- Translation updates
- JGE: DrawString now allows std::string objects
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-11-01 02:52:41 +00:00
parent efbfc0a1b9
commit 5b92639cca
31 changed files with 7705 additions and 7399 deletions
@@ -3,10 +3,10 @@ toughness=3
name=Thistledown Liege
mana={1}{WU}{WU}{WU}
subtype=Kithkin Knight
auto=lord(creature[white]|myinplay) 1/1 other
auto=lord(creature[blue]|myinplay) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
auto=lord(creature[blue]|myBattlefield) 1/1 other
rarity=R
text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.
text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.
power=1
id=147409
type=Creature
@@ -29,10 +29,10 @@ toughness=3
name=Blazethorn Scarecrow
mana={5}
subtype=Scarecrow
auto=aslongas(creature[red]|myinplay) haste
auto=aslongas(creature[green]|myinplay) wither
auto=aslongas(creature[red]|myBattlefield) haste
auto=aslongas(creature[green]|myBattlefield) wither
rarity=C
text=Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
text=Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
power=3
id=151632
type=Artifact Creature
@@ -41,9 +41,9 @@ type=Artifact Creature
name=Dramatic Entrance
mana={3}{G}{G}
target=creature[green]|myhand
auto=moveto(myinplay)
auto=moveto(myBattlefield)
rarity=R
text=You may put a green creature card from your hand into play.
text=You may put a green creature card from your hand onto the battlefield.
type=Instant
id=154003
[/card]
@@ -65,7 +65,7 @@ mana={2}{R}
subtype=Goblin Rogue
auto={2}{R}{S}:destroy target(scarecrow,plains)
rarity=C
text=Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
text=Plainswalk {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
power=2
id=158684
type=Creature
@@ -77,7 +77,7 @@ name=Plumeveil
mana={WU}{WU}{WU}
subtype=Elemental
rarity=U
text=Flash Flying, defender
text=Flash Flying, defender
power=4
id=153980
type=Creature
@@ -85,7 +85,7 @@ abilities=flash,flying,defender
[/card]
[card]
subtype=Forest
auto={T}:Add{G}
auto={T}:Add {G}
text={T}: Add {G} to your mana pool.
rarity=L
name=Forest
@@ -93,11 +93,11 @@ id=157877
type=Basic Land
[/card]
[card]
auto={T}:Add{1}
auto={GW}{T}:Add{G}{G}
auto={GW}{T}:Add{G}{W}
auto={GW}{T}:Add{W}{W}
text={T}: Add {1} to your mana pool. {GW}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool.
auto={T}:Add {1}
auto={GW}{T}:Add {G}{G}
auto={GW}{T}:Add {G}{W}
auto={GW}{T}:Add {W}{W}
text={T}: Add {1} to your mana pool. {GW}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool.
rarity=R
name=Wooded Bastion
id=146747
@@ -105,7 +105,7 @@ type=Land
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -119,13 +119,13 @@ subtype=Aura
target=creature
auto={1}{B}:counter(-1/-1)
rarity=C
text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
id=142070
type=Enchantment
[/card]
[card]
auto=foreach(forest|myinplay)token(Wolf,creature wolf,2/2,green)
text=Put a 2/2 green Wolf creature token into play for each Forest you control.
auto=foreach(forest|myBattlefield)token(Wolf,creature wolf,2/2,green)
text=Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.
rarity=U
name=Howl of the Night Pack
id=153996
@@ -137,10 +137,10 @@ toughness=5
name=Valleymaker
mana={5}{RG}
subtype=Giant Shaman
auto={T}{S(mountain|myinplay)}:Damage:3 target(creature)
auto={T}{S(forest|myinplay)}:Add{G}{G}{G}
auto={T}{S(mountain|myBattlefield)}:Damage:3 target(creature)
auto={T}{S(forest|myBattlefield)}:Add {G}{G}{G}
rarity=R
text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.
text={T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. {T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.
power=5
id=159397
type=Creature
@@ -151,7 +151,7 @@ name=Boggart Ram-Gang
mana={RG}{RG}{RG}
subtype=Goblin Warrior
rarity=U
text=Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
text=Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=3
id=153970
type=Creature
@@ -162,7 +162,7 @@ toughness=2
name=Deepchannel Mentor
mana={5}{U}
subtype=Merfolk Rogue
auto=lord(creature[blue]|myinplay) unblockable
auto=lord(creature[blue]|myBattlefield) unblockable
rarity=U
text=Blue creatures you control are unblockable.
power=2
@@ -200,7 +200,7 @@ subtype=Aura
target=creature
auto=-3/0
rarity=C
text=Flash Enchant creature Enchanted creature gets -3/-0.
text=Flash Enchant creature Enchanted creature gets -3/-0.
id=142053
type=Enchantment
abilities=flash
@@ -215,11 +215,11 @@ type=Artifact
mana={4}
[/card]
[card]
auto={T}:Add{1}
auto={WU}{T}:Add{W}{W}
auto={WU}{T}:Add{W}{U}
auto={WU}{T}:Add{U}{U}
text={T}: Add {1} to your mana pool. {WU}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool.
auto={T}:Add {1}
auto={WU}{T}:Add {W}{W}
auto={WU}{T}:Add {W}{U}
auto={WU}{T}:Add {U}{U}
text={T}: Add {1} to your mana pool. {WU}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool.
rarity=R
name=Mystic Gate
id=146746
@@ -230,10 +230,10 @@ toughness=1
name=Emberstrike Duo
mana={1}{BR}
subtype=Elemental Warrior Shaman
auto=@movedTo(*[red]|mystack):1/1 ueot
auto=@movedTo(*[black]|mystack):1/1 ueot
auto=@movedTo(*[red]|mystack):first strike ueot
rarity=C
text=Whenever you play a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn.
text=Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you play a red spell, Emberstrike Duo gains first strike until end of turn.
power=1
id=153307
type=Creature
@@ -243,7 +243,7 @@ toughness=4
name=Whimwader
mana={4}{U}
subtype=Elemental
auto=aslongas(*[blue]|opponentinplay) -cantattack
auto=aslongas(*[blue]|opponentBattlefield) -cantattack
rarity=C
text=Whimwader can't attack unless defending player controls a blue permanent.
power=6
@@ -258,7 +258,7 @@ mana={R}{R}
subtype=Elemental Warrior
auto={R}:1/0
rarity=U
text=Haste {R}: Pyre Charger gets +1/+0 until end of turn.
text=Haste {R}: Pyre Charger gets +1/+0 until end of turn.
power=1
id=159399
type=Creature
@@ -269,7 +269,7 @@ toughness=1
name=Tattermunge Witch
mana={1}{RG}
subtype=Goblin Shaman
auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample
auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample
rarity=U
text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
power=2
@@ -293,7 +293,7 @@ toughness=5
name=Woeleecher
mana={5}{W}
subtype=Elemental
auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2
auto={W}{T}:counter(-1/-1,-1) target(creature) && life:2 controller
rarity=C
text={W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
power=3
@@ -305,8 +305,8 @@ toughness=3
name=Rattleblaze Scarecrow
mana={6}
subtype=Scarecrow
auto=aslongas(creature[black]|myinplay) persist
auto=aslongas(creature[red]|myinplay) haste
auto=aslongas(creature[black]|myBattlefield) persist
auto=aslongas(creature[red]|myBattlefield) haste
rarity=C
text=Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature.
power=5
@@ -318,10 +318,10 @@ name=Armored Ascension
mana={3}{W}
subtype=Aura
target=creature
auto=foreach(plains|myinplay) 1/1
auto=foreach(plains|myBattlefield) 1/1
auto=flying
rarity=U
text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
text=Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
id=146041
type=Enchantment
[/card]
@@ -341,8 +341,8 @@ type=Artifact Creature
name=Corrupt
mana={5}{B}
target=creature,player
auto=foreach(swamp|myinplay) damage:1
auto=foreach(swamp|myinplay) life:1 controller
auto=foreach(swamp|myBattlefield) damage:1
auto=foreach(swamp|myBattlefield) life:1 controller
rarity=U
text=Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
type=Sorcery
@@ -350,7 +350,7 @@ id=146013
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -372,11 +372,11 @@ abilities=protection from blue,protection from black,protection from red
[card]
name=Scarscale Ritual
mana={1}{UB}
target=creature|mybattlefield
target=creature|myBattlefield
auto=draw:2
auto=counter(-1/-1)
rarity=C
text=As an additional cost to play Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards.
text=As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards.
type=Sorcery
id=154396
[/card]
@@ -388,7 +388,7 @@ subtype=Scarecrow
auto=counter(-1/-1,2)
auto={3}{T}:counter(-1/-1,-1) target(creature)
rarity=C
text=Chainbreaker comes into play with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature.
text=Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature.
power=3
id=147419
type=Artifact Creature
@@ -408,9 +408,9 @@ toughness=*
name=Crowd of Cinders
mana={3}{B}
subtype=Elemental
auto=foreach(*[black]|myinplay) 1/1
auto=foreach(*[black]|myBattlefield) 1/1
rarity=U
text=Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
text=Fear Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
power=*
id=146051
type=Creature
@@ -418,7 +418,7 @@ abilities=fear
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -426,8 +426,9 @@ id=157874
type=Basic Land
[/card]
[card]
auto=@movedTo(land|opponentBattlefield):life:-2 opponent && life:2 controller
text=Whenever a land comes into play under an opponent's control, that player loses 2 life and you gain 2 life.
auto=@movedTo(land|opponentBattlefield):life:-2 opponent
auto=@movedTo(land|opponentBattlefield):life:2 controller
text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.
rarity=R
name=Polluted Bonds
id=146766
@@ -436,7 +437,7 @@ mana={3}{B}{B}
[/card]
[card]
subtype=Forest
auto={T}:Add{G}
auto={T}:Add {G}
text={T}: Add {G} to your mana pool.
rarity=L
name=Forest
@@ -445,7 +446,7 @@ type=Basic Land
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -454,7 +455,7 @@ type=Basic Land
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -463,7 +464,7 @@ type=Basic Land
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -487,7 +488,7 @@ name=Rustrazor Butcher
mana={1}{R}
subtype=Goblin Warrior
rarity=C
text=First strike Wither (This deals damage to creatures in the form of -1/-1 counters.)
text=First strike Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=1
id=147389
type=Creature
@@ -512,7 +513,7 @@ mana={1}{BR}
subtype=Elemental Shaman
auto={T}:haste target(creature[black;red])
rarity=C
text=Haste {T}: Target black or red creature gains haste until end of turn.
text=Haste {T}: Target black or red creature gains haste until end of turn.
power=1
id=153989
type=Creature
@@ -533,7 +534,7 @@ abilities=wither
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -541,9 +542,9 @@ id=157875
type=Basic Land
[/card]
[card]
auto=foreach(creature[tapped]|myinplay)life:1
auto=foreach(artifact[tapped]|myinplay)life:1
auto=foreach(land[tapped]|myinplay)life:1
auto=foreach(creature[tapped]|myBattlefield) life:1
auto=foreach(artifact[tapped]|myBattlefield) life:1
auto=foreach(land[tapped]|myBattlefield) life:1
text=You gain 1 life for each tapped artifact, creature, and land you control.
rarity=C
name=Toil to Renown
@@ -570,7 +571,7 @@ subtype=Aura
target=creature
auto=mustattack
rarity=C
text=Enchant creature Enchanted creature attacks each turn if able.
text=Enchant creature Enchanted creature attacks each turn if able.
id=159395
type=Enchantment
[/card]
@@ -592,7 +593,7 @@ mana={1}{GW}{GW}
subtype=Ouphe
auto=life:2
rarity=U
text=When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
text=When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=3
id=141976
type=Creature
@@ -617,7 +618,7 @@ mana={3}{W}
subtype=Elf Knight
auto={GW}{GW}:1/1
rarity=C
text=Flying {GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn.
text=Flying {GW}{GW}: Rune-Cervin Rider gets +1/+1 until end of turn.
power=2
id=142003
type=Creature
@@ -644,7 +645,7 @@ id=142049
[/card]
[card]
auto=token(Spirit,creature spirit, 1/1,flying white)*3
text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying into play.
text=({2W} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
rarity=U
name=Spectral Procession
id=152070
@@ -663,10 +664,10 @@ id=146017
[/card]
[card]
auto={T}:Add{1}
auto={RG}{T}:Add{R}{R}
auto={RG}{T}:Add{R}{G}
auto={RG}{T}:Add{G}{G}
text={T}: Add {1} to your mana pool. {RG}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool.
auto={RG}{T}:Add {R}{R}
auto={RG}{T}:Add {R}{G}
auto={RG}{T}:Add {G}{G}
text={T}: Add {1} to your mana pool. {RG}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool.
rarity=R
name=Fire-Lit Thicket
id=146753
@@ -677,7 +678,7 @@ toughness=4
name=Crabapple Cohort
mana={4}{G}
subtype=Treefolk Warrior
auto=aslongas(creature[green]|myinplay) 1/1 other
auto=aslongas(other creature[green]|myBattlefield) 1/1
rarity=C
text=Crabapple Cohort gets +1/+1 as long as you control another green creature.
power=4
@@ -689,9 +690,9 @@ toughness=*
name=Kithkin Rabble
mana={3}{W}
subtype=Kithkin
auto=foreach(*[white]|myinplay) 1/1
auto=foreach(*[white]|myBattlefield) 1/1
rarity=U
text=Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
text=Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
power=*
id=158695
type=Creature
@@ -708,7 +709,7 @@ type=Sorcery
id=142038
[/card]
[card]
auto=foreach(island|myinplay)draw:1
auto=foreach(island|mybattlefield) draw:1
text=Draw a card for each Island you control.
rarity=U
name=Flow of Ideas
@@ -722,7 +723,7 @@ name=Scuzzback Marauders
mana={4}{RG}
subtype=Goblin Warrior
rarity=C
text=Trample Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
text=Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=5
id=152078
type=Creature
@@ -746,7 +747,7 @@ name=Safehold Elite
mana={1}{GW}
subtype=Elf Scout
rarity=C
text=Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=2
id=146077
type=Creature
@@ -757,10 +758,10 @@ toughness=4
name=Boartusk Liege
mana={1}{RG}{RG}{RG}
subtype=Goblin Knight
auto=lord(creature[red]|myinplay) 1/1 other
auto=lord(creature[green]|myinplay) 1/1 other
auto=lord(creature[red]|myBattlefield) 1/1 other
auto=lord(creature[green]|myBattlefield) 1/1 other
rarity=R
text=Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
text=Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
power=3
id=147428
type=Creature
@@ -771,8 +772,8 @@ toughness=4
name=Thornwatch Scarecrow
mana={6}
subtype=Scarecrow
auto=aslongas(creature[green]|myinplay) wither
auto=aslongas(creature[white]|myinplay) vigilance
auto=aslongas(creature[green]|myBattlefield) wither
auto=aslongas(creature[white]|myBattlefield) vigilance
rarity=C
text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature.
power=4
@@ -785,7 +786,7 @@ name=Gloomwidow
mana={2}{G}
subtype=Spider
rarity=U
text=Reach Gloomwidow can't block creatures without flying.
text=Reach Gloomwidow can't block creatures without flying.
power=3
id=147375
type=Creature
@@ -797,10 +798,9 @@ name=Loamdragger Giant
mana={4}{RG}{RG}{RG}
subtype=Giant Warrior
rarity=C
text=
power=7
id=142001
type=Creature
id=142001
[/card]
[card]
toughness=1
@@ -809,7 +809,7 @@ mana={1}{WU}
subtype=Kithkin Wizard
auto=may tap target(creature)
rarity=C
text=When Somnomancer comes into play, you may tap target creature.
text=When Somnomancer enters the battlefield, you may tap target creature.
power=2
id=147399
type=Creature
@@ -819,7 +819,7 @@ toughness=3
name=Ashenmoor Cohort
mana={5}{B}
subtype=Elemental Warrior
auto=aslongas(creature[black]) 1/1 other
auto=aslongas(other creature[black]|myBattlefield) 1/1
rarity=C
text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
power=4
@@ -847,14 +847,14 @@ subtype=Elf Warrior Shaman
auto=@movedTo(*[green]|mystack):1/1 ueot
auto=@movedTo(*[white]|mystack):vigilance ueot
rarity=C
text=Whenever you play a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you play a white spell, Safehold Duo gains vigilance until end of turn.
text=Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you play a white spell, Safehold Duo gains vigilance until end of turn.
power=2
id=153963
type=Creature
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -877,7 +877,7 @@ mana={3}{R}
subtype=Imp
auto={BR}:1/0
rarity=C
text=Flying {BR}: Blistering Dieflyn gets +1/+0 until end of turn.
text=Flying {BR}: Blistering Dieflyn gets +1/+0 until end of turn.
power=0
id=141988
type=Creature
@@ -888,7 +888,7 @@ toughness=2
name=Resplendent Mentor
mana={4}{W}
subtype=Kithkin Cleric
auto=lord(creature[white]|mybattlefield) {T}:life:1
auto=lord(creature[white]|myBattlefield) {T}:life:1
rarity=U
text=White creatures you control have "{T}: You gain 1 life."
power=2
@@ -920,11 +920,11 @@ id=142009
type=Creature
[/card]
[card]
auto=@each my upkeep:draw:1 controller
auto=@each opponent upkeep:draw:1 opponent
auto=@movedTo(myhand) from(mylibrary):damage:1 controller
auto=@movedTo(opponenthand) from(opponentlibrary):damage:1 opponent
text=At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
auto=@each my draw:draw:1 controller
auto=@each opponent draw:draw:1 opponent
auto=@movedTo(*|myhand) from(mylibrary):damage:1 controller
auto=@movedTo(*|opponenthand) from(opponentlibrary):damage:1 opponent
text=At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
rarity=R
name=Spiteful Visions
id=146089
@@ -955,7 +955,7 @@ abilities=cantblock
[/card]
[card]
subtype=Forest
auto={T}:Add{G}
auto={T}:Add {G}
text={T}: Add {G} to your mana pool.
rarity=L
name=Forest
@@ -970,7 +970,7 @@ subtype=Merfolk Rogue Warrior
auto=@movedTo(*[blue]|mystack):1/1 ueot
auto=@movedTo(*[blue]|mystack):fear ueot
rarity=C
text=Whenever you play a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you play a black spell, Gravelgill Duo gains fear until end of turn.
text=Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn.
power=2
id=153308
type=Creature
@@ -982,14 +982,14 @@ subtype=Aura
target=creature
auto=@each my upkeep:counter(-1/-1)
rarity=U
text=Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
text=Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
id=135485
type=Enchantment
alias=1194
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -1014,7 +1014,7 @@ subtype=Kithkin Soldier Wizard
auto=@movedTo(*[white]|mystack):1/1 ueot
auto=@movedTo(*[blue]|mystack):flying ueot
rarity=C
text=Whenever you play a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you play a blue spell, Thistledown Duo gains flying until end of turn.
text=Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.
power=2
id=153301
type=Creature
@@ -1048,10 +1048,10 @@ toughness=4
name=Watchwing Scarecrow
mana={4}
subtype=Scarecrow
auto=aslongas(creature[blue]|myinplay) flying
auto=aslongas(creature[white]|myinplay) vigilance
auto=aslongas(creature[blue]|myBattlefield) flying
auto=aslongas(creature[white]|myBattlefield) vigilance
rarity=C
text=Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature.
text=Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature.
power=2
id=151630
type=Artifact Creature
@@ -1073,9 +1073,9 @@ toughness=1
name=Mudbrawler Cohort
mana={1}{R}
subtype=Goblin Warrior
auto=aslongas(creature[red]|myinplay) 1/1 other
auto=aslongas(other creature[red]|myBattlefield) 1/1
rarity=C
text=Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature.
text=Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature.
power=1
id=146062
type=Creature
@@ -1091,7 +1091,7 @@ auto=@each my upkeep:aslongas(*|myhand):life:2 opponent
auto=@each opponent upkeep:life:-2 opponent
auto=@each opponent upkeep:aslongas(*|opponenthand):life:2 opponent
rarity=R
text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.
text=At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.
power=7
id=146095
type=Creature
@@ -1103,13 +1103,13 @@ subtype=Aura
target=creature
auto=@each upkeep:tap
rarity=C
text=Enchant creature At the beginning of each upkeep, tap enchanted creature.
text=Enchant creature At the beginning of each upkeep, tap enchanted creature.
id=146079
type=Enchantment
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -1118,7 +1118,7 @@ type=Basic Land
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -1126,7 +1126,7 @@ id=158235
type=Basic Land
[/card]
[card]
auto=lord(creature|myinplay) double strike
auto=lord(creature|myBattlefield) double strike
text=Creatures you control have double strike.
rarity=R
name=Rage Reflection
@@ -1135,11 +1135,11 @@ type=Enchantment
mana={4}{R}{R}
[/card]
[card]
auto={T}:Add{1}
auto={RB}{T}:Add{B}{B}
auto={RB}{T}:Add{B}{R}
auto={RB}{T}:Add{R}{R}
text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.
auto={T}:Add {1}
auto={RB}{T}:Add {B}{B}
auto={RB}{T}:Add {B}{R}
auto={RB}{T}:Add {R}{R}
text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.
rarity=R
name=Graven Cairns
id=146764
@@ -1150,9 +1150,9 @@ toughness=*
name=Faerie Swarm
mana={3}{U}
subtype=Faerie
auto=foreach(*[blue]|myinplay) 1/1
auto=foreach(*[blue]|myBattlefield) 1/1
rarity=U
text=Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
text=Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
power=*
id=158685
type=Creature
@@ -1163,9 +1163,9 @@ toughness=2
name=Ballynock Cohort
mana={2}{W}
subtype=Kithkin Soldier
auto=aslongas(creature[white]|myinplay) 1/1 other
auto=aslongas(other creature[white]|myBattlefield) 1/1
rarity=C
text=First strike Ballynock Cohort gets +1/+1 as long as you control another white creature.
text=First strike Ballynock Cohort gets +1/+1 as long as you control another white creature.
power=2
id=142045
type=Creature
@@ -1177,7 +1177,7 @@ name=Oona's Gatewarden
mana={UB}
subtype=Faerie Soldier
rarity=C
text=Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.)
text=Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=2
id=141975
type=Creature
@@ -1189,7 +1189,7 @@ name=Apothecary Initiate
mana={W}
subtype=Kithkin Cleric
rarity=C
text=Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life.
text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
power=1
id=141929
type=Creature
@@ -1200,8 +1200,8 @@ toughness=2
name=Wingrattle Scarecrow
mana={3}
subtype=Scarecrow
auto=aslongas(creature[blue]|myinplay) flying
auto=aslongas(creature[black]|myinplay) persist
auto=aslongas(creature[blue]|myBattlefield) flying
auto=aslongas(creature[black]|myBattlefield) persist
rarity=C
text=Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
power=2
@@ -1210,7 +1210,7 @@ type=Artifact Creature
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -1218,8 +1218,8 @@ id=157886
type=Basic Land
[/card]
[card]
auto=lord(creature|opponentinplay) cantblock
auto=damage:1 all(creature[white;blue]|opponentinplay)
auto=lord(creature|opponentBattlefield) cantblock
auto=damage:1 all(creature[white;blue]|opponentBattlefield)
text=Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
rarity=C
name=Ember Gale
@@ -1232,7 +1232,7 @@ toughness=3
name=Corrosive Mentor
mana={2}{B}
subtype=Elemental Rogue
auto=lord(creature[black]|myinplay) wither
auto=lord(creature[black]|myBattlefield) wither
rarity=U
text=Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
power=1
@@ -1241,7 +1241,7 @@ type=Creature
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -1254,7 +1254,7 @@ name=Juvenile Gloomwidow
mana={G}{G}
subtype=Spider
rarity=C
text=Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.)
text=Reach (This can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.)
power=1
id=153976
type=Creature
@@ -1267,7 +1267,7 @@ mana={2}{G}
subtype=Elf Druid
auto=may moveTo(myBattlefield) target(basic|mylibrary) && tap
rarity=C
text=When Farhaven Elf comes into play, you may search your library for a basic land card and put it into play tapped. If you do, shuffle your library.
text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
power=1
id=153289
type=Creature
@@ -1278,7 +1278,7 @@ name=Gravelgill Axeshark
mana={4}{UB}
subtype=Merfolk Soldier
rarity=C
text=Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
text=Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=3
id=141935
type=Creature
@@ -1286,7 +1286,7 @@ abilities=persist
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -1298,7 +1298,7 @@ toughness=1
name=Bloodmark Mentor
mana={1}{R}
subtype=Goblin Warrior
auto=lord(creature[red]|myinplay) first strike
auto=lord(creature[red]|myBattlefield) first strike
rarity=U
text=Red creatures you control have first strike.
power=1
@@ -1307,7 +1307,7 @@ type=Creature
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -1327,8 +1327,8 @@ id=141998
type=Creature
[/card]
[card]
auto=tap all(creature|opponentinplay)
auto=untap all(creature|myinplay)
auto=tap all(creature|opponentBattlefield)
auto=untap all(creature|myBattlefield)
text=Tap all creatures your opponents control and untap all creatures you control.
rarity=U
name=Thoughtweft Gambit
@@ -1341,7 +1341,7 @@ toughness=4
name=Roughshod Mentor
mana={5}{G}
subtype=Giant Warrior
auto=lord(creature[green]|myinplay) trample
auto=lord(creature[green]|myBattlefield) trample
rarity=U
text=Green creatures you control have trample.
power=5
@@ -1353,9 +1353,9 @@ toughness=7
name=Windbrisk Raptor
mana={5}{W}{W}
subtype=Bird
auto=lord(creature[attacking]|myinplay) lifelink
auto=lord(creature[attacking]|myBattlefield) lifelink
rarity=R
text=Flying Attacking creatures you control have lifelink.
text=Flyin Attacking creatures you control have lifelink.
power=5
id=146090
type=Creature
@@ -1381,7 +1381,7 @@ subtype=Faerie Knight
auto=lord(creature[blue]|myinplay) 1/1 other
auto=lord(creature[black]|myinplay) 1/1 other
rarity=R
text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.
text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.
power=2
id=146743
type=Creature
@@ -1392,9 +1392,9 @@ toughness=1
name=Briarberry Cohort
mana={1}{U}
subtype=Faerie Soldier
auto=aslongas(creature[blue]|myinplay) 1/1 other
auto=aslongas(other creature[blue]|myBattlefield) 1/1
rarity=C
text=Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature.
text=Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature.
power=1
id=146043
type=Creature
@@ -1408,14 +1408,14 @@ subtype=Goblin Warrior Shaman
auto=@movedTo(*[red]|mystack):1/1 ueot
auto=@movedTo(*[green]|mystack):forestwalk ueot
rarity=C
text=Whenever you play a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you play a green spell, Tattermunge Duo gains forestwalk until end of turn.
text=Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.
power=2
id=153282
type=Creature
[/card]
[card]
subtype=Forest
auto={T}:Add{G}
auto={T}:Add {G}
text={T}: Add {G} to your mana pool.
rarity=L
name=Forest
@@ -1427,20 +1427,20 @@ toughness=*
name=Drove of Elves
mana={3}{G}
subtype=Elf
auto=foreach(*[green]|myinplay) 1/1
auto=foreach(*[green]|myBattlefield) 1/1
rarity=U
text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control.
text=Drove of Elves's power and toughness are each equal to the number of green permanents you control. Drove of Elves can't be the target of spells or abilities your opponents control.
power=*
id=157878
type=Creature
abilities=opponentshroud
[/card]
[card]
auto={T}:Add{1}
auto={UB}{T}:Add{U}{U}
auto={UB}{T}:Add{U}{B}
auto={UB}{T}:Add{B}{B}
text={T}: Add {1} to your mana pool. {UB}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool.
auto={T}:Add {1}
auto={UB}{T}:Add {U}{U}
auto={UB}{T}:Add {U}{B}
auto={UB}{T}:Add {B}{B}
text={T}: Add {1} to your mana pool. {UB}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool.
rarity=R
name=Sunken Ruins
id=146729
@@ -1453,7 +1453,7 @@ mana={2}{GW}{GW}
subtype=Elemental
auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1)
rarity=R
text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
text=At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=2
id=153312
type=Creature
@@ -1484,7 +1484,7 @@ type=Creature
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -1496,10 +1496,10 @@ toughness=3
name=River Kelpie
mana={3}{U}{U}
subtype=Beast
auto=@movedTo(*|graveyard) from(inPlay):draw:1
auto=@movedTo(*|stack) from(graveyard):draw:1
auto=@movedTo(creature,artifact,enchantment,land|battlefield) from(graveyard):draw:1
auto=@movedTo(sorcery,instant|stack) from(graveyard):draw:1
rarity=R
text=Whenever River Kelpie or another permanent is put into play from a graveyard, draw a card. Whenever a spell is played from a graveyard, draw a card. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
text=Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card. Whenever a spell is cast from a graveyard, draw a card. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=3
id=146094
type=Creature