Erwan
- Translation updates - JGE: DrawString now allows std::string objects
This commit is contained in:
@@ -1,26 +1,12 @@
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[card]
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toughness=2
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name=Tivadar of Thorn
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mana={1}{W}{W}
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subtype=Human Knight
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auto=destroy target(goblin)
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rarity=R
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text=First strike, protection from red When Tivadar of Thorn comes into play, destroy target Goblin.
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power=2
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id=116736
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type=Creature
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abilities=first strike, protection from red, legendary
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[/card]
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[card]
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toughness=1
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name=Unyaro Bees
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mana={G}{G}{G}
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subtype=Insect
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color=Green
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auto={G}:1/1
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auto={3}{G}{S}:Damage:2 target(creature, player)
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auto={3}{G}{S}:Damage:2 target(creature,player)
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rarity=R
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text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creaturen or player.
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text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.
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power=0
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id=113579
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type=Creature
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@@ -30,21 +16,33 @@ abilities=flying
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name=Tendrils of Corruption
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mana={3}{B}
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target=creature
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auto=foreach(swamp|myinplay) damage:1 target(creature)
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auto=foreach(swamp|myinplay) life:1 controller
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auto=foreach(swamp|myBattlefield) damage:1
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auto=foreach(swamp|myBattlefield) life:1 controller
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rarity=C
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text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
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type=Instant
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id=106632
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[/card]
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[card]
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toughness=2
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name=Herd Gnarr
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mana={3}{G}
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subtype=Beast
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auto=@movedTo(other creature|myBattlefield):2/2 ueot
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rarity=C
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text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
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power=2
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id=118873
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type=Creature
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[/card]
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[card]
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toughness=5
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name=Jedit's Dragoons
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mana={5}{W}
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subtype=Cat Soldier
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auto=life:4
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rarity=C
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text=Vigilance When Jedit's Dragoons comes into play, you gain 4 life.
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text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life.
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power=2
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id=113571
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type=Creature
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@@ -52,44 +50,43 @@ abilities=vigilance
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[/card]
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[card]
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subtype=Island
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auto={T}:Add{U}
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auto={T}:Add {U}
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text=U
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rarity=C
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rarity=L
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name=Island
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id=122077
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type=Basic Land
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[/card]
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[card]
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toughness=4
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name=Bogardan Rager
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mana={5}{R}
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subtype=Elemental
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auto=4/0 target(creature)
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rarity=C
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text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
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power=3
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id=108901
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type=Creature
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abilities=flash
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[/card]
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[card]
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subtype=Mountain
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auto={T}:Add{R}
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auto={T}:Add {R}
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text=R
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rarity=C
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rarity=L
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name=Mountain
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id=122080
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type=Basic Land
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[/card]
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[card]
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toughness=4
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name=Stonebrow, Krosan Hero
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mana={3}{R}{G}
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subtype=Centaur Warrior
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auto=lord(creature[attacking,trample]|myBattlefield) 2/2
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rarity=R
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text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
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power=4
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id=118915
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type=Creature
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abilities=legendary,trample
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[/card]
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[card]
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toughness=1
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name=Drudge Reavers
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mana={3}{B}
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subtype=Skeleton
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color=Black
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auto={B}:regenerate
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rarity=C
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text=text
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text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers.
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power=2
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id=108850
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type=Creature
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@@ -97,9 +94,9 @@ abilities=flash
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[/card]
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[card]
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subtype=Forest
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auto={T}:add{G}
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auto={T}:Add {G}
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text=G
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rarity=C
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rarity=L
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name=Forest
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id=118906
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type=Basic Land
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@@ -141,36 +138,47 @@ id=111051
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type=Creature
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[/card]
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[card]
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auto={T}:add{1}
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auto={T}:Add {1}
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auto={T}:regenerate target(insect)
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auto={T}:regenerate target(rat)
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auto={T}:regenerate target(spider)
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auto={T}:regenerate target(squirrel)
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text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
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text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
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rarity=R
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name=Swarmyard
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id=114913
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type=Land
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[/card]
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[card]
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toughness=2
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toughness=2
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name=Sprite Noble
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mana={1}{U}{U}
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subtype=Faerie
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auto=lord(creature[flying]|myinplay) 0/1 other
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auto={T}:lord(creature[flying]|myinplay) 1/0 other
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auto=lord(creature[flying]|myBattlefield) 0/1 other
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auto={T}:lord(creature[flying]|myBattlefield) 1/0 other
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rarity=R
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text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.
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text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.
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power=2
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id=116386
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type=Creature
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abilities=flying
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[/card]
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[card]
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color=Land
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toughness=4
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name=Penumbra Spider
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mana={2}{G}{G}
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subtype=Spider
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auto=@movedTo(this|graveyard):token(Spider,Creature spider,2/4,reach black)
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rarity=C
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text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from play, put a 2/4 black Spider creature token with reach onto the battlefield.
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power=2
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id=118899
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type=Creature
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[/card]
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[card]
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auto={T}:Add {1}
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auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact)
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text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play.
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text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield.
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rarity=U
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name=Urza's Factory
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id=116384
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@@ -178,9 +186,9 @@ type=Land
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[/card]
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[card]
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subtype=Swamp
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auto={T}:Add{B}
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auto={T}:Add {B}
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text=B
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rarity=C
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rarity=L
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name=Swamp
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id=118903
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type=Basic Land
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@@ -209,38 +217,62 @@ type=Instant
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id=113523
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[/card]
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[card]
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toughness=2
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name=Psionic Sliver
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mana={4}{U}
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subtype=Sliver
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auto=lord(sliver) {T}:damage:2 target(creature,player) && damage:3 controller
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rarity=R
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text=All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself."
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power=2
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id=113559
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type=Creature
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[/card]
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[card]
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subtype=Plains
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auto={T}:Add{W}
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auto={T}:Add {W}
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text=W
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rarity=C
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rarity=L
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name=Plains
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id=122085
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type=Basic Land
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[/card]
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[card]
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subtype=Island
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auto={T}:Add{U}
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auto={T}:Add {U}
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text=U
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rarity=C
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rarity=L
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name=Island
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id=118905
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type=Basic Land
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[/card]
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[card]
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name=Sprout
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mana={G}
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color=Green
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toughness=5
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name=Stronghold Overseer
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mana={3}{B}{B}{B}
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subtype=Demon
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auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0
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rarity=R
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text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
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power=5
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id=109671
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type=Creature
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abilities=flying,shadow
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[/card]
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[card]
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auto=token(Saproling,Creature Saproling,1/1,green)
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text=Put a 1/1 green Saproling creature token onto the battlefield.
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rarity=C
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text=Put a 1/1 green Saproling creature token into play.
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type=Instant
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name=Sprout
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id=122079
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type=Instant
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mana={G}
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[/card]
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[card]
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subtype=Mountain
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auto={T}:Add{R}
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auto={T}:Add {R}
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text=R
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rarity=C
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rarity=L
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name=Mountain
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id=122090
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type=Basic Land
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@@ -253,7 +285,7 @@ subtype=Sliver
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auto=lord(sliver) haste
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auto=lord(sliver) {1}{S}:2/2 target(sliver)
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rarity=U
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text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
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text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
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power=1
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id=109727
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type=Creature
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@@ -275,18 +307,18 @@ toughness=1
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name=Icatian Crier
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mana={2}{W}
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subtype=Human Spellshaper
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auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white)*2
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auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white)
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rarity=C
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text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play.
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text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield.
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power=1
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id=108900
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type=Creature
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[/card]
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[card]
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subtype=Mountain
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auto={T}:Add{R}
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auto={T}:Add {R}
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text=R
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rarity=C
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rarity=L
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name=Mountain
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id=118926
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type=Basic Land
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@@ -299,16 +331,16 @@ subtype=Human Wizard
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auto=tap
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auto={1}{T}:destroy all(artifact,creature,enchantment)
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rarity=R
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text=Magus of the Disk comes into play tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
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text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
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power=2
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id=126298
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type=Creature
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[/card]
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[card]
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subtype=Island
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auto={T}:Add{U}
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auto={T}:Add {U}
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text=U
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rarity=C
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rarity=L
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name=Island
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id=122095
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type=Basic Land
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@@ -318,8 +350,8 @@ toughness=1
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name=Wormwood Dryad
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mana={2}{G}
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subtype=Dryad
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auto={G}:forestwalk && damage 1 controller
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auto={B}:swampwalk && damage 1 controller
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auto={G}:forestwalk && damage:1 controller
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auto={B}:swampwalk && damage:1 controller
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rarity=C
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text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.
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power=3
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@@ -339,17 +371,17 @@ id=108792
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type=Creature
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[/card]
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[card]
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toughness=1
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name=Viashino Bladescout
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mana={1}{R}{R}
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subtype=Viashino Scout
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auto=first strike target(creature)
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rarity=C
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text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn.
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power=2
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id=111069
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toughness=5
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name=Plague Sliver
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mana={2}{B}{B}
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subtype=Sliver
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auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller
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auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent
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rarity=R
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text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
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power=5
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id=116748
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type=Creature
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abilities=flash
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[/card]
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[card]
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toughness=2
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@@ -368,9 +400,9 @@ toughness=3
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name=Tolarian Sentinel
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mana={3}{U}
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subtype=Human Spellshaper
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auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myinplay)
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auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield)
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rarity=C
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text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
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text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
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power=1
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id=108907
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type=Creature
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@@ -382,7 +414,7 @@ name=Brass Gnat
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mana={1}
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subtype=Insect
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rarity=C
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text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.
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text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.
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power=1
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||||
id=118876
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||||
type=Artifact Creature
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@@ -394,15 +426,26 @@ toughness=2
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name=Ashcoat Bear
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mana={1}{G}
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subtype=Bear
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color=Green
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rarity=C
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||||
text=Flash (You may play this spell any time you could play an instant.)
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||||
text=Flash (You may cast this spell any time you could cast an instant.)
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||||
power=2
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||||
id=114905
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||||
type=Creature
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||||
abilities=flash
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||||
[/card]
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[card]
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||||
toughness=5
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||||
name=Skittering Monstrosity
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||||
mana={3}{B}{B}
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||||
subtype=Horror
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auto=@movedTo(creature|mystack):bury
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||||
rarity=U
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||||
text=When you cast a creature spell, sacrifice Skittering Monstrosity.
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||||
power=5
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||||
id=118878
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||||
type=Creature
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||||
[/card]
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||||
[card]
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||||
toughness=2
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||||
name=Bonesplitter Sliver
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mana={3}{R}
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@@ -419,25 +462,23 @@ toughness=6
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name=Havenwood Wurm
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mana={6}{G}
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subtype=Wurm
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color=Green
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rarity=C
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text=Flash (You may play this spell any time you could play an instant.) Trample.
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text=Flash (You may cast this spell any time you could cast an instant.) Trample.
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||||
power=5
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||||
id=108808
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||||
type=Creature
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||||
abilities=flash, trample
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abilities=flash,trample
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||||
[/card]
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||||
[card]
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||||
subtype=Island
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||||
auto={T}:Add{U}
|
||||
auto={T}:Add {U}
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||||
text=U
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Island
|
||||
id=122089
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||||
type=Basic Land
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||||
[/card]
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||||
[card]
|
||||
color=Green
|
||||
text=Squall Line deals X damage to each creature with flying and each player.
|
||||
rarity=R
|
||||
name=Squall Line
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||||
@@ -448,9 +489,9 @@ alias=1251
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||||
[/card]
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||||
[card]
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||||
subtype=Swamp
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||||
auto={T}:Add{B}
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||||
auto={T}:Add {B}
|
||||
text=B
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Swamp
|
||||
id=122078
|
||||
type=Basic Land
|
||||
@@ -460,38 +501,49 @@ toughness=5
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||||
name=Scarwood Treefolk
|
||||
mana={3}{G}
|
||||
subtype=Treefolk
|
||||
color=Green
|
||||
auto=tap
|
||||
rarity=C
|
||||
text=Scarwood Treefolk comes into play tapped.
|
||||
text=Scarwood Treefolk enters the battlefield tapped.
|
||||
power=3
|
||||
id=110524
|
||||
type=Creature
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Plains
|
||||
auto={T}:Add{W}
|
||||
text=W
|
||||
toughness=2
|
||||
name=Amrou Seekers
|
||||
mana={2}{W}
|
||||
subtype=Kithkin Rebel
|
||||
rarity=C
|
||||
text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
|
||||
power=2
|
||||
id=113509
|
||||
type=Creature
|
||||
abilities=intimidate
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Plains
|
||||
auto={T}:Add {W}
|
||||
text=W
|
||||
rarity=L
|
||||
name=Plains
|
||||
id=122092
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add{W}
|
||||
auto=@movedTo(this|graveyard):may moveTo(myBattlefield) target(plains|mylibrary) && tap
|
||||
text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.
|
||||
auto={T}:Add {W}
|
||||
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap
|
||||
text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library.
|
||||
rarity=R
|
||||
name=Flagstones of Trokair
|
||||
id=116733
|
||||
type=Land
|
||||
abilities=Legendary
|
||||
abilities=legendary
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Forest
|
||||
auto={T}:add{G}
|
||||
auto={T}:Add {G}
|
||||
text=G
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Forest
|
||||
id=118927
|
||||
type=Basic Land
|
||||
@@ -511,12 +563,22 @@ name=Strength in Numbers
|
||||
mana={1}{G}
|
||||
target=creature
|
||||
auto=foreach(creature[attacking]) 1/1
|
||||
auto=trample
|
||||
rarity=C
|
||||
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
|
||||
type=Instant
|
||||
id=116730
|
||||
[/card]
|
||||
[card]
|
||||
auto=tap
|
||||
auto=may copy target(land)
|
||||
text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land.
|
||||
rarity=R
|
||||
name=Vesuva
|
||||
id=113543
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
toughness=3
|
||||
name=Fury Sliver
|
||||
mana={5}{R}
|
||||
@@ -529,14 +591,22 @@ id=109722
|
||||
type=Creature
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
|
||||
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
||||
rarity=C
|
||||
name=Terramorphic Expanse
|
||||
id=118874
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Ghitu Firebreathing
|
||||
mana={1}{R}
|
||||
target=creature
|
||||
subtype=Aura
|
||||
target=creature
|
||||
auto={R}:1/0
|
||||
auto={R}:moveTo(ownerhand)
|
||||
rarity=C
|
||||
text=Flash (You may play this spell any time you could play an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
|
||||
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
|
||||
id=108838
|
||||
type=Enchantment
|
||||
abilities=flash
|
||||
@@ -545,7 +615,8 @@ abilities=flash
|
||||
name=Orcish Cannonade
|
||||
mana={1}{R}{R}
|
||||
target=creature,player
|
||||
auto=damage:2 && damage:3 controller
|
||||
auto=damage:2
|
||||
auto=damage:3 controller
|
||||
auto=draw:1 controller
|
||||
rarity=C
|
||||
text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card.
|
||||
@@ -554,44 +625,48 @@ id=114902
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Plains
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add {W}
|
||||
text=W
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Plains
|
||||
id=122084
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}{S}:moveTo(myinplay) target(basic|mylibrary) && tap
|
||||
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
|
||||
rarity=C
|
||||
name=Terramorphic Expanse
|
||||
id=118874
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Forest
|
||||
auto={T}:add{G}
|
||||
auto={T}:Add {G}
|
||||
text=G
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Forest
|
||||
id=122083
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Verdant Embrace
|
||||
mana={3}{G}{G}
|
||||
subtype=Aura
|
||||
target=creature
|
||||
auto=3/3
|
||||
auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
|
||||
rarity=R
|
||||
text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control."
|
||||
id=109766
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Mountain
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add {R}
|
||||
text=R
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Mountain
|
||||
id=118921
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Forest
|
||||
auto={T}:add{G}
|
||||
auto={T}:Add {G}
|
||||
text=G
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Forest
|
||||
id=122088
|
||||
type=Basic Land
|
||||
@@ -603,7 +678,7 @@ mana={1}{G}{G}
|
||||
subtype=Dryad
|
||||
auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap
|
||||
rarity=U
|
||||
text=Forestwalk When Yavimaya Dryad comes into play, you may search your library for a Forest card and put it into play tapped under target player's control. If you do, shuffle your library.
|
||||
text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
|
||||
power=2
|
||||
id=118884
|
||||
type=Creature
|
||||
@@ -612,35 +687,23 @@ type=Creature
|
||||
name=Feebleness
|
||||
mana={1}{B}
|
||||
subtype=Aura
|
||||
color=Black
|
||||
target=creature
|
||||
auto=:-2/-1
|
||||
auto=-2/-1
|
||||
rarity=C
|
||||
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets -2/-1.
|
||||
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1.
|
||||
id=108892
|
||||
type=Enchantment
|
||||
abilities=flash
|
||||
[/card]
|
||||
[card]
|
||||
toughness=5
|
||||
name=Dream Stalker
|
||||
mana={1}{U}
|
||||
subtype=Illusion
|
||||
auto=moveTo(ownerhand) target(*|myinplay)
|
||||
rarity=C
|
||||
text=When Dream Stalker comes into play, return a permanent you control to its owner's hand.
|
||||
power=1
|
||||
id=108858
|
||||
type=Creature
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add{1}
|
||||
auto={T}:Add {1}
|
||||
auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard)
|
||||
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
|
||||
rarity=R
|
||||
name=Academy Ruins
|
||||
id=116725
|
||||
type=Land
|
||||
abilities=Legendary
|
||||
abilities=legendary
|
||||
[/card]
|
||||
[card]
|
||||
name=Assassinate
|
||||
@@ -653,30 +716,44 @@ type=Sorcery
|
||||
id=114918
|
||||
[/card]
|
||||
[card]
|
||||
color=Land
|
||||
auto={1}{T}{S}:add{B}
|
||||
auto={1}{T}{S}:add{U}
|
||||
auto={1}{T}{S}:add{G}
|
||||
auto={1}{T}{S}:add{R}
|
||||
auto={1}{T}{S}:add{W}
|
||||
auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller
|
||||
text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card.
|
||||
rarity=U
|
||||
name=Chromatic Star
|
||||
id=118891
|
||||
type=Artifact
|
||||
mana={1}
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Swamp
|
||||
auto={T}:Add {B}
|
||||
text=B
|
||||
rarity=L
|
||||
name=Swamp
|
||||
id=122076
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add {1}
|
||||
auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red)
|
||||
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play.
|
||||
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.
|
||||
rarity=R
|
||||
name=Kher Keep
|
||||
id=113553
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Swamp
|
||||
auto={T}:Add{B}
|
||||
text=B
|
||||
rarity=C
|
||||
name=Swamp
|
||||
id=122076
|
||||
type=Basic Land
|
||||
abilities=legendary
|
||||
[/card]
|
||||
[card]
|
||||
toughness=1
|
||||
name=Greenseeker
|
||||
mana={G}
|
||||
subtype=Elf Spellshaper
|
||||
auto={G}{T}{S:(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
|
||||
auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
|
||||
rarity=C
|
||||
text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
|
||||
power=1
|
||||
@@ -692,18 +769,18 @@ auto=1/1
|
||||
auto=reach
|
||||
auto=reachshadow
|
||||
rarity=C
|
||||
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
|
||||
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
|
||||
id=108852
|
||||
type=Enchantment
|
||||
abilities=flash
|
||||
[/card]
|
||||
[card]
|
||||
auto=aslongas(plains|myinplay) lord(creature|myinplay) 1/1
|
||||
auto=aslongas(forest|myinplay) lord(creature|myinplay) 1/1
|
||||
auto=aslongas(mountain|myinplay) lord(creature|myinplay) 1/1
|
||||
auto=aslongas(swamp|myinplay) lord(creature|myinplay) 1/1
|
||||
auto=aslongas(island|myinplay) lord(creature|myinplay) 1/1
|
||||
auto=lord(creature|myinplay) trample
|
||||
auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1
|
||||
auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1
|
||||
auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1
|
||||
auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1
|
||||
auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1
|
||||
auto=lord(creature|myBattlefield) trample
|
||||
text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
|
||||
rarity=U
|
||||
name=Tromp the Domains
|
||||
@@ -713,6 +790,18 @@ mana={5}{G}
|
||||
[/card]
|
||||
[card]
|
||||
toughness=1
|
||||
name=Screeching Sliver
|
||||
mana={U}
|
||||
subtype=Sliver
|
||||
auto=lord(sliver) {T}:deplete:1 target(player)
|
||||
rarity=C
|
||||
text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard."
|
||||
power=1
|
||||
id=122387
|
||||
type=Creature
|
||||
[/card]
|
||||
[card]
|
||||
toughness=1
|
||||
name=Gemhide Sliver
|
||||
mana={1}{G}
|
||||
subtype=Sliver
|
||||
@@ -742,32 +831,31 @@ type=Creature
|
||||
[card]
|
||||
name=Bewilder
|
||||
mana={2}{U}
|
||||
color=Blue
|
||||
target=creature
|
||||
auto=-3/-0
|
||||
auto=draw:1
|
||||
rarity=C
|
||||
text=Target creature gets -3/-0 until end of turn. Draw a card.
|
||||
id=118901
|
||||
text=Target creature gets -3/-0 until end of turn. Draw a card.
|
||||
type=Instant
|
||||
id=118901
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Plains
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add {W}
|
||||
text=W
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Plains
|
||||
id=122087
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add {1}
|
||||
auto={1},{T}: Add {G}
|
||||
auto={1},{T}: Add {R}
|
||||
auto={1},{T}: Add {B}
|
||||
auto={1},{T}: Add {U}
|
||||
auto={1},{T}: Add {W}
|
||||
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
|
||||
auto={1}{T}:Add {G}
|
||||
auto={1}{T}:Add {R}
|
||||
auto={1}{T}:Add {B}
|
||||
auto={1}{T}:Add {U}
|
||||
auto={1}{T}:Add {W}
|
||||
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
|
||||
rarity=C
|
||||
name=Prismatic Lens
|
||||
id=118880
|
||||
@@ -776,9 +864,9 @@ mana={2}
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Swamp
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add {B}
|
||||
text=B
|
||||
rarity=C
|
||||
rarity=L
|
||||
name=Swamp
|
||||
id=118904
|
||||
type=Basic Land
|
||||
@@ -788,18 +876,17 @@ toughness=3
|
||||
name=Venser's Sliver
|
||||
mana={5}
|
||||
subtype=Sliver
|
||||
color=Artifact
|
||||
rarity=C
|
||||
power=3
|
||||
id=125866
|
||||
type=Artifact Creature
|
||||
id=125866
|
||||
[/card]
|
||||
[card]
|
||||
toughness=2
|
||||
name=Sedge Sliver
|
||||
mana={2}{R}
|
||||
subtype=Sliver
|
||||
auto=aslongas(swamp|myinplay) lord(sliver) 1/1
|
||||
auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1
|
||||
auto=lord(sliver) {B}:regenerate
|
||||
rarity=R
|
||||
text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent."
|
||||
@@ -827,7 +914,7 @@ subtype=Aura
|
||||
auto=doesnotuntap
|
||||
auto=draw:1
|
||||
rarity=C
|
||||
text=Enchant creature. When Eternity Snare comes into play, draw a card. Enchanted creature doesn't untap during its controller's untap step.
|
||||
text=Enchant creature. When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
|
||||
id=108788
|
||||
type=Enchantment
|
||||
[/card]
|
||||
|
||||
Reference in New Issue
Block a user