reverted the change to the prevent damage cycle of cards. there is a reason they use prevent: instead of "preventalldamage"..for starters "preventalldamage" never worked for permanents which is why i created "fog" 2nd prevent: recreates this cycles ability far better. in the terms of not having strange edge cases where it doesnt work correctly, like that which is seen in preventalldamage.

[card]
name=Spore Frog
auto={S}:fog oneshot
text=Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
mana={G}
type=Creature
subtype=Frog
power=1
toughness=1
[/card]

as we all remember spore frog was originally a issue ticket, preventalldamage was not working in all cases, or the effect stuck permanently.

as general advice, a card is "supported" if it is atleast 99% correct. this change was un merited as they showed no issues and had no tickets open.

and i know im not to "revert" anyones changes, but it will be MY email box that gets hit with 5 new bug reports concerning these cards. and i just don't have time to mess around with things that were a nonissue.
This commit is contained in:
omegablast2002@yahoo.com
2011-03-29 12:48:16 +00:00
parent 3c891ee271
commit 54b370db4e

View File

@@ -16244,7 +16244,7 @@ type=Sorcery
[/card]
[card]
name=Divine Light
auto=preventalldamage to(creature|mybattlefield) ueot
auto=all(creature|mybattlefield) prevent:9999
text=Prevent all damage that would be dealt this turn to creatures you control.
mana={W}
type=Sorcery
@@ -19286,8 +19286,8 @@ toughness=9
[/card]
[card]
name=Endure
auto=preventalldamage to(*|mybattlefield) ueot
auto=preventalldamage to(controller) ueot
auto=all(*|mybattlefield) prevent:9999
auto=prevent:9999 controller
text=Prevent all damage that would be dealt to you and permanents you control this turn.
mana={3}{W}{W}
type=Instant
@@ -19968,7 +19968,7 @@ toughness=4
[card]
name=Ethersworn Shieldmage
abilities=flash
auto=preventalldamage to(creature[artifact]|battlefield) ueot
auto=all(creature[artifact]|battlefield) prevent:9999
text=Flash -- When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.
mana={1}{W}{U}
type=Artifact Creature
@@ -52956,8 +52956,8 @@ toughness=2
[/card]
[card]
name=Safe Passage
auto=preventalldamage to(creature|mybattlefield) ueot
auto=preventalldamage to(controller) ueot
auto=all(creature|mybattlefield) prevent:9999
auto=prevent:9999 controller
text=Prevent all damage that would be dealt to you and creatures you control this turn.
mana={2}{W}
type=Instant
@@ -67004,7 +67004,7 @@ toughness=6
[/card]
[card]
name=Trained Pronghorn
auto={discard(*|myhand)}:preventAllDamage to(this) ueot
auto={discard(*|myhand)}:all(this) prevent:9999
text=Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
mana={1}{W}
type=Creature