Fixed crash on Linux introduced with the iOS patch
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@@ -278,7 +278,11 @@ int GameStateMenu::nextDirectory(const char * root, const char * file)
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int found = 0;
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int found = 0;
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if (!mDip)
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if (!mDip)
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{
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{
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#ifdef IOS
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mDip = opendir(JGE_GET_RES(root).c_str());
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mDip = opendir(JGE_GET_RES(root).c_str());
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#else
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mDip = opendir(root);
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#endif //IOS
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}
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}
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while (!found && (mDit = readdir(mDip)))
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while (!found && (mDit = readdir(mDip)))
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