Erwan
- Translation updates - JGE: DrawString now allows std::string objects
This commit is contained in:
@@ -1,29 +1,16 @@
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[card]
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toughness=1
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name=Blister Beetle
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mana={1}{B}
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subtype=Insect
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auto=-1/-1 target(creature)
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rarity=C
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text=When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.
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power=1
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id=174893
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type=Creature
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[/card]
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[card]
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toughness=3
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name=Dreg Reaver
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mana={4}{B}
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subtype=Zombie Beast
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rarity=C
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text=
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power=4
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id=174848
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type=Creature
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id=174848
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[/card]
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[card]
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auto={B}{T}{S(artifact|myinplay)}:draw:1
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text=Flash {B}, {T}, Sacrifice an artifact: Draw a card.
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auto={B}{T}{S(artifact|myBattlefield)}:draw:1
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text=Flash {B}, {T}, Sacrifice an artifact: Draw a card.
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rarity=U
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name=Etherium Astrolabe
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id=175138
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@@ -52,9 +39,9 @@ type=Instant
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id=178092
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[/card]
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[card]
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auto={T}:Add{R}
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auto={T}:Add{G}
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auto={T}:Add{W}
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auto={T}:Add {R}
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auto={T}:Add {G}
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auto={T}:Add {W}
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text={T}: Add {R}, {G}, or {W} to your mana pool.
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rarity=C
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name=Obelisk of Naya
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@@ -63,9 +50,9 @@ type=Artifact
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mana={3}
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[/card]
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[card]
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auto={T}:Add{1}
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auto={T}:Add {1}
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auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap
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text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library.
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text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
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rarity=C
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name=Bant Panorama
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id=174842
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@@ -89,14 +76,14 @@ name=Rhox Charger
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mana={3}{G}
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subtype=Rhino Soldier
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rarity=U
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text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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power=3
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id=174959
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type=Creature
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abilities=trample,exalted
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[/card]
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[card]
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auto=lord(creatures) -2/-2
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auto=lord(creature) -2/-2
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text=All creatures get -2/-2 until end of turn.
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rarity=U
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name=Infest
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@@ -110,10 +97,9 @@ name=Incurable Ogre
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mana={3}{R}
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subtype=Ogre Mutant
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rarity=C
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text=
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power=5
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id=174806
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type=Creature
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id=174806
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[/card]
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[card]
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toughness=3
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@@ -122,7 +108,7 @@ mana={3}{W}
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subtype=Gargoyle
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auto=may moveTo(myHand) target(artifact|mygraveyard)
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rarity=C
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text=Flying When Sharuum the Hegemon comes into play, you may return target artifact card from your graveyard to play.
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text=Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
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power=2
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id=174925
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type=Artifact Creature
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@@ -136,13 +122,25 @@ target=creature
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auto=3/0
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auto=first strike
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rarity=C
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text=Enchant creature Enchanted creature gets +3/+0 and has first strike.
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text=Enchant creature Enchanted creature gets +3/+0 and has first strike.
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id=176446
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type=Enchantment
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[/card]
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[card]
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toughness=1
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name=Tidehollow Strix
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mana={U}{B}
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subtype=Bird
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rarity=C
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text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
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power=2
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id=175015
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type=Artifact Creature
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abilities=flying,deathtouch
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[/card]
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[card]
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subtype=Plains
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auto={T}:Add{W}
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auto={T}:Add {W}
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text={T}: Add {W} to your mana pool.
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rarity=L
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name=Plains
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@@ -156,7 +154,7 @@ mana={1}{G}
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subtype=Elf Shaman
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auto=draw:1
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rarity=C
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text=When Elvish Visionary comes into play, draw a card.
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text=When Elvish Visionary enters the battlefield, draw a card.
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power=1
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id=175124
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type=Creature
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@@ -166,22 +164,23 @@ toughness=6
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name=Sphinx Sovereign
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mana={4}{W}{U}{U}{B}
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subtype=Sphinx
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auto=@each my endofturn:aslongas(Sphinx Sovereign[-tapped]|myinplay) life:3 controller
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auto=@each my endofturn:aslongas(Sphinx Sovereign[tapped]|myinplay) life:-3 opponent
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auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myBattlefield) life:3 controller
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auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myBattlefield) life:-3 opponent
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rarity=M
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text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
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text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
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power=6
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id=175107
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type=Artifact Creature
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abilities=flying
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[/card]
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[card]
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toughness=5
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name=Sharuum the Hegemon
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mana={3}{W}{U}{B}
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subtype=Sphinx
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auto=may moveTo(myinplay) target(artifact|mygraveyard)
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auto=may moveTo(myBattlefield) target(artifact|mygraveyard)
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rarity=M
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text=Flying When Sanctum Gargoyle comes into play, you may return target artifact card from your graveyard to your hand.
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text=Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
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power=5
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id=175127
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type=Artifact Creature
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@@ -195,7 +194,7 @@ subtype=Human Shaman
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auto={B}{T}:life:-1 target(player)
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auto={G}{T}:token(Saproling,Creature Saproling,1/1,green)
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rarity=U
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text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token into play.
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text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.
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power=2
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id=175050
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type=Creature
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@@ -217,17 +216,17 @@ toughness=1
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name=Wild Nacatl
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mana={G}
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subtype=Cat Warrior
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auto=aslongas(mountain|myinplay) 1/1
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auto=aslongas(plains|myinplay) 1/1
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auto=aslongas(mountain|myBattlefield) 1/1
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auto=aslongas(plains|myBattlefield) 1/1
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rarity=C
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text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.
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text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.
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power=1
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id=174989
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type=Creature
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[/card]
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[card]
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subtype=Swamp
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auto={T}:Add{B}
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auto={T}:Add {B}
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text={T}: Add {B} to your mana pool.
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rarity=L
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name=Swamp
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@@ -236,7 +235,7 @@ type=Basic Land
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[/card]
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[card]
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subtype=Mountain
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auto={T}:Add{R}
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auto={T}:Add {R}
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text={T}: Add {R} to your mana pool.
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rarity=L
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name=Mountain
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@@ -245,7 +244,7 @@ type=Basic Land
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[/card]
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[card]
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subtype=Island
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auto={T}:Add{U}
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auto={T}:Add {U}
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text={T}: Add {U} to your mana pool.
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rarity=L
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name=Island
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@@ -266,7 +265,7 @@ abilities=mountainwalk
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[/card]
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[card]
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subtype=Plains
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auto={T}:Add{W}
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auto={T}:Add {W}
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text={T}: Add {W} to your mana pool.
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rarity=L
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name=Plains
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@@ -274,9 +273,9 @@ id=175032
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type=Basic Land
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[/card]
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[card]
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auto={T}:Add{1}
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auto={T}:Add {1}
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auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap
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text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library.
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text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
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rarity=C
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name=Jund Panorama
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id=179425
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@@ -308,7 +307,7 @@ abilities=vigilance,haste
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[/card]
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[card]
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subtype=Island
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auto={T}:Add{U}
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auto={T}:Add {U}
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text={T}: Add {U} to your mana pool.
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rarity=L
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name=Island
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@@ -317,10 +316,10 @@ type=Basic Land
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[/card]
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[card]
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auto=tap
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auto={T}:Add{W}
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auto={T}:Add{U}
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auto={T}:Add{B}
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text=Arcane Sanctum comes into play tapped. {T}: Add {W}, {U}, or {B} to your mana pool.
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auto={T}:Add {W}
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auto={T}:Add {U}
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auto={T}:Add {B}
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text=Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B} to your mana pool.
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rarity=U
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name=Arcane Sanctum
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id=175128
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@@ -328,10 +327,10 @@ type=Land
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[/card]
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[card]
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auto=tap
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auto={T}:Add{B}
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auto={T}:Add{R}
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auto={T}:Add{G}
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text=Savage Lands comes into play tapped. {T}: Add {B}, {R}, or {G} to your mana pool.
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auto={T}:Add {B}
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auto={T}:Add {R}
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auto={T}:Add {G}
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text=Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G} to your mana pool.
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rarity=U
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name=Savage Lands
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id=174877
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@@ -370,7 +369,7 @@ id=174890
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[/card]
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[card]
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subtype=Swamp
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auto={T}:Add{B}
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auto={T}:Add {B}
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text={T}: Add {B} to your mana pool.
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rarity=L
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name=Swamp
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@@ -389,10 +388,10 @@ type=Sorcery
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id=176438
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[/card]
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[card]
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auto=lord(creatures|myinplay) 5/5
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auto=lord(creatures|myinplay) lifelink
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auto=lord(creatures|myinplay) first strike
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auto=lord(creatures|myinplay) trample
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auto=lord(creature|myBattlefield) 5/5
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auto=lord(creature|myBattlefield) lifelink
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auto=lord(creature|myBattlefield) first strike
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auto=lord(creature|myBattlefield) trample
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text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.
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rarity=R
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name=Titanic Ultimatum
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@@ -407,7 +406,7 @@ mana={1}{W}
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subtype=Human Wizard
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auto={U}:shroud
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rarity=C
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text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)
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text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)
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power=1
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id=174956
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type=Creature
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@@ -451,7 +450,7 @@ abilities=haste
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[/card]
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[card]
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subtype=Mountain
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auto={T}:Add{R}
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auto={T}:Add {R}
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text={T}: Add {R} to your mana pool.
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rarity=L
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name=Mountain
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@@ -483,9 +482,21 @@ id=175097
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type=Creature
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[/card]
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[card]
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toughness=2
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name=Vectis Silencers
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mana={2}{U}
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subtype=Human Rogue
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auto={2}{B}:deathtouch
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rarity=C
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text={2}{B}: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)
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power=1
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id=175147
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type=Artifact Creature
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[/card]
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[card]
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auto={T}:Add{1}
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auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap
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text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it into play tapped. Then shuffle your library.
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text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
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rarity=C
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name=Naya Panorama
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id=179423
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@@ -496,9 +507,9 @@ toughness=1
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name=Glaze Fiend
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mana={1}{B}
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subtype=Illusion
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auto=@movedTo(artifact[-this]|myinplay):2/2
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auto=@movedTo(other artifact|myBattlefield):2/2 ueot
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rarity=C
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text=Flying. Whenever another artifact comes into play under your control, Glaze Fiend gets +2/+2 until end of turn.
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||||
text=Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
|
||||
power=0
|
||||
id=174816
|
||||
type=Artifact Creature
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||||
@@ -509,9 +520,9 @@ toughness=1
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||||
name=Scavenger Drake
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mana={3}{B}
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subtype=Drake
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||||
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1)
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||||
auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
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||||
rarity=U
|
||||
text=Flying Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake.
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||||
text=Flying Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake.
|
||||
power=1
|
||||
id=174987
|
||||
type=Creature
|
||||
@@ -523,7 +534,7 @@ name=Guardians of Akrasa
|
||||
mana={2}{W}
|
||||
subtype=Human Soldier
|
||||
rarity=C
|
||||
text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
power=0
|
||||
id=175103
|
||||
type=Creature
|
||||
@@ -534,15 +545,15 @@ toughness=1
|
||||
name=Deathgreeter
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||||
mana={B}
|
||||
subtype=Human Shaman
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||||
auto=@movedTo(creature[-this]|graveyard) from(inplay):may life:1
|
||||
auto=@movedTo(other creature|graveyard) from(battlefield):may life:1
|
||||
rarity=C
|
||||
text=Whenever another creature is put into a graveyard from play, you may gain 1 life.
|
||||
text=Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life.
|
||||
power=1
|
||||
id=175073
|
||||
type=Creature
|
||||
[/card]
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||||
[card]
|
||||
auto=lord(creatures|myinplay) shroud
|
||||
auto=lord(creature|myBattlefield) shroud
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||||
text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
|
||||
rarity=C
|
||||
name=Tortoise Formation
|
||||
@@ -555,8 +566,8 @@ toughness=*
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||||
name=Master of Etherium
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||||
mana={2}{U}
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||||
subtype=Vedalken Wizard
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||||
auto=lord(creature[artifact]|myinplay) 1/1 other
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||||
auto=foreach(artifact|myinplay) 1/1
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||||
auto=lord(creature[artifact]|myBattlefield) 1/1 other
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||||
auto=foreach(artifact|myBattlefield) 1/1
|
||||
rarity=R
|
||||
text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
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||||
power=*
|
||||
@@ -564,11 +575,23 @@ id=175114
|
||||
type=Artifact Creature
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||||
[/card]
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||||
[card]
|
||||
toughness=1
|
||||
name=Hissing Iguanar
|
||||
mana={2}{R}
|
||||
subtype=Lizard
|
||||
auto=@movedTo(other creature|graveyard) from(battlefield):may damage:1 target(player)
|
||||
rarity=C
|
||||
text=Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player.
|
||||
power=3
|
||||
id=174873
|
||||
type=Creature
|
||||
[/card]
|
||||
[card]
|
||||
name=Sigil Blessing
|
||||
mana={G}{W}
|
||||
target=creature|myinplay
|
||||
target=creature|myBattlefield
|
||||
auto=2/2
|
||||
auto=lord(creatures|myinplay) 1/1
|
||||
auto=lord(creature|myBattlefield) 1/1
|
||||
rarity=C
|
||||
text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
|
||||
type=Instant
|
||||
@@ -576,7 +599,7 @@ id=177597
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Mountain
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add {R}
|
||||
text={T}: Add {R} to your mana pool.
|
||||
rarity=L
|
||||
name=Mountain
|
||||
@@ -589,7 +612,7 @@ name=Deft Duelist
|
||||
mana={W}{U}
|
||||
subtype=Human Rogue
|
||||
rarity=C
|
||||
text=First strike Shroud (This creature can't be the target of spells or abilities.)
|
||||
text=First strike Shroud (This creature can't be the target of spells or abilities.)
|
||||
power=2
|
||||
id=175121
|
||||
type=Creature
|
||||
@@ -612,9 +635,9 @@ toughness=1
|
||||
name=Algae Gharial
|
||||
mana={3}{G}
|
||||
subtype=Crocodile
|
||||
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1)
|
||||
auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
|
||||
rarity=U
|
||||
text=Shroud Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial.
|
||||
text=Shroud Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial.
|
||||
power=1
|
||||
id=174986
|
||||
type=Creature
|
||||
@@ -625,7 +648,7 @@ toughness=5
|
||||
name=Steelclad Serpent
|
||||
mana={5}{U}
|
||||
subtype=Serpent
|
||||
auto=aslongas(artifact|myinplay) other -cantattack
|
||||
auto=aslongas(artifact|myBattlefield) other -cantattack
|
||||
rarity=C
|
||||
text=Steelclad Serpent can't attack unless you control another artifact.
|
||||
power=4
|
||||
@@ -638,18 +661,18 @@ toughness=2
|
||||
name=Skeletal Kathari
|
||||
mana={4}{B}
|
||||
subtype=Bird Skeleton
|
||||
auto={B}{S(creature|myinplay)}:regenerate
|
||||
auto={B}{S(creature|myBattlefield)}:regenerate
|
||||
rarity=C
|
||||
text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari.
|
||||
text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari.
|
||||
power=3
|
||||
id=175119
|
||||
type=Creature
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add {U}
|
||||
auto={T}:Add {B}
|
||||
auto={T}:Add {R}
|
||||
text={T}: Add {U}, {B}, or {R} to your mana pool.
|
||||
rarity=C
|
||||
name=Obelisk of Grixis
|
||||
@@ -663,14 +686,14 @@ mana={1}{B}
|
||||
subtype=Aura
|
||||
target=creature
|
||||
rarity=C
|
||||
text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.
|
||||
text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.
|
||||
type=Enchantment
|
||||
id=174817
|
||||
alias=1197
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Swamp
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add {B}
|
||||
text={T}: Add {B} to your mana pool.
|
||||
rarity=L
|
||||
name=Swamp
|
||||
@@ -683,11 +706,11 @@ name=Sigiled Paladin
|
||||
mana={W}{W}
|
||||
subtype=Human Knight
|
||||
rarity=U
|
||||
text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
power=2
|
||||
id=174958
|
||||
type=Creature
|
||||
abilities=first strike, exalted
|
||||
abilities=first strike,exalted
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:life:1
|
||||
@@ -705,7 +728,7 @@ mana={3}{B}{R}{G}
|
||||
subtype=Dragon
|
||||
auto=token(Dragon,creature dragon, 4/4,flying red)
|
||||
rarity=R
|
||||
text=Flying When Broodmate Dragon comes into play, put a 4/4 red Dragon creature token with flying into play.
|
||||
text=Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.
|
||||
power=4
|
||||
id=178101
|
||||
type=Creature
|
||||
@@ -716,9 +739,9 @@ toughness=1
|
||||
name=Rockslide Elemental
|
||||
mana={2}{R}
|
||||
subtype=Elemental
|
||||
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1)
|
||||
auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
|
||||
rarity=U
|
||||
text=First strike Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Rockslide Elemental.
|
||||
text=First strike Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental.
|
||||
power=1
|
||||
id=174988
|
||||
type=Creature
|
||||
@@ -782,10 +805,10 @@ type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto=tap
|
||||
auto={T}:Add{G}
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add{U}
|
||||
text=Seaside Citadel comes into play tapped. {T}: Add {G}, {W}, or {U} to your mana pool.
|
||||
auto={T}:Add {G}
|
||||
auto={T}:Add {W}
|
||||
auto={T}:Add {U}
|
||||
text=Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U} to your mana pool.
|
||||
rarity=U
|
||||
name=Seaside Citadel
|
||||
id=174950
|
||||
@@ -794,7 +817,7 @@ type=Land
|
||||
[card]
|
||||
auto={T}:Add{1}
|
||||
auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap
|
||||
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
|
||||
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
|
||||
rarity=C
|
||||
name=Grixis Panorama
|
||||
id=179433
|
||||
@@ -808,7 +831,7 @@ subtype=Human Shaman
|
||||
auto={R}{T}:2/0 target(creature)
|
||||
auto={W}{T}:tap target(creature)
|
||||
rarity=U
|
||||
text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature.
|
||||
text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature.
|
||||
power=2
|
||||
id=174944
|
||||
type=Creature
|
||||
@@ -821,7 +844,7 @@ subtype=Dragon
|
||||
auto={R}:1/0
|
||||
auto={B}{G}:regenerate
|
||||
rarity=M
|
||||
text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord.
|
||||
text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord.
|
||||
power=8
|
||||
id=175057
|
||||
type=Creature
|
||||
@@ -861,7 +884,7 @@ type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green)
|
||||
text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
|
||||
text={2}: Exile target creature card in a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.
|
||||
rarity=U
|
||||
name=Necrogenesis
|
||||
id=175023
|
||||
@@ -869,9 +892,9 @@ type=Enchantment
|
||||
mana={B}{G}
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add{1}
|
||||
auto={T}:Add {1}
|
||||
auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap
|
||||
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library.
|
||||
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
|
||||
rarity=C
|
||||
name=Esper Panorama
|
||||
id=179431
|
||||
@@ -883,7 +906,7 @@ name=Waveskimmer Aven
|
||||
mana={2}{G}{W}{U}
|
||||
subtype=Bird Soldier
|
||||
rarity=C
|
||||
text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
power=2
|
||||
id=174955
|
||||
type=Creature
|
||||
@@ -891,7 +914,7 @@ abilities=flying,exalted
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Mountain
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add {R}
|
||||
text={T}: Add {R} to your mana pool.
|
||||
rarity=L
|
||||
name=Mountain
|
||||
@@ -899,8 +922,8 @@ id=175018
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto=@movedTo(*[-land]|opponentstack):deplete:2 opponent
|
||||
text=Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard.
|
||||
auto=@movedTo(*|opponentstack):deplete:2 opponent
|
||||
text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.
|
||||
rarity=R
|
||||
name=Memory Erosion
|
||||
id=175108
|
||||
@@ -918,7 +941,7 @@ mana={B}
|
||||
[/card]
|
||||
[card]
|
||||
auto=token(Goblin,creature goblin, 1/1,red)*2
|
||||
text=Put two 1/1 red Goblin creature tokens into play.
|
||||
text=Put two 1/1 red Goblin creature tokens onto the battlefield.
|
||||
rarity=C
|
||||
name=Dragon Fodder
|
||||
id=174936
|
||||
@@ -932,7 +955,7 @@ mana={4}{U}
|
||||
subtype=Drake
|
||||
auto={1}{W}:vigilance
|
||||
rarity=C
|
||||
text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn.
|
||||
text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn.
|
||||
power=3
|
||||
id=174814
|
||||
type=Artifact Creature
|
||||
@@ -941,7 +964,7 @@ abilities=flying
|
||||
[card]
|
||||
auto=lord(goblin) mustattack
|
||||
auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red)
|
||||
text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play. Goblin creatures attack each turn if able.
|
||||
text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able.
|
||||
rarity=R
|
||||
name=Goblin Assault
|
||||
id=174939
|
||||
@@ -954,10 +977,9 @@ name=Jhessian Lookout
|
||||
mana={1}{U}
|
||||
subtype=Human Scout
|
||||
rarity=C
|
||||
text=
|
||||
power=2
|
||||
id=176428
|
||||
type=Creature
|
||||
id=176428
|
||||
[/card]
|
||||
[card]
|
||||
toughness=4
|
||||
@@ -965,10 +987,9 @@ name=Woolly Thoctar
|
||||
mana={R}{G}{W}
|
||||
subtype=Beast
|
||||
rarity=U
|
||||
text=
|
||||
power=5
|
||||
id=175062
|
||||
type=Creature
|
||||
id=175062
|
||||
[/card]
|
||||
[card]
|
||||
toughness=1
|
||||
@@ -983,9 +1004,9 @@ id=176433
|
||||
type=Creature
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add {W}
|
||||
auto={T}:Add {U}
|
||||
auto={T}:Add {B}
|
||||
text={T}: Add {W}, {U}, or {B} to your mana pool.
|
||||
rarity=C
|
||||
name=Obelisk of Esper
|
||||
@@ -995,7 +1016,7 @@ mana={3}
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Island
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add {U}
|
||||
text={T}: Add {U} to your mana pool.
|
||||
rarity=L
|
||||
name=Island
|
||||
@@ -1009,7 +1030,7 @@ mana={B}{R}{G}
|
||||
subtype=Lizard
|
||||
auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3
|
||||
rarity=U
|
||||
text=When Sprouting Thrinax is put into a graveyard from play, put three 1/1 green Saproling creature tokens into play.
|
||||
text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield.
|
||||
power=3
|
||||
id=174863
|
||||
type=Creature
|
||||
@@ -1018,10 +1039,10 @@ type=Creature
|
||||
name=Shadowfeed
|
||||
mana={B}
|
||||
target=*|graveyard
|
||||
auto=moveto(removedfromgame)
|
||||
auto=moveto(exile)
|
||||
auto=life:3
|
||||
rarity=C
|
||||
text=Remove target card in a graveyard from the game. You gain 3 life.
|
||||
text=Exile target card in a graveyard. You gain 3 life.
|
||||
type=Instant
|
||||
id=177473
|
||||
[/card]
|
||||
@@ -1056,7 +1077,7 @@ type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Plains
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add {W}
|
||||
text={T}: Add {W} to your mana pool.
|
||||
rarity=L
|
||||
name=Plains
|
||||
@@ -1064,9 +1085,9 @@ id=175031
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add{G}
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add {G}
|
||||
auto={T}:Add {W}
|
||||
auto={T}:Add {U}
|
||||
text={T}: Add {G}, {W}, or {U} to your mana pool.
|
||||
rarity=C
|
||||
name=Obelisk of Bant
|
||||
@@ -1081,7 +1102,7 @@ subtype=Aura
|
||||
target=creature,artifact
|
||||
auto=doesnotuntap
|
||||
rarity=C
|
||||
text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step.
|
||||
text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step.
|
||||
id=175042
|
||||
type=Enchantment
|
||||
[/card]
|
||||
@@ -1090,17 +1111,17 @@ toughness=2
|
||||
name=Steward of Valeron
|
||||
mana={G}{W}
|
||||
subtype=Human Druid Knight
|
||||
auto={T}:Add{G}
|
||||
auto={T}:Add {G}
|
||||
rarity=C
|
||||
text=Vigilance {T}: Add {G} to your mana pool.
|
||||
text=Vigilance {T}: Add {G} to your mana pool.
|
||||
power=2
|
||||
id=175134
|
||||
type=Creature
|
||||
abilities=vigilance
|
||||
[/card]
|
||||
[card]
|
||||
auto={4}{W}{T}{S}:moveTo(myInPlay) target(artifact|mygraveyard)
|
||||
text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to play.
|
||||
auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard)
|
||||
text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
|
||||
rarity=U
|
||||
name=Protomatter Powder
|
||||
id=174833
|
||||
@@ -1108,9 +1129,9 @@ type=Artifact
|
||||
mana={2}{U}
|
||||
[/card]
|
||||
[card]
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add{G}
|
||||
auto={T}:Add {B}
|
||||
auto={T}:Add {R}
|
||||
auto={T}:Add {G}
|
||||
text={T}: Add {B}, {R}, or {G} to your mana pool.
|
||||
rarity=C
|
||||
name=Obelisk of Jund
|
||||
@@ -1120,7 +1141,7 @@ mana={3}
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Swamp
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add {B}
|
||||
text={T}: Add {B} to your mana pool.
|
||||
rarity=L
|
||||
name=Swamp
|
||||
@@ -1133,7 +1154,7 @@ name=Court Archers
|
||||
mana={2}{G}
|
||||
subtype=Human Archer
|
||||
rarity=C
|
||||
text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
power=1
|
||||
id=174960
|
||||
type=Creature
|
||||
@@ -1158,7 +1179,7 @@ mana={2}{U}
|
||||
subtype=Human Archer
|
||||
auto={W}{T}:damage:1 target(creature[attacking;blocking])
|
||||
rarity=U
|
||||
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.
|
||||
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.
|
||||
power=1
|
||||
id=175085
|
||||
type=Creature
|
||||
@@ -1176,10 +1197,10 @@ id=180144
|
||||
[/card]
|
||||
[card]
|
||||
auto=tap
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add{G}
|
||||
auto={T}:Add{W}
|
||||
text=Jungle Shrine comes into play tapped. {T}: Add {R}, {G}, or {W} to your mana pool.
|
||||
auto={T}:Add {R}
|
||||
auto={T}:Add {G}
|
||||
auto={T}:Add {W}
|
||||
text=Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W} to your mana pool.
|
||||
rarity=U
|
||||
name=Jungle Shrine
|
||||
id=175060
|
||||
@@ -1192,7 +1213,7 @@ mana={4}{R}{G}{G}{W}
|
||||
subtype=Beast
|
||||
auto={T}:token(Beast,creature beast, 8/8,red green white)
|
||||
rarity=M
|
||||
text=Vigilance {T}: Put an 8/8 Beast creature token into play that's red, green, and white.
|
||||
text=Vigilance {T}: Put an 8/8 Beast creature token onto the battlefield that's red, green, and white.
|
||||
power=8
|
||||
id=175105
|
||||
type=Creature
|
||||
@@ -1200,7 +1221,7 @@ abilities=vigilance
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Plains
|
||||
auto={T}:Add{W}
|
||||
auto={T}:Add {W}
|
||||
text={T}: Add {W} to your mana pool.
|
||||
rarity=L
|
||||
name=Plains
|
||||
@@ -1215,7 +1236,7 @@ subtype=Human Wizard
|
||||
auto={G}{T}:trample target(creature)
|
||||
auto={U}{T}:flying target(creature)
|
||||
rarity=U
|
||||
text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.
|
||||
text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.
|
||||
power=2
|
||||
id=175123
|
||||
type=Creature
|
||||
@@ -1234,7 +1255,7 @@ type=Artifact Creature
|
||||
abilities=lifelink
|
||||
[/card]
|
||||
[card]
|
||||
auto=lord(dragon|myinplay) 3/3
|
||||
auto=lord(dragon|myBattlefield) 3/3
|
||||
text=Dragon creatures you control get +3/+3.
|
||||
rarity=R
|
||||
name=Crucible of Fire
|
||||
@@ -1260,14 +1281,13 @@ name=Cylian Elf
|
||||
mana={1}{G}
|
||||
subtype=Elf Scout
|
||||
rarity=C
|
||||
text=
|
||||
power=2
|
||||
id=174935
|
||||
type=Creature
|
||||
id=174935
|
||||
[/card]
|
||||
[card]
|
||||
subtype=Island
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add {U}
|
||||
text={T}: Add {U} to your mana pool.
|
||||
rarity=L
|
||||
name=Island
|
||||
@@ -1284,11 +1304,26 @@ id=174927
|
||||
type=Basic Land
|
||||
[/card]
|
||||
[card]
|
||||
toughness=2
|
||||
name=Death Baron
|
||||
mana={1}{B}{B}
|
||||
subtype=Zombie Wizard
|
||||
auto=lord(skeleton|myBattlefield) 1/1
|
||||
auto=lord(skeleton|myBattlefield) deathtouch
|
||||
auto=lord(zombie|myBattlefield) 1/1 other
|
||||
auto=lord(zombie|myBattlefield) deathtouch other
|
||||
rarity=R
|
||||
text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.
|
||||
power=2
|
||||
id=176430
|
||||
type=Creature
|
||||
[/card]
|
||||
[card]
|
||||
auto=tap
|
||||
auto={T}:Add{U}
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add{R}
|
||||
text=Crumbling Necropolis comes into play tapped. {T}: Add {U}, {B}, or {R} to your mana pool.
|
||||
auto={T}:Add {U}
|
||||
auto={T}:Add {B}
|
||||
auto={T}:Add {R}
|
||||
text=Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R} to your mana pool.
|
||||
rarity=U
|
||||
name=Crumbling Necropolis
|
||||
id=175112
|
||||
|
||||
Reference in New Issue
Block a user