Merge pull request #619 from kevlahnota/master
added support for cards like leyline of the void, rest in peace, etc...
This commit is contained in:
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@@ -4509,24 +4509,12 @@ mana={3}{W}
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type=Enchantment
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[/card]
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[card]
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name=Endless Swarm
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text=Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
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mana={5}{G}{G}{G}
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type=Sorcery
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[/card]
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[card]
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name=Endoskeleton
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text=You may choose not to untap Endoskeleton during your untap step. -- {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
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mana={2}
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type=Artifact
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[/card]
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[card]
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name=Enduring Ideal
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text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
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mana={5}{W}{W}
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type=Sorcery
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[/card]
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[card]
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name=Enduring Renewal
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text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
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mana={2}{W}{W}
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@@ -4707,12 +4695,6 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Eternal Dominion
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text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
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mana={7}{U}{U}{U}
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type=Sorcery
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[/card]
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[card]
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name=Etherium-Horn Sorcerer
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text={1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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mana={4}{U}{R}
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@@ -5428,12 +5410,6 @@ mana={2}{G}
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type=Enchantment
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[/card]
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[card]
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name=Forbidden Crypt
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text=If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. -- If a card would be put into your graveyard from anywhere, exile that card instead.
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mana={3}{B}{B}
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type=Enchantment
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[/card]
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[card]
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name=Forbidden Ritual
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text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.
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mana={2}{B}{B}
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@@ -6598,15 +6574,6 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Gravebane Zombie
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text=If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead.
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mana={3}{B}
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type=Creature
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subtype=Zombie
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power=3
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toughness=2
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[/card]
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[card]
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name=Graven Dominator
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text=Flying -- Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn.
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mana={4}{W}{W}
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@@ -10813,12 +10780,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Neverending Torment
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text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
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mana={4}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=New Benalia
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text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool.
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type=Land
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@@ -13271,15 +13232,6 @@ mana={1}{U}
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type=Sorcery
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[/card]
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[card]
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name=Rest in Peace
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#Note this is replacement effect, I think wagic has no override rule.
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auto=moveto(exile) all(*|graveyard)
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auto=@movedTo(*|graveyard):all(trigger[to]) moveTo(exile)
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text=When Rest in Peace enters the battlefield, exile all cards from all graveyards. -- If a card or token would be put into a graveyard from anywhere, exile it instead.
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mana={1}{W}
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type=Enchantment
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[/card]
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[card]
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name=Restless Dreams
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text=As an additional cost to cast Restless Dreams, discard X cards. -- Return X target creature cards from your graveyard to your hand.
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mana={B}
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@@ -18954,12 +18906,6 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Yawgmoth's Agenda
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text=You can't cast more than one spell each turn. -- You may play cards from your graveyard. -- If a card would be put into your graveyard from anywhere, exile it instead.
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mana={3}{B}{B}
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type=Enchantment
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[/card]
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[card]
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name=Ydwen Efreet
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text=Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.
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mana={R}{R}{R}
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@@ -0,0 +1,28 @@
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#Testing Gravebane Zombie
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#after gravebane zombie dies, activate archivist
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#and you must draw gravebane zombie if its on the top
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#of your library
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Gravebane Zombie, Archivist
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hand:Wrecking Ball
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library:mountain, plains, swamp
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manapool:{2}{R}{B}
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[PLAYER2]
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[DO]
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Wrecking Ball
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Gravebane Zombie
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Archivist
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Archivist
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library:mountain, plains, swamp
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hand:Gravebane Zombie
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graveyard:Wrecking Ball
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manapool:{0}
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life:20
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[PLAYER2]
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life:20
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[END]
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@@ -374,6 +374,7 @@ goblin_lackey4.txt
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goblin_offensive.txt
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goblin_razerunners.txt
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golgari_germination_i153.txt
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Gravebane_Zombie.txt
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gravedigger.txt
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gravity_well.txt
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gravity_well2.txt
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@@ -440,6 +441,7 @@ kudzu_i168.txt
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Lethargy_Trap.txt
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Lethargy_Trap2.txt
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leveler.txt
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leyline_of_the_void.txt
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lhurgoyf.txt
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liability.txt
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library_of_alexandria1.txt
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@@ -569,6 +571,7 @@ Rending_Vines2.txt
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resounding_roar.txt
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resurrection.txt
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resuscitate_i210.txt
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restinpeace.txt
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righteous_cause.txt
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rise_from_the_grave.txt
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river_kelpie2_i335.txt
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@@ -0,0 +1,26 @@
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#Testing Leyline of the Void vs Darksteel Colossus and Black Sun's Zenith
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#Darksteel Colossus must be on owners library
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Leyline of the Void, Forbidden Orchard
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hand:Black Sun's Zenith
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manapool:{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}
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[PLAYER2]
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inplay:Darksteel Colossus
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library:Mountain
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[DO]
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Forbidden Orchard
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choice 2
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Black Sun's Zenith
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Leyline of the Void, Forbidden Orchard
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library:Black Sun's Zenith
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manapool:{0}
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life:20
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[PLAYER2]
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library:Mountain, Darksteel Colossus
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life:20
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[END]
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@@ -0,0 +1,23 @@
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#Testing Rest in Peace vs Disenchant
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#Rest in Peace should be exiled while Disenchant must be put
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#in the owner's graveyard..
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:Rest in Peace
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hand:Disenchant
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manapool:{W}{W}
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[PLAYER2]
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[DO]
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Disenchant
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Rest in Peace
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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graveyard:Disenchant
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manapool:{0}
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exile:Rest in Peace
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life:20
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[PLAYER2]
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life:20
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[END]
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@@ -599,6 +599,10 @@ private:
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{
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intValue = target->controller()->opponent()->drawCounter;
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}
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else if (s == "epicactivated")
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{
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intValue = target->controller()->epic;
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}
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else if (s == "p" || s == "power")
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{
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intValue = target->getPower();
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@@ -635,6 +639,21 @@ private:
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{
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intValue = target->controller()->opponent()->game->hand->nb_cards;
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}
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else if (s == "morethanfourcards")
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{
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if(card->playerTarget)
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{//blackvise
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intValue = 0;
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if ((card->playerTarget->game->hand->nb_cards - 4)>0)
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intValue = (card->playerTarget->game->hand->nb_cards - 4);
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}
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else
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{//viseling
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intValue = 0;
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if ((card->controller()->opponent()->game->hand->nb_cards - 4)>0)
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intValue = (card->controller()->opponent()->game->hand->nb_cards - 4);
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}
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}
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else if (s == "powertotalinplay")//Count Total Power of Creatures you control... Formidable
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{
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intValue = 0;
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@@ -1335,6 +1354,16 @@ public:
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AAFakeAbility * clone() const;
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};
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class AAEPIC: public ActivatedAbility
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{
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public:
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string named;
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AAEPIC(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target,string _newName, ManaCost * cost = NULL);
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int resolve();
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const string getMenuText();
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AAEPIC * clone() const;
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};
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class AAFizzler: public ActivatedAbility
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{
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public:
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@@ -220,7 +220,11 @@ class Constants
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NOLEGEND = 102,
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CANPLAYFROMGRAVEYARD = 103,
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TOKENIZER = 104,
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NB_BASIC_ABILITIES = 105,
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MYGRAVEEXILER = 105,
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OPPGRAVEEXILER = 106,
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LIBRARYDEATH = 107,
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SHUFFLELIBRARYDEATH = 108,
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NB_BASIC_ABILITIES = 109,
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RARITY_S = 'S', //Special Rarity
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@@ -42,6 +42,7 @@ public:
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int skippingTurn;
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int extraTurn;
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int drawCounter;
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int epic;
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vector<string> prowledTypes;
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vector<MTGCardInstance*>curses;
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Player(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL);
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@@ -1328,6 +1328,31 @@ AAFakeAbility * AAFakeAbility::clone() const
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return NEW AAFakeAbility(*this);
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}
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//EPIC
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AAEPIC::AAEPIC(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * _target, string _named,ManaCost * cost):
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ActivatedAbility(observer, id, source, cost, 0),named(_named)
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{
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this->target = _target;
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}
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int AAEPIC::resolve()
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{
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MTGCardInstance * _target = (MTGCardInstance *)target;
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_target->controller()->epic = 1;
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return 1;
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}
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const string AAEPIC::getMenuText()
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{
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if(named.size())
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return named.c_str();
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return "EPIC";
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}
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AAEPIC * AAEPIC::clone() const
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{
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return NEW AAEPIC(*this);
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}
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// Fizzler
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AAFizzler::AAFizzler(GameObserver* observer, int _id, MTGCardInstance * card, Spell * _target, ManaCost * _cost) :
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ActivatedAbility(observer, _id, card, _cost, 0)
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@@ -540,7 +540,12 @@ ExtraCost("UnTap")
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int UnTapCost::isPaymentSet()
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{
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if (source && !source->isTapped())
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/*602.5a A creature's activated ability with the tap symbol ({T}) or the untap symbol ({Q})
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* in its activation cost can't be activated unless the creature has been under its
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* controller's control since the start of his or her most recent turn.
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* Ignore this rule for creatures with haste (see rule 702.10). As of 6/1/2014 Comprehensive Rules
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*/
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if (source && (!source->isTapped() || source->hasSummoningSickness()))
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{
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return 0;
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}
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@@ -2408,7 +2408,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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return a;
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}
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//Reset damages on cards
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//Do nothing
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found = s.find("donothing");
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if (found != string::npos)
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{
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@@ -2418,6 +2418,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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return a;
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}
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//Epic
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found = s.find("epic");
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if (found != string::npos)
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{
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MTGAbility * a = NEW AAEPIC(observer, id, card, target,newName);
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a->oneShot = 1;
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return a;
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}
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//Damage
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vector<string> splitDamage = parseBetween(s, "damage:", " ", false);
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if (splitDamage.size())
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@@ -133,7 +133,11 @@ const char* Constants::MTGBasicAbilities[] = {
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"lure",
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"nolegend",
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"canplayfromgraveyard",
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"tokenizer"//parallel lives
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"tokenizer",//parallel lives,
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"mygraveexiler",
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"oppgraveexiler",
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"librarydeath",
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"shufflelibrarydeath"
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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@@ -321,6 +321,33 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
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return card; //Error check
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int doCopy = 1;
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bool shufflelibrary = card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH];
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bool ripToken = false;
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if (g->players[0]->game->battlefield->hasName("Rest in Peace")||g->players[1]->game->battlefield->hasName("Rest in Peace"))
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ripToken = true;
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//Darksteel Colossus, Legacy Weapon ... top priority since we replace destination directly automatically...
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for(int i = 0; i < 2; ++i)
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{
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if ((to == g->players[i]->game->graveyard) && (
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card->basicAbilities[(int)Constants::LIBRARYDEATH]||
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card->basicAbilities[(int)Constants::SHUFFLELIBRARYDEATH]))
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{
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to = g->players[i]->game->library;
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}
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}
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//Leyline of the Void, Yawgmoth's Agenda... effect...
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for(int i = 0; i < 2; ++i)
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{
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if ((to == g->players[i]->game->graveyard) && (
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g->players[i]->game->battlefield->hasAbility(Constants::MYGRAVEEXILER) ||
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g->players[i]->opponent()->game->battlefield->hasAbility(Constants::OPPGRAVEEXILER)))
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{
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if ((card->isToken && ripToken))
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to = g->players[i]->game->exile;
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if (!card->isToken)
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to = g->players[i]->game->exile;
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}
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}
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//When a card is moved from inPlay to inPlay (controller change, for example), it is still the same object
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if ((to == g->players[0]->game->inPlay || to == g->players[1]->game->inPlay) && (from == g->players[0]->game->inPlay || from
|
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== g->players[1]->game->inPlay))
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@@ -384,6 +411,9 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
|
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}
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if(!asCopy)
|
||||
{
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if(shufflelibrary)
|
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copy->owner->game->library->shuffle();
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||||
|
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WEvent * e = NEW WEventZoneChange(copy, from, to);
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||||
g->receiveEvent(e);
|
||||
}
|
||||
|
||||
@@ -318,13 +318,15 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
|
||||
}
|
||||
}
|
||||
else if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH)
|
||||
|| (player == currentPlayer && !game->isInterrupting
|
||||
|| (player == card->controller() && !game->isInterrupting
|
||||
&& (game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN
|
||||
|| game->getCurrentGamePhase() == MTG_PHASE_SECONDMAIN))
|
||||
)
|
||||
{
|
||||
if(card->controller()->epic)
|
||||
return 0;
|
||||
|
||||
if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
|
||||
if (card->controller()->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
|
||||
return 0;
|
||||
ManaCost * playerMana = player->getManaPool();
|
||||
ManaCost * cost = card->getManaCost();
|
||||
@@ -650,12 +652,14 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *
|
||||
return 1;
|
||||
}
|
||||
else if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH)
|
||||
|| (player == currentPlayer && !game->isInterrupting
|
||||
|| (player == card->controller() && !game->isInterrupting
|
||||
&& (game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN
|
||||
|| game->getCurrentGamePhase() == MTG_PHASE_SECONDMAIN))
|
||||
)
|
||||
{
|
||||
if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
|
||||
if(card->controller()->epic)
|
||||
return 0;
|
||||
if (card->controller()->game->playRestrictions->canPutIntoZone(card, card->controller()->game->stack) == PlayRestriction::CANT_PLAY)
|
||||
return 0;
|
||||
ManaCost * playerMana = player->getManaPool();
|
||||
|
||||
@@ -1028,21 +1032,23 @@ int MTGMorphCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
|
||||
{
|
||||
|
||||
Player * player = game->currentlyActing();
|
||||
Player * currentPlayer = game->currentPlayer;
|
||||
//Player * currentPlayer = game->currentPlayer;
|
||||
if (!player->game->hand->hasCard(card))
|
||||
return 0;
|
||||
if (!card->getManaCost()->getMorph())
|
||||
return 0;
|
||||
if(!allowedToAltCast(card,player))
|
||||
return 0;
|
||||
if(card->controller()->epic)//zoetic cavern... morph is casted for a cost...
|
||||
return 0;
|
||||
//note lands can morph too, this is different from other cost types.
|
||||
if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH) || (player == currentPlayer
|
||||
if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH) || (player == card->controller()
|
||||
&& !game->isInterrupting
|
||||
&& (game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN
|
||||
|| game->getCurrentGamePhase() == MTG_PHASE_SECONDMAIN))
|
||||
)
|
||||
{
|
||||
if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
|
||||
if (card->controller()->game->playRestrictions->canPutIntoZone(card, card->controller()->game->stack) == PlayRestriction::CANT_PLAY)
|
||||
return 0;
|
||||
ManaCost * playerMana = player->getManaPool();
|
||||
ManaCost * morph = card->getManaCost()->getMorph();
|
||||
|
||||
@@ -33,6 +33,7 @@ Player::Player(GameObserver *observer, string file, string fileSmall, MTGDeck *
|
||||
skippingTurn = 0;
|
||||
extraTurn = 0;
|
||||
drawCounter = 0;
|
||||
epic = 0;
|
||||
prowledTypes.clear();
|
||||
doesntEmpty = NEW ManaCost();
|
||||
poolDoesntEmpty = NEW ManaCost();
|
||||
|
||||
Reference in New Issue
Block a user