- Translation updates
- JGE: DrawString now allows std::string objects
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-11-01 02:52:41 +00:00
parent efbfc0a1b9
commit 5b92639cca
31 changed files with 7705 additions and 7399 deletions
@@ -1,26 +1,12 @@
[card]
toughness=2
name=Tivadar of Thorn
mana={1}{W}{W}
subtype=Human Knight
auto=destroy target(goblin)
rarity=R
text=First strike, protection from red When Tivadar of Thorn comes into play, destroy target Goblin.
power=2
id=116736
type=Creature
abilities=first strike, protection from red, legendary
[/card]
[card]
toughness=1
name=Unyaro Bees
mana={G}{G}{G}
subtype=Insect
color=Green
auto={G}:1/1
auto={3}{G}{S}:Damage:2 target(creature, player)
auto={3}{G}{S}:Damage:2 target(creature,player)
rarity=R
text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creaturen or player.
text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.
power=0
id=113579
type=Creature
@@ -30,21 +16,33 @@ abilities=flying
name=Tendrils of Corruption
mana={3}{B}
target=creature
auto=foreach(swamp|myinplay) damage:1 target(creature)
auto=foreach(swamp|myinplay) life:1 controller
auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myBattlefield) life:1 controller
rarity=C
text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
type=Instant
id=106632
[/card]
[card]
toughness=2
name=Herd Gnarr
mana={3}{G}
subtype=Beast
auto=@movedTo(other creature|myBattlefield):2/2 ueot
rarity=C
text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.
power=2
id=118873
type=Creature
[/card]
[card]
toughness=5
name=Jedit's Dragoons
mana={5}{W}
subtype=Cat Soldier
auto=life:4
rarity=C
text=Vigilance When Jedit's Dragoons comes into play, you gain 4 life.
text=Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life.
power=2
id=113571
type=Creature
@@ -52,44 +50,43 @@ abilities=vigilance
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text=U
rarity=C
rarity=L
name=Island
id=122077
type=Basic Land
[/card]
[card]
toughness=4
name=Bogardan Rager
mana={5}{R}
subtype=Elemental
auto=4/0 target(creature)
rarity=C
text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
power=3
id=108901
type=Creature
abilities=flash
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text=R
rarity=C
rarity=L
name=Mountain
id=122080
type=Basic Land
[/card]
[card]
toughness=4
name=Stonebrow, Krosan Hero
mana={3}{R}{G}
subtype=Centaur Warrior
auto=lord(creature[attacking,trample]|myBattlefield) 2/2
rarity=R
text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
power=4
id=118915
type=Creature
abilities=legendary,trample
[/card]
[card]
toughness=1
name=Drudge Reavers
mana={3}{B}
subtype=Skeleton
color=Black
auto={B}:regenerate
rarity=C
text=text
text=Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers.
power=2
id=108850
type=Creature
@@ -97,9 +94,9 @@ abilities=flash
[/card]
[card]
subtype=Forest
auto={T}:add{G}
auto={T}:Add {G}
text=G
rarity=C
rarity=L
name=Forest
id=118906
type=Basic Land
@@ -141,36 +138,47 @@ id=111051
type=Creature
[/card]
[card]
auto={T}:add{1}
auto={T}:Add {1}
auto={T}:regenerate target(insect)
auto={T}:regenerate target(rat)
auto={T}:regenerate target(spider)
auto={T}:regenerate target(squirrel)
text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel.
rarity=R
name=Swarmyard
id=114913
type=Land
[/card]
[card]
toughness=2
toughness=2
name=Sprite Noble
mana={1}{U}{U}
subtype=Faerie
auto=lord(creature[flying]|myinplay) 0/1 other
auto={T}:lord(creature[flying]|myinplay) 1/0 other
auto=lord(creature[flying]|myBattlefield) 0/1 other
auto={T}:lord(creature[flying]|myBattlefield) 1/0 other
rarity=R
text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.
text=Flying. Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.
power=2
id=116386
type=Creature
abilities=flying
[/card]
[card]
color=Land
toughness=4
name=Penumbra Spider
mana={2}{G}{G}
subtype=Spider
auto=@movedTo(this|graveyard):token(Spider,Creature spider,2/4,reach black)
rarity=C
text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from play, put a 2/4 black Spider creature token with reach onto the battlefield.
power=2
id=118899
type=Creature
[/card]
[card]
auto={T}:Add {1}
auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact)
text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play.
text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token onto the battlefield.
rarity=U
name=Urza's Factory
id=116384
@@ -178,9 +186,9 @@ type=Land
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text=B
rarity=C
rarity=L
name=Swamp
id=118903
type=Basic Land
@@ -209,38 +217,62 @@ type=Instant
id=113523
[/card]
[card]
toughness=2
name=Psionic Sliver
mana={4}{U}
subtype=Sliver
auto=lord(sliver) {T}:damage:2 target(creature,player) && damage:3 controller
rarity=R
text=All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself."
power=2
id=113559
type=Creature
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text=W
rarity=C
rarity=L
name=Plains
id=122085
type=Basic Land
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text=U
rarity=C
rarity=L
name=Island
id=118905
type=Basic Land
[/card]
[card]
name=Sprout
mana={G}
color=Green
toughness=5
name=Stronghold Overseer
mana={3}{B}{B}{B}
subtype=Demon
auto={B}{B}:lord(creature[shadow]) 1/0 && lord(creature[-shadow]) -1/0
rarity=R
text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
power=5
id=109671
type=Creature
abilities=flying,shadow
[/card]
[card]
auto=token(Saproling,Creature Saproling,1/1,green)
text=Put a 1/1 green Saproling creature token onto the battlefield.
rarity=C
text=Put a 1/1 green Saproling creature token into play.
type=Instant
name=Sprout
id=122079
type=Instant
mana={G}
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text=R
rarity=C
rarity=L
name=Mountain
id=122090
type=Basic Land
@@ -253,7 +285,7 @@ subtype=Sliver
auto=lord(sliver) haste
auto=lord(sliver) {1}{S}:2/2 target(sliver)
rarity=U
text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
power=1
id=109727
type=Creature
@@ -275,18 +307,18 @@ toughness=1
name=Icatian Crier
mana={2}{W}
subtype=Human Spellshaper
auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white)*2
auto={1}{W}{T}{S(*|myhand)}:token(Citizen,creature citizen, 1/1, white) && token(Citizen,creature citizen, 1/1, white)
rarity=C
text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play.
text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield.
power=1
id=108900
type=Creature
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text=R
rarity=C
rarity=L
name=Mountain
id=118926
type=Basic Land
@@ -299,16 +331,16 @@ subtype=Human Wizard
auto=tap
auto={1}{T}:destroy all(artifact,creature,enchantment)
rarity=R
text=Magus of the Disk comes into play tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
text=Magus of the Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
power=2
id=126298
type=Creature
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text=U
rarity=C
rarity=L
name=Island
id=122095
type=Basic Land
@@ -318,8 +350,8 @@ toughness=1
name=Wormwood Dryad
mana={2}{G}
subtype=Dryad
auto={G}:forestwalk && damage 1 controller
auto={B}:swampwalk && damage 1 controller
auto={G}:forestwalk && damage:1 controller
auto={B}:swampwalk && damage:1 controller
rarity=C
text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.
power=3
@@ -339,17 +371,17 @@ id=108792
type=Creature
[/card]
[card]
toughness=1
name=Viashino Bladescout
mana={1}{R}{R}
subtype=Viashino Scout
auto=first strike target(creature)
rarity=C
text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn.
power=2
id=111069
toughness=5
name=Plague Sliver
mana={2}{B}{B}
subtype=Sliver
auto=@each my upkeep:foreach(sliver|myBattlefield) life:-1 controller
auto=@each opponent upkeep:foreach(sliver|opponentBattlefield) life:-1 opponent
rarity=R
text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
power=5
id=116748
type=Creature
abilities=flash
[/card]
[card]
toughness=2
@@ -368,9 +400,9 @@ toughness=3
name=Tolarian Sentinel
mana={3}{U}
subtype=Human Spellshaper
auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myinplay)
auto={U}{T}{S(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield)
rarity=C
text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
power=1
id=108907
type=Creature
@@ -382,7 +414,7 @@ name=Brass Gnat
mana={1}
subtype=Insect
rarity=C
text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.
text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.
power=1
id=118876
type=Artifact Creature
@@ -394,15 +426,26 @@ toughness=2
name=Ashcoat Bear
mana={1}{G}
subtype=Bear
color=Green
rarity=C
text=Flash (You may play this spell any time you could play an instant.)
text=Flash (You may cast this spell any time you could cast an instant.)
power=2
id=114905
type=Creature
abilities=flash
[/card]
[card]
toughness=5
name=Skittering Monstrosity
mana={3}{B}{B}
subtype=Horror
auto=@movedTo(creature|mystack):bury
rarity=U
text=When you cast a creature spell, sacrifice Skittering Monstrosity.
power=5
id=118878
type=Creature
[/card]
[card]
toughness=2
name=Bonesplitter Sliver
mana={3}{R}
@@ -419,25 +462,23 @@ toughness=6
name=Havenwood Wurm
mana={6}{G}
subtype=Wurm
color=Green
rarity=C
text=Flash (You may play this spell any time you could play an instant.) Trample.
text=Flash (You may cast this spell any time you could cast an instant.) Trample.
power=5
id=108808
type=Creature
abilities=flash, trample
abilities=flash,trample
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text=U
rarity=C
rarity=L
name=Island
id=122089
type=Basic Land
[/card]
[card]
color=Green
text=Squall Line deals X damage to each creature with flying and each player.
rarity=R
name=Squall Line
@@ -448,9 +489,9 @@ alias=1251
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text=B
rarity=C
rarity=L
name=Swamp
id=122078
type=Basic Land
@@ -460,38 +501,49 @@ toughness=5
name=Scarwood Treefolk
mana={3}{G}
subtype=Treefolk
color=Green
auto=tap
rarity=C
text=Scarwood Treefolk comes into play tapped.
text=Scarwood Treefolk enters the battlefield tapped.
power=3
id=110524
type=Creature
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
text=W
toughness=2
name=Amrou Seekers
mana={2}{W}
subtype=Kithkin Rebel
rarity=C
text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
power=2
id=113509
type=Creature
abilities=intimidate
[/card]
[card]
subtype=Plains
auto={T}:Add {W}
text=W
rarity=L
name=Plains
id=122092
type=Basic Land
[/card]
[card]
auto={T}:Add{W}
auto=@movedTo(this|graveyard):may moveTo(myBattlefield) target(plains|mylibrary) && tap
text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.
auto={T}:Add {W}
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) target(plains|mylibrary) && tap
text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it into onto the battlefield tapped. If you do, shuffle your library.
rarity=R
name=Flagstones of Trokair
id=116733
type=Land
abilities=Legendary
abilities=legendary
[/card]
[card]
subtype=Forest
auto={T}:add{G}
auto={T}:Add {G}
text=G
rarity=C
rarity=L
name=Forest
id=118927
type=Basic Land
@@ -511,12 +563,22 @@ name=Strength in Numbers
mana={1}{G}
target=creature
auto=foreach(creature[attacking]) 1/1
auto=trample
rarity=C
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
type=Instant
id=116730
[/card]
[card]
auto=tap
auto=may copy target(land)
text=As Vesuva enters the battlefield, you may choose a land on the battlefield. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land.
rarity=R
name=Vesuva
id=113543
type=Land
[/card]
[card]
toughness=3
name=Fury Sliver
mana={5}{R}
@@ -529,14 +591,22 @@ id=109722
type=Creature
[/card]
[card]
auto={T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C
name=Terramorphic Expanse
id=118874
type=Land
[/card]
[card]
name=Ghitu Firebreathing
mana={1}{R}
target=creature
subtype=Aura
target=creature
auto={R}:1/0
auto={R}:moveTo(ownerhand)
rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
id=108838
type=Enchantment
abilities=flash
@@ -545,7 +615,8 @@ abilities=flash
name=Orcish Cannonade
mana={1}{R}{R}
target=creature,player
auto=damage:2 && damage:3 controller
auto=damage:2
auto=damage:3 controller
auto=draw:1 controller
rarity=C
text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card.
@@ -554,44 +625,48 @@ id=114902
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text=W
rarity=C
rarity=L
name=Plains
id=122084
type=Basic Land
[/card]
[card]
auto={T}{S}:moveTo(myinplay) target(basic|mylibrary) && tap
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
rarity=C
name=Terramorphic Expanse
id=118874
type=Land
[/card]
[card]
subtype=Forest
auto={T}:add{G}
auto={T}:Add {G}
text=G
rarity=C
rarity=L
name=Forest
id=122083
type=Basic Land
[/card]
[card]
name=Verdant Embrace
mana={3}{G}{G}
subtype=Aura
target=creature
auto=3/3
auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
rarity=R
text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield under your control."
id=109766
type=Enchantment
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text=R
rarity=C
rarity=L
name=Mountain
id=118921
type=Basic Land
[/card]
[card]
subtype=Forest
auto={T}:add{G}
auto={T}:Add {G}
text=G
rarity=C
rarity=L
name=Forest
id=122088
type=Basic Land
@@ -603,7 +678,7 @@ mana={1}{G}{G}
subtype=Dryad
auto=may moveTo(myBattlefield) target(forest|mylibrary) && tap
rarity=U
text=Forestwalk When Yavimaya Dryad comes into play, you may search your library for a Forest card and put it into play tapped under target player's control. If you do, shuffle your library.
text=Forestwalk When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
power=2
id=118884
type=Creature
@@ -612,35 +687,23 @@ type=Creature
name=Feebleness
mana={1}{B}
subtype=Aura
color=Black
target=creature
auto=:-2/-1
auto=-2/-1
rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets -2/-1.
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets -2/-1.
id=108892
type=Enchantment
abilities=flash
[/card]
[card]
toughness=5
name=Dream Stalker
mana={1}{U}
subtype=Illusion
auto=moveTo(ownerhand) target(*|myinplay)
rarity=C
text=When Dream Stalker comes into play, return a permanent you control to its owner's hand.
power=1
id=108858
type=Creature
[/card]
[card]
auto={T}:Add{1}
auto={T}:Add {1}
auto={1}{U}{T}:moveTo(mylibrary) target(artifact|mygraveyard)
text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
rarity=R
name=Academy Ruins
id=116725
type=Land
abilities=Legendary
abilities=legendary
[/card]
[card]
name=Assassinate
@@ -653,30 +716,44 @@ type=Sorcery
id=114918
[/card]
[card]
color=Land
auto={1}{T}{S}:add{B}
auto={1}{T}{S}:add{U}
auto={1}{T}{S}:add{G}
auto={1}{T}{S}:add{R}
auto={1}{T}{S}:add{W}
auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller
text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from the battlefield, draw a card.
rarity=U
name=Chromatic Star
id=118891
type=Artifact
mana={1}
[/card]
[card]
subtype=Swamp
auto={T}:Add {B}
text=B
rarity=L
name=Swamp
id=122076
type=Basic Land
[/card]
[card]
auto={T}:Add {1}
auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red)
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play.
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.
rarity=R
name=Kher Keep
id=113553
type=Land
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
text=B
rarity=C
name=Swamp
id=122076
type=Basic Land
abilities=legendary
[/card]
[card]
toughness=1
name=Greenseeker
mana={G}
subtype=Elf Spellshaper
auto={G}{T}{S:(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
auto={G}{T}{S(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
rarity=C
text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
power=1
@@ -692,18 +769,18 @@ auto=1/1
auto=reach
auto=reachshadow
rarity=C
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
text=Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
id=108852
type=Enchantment
abilities=flash
[/card]
[card]
auto=aslongas(plains|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(forest|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(mountain|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(swamp|myinplay) lord(creature|myinplay) 1/1
auto=aslongas(island|myinplay) lord(creature|myinplay) 1/1
auto=lord(creature|myinplay) trample
auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1
auto=lord(creature|myBattlefield) trample
text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
rarity=U
name=Tromp the Domains
@@ -713,6 +790,18 @@ mana={5}{G}
[/card]
[card]
toughness=1
name=Screeching Sliver
mana={U}
subtype=Sliver
auto=lord(sliver) {T}:deplete:1 target(player)
rarity=C
text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard."
power=1
id=122387
type=Creature
[/card]
[card]
toughness=1
name=Gemhide Sliver
mana={1}{G}
subtype=Sliver
@@ -742,32 +831,31 @@ type=Creature
[card]
name=Bewilder
mana={2}{U}
color=Blue
target=creature
auto=-3/-0
auto=draw:1
rarity=C
text=Target creature gets -3/-0 until end of turn. Draw a card.
id=118901
text=Target creature gets -3/-0 until end of turn. Draw a card.
type=Instant
id=118901
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text=W
rarity=C
rarity=L
name=Plains
id=122087
type=Basic Land
[/card]
[card]
auto={T}:Add {1}
auto={1},{T}: Add {G}
auto={1},{T}: Add {R}
auto={1},{T}: Add {B}
auto={1},{T}: Add {U}
auto={1},{T}: Add {W}
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
auto={1}{T}:Add {G}
auto={1}{T}:Add {R}
auto={1}{T}:Add {B}
auto={1}{T}:Add {U}
auto={1}{T}:Add {W}
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
rarity=C
name=Prismatic Lens
id=118880
@@ -776,9 +864,9 @@ mana={2}
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text=B
rarity=C
rarity=L
name=Swamp
id=118904
type=Basic Land
@@ -788,18 +876,17 @@ toughness=3
name=Venser's Sliver
mana={5}
subtype=Sliver
color=Artifact
rarity=C
power=3
id=125866
type=Artifact Creature
id=125866
[/card]
[card]
toughness=2
name=Sedge Sliver
mana={2}{R}
subtype=Sliver
auto=aslongas(swamp|myinplay) lord(sliver) 1/1
auto=aslongas(swamp|myBattlefield) lord(sliver) 1/1
auto=lord(sliver) {B}:regenerate
rarity=R
text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent."
@@ -827,7 +914,7 @@ subtype=Aura
auto=doesnotuntap
auto=draw:1
rarity=C
text=Enchant creature. When Eternity Snare comes into play, draw a card. Enchanted creature doesn't untap during its controller's untap step.
text=Enchant creature. When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
id=108788
type=Enchantment
[/card]