Merge pull request #11 from WagicProject/master

test pull
This commit is contained in:
Anthony Calosa
2017-05-09 12:25:45 +08:00
committed by GitHub
3 changed files with 15 additions and 16 deletions

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@@ -1,3 +0,0 @@
maxGrade=0: Borderline (99% OK)
keybindings_sdl=13:2,27:2,32:10,97:7,98:5,100:6,101:15,102:16,105:11,106:12,107:13,108:10,113:14,115:9,119:8,1073741903:6,1073741904:7,1073741905:9,1073741906:8,1073741912:2,1073741952:14,1073741953:13,1073742048:3,1073742052:3,1073742094:2
aidecks=10

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@@ -1555,7 +1555,7 @@ toughness=7
name=Aetherworks Marvel
auto=@movedto(graveyard) from(*|myBattlefield):alterenergy:1 controller
aicode=activate castcard(normal) target(*[-land;zpos<=6]|mylibrary)
auto={t}{e:6}:name(look) reveal:6 optionone name(Cast Card) target(<1>*[-land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( activate castcard(normal) )! afterrevealedend revealend
autohand={t}{e:6}:name(look) reveal:6 optionone name(Cast Card) target(<1>*[-land]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( activate castcard(normal) )! afterrevealedend revealend
text=Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). -- {T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
mana={4}
type=Legendary Artifact
@@ -2501,7 +2501,7 @@ toughness=4
[/card]
[card]
name=Alaborn Cavalier
auto=@combat(attacking) source(this):may tap target(creature)
auto=@combat(attacking) source(this):may tap target(*)
text=Whenever Alaborn Cavalier attacks, you may tap target creature.
mana={2}{W}{W}
type=Creature
@@ -6287,11 +6287,10 @@ toughness=3
[/card]
[card]
name=Ascended Lawmage
abilities=flying,opponentshroud
text=Flying -- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
abilities=flying,opponentshroud
mana={2}{W}{U}
type=Creature
subtype=Vedalken Wizard
subtype=Vedalkan Wizard
power=3
toughness=2
[/card]
@@ -38182,7 +38181,7 @@ toughness=5
[card]
name=Extricator of Sin
auto=may sacrifice target(*|mybattlefield) && token(Eldrazi Horror) controller
auto=@each upkeep restriction{delirium}:flip(Extricator of Flesh)
auto==@each upkeep restriction{delirium}:flip(Extricator of Flesh)
text=When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
mana={2}{W}
type=Creature
@@ -45693,7 +45692,7 @@ toughness=4
[card]
name=Ghastly Demise
target=creature[-black]
auto=teach(creature[toughness<=type:*:mygraveyard]) destroy
auto=teach(creature[toughness<=type:*:opponentgraveyard]) destroy
text=Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
mana={B}
type=Instant
@@ -52213,7 +52212,7 @@ type=Sorcery
[card]
name=Hammer of Purphoros
auto=lord(creature|mybattlefield) haste
auto={2}{R}{T}{S(land|myBattlefield)}:token(Golem,Enchantment Artifact Creature Golem,3/3) controller
auto={2}{R}{S(land|myBattlefield)}:token(Golem,Enchantment Artifact Creature Golem,3/3) controller
text=Creatures you control have haste. --{2}{R}, {T}: Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.
mana={1}{R}{R}
type=Legendary Enchantment Artifact
@@ -79921,7 +79920,7 @@ toughness=1
[/card]
[card]
name=Night of Souls' Betrayal
auto=all(creature) -1/-1
auto=all(creature) -1/-1 ueot
text=All creatures get -1/-1.
mana={2}{B}{B}
type=Legendary Enchantment
@@ -93653,7 +93652,7 @@ type=Instant
[card]
name=Reduce in Stature
target=creature|battlefield
auto=teach(creature) becomes(,0/2)
auto=teach(creature) becomes(0/2)
text=Enchant creature -- Enchanted creature has base power and toughness 0/2.
mana={2}{U}
type=Enchantment
@@ -97216,7 +97215,7 @@ mana={4}{B}
type=Creature
subtype=Insect
power=3
toughness=5
toughness=3
[/card]
[card]
name=Rotlung Reanimator
@@ -111111,7 +111110,6 @@ type=Artifact
[/card]
[card]
name=Sphinx of Jwar Isle
abilities=flying,opponentshroud
alias=185709
aicode=activate name(look) donothing
auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend
@@ -111124,7 +111122,6 @@ toughness=5
[/card]
[card]
name=Sphinx of Lost Truths
abilities=flying
other={4}{U}{U}{U} name(pay kicker)
auto=draw:3
auto=ifnot paid(alternative) then reject notatarget(<3>*|myhand)

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@@ -6,6 +6,9 @@
#ifdef SDL_CONFIG
#include <SDL.h>
#endif
#ifdef QT_CONFIG
#include <QKeySequence>
#endif
using std::string;
using std::map;
@@ -27,6 +30,8 @@ const KeyRep& translateKey(LocalKeySym key)
str = XKeysymToString(key);
#elif defined (SDL_CONFIG)
str = (char*)SDL_GetKeyName(key);
#elif defined (QT_CONFIG)
str = (char*)QKeySequence(key).toString().toUtf8().constData();
#endif
if (!str)
{