- Translation updates
- JGE: DrawString now allows std::string objects
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-11-01 02:52:41 +00:00
parent efbfc0a1b9
commit 5b92639cca
31 changed files with 7705 additions and 7399 deletions
@@ -5,16 +5,16 @@ mana={2}{B}{B}
subtype=Elemental Shaman
auto=all(creature) counter(-1/-1)
rarity=U
text=When Soul Snuffers comes into play, put a -1/-1 counter on each creature.
text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.
power=3
id=142054
type=Creature
[/card]
[card]
auto={T}: Add {1}
auto={RW}{T}: Add {R}{R}
auto={RW}{T}: Add {R}{W}
auto={RW}{T}: Add {W}{W}
auto={T}:Add {1}
auto={RW}{T}:Add {R}{R}
auto={RW}{T}:Add {R}{W}
auto={RW}{T}:Add {W}{W}
text={T}: Ajoutez {1} a votre reserve. {RW}, {T}: Ajoutez {R}{R}, {R}{W}, ou {W}{W} a votre reserve.
rarity=R
name=Rugged Prairie
@@ -38,21 +38,21 @@ abilities=wither
name=Dream Fracture
mana={1}{U}{U}
target=*|stack
auto=fizzle && draw:1 controller && draw:1 targetController
auto=fizzle && draw:1 controller
auto=draw:1 targetController
rarity=U
text=Counter target spell. Its controller draws a card. Draw a card.
text=Counter target spell. Its controller draws a card. Draw a card.
type=Instant
id=153036
[/card]
[card]
name=Inundate
mana={3}{U}{U}{U}
color=Blue
auto=moveTo(ownerhand) all(creature[-blue]|inplay)
rarity=R
auto=moveTo(ownerhand) all(creature[-blue]|battlefield)
text=Renvoyez toutes les creatures non-bleues dans les mains de leurs proprietaires.
type=Sorcery
rarity=R
name=Inundate
id=142010
type=Sorcery
mana={3}{U}{U}{U}
[/card]
[card]
toughness=3
@@ -110,9 +110,9 @@ toughness=5
name=Regal Force
mana={4}{G}{G}{G}
subtype=Elemental
auto=foreach(creature[green]|myinplay)draw:1
auto=foreach(creature[green]|myBattlefield) draw:1
rarity=R
text=When Regal Force comes into play, draw a card for each green creature you control.
text=When Regal Force enters the battlefield, draw a card for each green creature you control.
power=5
id=147373
type=Creature
@@ -148,7 +148,7 @@ mana={G}
subtype=Elf Warrior
auto=@movedTo(*[green]|mystack):may untap
rarity=C
text=Nettle Sentinel doesn't untap during your untap step. Whenever you play a green spell, you may untap Nettle Sentinel.
text=Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.
power=2
id=151095
type=Creature
@@ -158,18 +158,17 @@ abilities=doesnotuntap
name=Unmake
mana={WB}{WB}{WB}
target=creature
target=creature
auto=moveTo(removedfromGame)
auto=moveTo(exile)
rarity=C
text=Retirez la creature ciblee de la partie.
type=Instant
id=151083
[/card]
[card]
auto={T}: Add {1}
auto={UR}{T}: Add {U}{U}
auto={UR}{T}: Add {U}{R}
auto={UR}{T}: Add {R}{R}
auto={T}:Add {1}
auto={UR}{T}:Add {U}{U}
auto={UR}{T}:Add {U}{R}
auto={UR}{T}:Add {R}{R}
text={T}: Ajoutez {1} a votre reserve. {UR}, {T}: Ajoutez {U}{U}, {U}{R}, ou {R}{R} a votre reserve.
rarity=R
name=Cascade Bluffs
@@ -190,18 +189,6 @@ abilities=opponentshroud
[/card]
[card]
toughness=3
name=Marshdrinker Giant
mana={3}{G}{G}
subtype=Giant Warrior
auto=destroy target(island,swamp|opponentinplay)
rarity=U
text=When Marshdrinker Giant comes into play, destroy target Island or Swamp an opponent controls.
power=4
id=142015
type=Creature
[/card]
[card]
toughness=3
name=Antler Skulkin
mana={5}
subtype=Scarecrow
@@ -222,7 +209,7 @@ auto=draw:2 opponent
auto=discard:1 controller
auto=discard:1 opponent
rarity=U
text=When Noggle Ransacker comes into play, each player draws two cards, then discards a card at random.
text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.
power=2
id=152032
type=Creature
@@ -271,7 +258,7 @@ auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
rarity=U
text=Sturdy Hatchling comes into play with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you play a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you play a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {GU}: Sturdy Hatchling gains shroud until end of turn. Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
power=6
id=153477
type=Creature
@@ -322,7 +309,7 @@ auto=cantattack
auto=cantblock
auto=@each my upkeep:may life:1 controller
rarity=C
text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
text=Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
id=153435
type=Enchantment
[/card]
@@ -358,7 +345,7 @@ subtype=Merfolk Wizard
auto={T}:flying target(creature)
auto=@movedTo(*[blue]|mystack):may untap
rarity=C
text={T}: Target creature gains flying until end of turn. Whenever you play a blue spell, you may untap Merrow Levitator.
text={T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator.
power=2
id=151088
type=Creature
@@ -385,17 +372,17 @@ auto=@movedTo(*[red]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
rarity=U
text=First strike Belligerent Hatchling comes into play with four -1/-1 counters on it. Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling.
text=First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
power=6
id=153478
type=Creature
abilities=first strike
[/card]
[card]
auto={T}: Add {1}
auto={BG}{T}: Add {B}{B}
auto={BG}{T}: Add {B}{G}
auto={BG}{T}: Add {G}{G}
auto={T}:Add {1}
auto={BG}{T}:Add {B}{B}
auto={BG}{T}:Add {B}{G}
auto={BG}{T}:Add {G}{G}
text={T}: Ajoutez {1} a votre reserve. {BG}, {T}: Ajoutez {B}{B}, {B}{G}, ou {G}{G} a votre reserve.
rarity=R
name=Twilight Mire
@@ -405,7 +392,7 @@ type=Land
[card]
auto=@movedTo(*[green]|mystack):may token(Wolf,creature wolf,2/2,green)
auto=@movedTo(*[blue]|mystack):may token(Bird,creature bird,1/1,blue)
text=Whenever you play a green spell, you may put a 2/2 green Wolf creature token into play. Whenever you play a blue spell, you may put a 1/1 blue Bird creature token with flying into play.
text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.
rarity=R
name=Fable of Wolf and Owl
id=152087
@@ -419,13 +406,26 @@ mana={1}{WB}{WB}
subtype=Spirit
auto=counter(-1/-1)
rarity=U
text=Flying Bloodied Ghost comes into play with a -1/-1 counter on it.
text=Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it.
power=3
id=151098
type=Creature
abilities=flying
[/card]
[card]
name=Unwilling Recruit
mana={X}{R}{R}{R}
target=creature
auto=haste
auto=untap
auto=X/0
rarity=U
text=Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
type=Sorcery
id=157202
alias=129767
[/card]
[card]
toughness=2
name=Restless Apparition
mana={WB}{WB}{WB}
@@ -451,10 +451,10 @@ id=158294
type=Artifact Creature
[/card]
[card]
auto={T}: Add {1}
auto={WB}{T}: Add {W}{W}
auto={WB}{T}: Add {W}{B}
auto={WB}{T}: Add {B}{B}
auto={T}:Add {1}
auto={WB}{T}:Add {W}{W}
auto={WB}{T}:Add {W}{B}
auto={WB}{T}:Add {B}{B}
text={T}: Ajoutez {1} a votre reserve. {WB}, {T}: Ajoutez {W}{W}, {W}{B}, ou {B}{B} a votre reserve.
rarity=R
name=Fetid Heath
@@ -488,10 +488,10 @@ type=Creature
name=Beckon Apparition
mana={WB}
target=*|graveyard
auto=moveTo(removedfromgame)
auto=moveTo(exile)
auto=token(Spirit,Token Spirit Creature, 1/1,white black flying)
rarity=C
text=Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play.
text=Exile target card in a graveyard. Put a 1/1 white and black Spirit creature token with flying into onto the battlefield.
type=Instant
id=157415
[/card]
@@ -541,7 +541,7 @@ auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[green]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
rarity=U
text=Noxious Hatchling comes into play with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you play a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you play a green spell, remove a -1/-1 counter from Noxious Hatchling.
text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.
power=6
id=153448
type=Creature
@@ -552,11 +552,11 @@ toughness=2
name=Creakwood Liege
mana={1}{BG}{BG}{BG}
subtype=Horror
auto=lord(creature[black]) 1/1 other
auto=lord(creature[green]) 1/1 other
auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=@each my upkeep:may token(Worm,Worm Creature, 1/1,green black)
rarity=R
text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token into play.
text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.
power=2
id=157406
type=Creature
@@ -578,9 +578,9 @@ toughness=3
name=Kithkin Zealot
mana={1}{W}
subtype=Kithkin Cleric
auto=foreach(*[red;black]|opponentinplay)life:1
auto=foreach(*[red;black]|opponentbattlefield) life:1
rarity=C
text=When Kithkin Zealot comes into play, you gain 1 life for each black and/or red permanent target opponent controls.
text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
power=1
id=154346
type=Creature
@@ -590,8 +590,8 @@ toughness=2
name=Scarecrone
mana={3}
subtype=Scarecrow
auto={1}{S(scarecrow|myinplay)}:draw:1
auto={4}{T}:moveTo(myinplay) target(artifact|mygraveyard)
auto={1}{S(scarecrow|myBattlefield)}:draw:1
auto={4}{T}:moveTo(myBattlefield) target(artifact[creature]|mygraveyard)
rarity=R
text={1}, sacrifiez un epouvantail : Piochez une carte. {4}, {T}: Renvoyez la carte de creature-artefact ciblee depuis votre cimetiere en jeu.
power=1
@@ -619,7 +619,7 @@ auto=@movedTo(*[white]|mystack):counter(-1/-1,-1)
auto=@movedTo(*[black]|mystack):counter(-1/-1,-1)
auto=counter(-1/-1,4)
rarity=U
text=Lifelink Voracious Hatchling comes into play with four -1/-1 counters on it. Whenever you play a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you play a black spell, remove a -1/-1 counter from Voracious Hatchling.
text=Lifelink Voracious Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.
power=6
id=153444
type=Creature
@@ -633,7 +633,7 @@ subtype=Spirit Avatar
auto=counter(-1/-1,2)
auto={BG}:counter(-1/-1,-1) && regenerate
rarity=R
text=Trample. Deity of Scars comes into play with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
text=Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {BG}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.
power=7
id=153488
type=Creature
@@ -644,9 +644,9 @@ toughness=3
name=Creakwood Ghoul
mana={4}{B}
subtype=Plant Zombie
auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1
auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1 controller
rarity=U
text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life.
text={BG}{BG}: Exile target card in a graveyard. You gain 1 life.
power=3
id=157206
type=Creature
@@ -659,7 +659,7 @@ subtype=Elemental Shaman
auto={T}:damage:1 target(player)
auto=@movedTo(*[red]|mystack):may untap
rarity=C
text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you play a red spell, you may untap Cinder Pyromancer.
text={T}: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer.
power=0
id=151067
type=Creature
@@ -680,9 +680,9 @@ toughness=4
name=Mindwrack Liege
mana={3}{UR}{UR}{UR}
subtype=Horror
auto=lord(creature[blue]|myinplay) 1/1 other
auto=lord(creature[red]|myinplay) 1/1 other
auto={UR}{UR}{UR}{UR}:moveTo(myinplay) target(creature[blue;red]|myhand)
auto=lord(creature[blue]|myBattlefield) 1/1 other
auto=lord(creature[red]|myBattlefield) 1/1 other
auto={UR}{UR}{UR}{UR}:moveTo(myBattlefield) target(creature[blue;red]|myhand)
rarity=R
text=Les autres creatures bleues que vous controlez gagnent +1/+1. Les autres creatures rouges que vous controlez gagnent +1/+1. {UR}{UR}{UR}{UR}: Vous pouvez mettre en jeu une carte de creature bleue ou rouge de votre main.
power=4
@@ -697,7 +697,7 @@ subtype=Kithkin Soldier
auto={T}:tap target(creature)
auto=@movedTo(*[white]|mystack):may untap
rarity=C
text={T}: Tap target creature. Whenever you play a white spell, you may untap Ballynock Trapper.
text={T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper.
power=2
id=153480
type=Creature
@@ -709,7 +709,7 @@ mana={3}{U}
subtype=Faerie Wizard
auto={U}{S}:fizzle(*[-creature]|stack)
rarity=R
text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
text=Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
power=2
id=157977
type=Creature
@@ -720,10 +720,10 @@ toughness=2
name=Soot Imp
mana={1}{B}{B}
subtype=Imp
auto=@movedTo(*[-land;-black]|mystack):life:-1 controller
auto=@movedTo(*[-land;-black]|opponentstack):life:-1 opponent
auto=@movedTo(*[-black]|mystack):life:-1 controller
auto=@movedTo(*[-black]|opponentstack):life:-1 opponent
rarity=U
text=Flying Whenever a player plays a nonblack spell, that player loses 1 life.
text=Flying Whenever a player casts a nonblack spell, that player loses 1 life.
power=1
id=158900
type=Creature
@@ -734,12 +734,12 @@ toughness=4
name=Deathbringer Liege
mana={2}{WB}{WB}{WB}
subtype=Horror
auto=lord(creature[black]) 1/1 other
auto=lord(creature[white]) 1/1 other
auto=@moveto(*[black]|mystack):may destroy target(creature[tapped])
auto=@moveto(*[white]|mystack):may tap target(creature)
auto=lord(creature[black]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
auto=@movedto(*[black]|mystack):may destroy target(creature[tapped])
auto=@movedto(*[white]|mystack):may tap target(creature)
rarity=R
text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you play a white spell, you may tap target creature. Whenever you play a black spell, you may destroy target creature if it's tapped.
text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.
power=3
id=157288
type=Creature
@@ -759,7 +759,7 @@ toughness=4
name=Nobilis of War
mana={RW}{RW}{RW}{RW}{RW}
subtype=Spirit Avatar
auto=lord(creature[attacking]|myinplay) 2/0
auto=lord(creature[attacking]|myBattlefield) 2/0
rarity=R
text=Vol Les creatures attaquantes que vous controlez gagnent +2/+0.
power=3
@@ -775,16 +775,16 @@ subtype=Spirit Avatar
auto=foreach(*|myhand) 1/1
auto=@each my draw:draw:1
rarity=R
text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card.
text=Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw a card.
power=*
id=151151
type=Creature
[/card]
[card]
auto={T}: Add {1}
auto={GU}{T}: Add {G}{G}
auto={GU}{T}: Add {G}{U}
auto={GU}{T}: Add {U}{U}
auto={T}:Add {1}
auto={GU}{T}:Add {G}{G}
auto={GU}{T}:Add {G}{U}
auto={GU}{T}:Add {U}{U}
text={T}: Ajoutez {1} a votre reserve. {GU}, {T}: Ajoutez {G}{G}, {G}{U}, ou {U}{U} a votre reserve.
rarity=R
name=Flooded Grove
@@ -796,9 +796,10 @@ toughness=3
name=Noggle Bridgebreaker
mana={2}{UR}{UR}
subtype=Noggle Rogue
auto=moveTo(ownerhand) target(land|myinplay)
target=land|myBattlefield
auto=moveTo(ownerhand)
rarity=C
text=When Noggle Bridgebreaker comes into play, return a land you control to its owner's hand.
text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.
power=4
id=158899
type=Creature
@@ -816,8 +817,9 @@ id=153476
type=Creature
[/card]
[card]
auto={RW}:lord(creature[white;red]|myinplay) first strike
text=When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
auto={RW}:lord(creature[white;red]|myBattlefield) first strike
auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x
text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. {RW}: Red creatures and white creatures you control gain first strike until end of turn.
rarity=R
name=Rise of the Hobgoblins
id=151114
@@ -850,13 +852,23 @@ type=Creature
abilities=flying,persist
[/card]
[card]
name=Chaotic Backlash
mana={4}{R}
target=player
auto=foreach(*[white;blue]|opponentBattlefield) damage:2
rarity=U
text=Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
type=Instant
id=158903
[/card]
[card]
toughness=3
name=Loyal Gyrfalcon
mana={3}{W}
subtype=Bird
auto=@movedTo(*[white]|mystack):-defender
auto=@movedTo(*[white]|mystack):-defender ueot
rarity=U
text=Defender, flying. Whenever you play a white spell, Loyal Gyrfalcon loses defender until end of turn.
text=Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.
power=3
id=151059
type=Creature
@@ -867,11 +879,11 @@ toughness=4
name=Murkfiend Liege
mana={2}{GU}{GU}{GU}
subtype=Horror
auto=lord(creature[green]) 1/1 other
auto=lord(creature[blue]) 1/1 other
auto=@each opponent untap:untap all(creature[green;blue]|myInplay)
auto=@each opponent untap:untap all(creature[green;blue]|mybattlefield)
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=lord(creature[blue]|myBattlefield) 1/1 other
rarity=R
text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
power=4
id=152091
type=Creature