto=may moveTo(myBattlefield) target(basic|mylibrary) && tap auto=may moveTo(myBattlefield) target(basic|mylibrary) && tap
rarity=C rarity=C
text=When Farhaven Elf comes into play, you may search your library for a basic land card and put it into play tapped. If you do, shuffle your library. text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
power=1 power=1
id=153289 id=153289
type=Creature type=Creature
@@ -1278,7 +1278,7 @@ name=Gravelgill Axeshark
mana={4}{UB} mana={4}{UB}
subtype=Merfolk Soldier subtype=Merfolk Soldier
rarity=C rarity=C
text=Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=3 power=3
id=141935 id=141935
type=Creature type=Creature
@@ -1286,7 +1286,7 @@ abilities=persist
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text={T}: Add {W} to your mana pool. text={T}: Add {W} to your mana pool.
rarity=L rarity=L
name=Plains name=Plains
@@ -1298,7 +1298,7 @@ toughness=1
name=Bloodmark Mentor name=Bloodmark Mentor
mana={1}{R} mana={1}{R}
subtype=Goblin Warrior subtype=Goblin Warrior
auto=lord(creature[red]|myinplay) first strike auto=lord(creature[red]|myBattlefield) first strike
rarity=U rarity=U
text=Red creatures you control have first strike. text=Red creatures you control have first strike.
power=1 power=1
@@ -1307,7 +1307,7 @@ type=Creature
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text={T}: Add {R} to your mana pool. text={T}: Add {R} to your mana pool.
rarity=L rarity=L
name=Mountain name=Mountain
@@ -1327,8 +1327,8 @@ id=141998
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto=tap all(creature|opponentinplay) auto=tap all(creature|opponentBattlefield)
auto=untap all(creature|myinplay) auto=untap all(creature|myBattlefield)
text=Tap all creatures your opponents control and untap all creatures you control. text=Tap all creatures your opponents control and untap all creatures you control.
rarity=U rarity=U
name=Thoughtweft Gambit name=Thoughtweft Gambit
@@ -1341,7 +1341,7 @@ toughness=4
name=Roughshod Mentor name=Roughshod Mentor
mana={5}{G} mana={5}{G}
subtype=Giant Warrior subtype=Giant Warrior
auto=lord(creature[green]|myinplay) trample auto=lord(creature[green]|myBattlefield) trample
rarity=U rarity=U
text=Green creatures you control have trample. text=Green creatures you control have trample.
power=5 power=5
@@ -1353,9 +1353,9 @@ toughness=7
name=Windbrisk Raptor name=Windbrisk Raptor
mana={5}{W}{W} mana={5}{W}{W}
subtype=Bird subtype=Bird
auto=lord(creature[attacking]|myinplay) lifelink auto=lord(creature[attacking]|myBattlefield) lifelink
rarity=R rarity=R
text=Flying Attacking creatures you control have lifelink. text=Flyin Attacking creatures you control have lifelink.
power=5 power=5
id=146090 id=146090
type=Creature type=Creature
@@ -1381,7 +1381,7 @@ subtype=Faerie Knight
auto=lord(creature[blue]|myinplay) 1/1 other auto=lord(creature[blue]|myinplay) 1/1 other
auto=lord(creature[black]|myinplay) 1/1 other auto=lord(creature[black]|myinplay) 1/1 other
rarity=R rarity=R
text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.
power=2 power=2
id=146743 id=146743
type=Creature type=Creature
@@ -1392,9 +1392,9 @@ toughness=1
name=Briarberry Cohort name=Briarberry Cohort
mana={1}{U} mana={1}{U}
subtype=Faerie Soldier subtype=Faerie Soldier
auto=aslongas(creature[blue]|myinplay) 1/1 other auto=aslongas(other creature[blue]|myBattlefield) 1/1
rarity=C rarity=C
text=Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. text=Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature.
power=1 power=1
id=146043 id=146043
type=Creature type=Creature
@@ -1408,14 +1408,14 @@ subtype=Goblin Warrior Shaman
auto=@movedTo(*[red]|mystack):1/1 ueot auto=@movedTo(*[red]|mystack):1/1 ueot
auto=@movedTo(*[green]|mystack):forestwalk ueot auto=@movedTo(*[green]|mystack):forestwalk ueot
rarity=C rarity=C
text=Whenever you play a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you play a green spell, Tattermunge Duo gains forestwalk until end of turn. text=Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.
power=2 power=2
id=153282 id=153282
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:Add{G} auto={T}:Add {G}
text={T}: Add {G} to your mana pool. text={T}: Add {G} to your mana pool.
rarity=L rarity=L
name=Forest name=Forest
@@ -1427,20 +1427,20 @@ toughness=*
name=Drove of Elves name=Drove of Elves
mana={3}{G} mana={3}{G}
subtype=Elf subtype=Elf
auto=foreach(*[green]|myinplay) 1/1 auto=foreach(*[green]|myBattlefield) 1/1
rarity=U rarity=U
text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control. text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control.
power=* power=*
id=157878 id=157878
type=Creature type=Creature
abilities=opponentshroud abilities=opponentshroud
[/card] [/card]
[card] [card]
auto={T}:Add{1} auto={T}:Add {1}
auto={UB}{T}:Add{U}{U} auto={UB}{T}:Add {U}{U}
auto={UB}{T}:Add{U}{B} auto={UB}{T}:Add {U}{B}
auto={UB}{T}:Add{B}{B} auto={UB}{T}:Add {B}{B}
text={T}: Add {1} to your mana pool. {UB}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool. text={T}: Add {1} to your mana pool. {UB}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool.
rarity=R rarity=R
name=Sunken Ruins name=Sunken Ruins
id=146729 id=146729
@@ -1453,7 +1453,7 @@ mana={2}{GW}{GW}
subtype=Elemental subtype=Elemental
auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1) auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1)
rarity=R rarity=R
text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=2 power=2
id=153312 id=153312
type=Creature type=Creature
@@ -1484,7 +1484,7 @@ type=Creature
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text={T}: Add {U} to your mana pool. text={T}: Add {U} to your mana pool.
rarity=L rarity=L
name=Island name=Island
@@ -1496,10 +1496,10 @@ toughness=3
name=River Kelpie name=River Kelpie
mana={3}{U}{U} mana={3}{U}{U}
subtype=Beast subtype=Beast
auto=@movedTo(*|graveyard) from(inPlay):draw:1 auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1
auto=@movedTo(*|stack) from(graveyard):draw:1 auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1
rarity=R rarity=R
text=Whenever River Kelpie or another permanent is put into play from a graveyard, draw a card. Whenever a spell is played from a graveyard, draw a card. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a spell is cast from a graveyard, draw a card. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=3 power=3
id=146094 id=146094
type=Creature type=Creature
File diff suppressed because it is too large Load Diff
@@ -1,26 +1,12 @@
[card] [card]
toughness=2
name=Tivadar of Thorn
mana={1}{W}{W}
subtype=Human Knight
auto=destroy target(goblin)
rarity=R
text=First strike, protection from red When Tivadar of Thorn comes into play, destroy target Goblin.
power=2
id=116736
type=Creature
abilities=first strike, protection from red, legendary
[/card]
[card]
toughness=1 toughness=1
name=Unyaro Bees name=Unyaro Bees
mana={G}{G}{G} mana={G}{G}{G}
subtype=Insect subtype=Insect
color=Green
auto={G}:1/1 auto={G}:1/1
auto={3}{G}{S}:Damage:2 target(creature, player) auto={3}{G}{S}:Damage:2 target(creature,player)
rarity=R rarity=R
text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creaturen or player. text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.
power=0 power=0
id=113579 id=113579
type=Creature type=Creature
@@ -30,21 +16,33 @@ abilities=flying
name=Tendrils of Corruption name=Tendrils of Corruption
mana={3}{B} mana={3}{B}
target=creature target=creature
auto=foreach(swamp|myinplay) damage:1 target(creature) auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myinplay) life:1 controller auto=foreach(swamp|myBattlefield) life:1 controller
rarity=C rarity=C
text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
type=Instant type=Instant
id=106632 id=106632
[/card] [/card]
[card] [card]
toughness=2
name=Herd Gnarr
mana={3}{G}
subtype=Beast
auto=@movedTo(other creature|myBattlefield):2/2 ueot
rarity=C
text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
power=2
id=118873
type=Creature
[/card]
[card]
toughness=5 toughness=5
name=Jedit's Dragoons name=Jedit's Dragoons
mana={5}{W} mana={5}{W}
subtype=Cat Soldier subtype=Cat Soldier
auto=life:4 auto=life:4
rarity=C rarity=C
text=Vigilance When Jedit's Dragoons comes into play, you gain 4 life. text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life.
power=2 power=2
id=113571 id=113571
type=Creature type=Creature
@@ -52,44 +50,43 @@ abilities=vigilance
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text=U text=U
rarity=C rarity=L
name=Island name=Island
id=122077 id=122077
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
toughness=4
name=Bogardan Rager
mana={5}{R}
subtype=Elemental
auto=4/0 target(creature)
rarity=C
text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
power=3
id=108901
type=Creature
abilities=flash
[/card]
[card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text=R text=R
rarity=C rarity=L
name=Mountain name=Mountain
id=122080 id=122080
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
toughness=4
name=Stonebrow, Krosan Hero
mana={3}{R}{G}
subtype=Centaur Warrior
auto=lord(creature[attacking,trample]|myBattlefield) 2/2
rarity=R
text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
power=4
id=118915
type=Creature
abilities=legendary,trample
[/card]
[card]
toughness=1 toughness=1
name=Drudge Reavers name=Drudge Reavers
mana={3}{B} mana={3}{B}
subtype=Skeleton subtype=Skeleton
color=Black
auto={B}:regenerate auto={B}:regenerate
rarity=C rarity=C
text=text text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers.
power=2 power=2
id=108850 id=108850
type=Creature type=Creature
@@ -97,9 +94,9 @@ abilities=flash
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text=G text=G
rarity=C rarity=L
name=Forest name=Forest
id=118906 id=118906
type=Basic Land type=Basic Land
@@ -141,36 +138,47 @@ id=111051
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={T}:add{1} auto={T}:Add {1}
auto={T}:regenerate target(insect) auto={T}:regenerate target(insect)
auto={T}:regenerate target(rat) auto={T}:regenerate target(rat)
auto={T}:regenerate target(spider) auto={T}:regenerate target(spider)
auto={T}:regenerate target(squirrel) auto={T}:regenerate target(squirrel)
text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
rarity=R rarity=R
name=Swarmyard name=Swarmyard
id=114913 id=114913
type=Land type=Land
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Sprite Noble name=Sprite Noble
mana={1}{U}{U} mana={1}{U}{U}
subtype=Faerie subtype=Faerie
auto=lord(creature[flying]|myinplay) 0/1 other auto=lord(creature[flying]|myBattlefield) 0/1 other
auto={T}:lord(creature[flying]|myinplay) 1/0 other auto={T}:lord(creature[flying]|myBattlefield) 1/0 other
rarity=R rarity=R
text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.
power=2 power=2
id=116386 id=116386
type=Creature type=Creature
abilities=flying abilities=flying
[/card] [/card]
[card] [card]
color=Land toughness=4
name=Penumbra Spider
mana={2}{G}{G}
subtype=Spider
auto=@movedTo(this|graveyard):token(Spider,Creature spider,2/4,reach black)
rarity=C
text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from play, put a 2/4 black Spider creature token with reach onto the battlefield.
power=2
id=118899
type=Creature
[/card]
[card]
auto={T}:Add {1} auto={T}:Add {1}
auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact)
text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play. text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield.
rarity=U rarity=U
name=Urza's Factory name=Urza's Factory
id=116384 id=116384
@@ -178,9 +186,9 @@ type=Land
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text=B text=B
rarity=C rarity=L
name=Swamp name=Swamp
id=118903 id=118903
type=Basic Land type=Basic Land
@@ -209,38 +217,62 @@ type=Instant
id=113523 id=113523
[/card] [/card]
[card] [card]
toughness=2
name=Psionic Sliver
mana={4}{U}
subtype=Sliver
auto=lord(sliver) {T}:damage:2 target(creature,player) && damage:3 controller
rarity=R
text=All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself."
power=2
id=113559
type=Creature
[/card]
[card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text=W text=W
rarity=C rarity=L
name=Plains name=Plains
id=122085 id=122085
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text=U text=U
rarity=C rarity=L
name=Island name=Island
id=118905 id=118905
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
name=Sprout toughness=5
mana={G} name=Stronghold Overseer
color=Green mana={3}{B}{B}{B}
subtype=Demon
auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0
rarity=R
text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
power=5
id=109671
type=Creature
abilities=flying,shadow
[/card]
[card]
auto=token(Saproling,Creature Saproling,1/1,green) auto=token(Saproling,Creature Saproling,1/1,green)
text=Put a 1/1 green Saproling creature token onto the battlefield.
rarity=C rarity=C
text=Put a 1/1 green Saproling creature token into play. name=Sprout
type=Instant
id=122079 id=122079
type=Instant
mana={G}
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text=R text=R
rarity=C rarity=L
name=Mountain name=Mountain
id=122090 id=122090
type=Basic Land type=Basic Land
@@ -253,7 +285,7 @@ subtype=Sliver
auto=lord(sliver) haste auto=lord(sliver) haste
auto=lord(sliver) {1}{S}:2/2 target(sliver) auto=lord(sliver) {1}{S}:2/2 target(sliver)
rarity=U rarity=U
text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
power=1 power=1
id=109727 id=109727
type=Creature type=Creature
@@ -275,18 +307,18 @@ toughness=1
name=Icatian Crier name=Icatian Crier
mana={2}{W} mana={2}{W}
subtype=Human Spellshaper subtype=Human Spellshaper
auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white)*2 auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white)
rarity=C rarity=C
text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play. text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield.
power=1 power=1
id=108900 id=108900
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text=R text=R
rarity=C rarity=L
name=Mountain name=Mountain
id=118926 id=118926
type=Basic Land type=Basic Land
@@ -299,16 +331,16 @@ subtype=Human Wizard
auto=tap auto=tap
auto={1}{T}:destroy all(artifact,creature,enchantment) auto={1}{T}:destroy all(artifact,creature,enchantment)
rarity=R rarity=R
text=Magus of the Disk comes into play tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
power=2 power=2
id=126298 id=126298
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text=U text=U
rarity=C rarity=L
name=Island name=Island
id=122095 id=122095
type=Basic Land type=Basic Land
@@ -318,8 +350,8 @@ toughness=1
name=Wormwood Dryad name=Wormwood Dryad
mana={2}{G} mana={2}{G}
subtype=Dryad subtype=Dryad
auto={G}:forestwalk && damage 1 controller auto={G}:forestwalk && damage:1 controller
auto={B}:swampwalk && damage 1 controller auto={B}:swampwalk && damage:1 controller
rarity=C rarity=C
text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.
power=3 power=3
@@ -339,17 +371,17 @@ id=108792
type=Creature type=Creature
[/card] [/card]
[card] [card]
toughness=1 toughness=5
name=Viashino Bladescout name=Plague Sliver
mana={1}{R}{R} mana={2}{B}{B}
subtype=Viashino Scout subtype=Sliver
auto=first strike target(creature) auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller
rarity=C auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent
text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn. rarity=R
power=2 text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
id=111069 power=5
id=116748
type=Creature type=Creature
abilities=flash
[/card] [/card]
[card] [card]
toughness=2 toughness=2
@@ -368,9 +400,9 @@ toughness=3
name=Tolarian Sentinel name=Tolarian Sentinel
mana={3}{U} mana={3}{U}
subtype=Human Spellshaper subtype=Human Spellshaper
auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myinplay) auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield)
rarity=C rarity=C
text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
power=1 power=1
id=108907 id=108907
type=Creature type=Creature
@@ -382,7 +414,7 @@ name=Brass Gnat
mana={1} mana={1}
subtype=Insect subtype=Insect
rarity=C rarity=C
text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.
power=1 power=1
id=118876 id=118876
type=Artifact Creature type=Artifact Creature
@@ -394,15 +426,26 @@ toughness=2
name=Ashcoat Bear name=Ashcoat Bear
mana={1}{G} mana={1}{G}
subtype=Bear subtype=Bear
color=Green
rarity=C rarity=C
text=Flash (You may play this spell any time you could play an instant.) text=Flash (You may cast this spell any time you could cast an instant.)
power=2 power=2
id=114905 id=114905
type=Creature type=Creature
abilities=flash abilities=flash
[/card] [/card]
[card] [card]
toughness=5
name=Skittering Monstrosity
mana={3}{B}{B}
subtype=Horror
auto=@movedTo(creature|mystack):bury
rarity=U
text=When you cast a creature spell, sacrifice Skittering Monstrosity.
power=5
id=118878
type=Creature
[/card]
[card]
toughness=2 toughness=2
name=Bonesplitter Sliver name=Bonesplitter Sliver
mana={3}{R} mana={3}{R}
@@ -419,25 +462,23 @@ toughness=6
name=Havenwood Wurm name=Havenwood Wurm
mana={6}{G} mana={6}{G}
subtype=Wurm subtype=Wurm
color=Green
rarity=C rarity=C
text=Flash (You may play this spell any time you could play an instant.) Trample. text=Flash (You may cast this spell any time you could cast an instant.) Trample.
power=5 power=5
id=108808 id=108808
type=Creature type=Creature
abilities=flash, trample abilities=flash,trample
[/card] [/card]
[card] [card]
subtype=Island subtype=Island
auto={T}:Add{U} auto={T}:Add {U}
text=U text=U
rarity=C rarity=L
name=Island name=Island
id=122089 id=122089
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
color=Green
text=Squall Line deals X damage to each creature with flying and each player. text=Squall Line deals X damage to each creature with flying and each player.
rarity=R rarity=R
name=Squall Line name=Squall Line
@@ -448,9 +489,9 @@ alias=1251
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text=B text=B
rarity=C rarity=L
name=Swamp name=Swamp
id=122078 id=122078
type=Basic Land type=Basic Land
@@ -460,38 +501,49 @@ toughness=5
name=Scarwood Treefolk name=Scarwood Treefolk
mana={3}{G} mana={3}{G}
subtype=Treefolk subtype=Treefolk
color=Green
auto=tap auto=tap
rarity=C rarity=C
text=Scarwood Treefolk comes into play tapped. text=Scarwood Treefolk enters the battlefield tapped.
power=3 power=3
id=110524 id=110524
type=Creature type=Creature
[/card] [/card]
[card] [card]
subtype=Plains toughness=2
auto={T}:Add{W} name=Amrou Seekers
text=W mana={2}{W}
subtype=Kithkin Rebel
rarity=C rarity=C
text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
power=2
id=113509
type=Creature
abilities=intimidate
[/card]
[card]
subtype=Plains
auto={T}:Add {W}
text=W
rarity=L
name=Plains name=Plains
id=122092 id=122092
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto={T}:Add{W} auto={T}:Add {W}
auto=@movedTo(this|graveyard):may moveTo(myBattlefield) target(plains|mylibrary) && tap auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap
text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library. text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library.
rarity=R rarity=R
name=Flagstones of Trokair name=Flagstones of Trokair
id=116733 id=116733
type=Land type=Land
abilities=Legendary abilities=legendary
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text=G text=G
rarity=C rarity=L
name=Forest name=Forest
id=118927 id=118927
type=Basic Land type=Basic Land
@@ -511,12 +563,22 @@ name=Strength in Numbers
mana={1}{G} mana={1}{G}
target=creature target=creature
auto=foreach(creature[attacking]) 1/1 auto=foreach(creature[attacking]) 1/1
auto=trample
rarity=C rarity=C
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
type=Instant type=Instant
id=116730 id=116730
[/card] [/card]
[card] [card]
auto=tap
auto=may copy target(land)
text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land.
rarity=R
name=Vesuva
id=113543
type=Land
[/card]
[card]
toughness=3 toughness=3
name=Fury Sliver name=Fury Sliver
mana={5}{R} mana={5}{R}
@@ -529,14 +591,22 @@ id=109722
type=Creature type=Creature
[/card] [/card]
[card] [card]
auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C
name=Terramorphic Expanse
id=118874
type=Land
[/card]
[card]
name=Ghitu Firebreathing name=Ghitu Firebreathing
mana={1}{R} mana={1}{R}
target=creature
subtype=Aura subtype=Aura
target=creature
auto={R}:1/0 auto={R}:1/0
auto={R}:moveTo(ownerhand) auto={R}:moveTo(ownerhand)
rarity=C rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
id=108838 id=108838
type=Enchantment type=Enchantment
abilities=flash abilities=flash
@@ -545,7 +615,8 @@ abilities=flash
name=Orcish Cannonade name=Orcish Cannonade
mana={1}{R}{R} mana={1}{R}{R}
target=creature,player target=creature,player
auto=damage:2 && damage:3 controller auto=damage:2
auto=damage:3 controller
auto=draw:1 controller auto=draw:1 controller
rarity=C rarity=C
text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card.
@@ -554,44 +625,48 @@ id=114902
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text=W text=W
rarity=C rarity=L
name=Plains name=Plains
id=122084 id=122084
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto={T}{S}:moveTo(myinplay) target(basic|mylibrary) && tap
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
rarity=C
name=Terramorphic Expanse
id=118874
type=Land
[/card]
[card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text=G text=G
rarity=C rarity=L
name=Forest name=Forest
id=122083 id=122083
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
name=Verdant Embrace
mana={3}{G}{G}
subtype=Aura
target=creature
auto=3/3
auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
rarity=R
text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control."
id=109766
type=Enchantment
[/card]
[card]
subtype=Mountain subtype=Mountain
auto={T}:Add{R} auto={T}:Add {R}
text=R text=R
rarity=C rarity=L
name=Mountain name=Mountain
id=118921 id=118921
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
subtype=Forest subtype=Forest
auto={T}:add{G} auto={T}:Add {G}
text=G text=G
rarity=C rarity=L
name=Forest name=Forest
id=122088 id=122088
type=Basic Land type=Basic Land
@@ -603,7 +678,7 @@ mana={1}{G}{G}
subtype=Dryad subtype=Dryad
auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap
rarity=U rarity=U
text=Forestwalk When Yavimaya Dryad comes into play, you may search your library for a Forest card and put it into play tapped under target player's control. If you do, shuffle your library. text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
power=2 power=2
id=118884 id=118884
type=Creature type=Creature
@@ -612,35 +687,23 @@ type=Creature
name=Feebleness name=Feebleness
mana={1}{B} mana={1}{B}
subtype=Aura subtype=Aura
color=Black
target=creature target=creature
auto=:-2/-1 auto=-2/-1
rarity=C rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets -2/-1. text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1.
id=108892 id=108892
type=Enchantment type=Enchantment
abilities=flash
[/card] [/card]
[card] [card]
toughness=5 auto={T}:Add {1}
name=Dream Stalker
mana={1}{U}
subtype=Illusion
auto=moveTo(ownerhand) target(*|myinplay)
rarity=C
text=When Dream Stalker comes into play, return a permanent you control to its owner's hand.
power=1
id=108858
type=Creature
[/card]
[card]
auto={T}:Add{1}
auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard) auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard)
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
rarity=R rarity=R
name=Academy Ruins name=Academy Ruins
id=116725 id=116725
type=Land type=Land
abilities=Legendary abilities=legendary
[/card] [/card]
[card] [card]
name=Assassinate name=Assassinate
@@ -653,30 +716,44 @@ type=Sorcery
id=114918 id=114918
[/card] [/card]
[card] [card]
color=Land auto={1}{T}{S}:add{B}
auto={1}{T}{S}:add{U}
auto={1}{T}{S}:add{G}
auto={1}{T}{S}:add{R}
auto={1}{T}{S}:add{W}
auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller
text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card.
rarity=U
name=Chromatic Star
id=118891
type=Artifact
mana={1}
[/card]
[card]
subtype=Swamp
auto={T}:Add {B}
text=B
rarity=L
name=Swamp
id=122076
type=Basic Land
[/card]
[card]
auto={T}:Add {1} auto={T}:Add {1}
auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red)
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play. text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.
rarity=R rarity=R
name=Kher Keep name=Kher Keep
id=113553 id=113553
type=Land type=Land
[/card] abilities=legendary
[card]
subtype=Swamp
auto={T}:Add{B}
text=B
rarity=C
name=Swamp
id=122076
type=Basic Land
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Greenseeker name=Greenseeker
mana={G} mana={G}
subtype=Elf Spellshaper subtype=Elf Spellshaper
auto={G}{T}{S:(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary) auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
rarity=C rarity=C
text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
power=1 power=1
@@ -692,18 +769,18 @@ auto=1/1
auto=reach auto=reach
auto=reachshadow auto=reachshadow
rarity=C rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
id=108852 id=108852
type=Enchantment type=Enchantment
abilities=flash abilities=flash
[/card] [/card]
[card] [card]
auto=aslongas(plains|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(forest|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(mountain|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(swamp|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(island|myinplay) lord(creature|myinplay) 1/1 auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1
auto=lord(creature|myinplay) trample auto=lord(creature|myBattlefield) trample
text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
rarity=U rarity=U
name=Tromp the Domains name=Tromp the Domains
@@ -713,6 +790,18 @@ mana={5}{G}
[/card] [/card]
[card] [card]
toughness=1 toughness=1
name=Screeching Sliver
mana={U}
subtype=Sliver
auto=lord(sliver) {T}:deplete:1 target(player)
rarity=C
text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard."
power=1
id=122387
type=Creature
[/card]
[card]
toughness=1
name=Gemhide Sliver name=Gemhide Sliver
mana={1}{G} mana={1}{G}
subtype=Sliver subtype=Sliver
@@ -742,32 +831,31 @@ type=Creature
[card] [card]
name=Bewilder name=Bewilder
mana={2}{U} mana={2}{U}
color=Blue
target=creature target=creature
auto=-3/-0 auto=-3/-0
auto=draw:1 auto=draw:1
rarity=C rarity=C
text=Target creature gets -3/-0 until end of turn. Draw a card. text=Target creature gets -3/-0 until end of turn. Draw a card.
id=118901
type=Instant type=Instant
id=118901
[/card] [/card]
[card] [card]
subtype=Plains subtype=Plains
auto={T}:Add{W} auto={T}:Add {W}
text=W text=W
rarity=C rarity=L
name=Plains name=Plains
id=122087 id=122087
type=Basic Land type=Basic Land
[/card] [/card]
[card] [card]
auto={T}:Add {1} auto={T}:Add {1}
auto={1},{T}: Add {G} auto={1}{T}:Add {G}
auto={1},{T}: Add {R} auto={1}{T}:Add {R}
auto={1},{T}: Add {B} auto={1}{T}:Add {B}
auto={1},{T}: Add {U} auto={1}{T}:Add {U}
auto={1},{T}: Add {W} auto={1}{T}:Add {W}
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
rarity=C rarity=C
name=Prismatic Lens name=Prismatic Lens
id=118880 id=118880
@@ -776,9 +864,9 @@ mana={2}
[/card] [/card]
[card] [card]
subtype=Swamp subtype=Swamp
auto={T}:Add{B} auto={T}:Add {B}
text=B text=B
rarity=C rarity=L
name=Swamp name=Swamp
id=118904 id=118904
type=Basic Land type=Basic Land
@@ -788,18 +876,17 @@ toughness=3
name=Venser's Sliver name=Venser's Sliver
mana={5} mana={5}
subtype=Sliver subtype=Sliver
color=Artifact
rarity=C rarity=C
power=3 power=3
id=125866
type=Artifact Creature type=Artifact Creature
id=125866
[/card] [/card]
[card] [card]
toughness=2 toughness=2
name=Sedge Sliver name=Sedge Sliver
mana={2}{R} mana={2}{R}
subtype=Sliver subtype=Sliver
auto=aslongas(swamp|myinplay) lord(sliver) 1/1 auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1
auto=lord(sliver) {B}:regenerate auto=lord(sliver) {B}:regenerate
rarity=R rarity=R
text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent."
@@ -827,7 +914,7 @@ subtype=Aura
auto=doesnotuntap auto=doesnotuntap
auto=draw:1 auto=draw:1
rarity=C rarity=C
text=Enchant creature. When Eternity Snare comes into play, draw a card. Enchanted creature doesn't untap during its controller's untap step. text=Enchant creature. When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
id=108788 id=108788
type=Enchantment type=Enchantment
[/card] [/card]
File diff suppressed because it is too large Load Diff