- Translation updates
- JGE: DrawString now allows std::string objects
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-11-01 02:52:41 +00:00
parent efbfc0a1b9
commit 5b92639cca
31 changed files with 7705 additions and 7399 deletions
@@ -1,29 +1,16 @@
[card]
toughness=1
name=Blister Beetle
mana={1}{B}
subtype=Insect
auto=-1/-1 target(creature)
rarity=C
text=When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.
power=1
id=174893
type=Creature
[/card]
[card]
toughness=3
name=Dreg Reaver
mana={4}{B}
subtype=Zombie Beast
rarity=C
text=
power=4
id=174848
type=Creature
id=174848
[/card]
[card]
auto={B}{T}{S(artifact|myinplay)}:draw:1
text=Flash {B}, {T}, Sacrifice an artifact: Draw a card.
auto={B}{T}{S(artifact|myBattlefield)}:draw:1
text=Flash {B}, {T}, Sacrifice an artifact: Draw a card.
rarity=U
name=Etherium Astrolabe
id=175138
@@ -52,9 +39,9 @@ type=Instant
id=178092
[/card]
[card]
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:Add{W}
auto={T}:Add {R}
auto={T}:Add {G}
auto={T}:Add {W}
text={T}: Add {R}, {G}, or {W} to your mana pool.
rarity=C
name=Obelisk of Naya
@@ -63,9 +50,9 @@ type=Artifact
mana={3}
[/card]
[card]
auto={T}:Add{1}
auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) target(forest,plains,island|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library.
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C
name=Bant Panorama
id=174842
@@ -89,14 +76,14 @@ name=Rhox Charger
mana={3}{G}
subtype=Rhino Soldier
rarity=U
text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
text=Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=3
id=174959
type=Creature
abilities=trample,exalted
[/card]
[card]
auto=lord(creatures) -2/-2
auto=lord(creature) -2/-2
text=All creatures get -2/-2 until end of turn.
rarity=U
name=Infest
@@ -110,10 +97,9 @@ name=Incurable Ogre
mana={3}{R}
subtype=Ogre Mutant
rarity=C
text=
power=5
id=174806
type=Creature
id=174806
[/card]
[card]
toughness=3
@@ -122,7 +108,7 @@ mana={3}{W}
subtype=Gargoyle
auto=may moveTo(myHand) target(artifact|mygraveyard)
rarity=C
text=Flying When Sharuum the Hegemon comes into play, you may return target artifact card from your graveyard to play.
text=Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
power=2
id=174925
type=Artifact Creature
@@ -136,13 +122,25 @@ target=creature
auto=3/0
auto=first strike
rarity=C
text=Enchant creature Enchanted creature gets +3/+0 and has first strike.
text=Enchant creature Enchanted creature gets +3/+0 and has first strike.
id=176446
type=Enchantment
[/card]
[card]
toughness=1
name=Tidehollow Strix
mana={U}{B}
subtype=Bird
rarity=C
text=Flying Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
power=2
id=175015
type=Artifact Creature
abilities=flying,deathtouch
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -156,7 +154,7 @@ mana={1}{G}
subtype=Elf Shaman
auto=draw:1
rarity=C
text=When Elvish Visionary comes into play, draw a card.
text=When Elvish Visionary enters the battlefield, draw a card.
power=1
id=175124
type=Creature
@@ -166,22 +164,23 @@ toughness=6
name=Sphinx Sovereign
mana={4}{W}{U}{U}{B}
subtype=Sphinx
auto=@each my endofturn:aslongas(Sphinx Sovereign[-tapped]|myinplay) life:3 controller
auto=@each my endofturn:aslongas(Sphinx Sovereign[tapped]|myinplay) life:-3 opponent
auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myBattlefield) life:3 controller
auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myBattlefield) life:-3 opponent
rarity=M
text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
power=6
id=175107
type=Artifact Creature
abilities=flying
[/card]
[card]
toughness=5
name=Sharuum the Hegemon
mana={3}{W}{U}{B}
subtype=Sphinx
auto=may moveTo(myinplay) target(artifact|mygraveyard)
auto=may moveTo(myBattlefield) target(artifact|mygraveyard)
rarity=M
text=Flying When Sanctum Gargoyle comes into play, you may return target artifact card from your graveyard to your hand.
text=Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
power=5
id=175127
type=Artifact Creature
@@ -195,7 +194,7 @@ subtype=Human Shaman
auto={B}{T}:life:-1 target(player)
auto={G}{T}:token(Saproling,Creature Saproling,1/1,green)
rarity=U
text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token into play.
text={B}, {T}: Target player loses 1 life. {G}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.
power=2
id=175050
type=Creature
@@ -217,17 +216,17 @@ toughness=1
name=Wild Nacatl
mana={G}
subtype=Cat Warrior
auto=aslongas(mountain|myinplay) 1/1
auto=aslongas(plains|myinplay) 1/1
auto=aslongas(mountain|myBattlefield) 1/1
auto=aslongas(plains|myBattlefield) 1/1
rarity=C
text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.
text=Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.
power=1
id=174989
type=Creature
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -236,7 +235,7 @@ type=Basic Land
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -245,7 +244,7 @@ type=Basic Land
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -266,7 +265,7 @@ abilities=mountainwalk
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -274,9 +273,9 @@ id=175032
type=Basic Land
[/card]
[card]
auto={T}:Add{1}
auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) target(swamp,mountain,forest|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library.
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C
name=Jund Panorama
id=179425
@@ -308,7 +307,7 @@ abilities=vigilance,haste
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -317,10 +316,10 @@ type=Basic Land
[/card]
[card]
auto=tap
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
text=Arcane Sanctum comes into play tapped. {T}: Add {W}, {U}, or {B} to your mana pool.
auto={T}:Add {W}
auto={T}:Add {U}
auto={T}:Add {B}
text=Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B} to your mana pool.
rarity=U
name=Arcane Sanctum
id=175128
@@ -328,10 +327,10 @@ type=Land
[/card]
[card]
auto=tap
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text=Savage Lands comes into play tapped. {T}: Add {B}, {R}, or {G} to your mana pool.
auto={T}:Add {B}
auto={T}:Add {R}
auto={T}:Add {G}
text=Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G} to your mana pool.
rarity=U
name=Savage Lands
id=174877
@@ -370,7 +369,7 @@ id=174890
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -389,10 +388,10 @@ type=Sorcery
id=176438
[/card]
[card]
auto=lord(creatures|myinplay) 5/5
auto=lord(creatures|myinplay) lifelink
auto=lord(creatures|myinplay) first strike
auto=lord(creatures|myinplay) trample
auto=lord(creature|myBattlefield) 5/5
auto=lord(creature|myBattlefield) lifelink
auto=lord(creature|myBattlefield) first strike
auto=lord(creature|myBattlefield) trample
text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.
rarity=R
name=Titanic Ultimatum
@@ -407,7 +406,7 @@ mana={1}{W}
subtype=Human Wizard
auto={U}:shroud
rarity=C
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)
power=1
id=174956
type=Creature
@@ -451,7 +450,7 @@ abilities=haste
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -483,9 +482,21 @@ id=175097
type=Creature
[/card]
[card]
toughness=2
name=Vectis Silencers
mana={2}{U}
subtype=Human Rogue
auto={2}{B}:deathtouch
rarity=C
text={2}{B}: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)
power=1
id=175147
type=Artifact Creature
[/card]
[card]
auto={T}:Add{1}
auto={1}{T}{S}:moveTo(myBattlefield) target(mountain,forest,plains|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it into play tapped. Then shuffle your library.
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C
name=Naya Panorama
id=179423
@@ -496,9 +507,9 @@ toughness=1
name=Glaze Fiend
mana={1}{B}
subtype=Illusion
auto=@movedTo(artifact[-this]|myinplay):2/2
auto=@movedTo(other artifact|myBattlefield):2/2 ueot
rarity=C
text=Flying. Whenever another artifact comes into play under your control, Glaze Fiend gets +2/+2 until end of turn.
text=Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
power=0
id=174816
type=Artifact Creature
@@ -509,9 +520,9 @@ toughness=1
name=Scavenger Drake
mana={3}{B}
subtype=Drake
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1)
auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
rarity=U
text=Flying Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake.
text=Flying Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Scavenger Drake.
power=1
id=174987
type=Creature
@@ -523,7 +534,7 @@ name=Guardians of Akrasa
mana={2}{W}
subtype=Human Soldier
rarity=C
text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
text=Defender Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=0
id=175103
type=Creature
@@ -534,15 +545,15 @@ toughness=1
name=Deathgreeter
mana={B}
subtype=Human Shaman
auto=@movedTo(creature[-this]|graveyard) from(inplay):may life:1
auto=@movedTo(other creature|graveyard) from(battlefield):may life:1
rarity=C
text=Whenever another creature is put into a graveyard from play, you may gain 1 life.
text=Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life.
power=1
id=175073
type=Creature
[/card]
[card]
auto=lord(creatures|myinplay) shroud
auto=lord(creature|myBattlefield) shroud
text=Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
rarity=C
name=Tortoise Formation
@@ -555,8 +566,8 @@ toughness=*
name=Master of Etherium
mana={2}{U}
subtype=Vedalken Wizard
auto=lord(creature[artifact]|myinplay) 1/1 other
auto=foreach(artifact|myinplay) 1/1
auto=lord(creature[artifact]|myBattlefield) 1/1 other
auto=foreach(artifact|myBattlefield) 1/1
rarity=R
text=Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
power=*
@@ -564,11 +575,23 @@ id=175114
type=Artifact Creature
[/card]
[card]
toughness=1
name=Hissing Iguanar
mana={2}{R}
subtype=Lizard
auto=@movedTo(other creature|graveyard) from(battlefield):may damage:1 target(player)
rarity=C
text=Whenever another creature is put into a graveyard from the battlefield, you may have Hissing Iguanar deal 1 damage to target player.
power=3
id=174873
type=Creature
[/card]
[card]
name=Sigil Blessing
mana={G}{W}
target=creature|myinplay
target=creature|myBattlefield
auto=2/2
auto=lord(creatures|myinplay) 1/1
auto=lord(creature|myBattlefield) 1/1
rarity=C
text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
type=Instant
@@ -576,7 +599,7 @@ id=177597
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -589,7 +612,7 @@ name=Deft Duelist
mana={W}{U}
subtype=Human Rogue
rarity=C
text=First strike Shroud (This creature can't be the target of spells or abilities.)
text=First strike Shroud (This creature can't be the target of spells or abilities.)
power=2
id=175121
type=Creature
@@ -612,9 +635,9 @@ toughness=1
name=Algae Gharial
mana={3}{G}
subtype=Crocodile
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1)
auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
rarity=U
text=Shroud Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial.
text=Shroud Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial.
power=1
id=174986
type=Creature
@@ -625,7 +648,7 @@ toughness=5
name=Steelclad Serpent
mana={5}{U}
subtype=Serpent
auto=aslongas(artifact|myinplay) other -cantattack
auto=aslongas(artifact|myBattlefield) other -cantattack
rarity=C
text=Steelclad Serpent can't attack unless you control another artifact.
power=4
@@ -638,18 +661,18 @@ toughness=2
name=Skeletal Kathari
mana={4}{B}
subtype=Bird Skeleton
auto={B}{S(creature|myinplay)}:regenerate
auto={B}{S(creature|myBattlefield)}:regenerate
rarity=C
text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari.
text=Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari.
power=3
id=175119
type=Creature
abilities=flying
[/card]
[card]
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add {U}
auto={T}:Add {B}
auto={T}:Add {R}
text={T}: Add {U}, {B}, or {R} to your mana pool.
rarity=C
name=Obelisk of Grixis
@@ -663,14 +686,14 @@ mana={1}{B}
subtype=Aura
target=creature
rarity=C
text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.
text=Enchant creature When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.
type=Enchantment
id=174817
alias=1197
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -683,11 +706,11 @@ name=Sigiled Paladin
mana={W}{W}
subtype=Human Knight
rarity=U
text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
text=First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=2
id=174958
type=Creature
abilities=first strike, exalted
abilities=first strike,exalted
[/card]
[card]
auto={T}:life:1
@@ -705,7 +728,7 @@ mana={3}{B}{R}{G}
subtype=Dragon
auto=token(Dragon,creature dragon, 4/4,flying red)
rarity=R
text=Flying When Broodmate Dragon comes into play, put a 4/4 red Dragon creature token with flying into play.
text=Flying When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.
power=4
id=178101
type=Creature
@@ -716,9 +739,9 @@ toughness=1
name=Rockslide Elemental
mana={2}{R}
subtype=Elemental
auto=@movedTo(creature|graveyard) from(inplay):may counter(1/1)
auto=@movedTo(other creature|graveyard) from(battlefield):may counter(1/1)
rarity=U
text=First strike Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Rockslide Elemental.
text=First strike Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Rockslide Elemental.
power=1
id=174988
type=Creature
@@ -782,10 +805,10 @@ type=Basic Land
[/card]
[card]
auto=tap
auto={T}:Add{G}
auto={T}:Add{W}
auto={T}:Add{U}
text=Seaside Citadel comes into play tapped. {T}: Add {G}, {W}, or {U} to your mana pool.
auto={T}:Add {G}
auto={T}:Add {W}
auto={T}:Add {U}
text=Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U} to your mana pool.
rarity=U
name=Seaside Citadel
id=174950
@@ -794,7 +817,7 @@ type=Land
[card]
auto={T}:Add{1}
auto={1}{T}{S}:moveTo(myBattlefield) target(island,swamp,mountain|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C
name=Grixis Panorama
id=179433
@@ -808,7 +831,7 @@ subtype=Human Shaman
auto={R}{T}:2/0 target(creature)
auto={W}{T}:tap target(creature)
rarity=U
text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature.
text={R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature.
power=2
id=174944
type=Creature
@@ -821,7 +844,7 @@ subtype=Dragon
auto={R}:1/0
auto={B}{G}:regenerate
rarity=M
text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord.
text=Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord.
power=8
id=175057
type=Creature
@@ -861,7 +884,7 @@ type=Basic Land
[/card]
[card]
auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green)
text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
text={2}: Exile target creature card in a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.
rarity=U
name=Necrogenesis
id=175023
@@ -869,9 +892,9 @@ type=Enchantment
mana={B}{G}
[/card]
[card]
auto={T}:Add{1}
auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) target(plains,island,swamp|mylibrary) && tap
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library.
text={T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
rarity=C
name=Esper Panorama
id=179431
@@ -883,7 +906,7 @@ name=Waveskimmer Aven
mana={2}{G}{W}{U}
subtype=Bird Soldier
rarity=C
text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
text=Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=2
id=174955
type=Creature
@@ -891,7 +914,7 @@ abilities=flying,exalted
[/card]
[card]
subtype=Mountain
auto={T}:Add{R}
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
rarity=L
name=Mountain
@@ -899,8 +922,8 @@ id=175018
type=Basic Land
[/card]
[card]
auto=@movedTo(*[-land]|opponentstack):deplete:2 opponent
text=Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard.
auto=@movedTo(*|opponentstack):deplete:2 opponent
text=Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.
rarity=R
name=Memory Erosion
id=175108
@@ -918,7 +941,7 @@ mana={B}
[/card]
[card]
auto=token(Goblin,creature goblin, 1/1,red)*2
text=Put two 1/1 red Goblin creature tokens into play.
text=Put two 1/1 red Goblin creature tokens onto the battlefield.
rarity=C
name=Dragon Fodder
id=174936
@@ -932,7 +955,7 @@ mana={4}{U}
subtype=Drake
auto={1}{W}:vigilance
rarity=C
text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn.
text=Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn.
power=3
id=174814
type=Artifact Creature
@@ -941,7 +964,7 @@ abilities=flying
[card]
auto=lord(goblin) mustattack
auto=@each my upkeep:token(Goblin,Creature Goblin,1/1,haste red)
text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play. Goblin creatures attack each turn if able.
text=At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblin creatures attack each turn if able.
rarity=R
name=Goblin Assault
id=174939
@@ -954,10 +977,9 @@ name=Jhessian Lookout
mana={1}{U}
subtype=Human Scout
rarity=C
text=
power=2
id=176428
type=Creature
id=176428
[/card]
[card]
toughness=4
@@ -965,10 +987,9 @@ name=Woolly Thoctar
mana={R}{G}{W}
subtype=Beast
rarity=U
text=
power=5
id=175062
type=Creature
id=175062
[/card]
[card]
toughness=1
@@ -983,9 +1004,9 @@ id=176433
type=Creature
[/card]
[card]
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add {W}
auto={T}:Add {U}
auto={T}:Add {B}
text={T}: Add {W}, {U}, or {B} to your mana pool.
rarity=C
name=Obelisk of Esper
@@ -995,7 +1016,7 @@ mana={3}
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -1009,7 +1030,7 @@ mana={B}{R}{G}
subtype=Lizard
auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3
rarity=U
text=When Sprouting Thrinax is put into a graveyard from play, put three 1/1 green Saproling creature tokens into play.
text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield.
power=3
id=174863
type=Creature
@@ -1018,10 +1039,10 @@ type=Creature
name=Shadowfeed
mana={B}
target=*|graveyard
auto=moveto(removedfromgame)
auto=moveto(exile)
auto=life:3
rarity=C
text=Remove target card in a graveyard from the game. You gain 3 life.
text=Exile target card in a graveyard. You gain 3 life.
type=Instant
id=177473
[/card]
@@ -1056,7 +1077,7 @@ type=Basic Land
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -1064,9 +1085,9 @@ id=175031
type=Basic Land
[/card]
[card]
auto={T}:Add{G}
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add {G}
auto={T}:Add {W}
auto={T}:Add {U}
text={T}: Add {G}, {W}, or {U} to your mana pool.
rarity=C
name=Obelisk of Bant
@@ -1081,7 +1102,7 @@ subtype=Aura
target=creature,artifact
auto=doesnotuntap
rarity=C
text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step.
text=Enchant artifact or creature. Enchanted permanent doesn't untap during its controller's untap step.
id=175042
type=Enchantment
[/card]
@@ -1090,17 +1111,17 @@ toughness=2
name=Steward of Valeron
mana={G}{W}
subtype=Human Druid Knight
auto={T}:Add{G}
auto={T}:Add {G}
rarity=C
text=Vigilance {T}: Add {G} to your mana pool.
text=Vigilance {T}: Add {G} to your mana pool.
power=2
id=175134
type=Creature
abilities=vigilance
[/card]
[card]
auto={4}{W}{T}{S}:moveTo(myInPlay) target(artifact|mygraveyard)
text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to play.
auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard)
text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
rarity=U
name=Protomatter Powder
id=174833
@@ -1108,9 +1129,9 @@ type=Artifact
mana={2}{U}
[/card]
[card]
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:Add {B}
auto={T}:Add {R}
auto={T}:Add {G}
text={T}: Add {B}, {R}, or {G} to your mana pool.
rarity=C
name=Obelisk of Jund
@@ -1120,7 +1141,7 @@ mana={3}
[/card]
[card]
subtype=Swamp
auto={T}:Add{B}
auto={T}:Add {B}
text={T}: Add {B} to your mana pool.
rarity=L
name=Swamp
@@ -1133,7 +1154,7 @@ name=Court Archers
mana={2}{G}
subtype=Human Archer
rarity=C
text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
text=Reach (This can block creatures with flying.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
power=1
id=174960
type=Creature
@@ -1158,7 +1179,7 @@ mana={2}{U}
subtype=Human Archer
auto={W}{T}:damage:1 target(creature[attacking;blocking])
rarity=U
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.
power=1
id=175085
type=Creature
@@ -1176,10 +1197,10 @@ id=180144
[/card]
[card]
auto=tap
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:Add{W}
text=Jungle Shrine comes into play tapped. {T}: Add {R}, {G}, or {W} to your mana pool.
auto={T}:Add {R}
auto={T}:Add {G}
auto={T}:Add {W}
text=Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W} to your mana pool.
rarity=U
name=Jungle Shrine
id=175060
@@ -1192,7 +1213,7 @@ mana={4}{R}{G}{G}{W}
subtype=Beast
auto={T}:token(Beast,creature beast, 8/8,red green white)
rarity=M
text=Vigilance {T}: Put an 8/8 Beast creature token into play that's red, green, and white.
text=Vigilance {T}: Put an 8/8 Beast creature token onto the battlefield that's red, green, and white.
power=8
id=175105
type=Creature
@@ -1200,7 +1221,7 @@ abilities=vigilance
[/card]
[card]
subtype=Plains
auto={T}:Add{W}
auto={T}:Add {W}
text={T}: Add {W} to your mana pool.
rarity=L
name=Plains
@@ -1215,7 +1236,7 @@ subtype=Human Wizard
auto={G}{T}:trample target(creature)
auto={U}{T}:flying target(creature)
rarity=U
text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.
text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.
power=2
id=175123
type=Creature
@@ -1234,7 +1255,7 @@ type=Artifact Creature
abilities=lifelink
[/card]
[card]
auto=lord(dragon|myinplay) 3/3
auto=lord(dragon|myBattlefield) 3/3
text=Dragon creatures you control get +3/+3.
rarity=R
name=Crucible of Fire
@@ -1260,14 +1281,13 @@ name=Cylian Elf
mana={1}{G}
subtype=Elf Scout
rarity=C
text=
power=2
id=174935
type=Creature
id=174935
[/card]
[card]
subtype=Island
auto={T}:Add{U}
auto={T}:Add {U}
text={T}: Add {U} to your mana pool.
rarity=L
name=Island
@@ -1284,11 +1304,26 @@ id=174927
type=Basic Land
[/card]
[card]
toughness=2
name=Death Baron
mana={1}{B}{B}
subtype=Zombie Wizard
auto=lord(skeleton|myBattlefield) 1/1
auto=lord(skeleton|myBattlefield) deathtouch
auto=lord(zombie|myBattlefield) 1/1 other
auto=lord(zombie|myBattlefield) deathtouch other
rarity=R
text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.
power=2
id=176430
type=Creature
[/card]
[card]
auto=tap
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
text=Crumbling Necropolis comes into play tapped. {T}: Add {U}, {B}, or {R} to your mana pool.
auto={T}:Add {U}
auto={T}:Add {B}
auto={T}:Add {R}
text=Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R} to your mana pool.
rarity=U
name=Crumbling Necropolis
id=175112