Fixed PSP compilation by stubbing the socket implementation. Somebody with a PSP, please replace this code with a real implementation.

This commit is contained in:
Xawotihs@gmail.com
2013-02-03 21:41:31 +00:00
parent 5c25189aef
commit 5a9b7eefc0
5 changed files with 35 additions and 24 deletions

View File

@@ -51,8 +51,8 @@ GameState::GameState(GameApp* parent, string id) :
GameApp::GameApp() :
JApp()
#ifdef NETWORK_SUPPORT
,mpNetwork(NULL)
, mServerAddress("")
, mpNetwork(NULL)
#endif //NETWORK_SUPPORT
{
#ifdef DEBUG